Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 13:55:03 Player: DietSnapple Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (97) 485 Value Destroyed (3561) 3561 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1587) 1587 TOTAL SCORE: 13433 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 521 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 239/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Phase Shifter Improved System Guard Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Experimental Heat Sink Modified TNC Improved Transmission Jammer Graphene Brace Advanced Hacking Suite System Shield Relay Coupler [NC] > --- WEAPON ----------- Advanced Datajack Force Lance > --- INVENTORY -------- Light Fission Core Micro Fission Core Advanced Heat Sink Experimental Heat Sink [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Slots Evolved 16 | . . . . . 4 . . 2 . . . 4 . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . . . 1 . . 1 . . . . . 2 . . Utility 10 | . . . . . 3 . . 1 . . . 3 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 133 | 6 15 1 . 3 15 7 10 12 . . . 1 24 20 10 9 Power 20 | 1 3 . . 1 1 1 2 . . . . . 6 3 2 . Engine 8 | 1 1 . . 1 1 . . . . . . . 4 . . . Core 11 | . 2 . . . . 1 2 . . . . . 2 3 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 45 | 2 5 . . . 5 3 3 4 . . . . 10 6 3 4 Treads 13 | 2 2 . . . 4 3 2 . . . . . . . . . Leg 14 | . 1 . . . . . 1 . . . . . 9 . 3 . Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover 11 | . . . . . 1 . . 3 . . . . . 6 . 1 Flight 5 | . . . . . . . . 1 . . . . 1 . . 3 Utility 43 | 1 4 . . 2 5 2 2 6 . . . . 4 9 4 4 Device 13 | . . . . . 1 . . 1 . . . . 1 5 3 2 Storage 7 | 1 2 . . . . 1 . . . . . . 3 . . . Processor 5 | . . . . . 2 . . . . . . . . 1 . 2 Hackware 8 | . . . . . . . . 5 . . . . . 3 . . Protection 10 | . 2 . . 2 2 1 2 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 3 1 . . 4 1 3 2 . . . 1 4 2 1 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 2 . 1 . Ballistic Gun 6 | 1 3 1 . . . 1 . . . . . . . . . . Ballistic Cannon 6 | . . . . . 3 . 3 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Unidentified Prototypes 7 | . . . . . 1 . . 1 . . . . . 1 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . Parts Lost 55 | . 4 1 . 1 1 6 6 . . . 5 . 10 8 6 7 Power 11 | . 2 . . . . 2 . . . . 2 . 3 . 1 1 Propulsion 25 | . 1 . . . . 2 3 . . . 3 . 5 5 3 3 Utility 11 | . 1 . . 1 . 1 2 . . . . . 1 2 2 1 Weapon 8 | . . 1 . . 1 1 1 . . . . . 1 1 . 2 Highest Loss Streak 8 | . 2 1 . 1 1 3 3 . . . 3 . 5 8 6 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Backups 12 | 1 10 13 14 14 14 20 21 15 15 15 11 5 4 3 2 4 Power . | . 1 . . . 1 . . 1 1 1 . . . 1 . . Propulsion 3 | . 2 4 3 3 4 7 4 . 1 1 . . . . . . Utility 6 | . 3 6 6 7 6 11 12 9 8 8 6 4 2 1 1 2 Weapon 1 | . 2 2 4 3 2 1 2 3 4 4 3 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | . 2 1 2 1 7 . 1 3 . . 5 . 1 . 1 5 Power 2 | . 1 . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 Utility 17 | . . 1 1 . 4 . 1 2 . . 4 . 1 . 1 2 Weapon 7 | . 1 . 1 . 1 . . 1 . . 1 . . . . 2 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 73 90 97 99 98 92 92 92 67 2 48 66 40 28 Engine 3 | . 3 . . 8 9 5 . . . . . . 6 . . . Core 6 | . 10 14 14 5 . 3 9 7 7 7 4 . . 8 7 3 Treads 19 | . 26 28 28 28 26 26 26 . