Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 16:49:11 Player: winnking222 Result: Destroyed by TU-AMP(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (891) 891 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1521 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 87/100 System Corruption 0% Temperature Cool (6) Movement Treading (360) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Subdweller Optics > --- WEAPON (2) ------- Improved EM Shotgun Battle Cannon > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Disposable Heat Sink Large Matter Pod (85) Scrap Shield Improved EM Shotgun Improved EM Shotgun Subdweller Laser Subdweller Laser Subdweller Laser Shotgun Shotgun Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Disposable Heat Sink Scrap Shield Improved EM Shotgun Subdweller Laser Subdweller Laser Subdweller Laser Shotgun Shotgun Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Shrapnel Trap [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Scrap Shield Weapon Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 10 8 19 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 11 | 5 2 4 Treads 6 | 2 2 2 Leg 2 | 2 . . Wheel 3 | 1 . 2 Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 2 | 1 . 1 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 15 | 2 3 10 Energy Gun 6 | 1 1 4 Energy Cannon . | . . . Ballistic Gun 8 | 1 2 5 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 12 | . 2 10 Power 2 | . 1 1 Propulsion 5 | . 1 4 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 11 | 4 10 13 Power 1 | . . 1 Propulsion 1 | 2 2 . Utility 2 | . 2 2 Weapon 6 | 1 4 8 Tool/Special . | . . . Unused Backups 12 | . 3 9 Power 2 | . . 2 Propulsion . | . . . Utility 3 | . 1 2 Weapon 7 | . 2 5 Tool/Special . | . . . Average Slot Usage (%) 94 | . 99 89 Engine 12 | . 13 12 Treads 15 | . 20 11 Leg 2 | . 6 . Wheel 8 | . . 14 Device 9 | . 14 5 Storage 14 | . 14 15 Energy Gun 6 | . 3 9 Ballistic Gun 17 | . 24 12 Ballistic Cannon 3 | . . 6 Peak Build Rating 17 | 7 11 17 Average Rating 11 | 6 9 14 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 55 | 13 50 55 Greatest Support 40 | 40 40 30 Greatest Overweight (x) 5 | 1 4 5 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 18 Most Carried 20 | 6 12 20 Average Carried 11 | 4 10 14 Final Capacity 20 | 8 20 20 Final Carried 16 | 5 10 16 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1433 | 341 558 534 Remotely . | . . . Salvage Created 1300 | 180 670 450 Parts 84 | 19 35 30 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 30 | . 15 15 Guns 30 | . 15 15 Classes Destroyed 7 | 3 3 1 Worker 1 | 1 . . Tunneler 5 | 5 . . Recycler 4 | 1 3 . Watcher 2 | . 2 . Swarmer 12 | . 6 6 Grunt 9 | . 9 . Subdweller 9 | . . 9 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 169 | . 64 105 Missed 60 | . 22 38 Hits 109 | . 42 67 Projectile 109 | . 42 67 AOE 2 | . . 2 Critical Strikes 1 | . . 1 Part Disruptions 1 | . 1 . Damage Taken 1675 | . 514 1161 Core 269 | . 57 212 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 135 | 14 41 80 Largest 2 | 2 2 2 Hottest 120 | 70 46 120 Shots Fired 253 | 28 82 143 Gun 237 | 28 82 127 Cannon 16 | . . 16 Launcher . | . . . Special . | . . . Kinetic 218 | 14 82 122 Thermal 34 | 14 . 20 Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 21 | 5 7 21 Robot Miss Streak 5 | 4 5 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 164 | 16 60 88 Core Hits 73 | 8 38 27 Critical Kills . | . . . Critical Parts Destroyed 3 | . 2 1 Critical Strikes 4 | . 2 2 Destroy 4 | . 2 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2701 | 230 937 1534 Guns 2680 | 229 937 1514 Cannons 20 | . . 20 Explosions . | . . . Melee . | . . . Ramming 1 | 1 . . Kinetic 2172 | 113 937 1122 Thermal 509 | 116 . 393 Explosive . | . . . Electromagnetic 19 | . . 19 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | 1 . . Kicked 1 | 1 . . Crushed . | . . . Highest Temperature 36 | 27 4 36 Average Temperature 11 | 11 1 19 Received Heat Transfer 441 | . 219 222 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 808 | 333 . 475 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 105 | 5 105 . Initial . | . . . Average 27 | . 34 . Influence Increases 628 | 35 388 205 Destroy 0b10 Robot/C 420 | . 300 120 Destroy 0b10 Robot/NC 60 | 35 25 . Destroy Leader 64 | . 54 10 Successful Hack 9 | . 9 . Lose Combat Pursuer 75 | . . 75 Influence Decreases 628 | 35 305 288 Entered New Map 41 | . . 41 Time Decay 487 | 35 285 167 Lost Part 100 | . 20 80 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 24 22 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 21 3 Successful 15 | . 12 3 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 3 | . . 3 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 11 | . 11 . Track 1 | . 1 . Botnet 4 | . 4 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2060 | 277 1205 578 Optics 331 | . . 331 Seismic 1729 | 277 1205 247 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3103 | 339 1205 1559 Spaces Moved 1288 | 184 570 534 Core 16 | 16 . . Treads 704 | 136 317 251 Legs 231 | 32 199 . Wheels 337 | . 54 283 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 107 Average Speed 193 | 144 177 228 Slowest Speed 360 | 160 240 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 7 94 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug 1 | . . 1 Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1650 | 230 685 735 Wait 103 | 5 42 56 Move 1286 | 183 569 534 Hop . | . . . Pick Up 60 | 14 14 32 Fast Attach 5 | 1 3 1 Attach 23 | 8 3 12 Detach 2 | . . 2 Swap 14 | 1 3 10 Drop 17 | 3 10 4 Fire 135 | 14 41 80 Melee . | . . . Ram . | . . . Kick 1 | 1 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous 3 | . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 340 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Discovered new exit (range 12) 1066 | -10/Materials | Discovered new exit (range 12) 1473 | -10/Materials | Discovered new exit (range 16) 1527 | -10/Materials | Discovered new exit (range 9) 1545 | -10/Materials | Entered Subcaves 1546 | -10/Subcaves | Approached by a straggling Scientist 1601 | -10/Subcaves | Disturbed a concealed Subdweller 1674 | -10/Subcaves | Discovered new exit (range 13) 1767 | -10/Subcaves | Lost 4 parts (1n1u2w) 1819 | -10/Subcaves | Core integrity fell below 50% 1912 | -10/Subcaves | Core integrity fell below 20% 2092 | -10/Subcaves | Disturbed a concealed Subdweller 2642 | -10/Subcaves | Visited Clippyterm 2653 | -10/Subcaves | Learned Factory garrison access intel 3104 | -10/Subcaves | Destroyed by TU-AMP(R) with Subdweller Laser Last Messages --------------- responses. --DD-NU8 >>Record "Tag" It looks like you don't want to be "it," would you like help? Data stored: Factory garrison access intel. >>Record "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. 02731_ T3-7HA(R): "OHNO!" 02732_ Dropped Shrapnel Trap. 02732_ Installed Shrapnel Trap. 02751_ Acquired 28 matter. 02759_ Acquired Sub. Optics. 02769_ Subatomizers dissect the Disposable Heat Sink. 02796_ PQ-ET2(u) tweaks Twisted Machinery. 02824_ PQ-ET2(u) builds Twisted Machinery. 02834_ PQ-ET2(u) tweaks Twisted Machinery. 02908_ PQ-ET2(u) deconstructs Twisted Machinery. 03091_ Sub. Optics shoots sparks and powers down. 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