Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.10 @ 17:09:53 Player: Jay Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (814) 814 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2574 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 158/300 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Salvaging Laser Heavy Assault Cannon Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Small Matter Pod ECM Suite EM Disruption Field > --- WEAPON ----------- Light Assault Rifle Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Large Battery Weight Redist. System Visual Processing Unit Improved Terrain Scanner Seismic Detector Transmission Jammer Hardlight Generator Salvaging Laser Pulse Rifle Advanced Beam Cannon Ion Cannon Heavy Assault Cannon Heavy Assault Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 33 | 7 1 13 12 Power 7 | 1 . 5 1 Engine 7 | 1 . 5 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 2 4 Device 5 | 1 . 1 3 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 4 5 Energy Gun 3 | . . 2 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 4 20 Power 5 | . . 2 3 Propulsion 5 | . . 1 4 Utility 6 | . . . 6 Weapon 8 | . . 1 7 Highest Loss Streak 14 | . . 2 14 To Critical Strikes 1 | . . . 1 Average Backups 14 | 1 11 16 14 Power 1 | . 3 2 . Propulsion 2 | . . 2 2 Utility 5 | . 4 5 5 Weapon 4 | . 2 6 5 Tool/Special . | . . . . Unused Backups 12 | 1 1 1 9 Power . | . . . . Propulsion 2 | . . . 2 Utility 7 | . 1 1 5 Weapon 3 | 1 . . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 99 80 Engine 17 | . 14 21 8 Leg 23 | . 28 21 22 Device 12 | . 14 11 14 Storage 19 | . 14 21 18 Energy Gun 4 | . . 6 2 Energy Cannon 4 | . . 6 . Ballistic Gun 13 | . 28 8 12 Peak Build Rating 18 | 7 9 15 18 Average Rating 12 | 5 7 13 15 On Entrance 7 | . 7 9 13 Naked Turns . | . . . . Heaviest Build 59 | 15 50 59 57 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 15 | 1 2 5 15 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 19 Most Carried 20 | 6 17 20 20 Average Carried 15 | 2 11 18 16 Final Capacity 20 | 8 20 20 5 Final Carried 20 | 2 17 20 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 858 | 323 63 258 214 Remotely . | . . . . Salvage Created 1325 | 129 154 679 363 Parts 74 | 6 9 36 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . . 12 6 Guns 10 | . . 5 5 Cannons 8 | . . 7 1 Classes Destroyed 8 | 2 1 3 2 Worker 5 | . 2 3 . Builder 1 | . . . 1 Tunneler 3 | 2 1 . . Recycler 3 | 1 1 1 . Watcher 2 | . . 2 . Grunt 13 | . . 11 2 Sentry 4 | . . 1 3 Specialist 1 | . . . 1 Best Kill Streak 8 | 2 1 8 2 Combat Bots Only 6 | . . 6 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 257 | . . 92 165 Missed 66 | . . 21 45 Damage Taken 2851 | . . 930 1921 Core 711 | . . 153 558 Absorbed by Shields 232 | . . 168 64 Regen/Repaired (Parts) 58 | . . 58 . Core Remaining (%) 87 | 100 100 61 . Volleys Fired 117 | 9 11 48 49 Largest 2 | 2 2 2 2 Hottest 136 | 40 40 136 91 Shots Fired 216 | 18 22 95 81 Gun 177 | 18 22 62 75 Cannon 39 | . . 33 6 Launcher . | . . . . Special . | . . . . Kinetic 139 | 18 22 33 66 Thermal 77 | . . 62 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 3 9 11 Robot Miss Streak 6 | 3 2 6 3 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 138 | 11 10 60 57 Core Hits 55 | 4 7 25 19 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 1 1 2 Burn 2 | . . . 2 Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2126 | 161 121 1000 844 Guns 1497 | 161 121 485 730 Cannons 629 | . . 515 114 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1141 | 161 121 260 599 Thermal 985 | . . 740 245 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles 10 | . . 10 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 597 | 6 . 597 40 Average Temperature 147 | 6 . 175 11 Received Heat Transfer 1261 | . . 354 907 Effects 19 | . . 19 . Shutdowns 5 | . . 5 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Damage (major) 5 | . . 5 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 2257 | . . 1591 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | 5 5 137 40 Initial 12 | . . . 12 Average 14 | . . 23 5 Influence Increases 558 | 15 20 357 166 Destroy 0b10 Robot/C 360 | . . 240 120 Destroy 0b10 Robot/NC 70 | 15 20 30 5 Destroy Leader 94 | . . 54 40 Successful Hack 1 | . . 1 . Disable Machine 15 | . . 15 . Destroy Structure 3 | . . 2 1 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 540 | 15 20 327 178 Time Decay 419 | 15 20 296 88 Lost Part 121 | . . 31 90 Squads Dispatched 5 | . . 4 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 4 18 12 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 11 | . . 9 2 Successful 10 | . . 8 2 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers 6 | . . 4 2 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 3 | . . 3 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 4 2 Insert Component 3 | . . 2 1 Analyze 3 | . . 2 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1141 | 8 495 265 373 Seismic 768 | 8 495 265 . ECM 373 | . . . 373 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2512 | 121 495 1424 472 Spaces Moved 833 | 75 186 466 106 Core 20 | 18 . . 2 Treads . | . . . . Legs 813 | 57 186 466 104 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 190 Average Speed 236 | 103 238 262 211 Slowest Speed 800 | 120 260 470 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 31 39 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1173 | 100 216 574 283 Wait 136 | . . 28 108 Move 830 | 74 185 465 106 Hop . | . . . . Pick Up 45 | 9 17 12 7 Fast Attach 2 | 1 . 1 . Attach 28 | 6 . 10 12 Detach . | . . . . Swap 6 | . 1 5 . Drop 9 | 1 2 5 1 Fire 117 | 9 11 48 49 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1170 | -9/Materials | Repaired Aluminum Leg 1789 | -9/Materials | Build established: Scavenger-Mutant 2007 | -9/Materials | Discovered new exit (range 11) 2041 | -9/Materials | Entered another Materials area 2041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2213 | -8/Materials | Lost 6 parts (2p2u2w) 2496 | -8/Materials | Core integrity fell below 50% 2511 | -8/Materials | Core integrity fell below 20% 2513 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02475_ Slug penetrates Wall. 02478_ Slug penetrates Fusion Modulator. 02480_ M-13 Machinist repairs G-47 Trooper. 02482_ Penetrated by Slug. 02485_ Sml. Matter Pod destroyed. 02488_ Penetrated by Slug. 02488_ Pulse Rifle destroyed. 02490_ Aluminum Leg destroyed. 02491_ Slug penetrates Wall. 02494_ Penetrated by Slug. 02494_ M-13 Machinist repairs G-50 Soldier. 02501_ Penetrated by Slug. 02504_ Gauss Rifle destroyed. 02505_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 02505_ M-13 Machinist repairs X-62 Marksman. 02505_ Hcp. Storage Unit destroyed. 02507_ Slug penetrates Wall. 02508_ Material Processor comes online. 02509_ U-05 Engineer builds a Door. 02510_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????? ""????????????????????? | | ?????????????????????????? ""????????????????????? | | ?????????????????????????? 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