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 19 1 11 . Hover 2 | . . . . . . . . 28 30 30 16 . . 22 . . Device 1 | . . . . . . . . . . . . . 2 15 8 11 Storage 9 | . 18 14 14 14 9 9 9 7 7 7 5 . 9 . . . Processor 6 | . . . . . 16 18 18 1 . . . . . 4 . 2 Hackware 1 | . . . . . . . . 26 30 30 22 . . 8 . . Protection 11 | . 9 14 14 13 16 17 17 8 7 7 5 . . . 5 . Ballistic Gun 10 | . 27 28 2 18 9 3 8 . . . . . . . . . Ballistic Cannon 3 | . . . . . 8 14 8 1 . . . . . . . . Peak Build Rating 117 | 6 11 11 11 12 29 30 32 51 48 48 48 7 59 117 74 82 Average Rating 27 | 4 9 10 9 10 24 29 27 47 48 48 33 4 39 79 53 49 On Entrance 21 | . 6 11 11 9 12 29 27 32 48 48 48 1 7 22 3 54 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . 6 2 . 15 9 . 7 Naked Turns 198 | . . . . . . . . . . . 40 52 44 22 6 34 Heaviest Build 103 | 11 32 32 32 38 43 103 100 100 30 30 30 2 46 41 41 31 Greatest Support 100 | 40 40 40 40 40 63 63 62 62 32 48 36 3 100 71 85 37 Greatest Overweight (x) 2 | . 1 . . . . 1 1 1 . 1 2 . 1 . 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 15 15 15 5 5 5 5 5 Average Capacity 14 | 7 12 15 15 15 15 24 25 15 15 15 12 5 5 5 5 5 Most Carried 25 | 4 15 14 15 15 15 22 25 25 15 15 15 5 5 5 5 5 Average Carried 12 | 1 10 13 14 14 14 20 21 14 15 15 11 5 3 3 2 4 Final Capacity 25 | 8 15 15 15 15 15 25 25 15 15 15 5 5 5 5 5 5 Final Carried 25 | 4 14 14 15 15 15 21 25 15 15 15 5 5 2 5 3 4 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Extension Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Matter Collected 3221 | 260 524 81 . 133 390 571 420 211 . 45 . . 255 48 272 11 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3918 | . 787 115 . 138 558 449 516 40 . . . . 894 48 362 11 Parts 196 | . 46 16 . 15 22 23 31 1 . . . . 16 4 21 1 Haulers Intercepted 6 | . 2 . . . 1 . 1 . . . . . 2 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Combat Hostiles Destroyed 71 | . 17 5 . 2 10 15 12 1 . . . . 6 . 3 . Melee 3 | . . . . . . . . . . . . . 1 . 2 . Guns 39 | . 17 5 . 2 5 3 7 . . . . . . . . . Cannons 23 | . . . . . 5 12 5 1 . . . . . . . . Classes Destroyed 12 | . 3 1 . 1 3 1 1 . . . . . 1 . 1 . Worker 4 | . . . . . 1 . 1 . . . . . . . 2 . Builder 3 | . . . . . . . . . . . . . 2 1 . . Tunneler 6 | . 1 . . 1 . . . . . . . . 1 1 1 1 Hauler 6 | . 2 . . . 1 . 1 . . . . . 2 . . . Recycler 4 | . . . . . 1 . . . . . . . 2 . 1 . Operator 2 | . . . . . . . 1 . . . . . 1 . . . Swarmer 9 | . . 3 . . . 3 3 . . . . . . . . . Grunt 46 | . 17 2 . . 8 7 7 1 . . . . 4 . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . Sentry 8 | . . . . 2 . 3 2 . . . . . 1 . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . 3 . Thug 1 | . . . . . . . . . . . . . 1 . . . Guerrilla 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . 4 3 . 2 5 3 5 1 . . . . 2 1 4 1 Combat Bots Only 5 | . 4 3 . 2 4 3 5 1 . . . . 2 . 1 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Hostile Shots Fired 937 | . 93 26 . 14 52 102 66 28 . 10 89 12 113 134 62 136 Missed 302 | . 15 1 . 6 14 25 20 14 . 4 35 3 34 56 19 56 Hits 635 | . 78 25 . 8 38 77 46 14 . 6 54 9 79 78 43 80 Melee 10 | . . . . . . 5 . . . 1 . . . 4 . . Projectile 625 | . 78 25 . 8 38 72 46 14 . 5 54 9 79 74 43 80 AOE 6 | . . . . . . 4 . . . . . . . 2 . . Critical Strikes 36 | . . 1 . 1 3 4 4 . . 1 2 . 8 6 1 5 Actively Blocked 5 | . . . . . . . . . . . . . . 