Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.15 @ 15:31:52 Player: Keheck Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (765) 765 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 3431 Bonus ------- Pacifist 200 Follower Combat Kills 194 Met Imprinter 300 Was Imprinted 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 86/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Long-range Missile Launcher > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Disposable Heat Sink Large Storage Unit Sensor Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Hacking Drone Bay (1/1) GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Improved EM Shotgun Medium Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Disposable Heat Sink Large Storage Unit Sensor Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Hacking Drone Bay Heavy Laser GAL Module [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Long-range Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 42 | 8 5 13 5 2 9 Power 8 | 1 . 3 2 . 2 Engine 7 | 1 . 3 1 . 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 14 | 4 . 4 2 . 4 Treads 2 | 2 . . . . . Leg 12 | 2 . 4 2 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 4 1 1 2 1 Device 6 | . 1 1 1 2 1 Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 1 5 . . 2 Energy Gun 7 | 2 1 3 . . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 9 | . . 3 . . 6 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . 1 . . . Weapon 5 | . . 2 . . 3 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 95 99 100 94 Engine 13 | . 14 19 12 11 14 Core 6 | . . . 9 11 6 Leg 31 | . 28 30 33 33 30 Device 11 | . 13 10 10 11 11 Storage 11 | . 14 11 11 11 11 Energy Gun 22 | . 28 21 22 22 19 Peak Build Rating 27 | 6 8 14 15 24 27 Average Rating 14 | 3 7 11 14 15 20 On Entrance 9 | . 6 8 12 15 17 Naked Turns . | . . . . . . Heaviest Build 41 | 10 17 25 26 26 41 Greatest Support 43 | 40 20 33 33 33 43 Greatest Overweight (x) 2 | 1 . 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 5 9 10 10 10 10 Average Carried 9 | 3 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 9 10 10 10 9 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 595 | 178 . 272 40 30 75 Remotely . | . . . . . . Salvage Created 1271 | . . 403 283 . 585 Parts 65 | . . 22 19 . 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . 2 7 Prevented 12 | . . . . . 12 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . . 12 8 . 3 Guns 19 | . . 11 7 . 1 Cannons 1 | . . 1 . . . AOE 3 | . . . 1 . 2 Classes Destroyed 5 | . . 4 . . 1 Watcher 2 | . . 2 . . . Swarmer 7 | . . 4 3 . . Grunt 13 | . . 6 5 . 2 Sentry 2 | . . 2 . . . Programmer 1 | . . . . . 1 Best Kill Streak 3 | . . 3 3 . 2 Combat Bots Only 3 | . . 3 3 . 2 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 218 | . . 117 21 . 80 Missed 64 | . . 34 2 . 28 Damage Taken 1819 | . . 723 190 . 906 Core 404 | . . 206 16 . 182 Absorbed by Shields 59 | . . 59 . . . Ignored by Resistances 549 | . . 238 59 . 252 Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 105 | . 5 55 14 . 31 Largest 2 | . 2 2 2 . 2 Hottest 150 | . 80 150 95 . 95 Shots Fired 193 | . 10 109 28 . 46 Gun 185 | . 10 103 28 . 44 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special 6 | . . 6 . . . Kinetic . | . . . . . . Thermal 136 | . 10 84 14 . 28 Explosive 2 | . . . . . 2 Electromagnetic 55 | . . 25 14 . 16 Robot Hit Streak 23 | . 5 14 23 . 20 Robot Miss Streak 5 | . 2 5 2 . 3 Penetration Max . | . . . . . . Secondary Targets 8 | . . 3 5 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 151 | . 8 80 24 . 39 Core Hits 67 | . 1 27 14 . 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . 7 1 . 5 Burn 13 | . . 7 1 . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2683 | . 31 1074 396 . 1182 Guns 1878 | . 31 954 361 . 532 Cannons . | . . . . . . Explosions 685 | . . . 35 . 650 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1339 | . 31 802 161 . 345 Explosive 279 | . . . . . 279 Electromagnetic 1065 | . . 272 235 . 558 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles . | . . . . . . Explosions 11 | . . . . . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . 31 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | . 72 333 156 . 72 Average Temperature 101 | . 34 127 65 . 25 Received Heat Transfer 645 | . . 390 105 . 150 Effects 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 5 . . 2 Heat Transferred 4498 | . 75 2684 444 . 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 297 | . 59 223 297 . . Initial 67 | . . 21 67 . . Average 118 | . 19 115 198 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 71 | 100 100 73 47 . . Level 1 28 | . . 26 52 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 3 20 8 . 12 Peak Tracking Total 8 | . 2 5 3 . 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 4 4 1 . . Terminals 8 | . 4 3 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 10 17 5 . . Successful 18 | . 6 9 3 . . Failed 14 | . 4 8 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 30 | . 10 15 5 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 6 8 3 . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . . 2 . . . Alert Level 3 | . 1 2 . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . . . 1 . . Assault Status 1 | . . . 