Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 00:34:11 Player: FyreGuyreal Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (894) 894 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2654 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- EM Pulse Gun Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 6 8 10 15 Power 11 | 1 3 3 4 Engine 5 | 1 1 2 1 Core 6 | . 2 1 3 Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads . | . . . . Leg 10 | 2 . 4 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 5 | 2 . . 3 Energy Cannon 3 | . 2 . 1 Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . . 1 19 Power 3 | . . . 3 Propulsion 6 | . . 1 5 Utility 4 | . . . 4 Weapon 7 | . . . 7 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 71 | . 89 86 48 Engine 6 | . 11 9 1 Core 4 | . 2 1 6 Leg 19 | . 28 27 8 Hover 1 | . . 4 . Storage 11 | . 14 11 9 Protection 8 | . 4 11 8 Energy Gun 8 | . 17 . 8 Energy Cannon 5 | . 10 7 1 Ballistic Gun 5 | . . 14 3 Peak Build Rating 14 | 6 12 13 14 Average Rating 9 | 3 7 12 8 On Entrance 7 | . 6 12 11 Naked Turns 3 | . . . 3 Heaviest Build 26 | 12 19 22 26 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 7 Average Carried 3 | . 3 6 2 Final Capacity 8 | 8 8 8 5 Final Carried 8 | . 8 5 2 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 714 | 207 124 193 190 Remotely . | . . . . Salvage Created 1042 | . 190 391 461 Parts 62 | . 9 26 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 4 9 9 Guns 16 | . 3 7 6 Cannons 4 | . 1 2 1 AOE 2 | . . . 2 Classes Destroyed 7 | . 1 4 2 Worker 1 | . . . 1 Builder 2 | . . . 2 Recycler 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 4 | . . 4 . Grunt 14 | . 4 2 8 Sentry 4 | . . 3 1 Best Kill Streak 6 | . 2 6 6 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 331 | . 35 61 235 Missed 101 | . 15 24 62 Damage Taken 2528 | . 229 427 1872 Core 678 | . 63 59 556 Absorbed by Shields . | . . . . Redirected to Shielding 95 | . 4 54 37 Regen/Repaired (Parts) 41 | . . 41 . Core Remaining (%) 86 | 100 74 85 . Volleys Fired 70 | . 11 25 34 Largest 2 | . 2 2 2 Hottest 121 | . 112 112 121 Shots Fired 128 | . 22 50 56 Gun 100 | . 16 39 45 Cannon 25 | . 6 11 8 Launcher 3 | . . . 3 Special . | . . . . Kinetic 67 | . . 39 28 Thermal 17 | . . . 17 Explosive 3 | . . . 3 Electromagnetic 41 | . 22 11 8 Robot Hit Streak 10 | . 7 5 10 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 80 | . 12 29 39 Core Hits 52 | . 6 16 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1677 | 2 243 514 918 Guns 989 | . 149 371 469 Cannons 320 | . 69 143 108 Explosions 364 | . 25 . 339 Melee . | . . . . Ramming 4 | 2 . . 2 Kinetic 683 | . . 371 312 Thermal 221 | . 25 . 196 Explosive 300 | . . . 300 Electromagnetic 469 | . 218 143 108 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions 15 | . . . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | . . . 96 Shots 3 | . . . 3 Rammed 1 | . . . 1 Targets Rammed 2 | 1 . . 1 Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 320 | . 126 90 320 Average Temperature 61 | . 55 33 74 Received Heat Transfer 771 | . 153 159 459 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 373 | . 50 . 323 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 384 | . 149 384 346 Initial 161 | . . 62 161 Average 172 | . 102 195 226 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 57 48 Level 1 32 | . . 42 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 7 17 17 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 20 14 6 Successful 23 | . 12 9 2 Failed 17 | . 8 5 4 Catastrophic 4 | . 3 1 . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 32 | . 20 6 6 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 12 4 2 Record 13 | . 9 4 . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Reinforcement Status 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 6 | . 3 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1452 | 77 395 388 592 Spaces Moved 730 | 65 274 235 156 Core 109 | 26 . . 83 Treads . | . . . . Legs 621 | 39 274 235 73 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 138 | 92 120 120 219 Slowest Speed 400 | 120 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 39 24 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . 3 . 25 Melee . | . . . . Projectile . | . . . . AOE 28 | . 3 . 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1037 | 82 316 291 348 Wait 157 | 5 13 9 130 Move 727 | 64 273 234 156 Hop . | . . . . Pick Up 33 | 6 9 6 12 Fast Attach . | . . . . Attach 27 | 6 3 3 15 Detach 2 | . 2 . . Swap 12 | . 5 7 . Drop 7 | . . 7 . Fire 70 | . 11 25 34 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 10) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x2 652 | -9/Materials | Repaired Aluminum Leg 678 | -9/Materials | Repaired Aluminum Leg? 846 | -9/Materials | Discovered new exit (range 11) 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1043 | -8/Materials | Lost 7 parts (2p2n3w) 1385 | -8/Materials | Core integrity fell below 50% 1436 | -8/Materials | Core integrity fell below 20% 1453 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Aluminum Leg. R-06 Scavenger collects Corrupted Structural Scanner. K-01 Serf collects debris. Acquired 10 matter. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Particle Gun. Slammed into R-06 Scavenger. Acquired Aluminum Leg. Acquired Particle Gun. Acquired Cooling System. Propulsion Shielding destroyed. Aluminum Leg destroyed. Broken Nuclear Core destroyed. Beam Rifle destroyed. Cooling System destroyed. Particle Gun destroyed. Sml. Storage Unit destroyed. 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