5 . . Damage Taken 11325 | . 978 233 . 123 562 1317 634 110 . 93 813 168 1774 1520 1083 1917 Core 4098 | . 144 25 . 18 87 230 75 32 . . 396 132 626 751 115 1467 Absorbed by Shields 58 | . . . . . . . . . . . . . 58 . . . Redirected to Shielding 83 | . . . . . 9 46 17 . . . 11 . . . . . Ignored by Resistances 9 | . . . . . . . . . . . . . . . . 9 Core Remaining (%) 48 | 100 . . . 25 . . 28 . . . 38 . 24 34 91 . Volleys Fired 279 | . 77 12 . 7 39 62 42 7 . . . 5 9 . 19 . Largest 2 | . 2 2 . 2 2 2 2 1 . . . 1 2 . 1 . Hottest 162 | . 40 40 . 40 57 70 60 37 . . . 20 162 . 81 . Shots Fired 496 | . 154 21 . 14 76 112 74 7 . . . 5 14 . 19 . Gun 306 | . 154 21 . 14 46 29 42 . . . . . . . . . Cannon 181 | . . . . . 30 83 32 5 . . . . 12 . 19 . Launcher . | . . . . . . . . . . . . . . . . . Special 9 | . . . . . . . . 2 . . . 5 2 . . . Kinetic 456 | . 154 21 . 14 76 112 74 5 . . . . . . . . Thermal 7 | . . . . . . . . . . . . 5 2 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 31 | . . . . . . . . . . . . . 12 . 19 . Robot Hit Streak 20 | . 17 6 . 14 20 12 16 6 . . . . 7 . 4 . Robot Miss Streak 4 | . 4 2 . 1 3 2 3 2 . . . . 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 399 | . 113 13 . 12 51 61 62 6 . . . . 42 7 30 2 Core Hits 171 | . 47 8 . 5 27 26 38 2 . . . . 7 2 8 1 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 14 | . 1 . . . . . . . . . . . 13 . . . Critical Strikes 24 | . 2 . . . 2 2 1 . . . . . 13 1 3 . Destroy 3 | . 2 . . . 1 . . . . . . . . . . . Blast 4 | . . . . . 1 2 1 . . . . . . . . . Smash 13 | . . . . . . . . . . . . . 13 . . . Impale 4 | . . . . . . . . . . . . . . 1 3 . Melee Attacks 86 | . . . . . 1 . . 1 . . . . 35 15 21 13 Impact 36 | . . . . . 1 . . . . . . . 35 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . . . . 12 21 13 Sneak Attacks 22 | . . . . . . . . . . . . . 9 7 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . . . Damage Inflicted 8103 | . 1145 180 . 148 746 1305 1026 71 . . . . 1995 368 1019 100 Guns 2710 | . 1140 170 . 148 401 279 572 . . . . . . . . . Cannons 2184 | . . . . . 345 1026 454 71 . . . . 184 . 104 . Explosions . | . . . . . . . . . . . . . . . . . Melee 3129 | . . . . . . . . . . . . . 1782 338 915 94 Ramming 51 | . 5 10 . . . . . . . . . . . 30 . 6 Kinetic 4606 | . 1140 170 . 148 746 1305 1026 71 . . . . . . . . Thermal 29 | . . . . . . . . . . . . . 29 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 288 | . . . . . . . . . . . . . 184 . 104 . Impact 1782 | . . . . . . . . . . . . . 1782 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1347 | . . . . . . . . . . . . . . 338 915 94 Highest Corruption 17 | . 1 1 1 1 1 1 1 2 2 2 . . 3 8 10 17 Average Corruption 1 | . 1 1 1 1 1 1 1 2 2 2 . . 2 4 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 75 | . . 6 4 10 . 12 9 1 . . . . 13 3 8 9 Message Errors 26 | . . 1 . 3 . 3 6 . . . . . 4 1 6 2 Matter Fused 18 | . . 3 4 3 . 3 . . . . . . 2 1 . 2 Heat Flow Errors 6 | . . 1 . 1 . 2 . . . . . . . . 2 . Energy Discharges 8 | . . . . 2 . 2 1 . . . . . 2 . . 1 Parts Fused 2 | . . . . . . . 1 . . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 . . . . . . . . 1 1 . 1 Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Alerts 5 | . . 1 . . . 1 1 . . . . . 2 . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1388 | . . . . . . 