1 . . Zone Layout 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 3 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 233 | . . . . 233 233 Highest-Rated Ally 51 | . . . . 51 51 Total Orders . | . . . . . . Ally Attacks 47 | . . . . . 47 Total Damage 1396 | . . . . . 1396 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4023 | 74 378 777 590 1774 430 Spaces Moved 2902 | 62 291 426 411 1440 272 Core 32 | 32 . . . . . Treads 11 | 11 . . . . . Legs 2859 | 19 291 426 411 1440 272 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 91 120 120 120 120 125 Slowest Speed 260 | 160 120 190 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 49 31 87 91 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . . 15 . 25 Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . . 15 . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3240 | 76 309 571 479 1487 318 Wait 143 | . . 59 48 36 . Move 2897 | 61 290 425 410 1439 272 Hop . | . . . . . . Pick Up 32 | 7 7 11 1 5 1 Fast Attach 3 | 3 . . . . . Attach 12 | 3 1 5 1 . 2 Detach . | . . . . . . Swap 27 | 2 4 8 4 2 7 Drop 21 | . 2 8 1 5 5 Fire 105 | . 5 55 14 . 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 6) 281 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 6) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1094 | -9/Materials | Identified exit to Materials 1212 | -9/Materials | Discovered new exit (range 9) 1227 | -9/Materials | Core integrity fell below 50% 1230 | -9/Materials | Entered Mines 1262 | -9/Mines | Learned location of 1 exit from Materials 1337 | -9/Mines | Discovered exit to Materials (range 5) 1377 | -9/Mines | Learned Materials terminal intel 1526 | -9/Mines | Build established: Scavenger-Mutant 1721 | -9/Mines | Discovered exit to Materials (range 9) 1812 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1820 | -9/Mines | Entered Zion 1962 | -7/Zion | Gained Derelict followers 2072 | -7/Zion | Met Imprinter 2112 | -7/Zion | Imprinted 2114 | -7/Zion | Declared Zion's savior 2465 | -7/Zion | Discovered new exit (range 15) 2630 | -7/Zion | Learned Factory interactive machine intel 2637 | -7/Zion | Learned Factory emergency access door positions 2748 | -7/Zion | Given the Hacking Drone Bay 2751 | -7/Zion | Found Prototype Device 2752 | -7/Zion | Identified Hacking Drone Bay 3071 | -7/Zion | Found GAL Module 3594 | -7/Zion | Entered Proximity Caves 3594 | -6/Proximity Caves | Accompanied by 6 allies 3702 | -6/Proximity Caves | Spotter reported a threat 3703 | -6/Proximity Caves | Ambushed by research squad 3768 | -6/Proximity Caves | Spotted B-75 Beast 3807 | -6/Proximity Caves | Allies destroyed B-75 Beast 3826 | -6/Proximity Caves | Lost 3 allies 3948 | -6/Proximity Caves | Spotter reported a threat 3971 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4002 | -6/Proximity Caves | Core integrity fell below 20% 4024 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- YZ-WT6(M) suffers critical hit (Burn). Lgt. Nuclear Core fries itself beyond repair. Slug penetrates YZ-WT6(M). YZ-WT6(M) destroyed. Carbon-fiber Leg destroyed. Penetrated by Slug. Imp. Deuterium Engine destroyed. Rnf. Deuterium Engine severed. Critical hit (Burn: +37). Hvy. Laser destroyed. Slug penetrates G-50 Soldier. Searching scrap... Found Reflective Plating. Found Imp. Particle Charger. Found Lrn. Missile Launcher. Found 36 Matter. Acquired 5 matter. R4-FO4(k) breaks down the debris. Acquired Lrn. Missile Launcher. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ??????????????? ?????## ????????????????????????? | | ???????????????# ????# k#???????????????????????? | | ????????????????# ???# #####???????????##?????? | | ?????????????????# ??# ??????????? ??????? | | ?????????????????# ## ????????#? ???????? | | ?????????????????# #???????# ???????? | | ?????????????????# #????### ????????? | | ?????????????????? ? ????# ?????????? | | ??????????????????# # * ##???# ??????????? | | ???????????? ????? %Y%! ##??#$ ???????????? | | ####?????## #???? # #??# #???? ##????? | | ##???## #????# #### #?? #????? | | #???# #?????# # ## # #????? | | #???# #?###### ?## !["#++###????? | | ##????# ### ## #??# #*%% #????? | | #???### ## ###l #??## ##*%" % #????? | | #### ## #?#%@ #???####"=# """"#????? | | ## ###! #???##### ######## #??? | | ## ##### # #??? | | #?# ## ##### #???? | | #?# ### ##?????????? | | #?# ###?# #?????????? | | #### ##?## #?????????? | | #### #### ### #########?????????? | | #??## ### ###???????????????? | | #???## ## ### ##??????????????? | | ##????## #?# % ##?????????????? | | #??????## #?# ###???????????? | | ????????# ##### ## #???????????? | | ???????# #### ## #???????????? | | ???????#######??# #???????????? | | ????????????????# ## ##???????????? | | ????????????????####?###### ######????????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Corruption Screen | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Great Axe | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Falx | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Focal Shield | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed GravmagSalvageChainsaw Manual? 0 Play Time 00:59:11 Cumulative 3.3 hours Start 2024.09.14 @ 23:48:38 End 2024.09.15 @ 15:31:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e6cca83-831a-4ea4-8cad-911179446daa