7 19 . . . . . 1029 98 235 . Projectiles 26 | . . . . . . 7 19 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1362 | . . . . . . . . . . . . . 1029 98 235 . Knockbacks 45 | . . . . . 3 16 16 1 . . . . 9 . . . Impact 9 | . . . . . . . . . . . . . 9 . . . Kinetic 34 | . . . . . 2 16 15 1 . . . . . . . . Secondary 2 | . . . . . 1 . 1 . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . . . . . . . 15 . 3 Shots . | . . . . . . . . . . . . . . . . . Rammed 6 | . 2 1 . . . . . . . . . . . 2 . 1 Targets Rammed 6 | . 2 1 . . . . . . . . . . . 2 . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 135 89 . 274 21 189 52 . . . . . 303 347 208 . Average Temperature 75 | . 32 23 . 96 5 61 21 . . . . . 156 178 109 . Received Heat Transfer 2510 | . 540 60 . 45 216 342 306 33 . . 27 . 842 27 . 72 Effects 6 | . . . . . . . . . . . . . . 6 . . Shutdowns 3 | . . . . . . . . . . . . . . 3 . . Interference 2 | . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . 9 . 1 . Combat Hostiles 5 | . . . . . . . . . . . . . 4 . 1 . Parts Fried 20 | . . . . . . . . . . . . . 12 . 8 . Impact Corruptions 27 | . . . . . . . . . . . . . 27 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . Heat Transferred 74 | . . . . . . . . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Maximum Alert Level 2 | . . . . . . 2 1 . . . . . . . . . Low Security (%) 78 | 100 100 100 . 100 100 18 14 100 . . . 100 100 100 100 100 Level 1 16 | . . . . . . 43 85 . . . . . . . . . Level 2 5 | . . . . . . 38 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 654 | . 165 114 . 22 115 654 355 151 . . . 63 145 45 34 83 Initial 318 | . . 54 . . . 16 318 67 . . . 63 2 30 3 . Average 101 | . 53 22 . . 42 349 267 101 . . . 35 33 11 3 5 Influence Increases 3446 | . 515 120 . 45 319 738 362 172 . . 180 2 594 141 100 158 Destroy 0b10 Robot/C 1740 | . 340 100 . 40 200 380 240 100 . . . . 280 . 60 . Destroy 0b10 Robot/NC 135 | . 15 . . 5 15 5 15 . . . . . 45 10 20 5 Destroy Leader 298 | . 84 20 . . 52 20 62 10 . . . . 30 . 20 . Allied During Kill 78 | . . . . . . 7 . 4 . . . . 67 . . . Successful Hack 104 | . . . . . 15 51 14 12 . . . . 7 5 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . Disable Machine 30 | . . . . . 15 . . . . . . . . . . 15 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . Destroy Structure 96 | . 1 . . . 7 60 1 1 . . . 2 . 6 . 18 Partial Spotted 30 | . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 675 | . 15 . . . 15 15 30 45 . . 180 . 165 105 . 105 Influence Decreases 3373 | . 374 261 . 45 294 109 866 233 44 45 80 97 536 197 107 85 Entered New Map 671 | . . 87 . . . 9 336 83 34 45 . 37 3 33 4 . Time Decay 2126 | . 334 164 . 35 294 . 470 130 10 . 50 60 274 162 83 60 Lost Part 336 | . 40 10 . 10 . 60 60 . . . 30 . 79 2 20 25 Lost Ally 240 | . . . . . . 40 . 20 . . . . 180 . . . Squads Dispatched 27 | . 5 . . . 3 . 2 1 . . . 2 1 4 1 8 Investigation 10 | . 3 . . . 3 . 1 . . . . 1 . 1 . 1 Extermination 4 | . . . . . . . . . . . . . . 1 1 2 Reinforcement 11 | . 2 . . . . . 1 1 . . . 1 1 2 . 3 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Distress Signals 12 | . 3 . . . 3 . 2 . . . . 1 2 1 . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . Times Spotted 203 | . 28 5 . 2 13 18 25 8 . 6 17 4 25 27 4 21 Peak Tracking Total 12 | . 5 3 . 2 5 4 7 3 . 6 8 3 6 12 2 11 Tactical Retreats 23 | . 1 . . . 1 1 2 2 . . 4 . 6 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Traps Triggered 14 | . 2 . . . 2 3 . 1 . . . 1 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Machines Disabled 4 | . . . . . 1 2 . . . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Machines Accessed 34 | . 4 . 1 . 5 4 3 6 . . . 1 2 4 3 1 Terminals 20 | . 2 . . . 2 4 2 3 . . . . 2 3 1 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . 1 . 1 . . . . 1 . . 1 . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . 1 . . Total Hacks 66 | . 9 . 1 . 12 7 7 8 . . . 2 3 9 5 3 Successful 31 | . 4 . 1 . 6 4 2 6 . . . . 2 5 1 . Failed 35 | . 5 . . . 6 3 5 2 . . . 2 1 4 4 3 Catastrophic 8 | . . . . . . 1 1 . . . . 2 . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . 6 . 1 . 2 . 2 3 . . . . . 3 . . Terminals 38 | . 6 . . . 4 7 4 4 . . . . 3 6 1 3 Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 10 | . . . . . 3 . 3 . . . . 2 . . 2 . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . Garrison Access 7 | . . . . . 3 . . 1 . . . . . 3 . . Terminal Hacks 18 | . 2 . 1 . 3 4 1 1 . . . . 2 4 . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . 1 . . Zone Layout 4 | . . . . . 1 . 1 . . . . . 1 1 . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . 1 . . . . . . . 1 . Scan Component 2 | . . . . . 1 . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . 2 . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 2 1 2 3 . . . 1 1 4 3 1 Full Trace Events 6 | . . . . . 2 . 1 . . . . 1 . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 3 . . . . . 2 . . Non-combat 2 | . . . . . . . . . . . . . . 2 . . Combat 3 | . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 3 . . . . . 3 . . parse_system 3 | . . . . . . . . 1 . . . . . 2 . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released 11 | . . . . . . 10 . . . . . . . . . 1 Machine Destruction 11 | . . . . . . 10 . . . . . . . . . 1 Attached 3 | . . . . . . . . 2 . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 6 . . . . . 1 9 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Total Allies 20 | . . . . . . 6 . 3 . . . 1 10 . . . Largest Group 7 | . . . . . . 3 . 2 . . . 1 7 . . . Highest-Rated Group 350 | . . . . . . 89 . 48 . . . 49 350 . . . Highest-Rated Ally 159 | . . . . . . 39 . 32 . . . 49 159 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . . 24 . 12 . . . 2 75 . . . Total Damage 2351 | . . . . . . 337 . 224 . . . 25 1765 . . . Kills 18 | . . . . . . 5 . 4 . . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Active Infowar (turns) 606 | . . . . . 30 . . . . . . . 23 483 . 70 Sensors 46 | . . . . . 30 . . . . . . . . . . 16 T.N.C. 416 | . . . . . . . . . . . . . . 416 . . Machine Analysis 70 | . . . . . . . . . . . . . . . . 70 Jamming 411 | . . . . . . . . . . . . . 23 388 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Turns Passed 10794 | 111 1308 757 406 1364 1084 1436 1187 267 32 55 144 127 1059 533 548 376 Spaces Moved 7440 | 71 630 436 253 827 565 506 421 525 83 131 275 206 786 869 350 506 Core 891 | 13 . . . . . . . . . . 81 206 154 45 75 317 Treads 3657 | 58 590 436 253 827 565 506 421 1 . . . . . . . . Legs 920 | . . . . . . . . . . . . . 613 32 275 . Wheels 40 | . 40 . . . . . . . . . . . . . . . Hover 1701 | . . . . . . . . 524 83 131 194 . . 757 . 12 Flight 231 | . . . . . . . . . . . . . 19 35 . 177 Fastest Speed 22 | 50 95 160 160 160 160 160 235 38 38 22 30 50 45 40 50 34 Average Speed 121 | 139 156 160 160 160 160 235 239 39 38 41 51 50 89 51 114 62 Slowest Speed 240 | 160 240 160 160 160 160 240 240 235 38 102 166 50 180 120 120 100 Overloaded Moves 167 | . . . . . . . . . . 9 158 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 2 . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 81 68 62 100 37 59 32 13 12 12 50 6 66 22 8 19 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . 2 . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 3 . . . . . 1 . . . . . . Spaces Dug 10 | . . . . . 1 . . . . . . . . 3 . 6 Terrain Destroyed 16 | . . . . . 5 . 1 1 . . . . . 3 . 6 Melee 10 | . . . . . 1 . . . . . . . . 3 . 6 Projectile 6 | . . . . . 4 . 1 1 . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Res Res Total 8546 | 80 816 474 259 854 671 637 524 583 82 131 276 216 1055 922 431 535 Wait 270 | . 70 22 . 11 22 11 38 8 . . . . 51 10 26 1 Move 7412 | 70 629 435 252 826 564 505 420 524 82 130 274 205 785 864 349 498 Hop 6 | . . . . . . . . . . . . . . 2 . 4 Pick Up 77 | 4 15 2 2 3 13 9 7 7 . . . . 6 2 3 4 Fast Attach 66 | 6 3 . . 1 2 2 2 2 . 1 . 1 16 14 8 8 Attach 40 | . 3 1 . 2 3 5 4 7 . . 2 . 5 3 4 1 Detach 9 | . 1 . 2 . . . . 2 . . . . 1 3 . . Swap 55 | . 9 . . 2 12 3 7 8 . . . . 9 5 . . Drop 64 | . 7 1 3 2 15 . 4 16 . . . . 9 2 1 4 Fire 279 | . 77 12 . 7 39 62 42 7 . . . 5 9 . 19 . Melee 82 | . . . . . 1 . . 1 . . . . 31 15 21 13 Ram 4 | . . . . . . . . . . . . . . 2 . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . 4 . . . . . . 34 . . . Rewire 137 | . . . . . . 36 . 1 . . . 3 97 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . 2 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 8) 912 | -10/Materials | Derelicts attacked the area 1243 | -10/Materials | Core integrity fell below 50% 1316 | -10/Materials | Discovered new exit (range 4) 1395 | -10/Materials | Discovered new exit (range 8) 1420 | -10/Materials | Entered Mines 1519 | -10/Mines | Discovered new exit (range 6) 1732 | -10/Mines | Discovered new exit (range 11) 1733 | -10/Mines | Discovered new exit (range 11) 1742 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2058 | -10/Mines | Learned Materials stockpile data 2068 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2069 | -10/Mines | Discovered new exit (range 5) 2177 | -10/Mines | Entered Exiles 2198 | -10/Exiles | Discovered new exit (range 15) 2225 | -10/Exiles | Met 8R-AWN 2249 | -10/Exiles | Met EX-HEX 2297 | -10/Exiles | Met EX-BIN 2320 | -10/Exiles | Aligned with FarCom system 2321 | -10/Exiles | Given EX-Vault access code 2368 | -10/Exiles | Opened EX-Vault 2389 | -10/Exiles | Found Modified TNC 2424 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2470 | -10/Exiles | Met EX-DEC 2567 | -10/Exiles | Discovered new exit (range 12) 2583 | -10/Exiles | Left Exiles lab with Modified TNC 2583 | -10/Exiles | Entered Mines 3189 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3282 | -9/Mines | Discovered new exit (range 5) 3354 | -9/Mines | Learned location of Storage (-8) 3362 | -9/Mines | Discovered new exit (range 8) 3947 | -9/Mines | Entered Materials 3947 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4603 | -8/Materials | Discovered new exit (range 6) 4623 | -8/Materials | Identified exit to Factory 4767 | -8/Materials | Discovered new exit (range 9) 5009 | -8/Materials | Identified exit to Storage 5030 | -8/Materials | Identified exit to Garrison 5031 | -8/Materials | Entered Garrison 5059 | -8/Garrison | Triggered checkpoint 5087 | -8/Garrison | Garrison Relay disabled 5543 | -8/Garrison | Learned Materials security intel 5661 | -8/Garrison | Triggered checkpoint 5685 | -8/Garrison | Triggered checkpoint 5823 | -8/Garrison | Discovered new exit (range 10) 5842 | -8/Garrison | Identified exit to Materials 5873 | -8/Garrison | Triggered checkpoint 5953 | -8/Garrison | Lost 3 parts (1p1n1w) 5991 | -8/Garrison | Garrison Relay disabled 6041 | -8/Garrison | Installed Relay Interface Framework 6211 | -8/Garrison | Build established: Scavenger-Mutant 6315 | -8/Garrison | Triggered checkpoint 6345 | -8/Garrison | Core integrity fell below 50% 6365 | -8/Garrison | Lost 3 parts (1p1n1u) 6391 | -8/Garrison | Discovered exit to Materials (range 3) 6467 | -8/Garrison | Entered Materials 6489 | -8/Materials | Lost 3 allies 6762 | -8/Materials | Lost 3 parts (2n1u) 6858 | -8/Materials | Discovered exit to Storage (range 16) 7165 | -8/Materials | Discovered exit to Storage (range 13) 7167 | -8/Materials | Discovered exit to Factory (range 12) 7550 | -8/Materials | Build established: Bothacker-Mutant 7654 | -8/Materials | Entered Factory 7654 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7906 | -7/Factory | Discovered new exit (range 8) 7921 | -7/Factory | Entered Lower Caves 7933 | -7/Lower Caves | Spotted B-75 Beast 7948 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7953 | -7/Lower Caves | Entered Zion 7959 | -6/Zion | Build established: Hacker-Mutant 7983 | -6/Zion | System corruption cleaned by Quarantine Array 7985 | -6/Zion | RIF detected upon attempting to enter Zion 7985 | -6/Zion | Attacked by Zionites 7985 | -6/Zion | Spotted 1L-JU8(B) 7985 | -6/Zion | Spotted YH-HJW(B) 7999 | -6/Zion | Discovered new exit (range 14) 8008 | -6/Zion | Entered Proximity Caves 8109 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8112 | -5/Proximity Caves | Released all parts (9) 8132 | -5/Proximity Caves | Core integrity fell below 50% 8139 | -5/Proximity Caves | Lost 3 parts (1p2n) 8145 | -5/Proximity Caves | Learned Factory terminal intel 8150 | -5/Proximity Caves | Discovered new exit (range 4) 8152 | -5/Proximity Caves | Entered Factory 8152 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 8153 | -5/Factory | Loaded intel: 27 terminal locations 8274 | -5/Factory | Discovered new exit (range 11) 8279 | -5/Factory | Entered Extension 8417 | -5/Extension | Build established: Mutant 8729 | -5/Extension | Disrupted transfer network 9108 | -5/Extension | Rescued A7 9172 | -5/Extension | Lost 5 parts (2p3n) 9206 | -5/Extension | Spotted B-75 Beast 9226 | -5/Extension | Spotted B-75 Beast 9236 | -5/Extension | Allies destroyed B-75 Beast 9240 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9267 | -5/Extension | Released all parts (7) 9269 | -5/Extension | Core integrity fell below 50% 9285 | -5/Extension | Lost 7 allies 9297 | -5/Extension | Lost 4 parts (1p2n1u) 9304 | -5/Extension | Discovered new exit (range 15) 9305 | -5/Extension | Discovered new exit (range 15) 9338 | -5/Extension | Entered Factory 9338 | -4/Factory | Evolved 2 slots: Propulsion x2 9595 | -4/Factory | Spotted B-86 Titan 9687 | -4/Factory | Discovered new exit (range 16) 9849 | -4/Factory | Released all parts (9) 9861 | -4/Factory | Lost 8 parts (5n2u1w) 9867 | -4/Factory | Core integrity fell below 50% 9871 | -4/Factory | Entered Research 9871 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10076 | -3/Research | Found Prototype Device 10076 | -3/Research | Identified Exp. Focal Shield 10079 | -3/Research | Found Faulty Exp. Focal Shield 10339 | -3/Research | System corruption reached 10% 10372 | -3/Research | Lost 6 parts (1p3n2u) 10395 | -3/Research | Discovered new exit (range 9) 10419 | -3/Research | Entered another Research area 10419 | -2/Research | Evolved 2 slots: Utility x2 10633 | -2/Research | Found Fusion Bomb Launcher 10737 | -2/Research | System corruption reached 10% 10746 | -2/Research | Released all parts (7) 10764 | -2/Research | Lost 3 parts (1p2n) 10765 | -2/Research | Core integrity fell below 50% 10787 | -2/Research | Core integrity fell below 20% 10795 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10746_ Released Force Lance. 10746_ Released Machine Analyzer. 10746_ Released Adv. Signal Interpreter. 10746_ Released Cmb. Linear Gravjet. 10750_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 10764_ Door malfunctions. 10772_ S3 Z6YJLLS=BC>Z4MF5F#RLOFI4GEWSN,YXDK:M 10780_ Slug penetrates Wall. 10783_ P-80 Master resets P-80 Master, system corruption cleaned. 10783_ Hvy. Pick destroyed. 10785_ Slammed into P-80 Master. 10786_ Detecting nearby Garrison Access. 10788_ System corrupted: Matter fused (-6). 10790_ P-80 Master resets P-80 Master, system corruption cleaned. 10791_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 10791_ Garrison Access disabled. 10791_ Relay Coupler [NC] tumbles out of Garrison Access. 10792_ P-80 Master resets P-80 Master, system corruption cleaned. 10792_ P-80 Master resets K-01 Serf, system corruption cleaned. 10792_ P-80 Master resets P-80 Master, system corruption cleaned. 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"""????S"?????????? | | ??????????????# p= #? ??????????????????? | | ??????????????# Ap #?? ?????????????????? | | ??????????????# !" #????????????????????? | | ??????????????# " ########?????????????? | | ???????? """ @ #??????? | | ???????? #??????? | | ???????? #??????? | | ???????? ???????? | | ?????????##+######+### ###+###### ???????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 41 Energy Capacity 1415 Matter Stores 406 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Armor Coverage 230 Resistance: KI 30 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Dynamic Insulation System | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-62 Marksman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Remote Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete I Laugh At Your Crits Mindtrick Prison Break Sprinter Throw Away The Key Challenges ------------ None Game ------ Seed SmartDeuteriumFlightbrick Manual? 0 Play Time 01:36:59 Cumulative 50.7 hours Start 2025.12.07 @ 21:34:32 End 2025.12.08 @ 13:55:03 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 105 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ee20d786-5d41-4cd8-8391-13c7635dda89