Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 12:00:31 Player: Back to the Scrapyard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (121) 605 Value Destroyed (3697) 3697 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3360) 3360 TOTAL SCORE: 15462 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1518/1600 Matter 267/300 Energy 86/100 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (12) ----- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon Lance > --- INVENTORY (15) --- Surge Thruster Nuclear Pulse Array Energy Well (350) High-capacity Matter Pod (31) Faulty Experimental Sensor Array Transmission Jammer Hardlight Generator Autogun Coil Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Nova Cannon Coil Gun Lance > --- INVENTORY -------- Surge Thruster Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array Energy Well High-capacity Matter Pod Experimental Sensor Array Transmission Jammer Hardlight Generator Autogun Rocket Launcher [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . . 2 . . 1 2 Utility 10 | . . . 1 . . . . 2 2 . 2 2 1 . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 88 | 7 5 . 11 . 2 . 29 8 3 3 2 3 8 7 Power 11 | 1 1 . 1 . 1 . 4 . 1 . . 1 . 1 Engine 5 | 1 1 . 1 . . . 2 . . . . . . . Core 4 | . . . . . 1 . 2 . 1 . . . . . Reactor 2 | . . . . . . . . . . . . 1 . 1 Propulsion 38 | 2 3 . 3 . . . 17 1 . 1 . . 5 6 Treads 19 | . 2 . 3 . . . 14 . . . . . . . Leg 4 | 2 . . . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 15 | . 1 . . . . . 1 1 . 1 . . 5 6 Utility 21 | 2 . . 4 . 1 . 2 4 2 . 2 2 2 . Device 7 | 1 . . 2 . 1 . 2 . . . . . 1 . Storage 3 | 1 . . 2 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 11 | . . . . . . . . 4 2 . 2 2 1 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 1 . 3 . . . 6 3 . 2 . . 1 . Energy Gun 3 | 1 1 . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 11 | 1 . . 2 . . . 6 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . . . . Parts Lost 38 | . . . 4 . . . 10 5 . . . . 13 6 Power 4 | . . . 1 . . . . 1 . . . . 1 1 Propulsion 19 | . . . 2 . . . 7 . . . . . 7 3 Utility 8 | . . . . . . . 1 1 . . . . 4 2 Weapon 7 | . . . 1 . . . 2 3 . . . . 1 . Highest Loss Streak 9 | . . . 1 . . . 2 2 . . . . 8 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 5 7 7 13 18 18 16 16 13 10 13 13 11 11 8 Power . | 1 . . . . . . . . . . . . . . Propulsion 2 | 3 3 . 1 2 2 3 2 3 4 3 4 4 4 1 Utility 6 | . . 1 4 6 5 6 9 7 5 8 8 6 5 5 Weapon 5 | 1 3 4 7 10 9 7 5 2 . 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 20 | . 2 4 1 1 3 1 2 . . . . . . 6 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 5 | . 2 . . . . . 1 . . . . . . 2 Utility 6 | . . . . . 1 . 1 . . . . . . 4 Weapon 7 | . . 2 1 1 2 1 . . . . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 100 96 100 100 100 95 71 78 81 82 84 83 64 Engine 6 | . 11 14 10 11 4 . 3 6 . . . . . . Core 2 | . . . . . 6 11 5 . 5 5 5 2 . . Treads 23 | . 14 28 30 33 33 33 30 . . . . . . . Flight 3 | . 1 . . . . . . 6 6 16 15 14 19 24 Device 15 | . 14 14 21 22 22 22 17 3 . . . . . . Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 4 Hackware 8 | . . . . . . . . 22 39 35 40 46 43 24 Energy Gun 8 | . 13 14 10 11 11 11 9 2 5 3 . . . . Ballistic Gun 12 | . 14 14 11 11 11 11 17 14 6 6 10 8 3 . Peak Build Rating 111 | 7 9 9 19 19 22 22 36 59 64 80 86 98 111 104 Average Rating 33 | 5 8 8 16 17 20 22 28 56 63 77 85 94 102 98 On Entrance 38 | . 7 8 9 17 19 22 22 36 55 64 80 86 98 61 Avg Prop Armor Cover (%) 3 | . 15 . . . . . 4 . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 12 14 14 55 55 55 53 64 44 35 36 36 39 50 50 Greatest Support 86 | 20 40 40 62 60 60 60 86 50 50 60 60 60 67 52 Greatest Overweight (x) 2 | . 2 . 1 . . . 1 . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 15 15 15 15 15 15 Average Capacity 16 | 7 8 8 15 20 20 20 20 15 15 15 15 15 15 15 Most Carried 20 | 8 8 8 20 20 20 20 20 20 12 15 15 14 15 14 Average Carried 15 | 5 7 7 13 18 19 19 19 13 9 13 13 12 12 8 Final Capacity 20 | 8 8 8 20 20 20 20 20 15 15 15 15 15 15 15 Final Carried 20 | 6 7 8 18 20 20 20 20 12 12 15 13 13 15 10 Class Distribution -------------------- 50% | Mutant 22% | Skirmisher 7% | Wizard-Mutant 5% | Scavenger-Skirmisher 5% | Hacker-Skirmisher 4% | Wizard-Sprinter 3% | Wizard-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Wizard-Skirmisher | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2621 | 236 . 176 314 75 20 . 1062 165 327 45 83 19 55 44 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3978 | 66 27 7 1347 166 . . 1830 285 . 45 . 19 142 44 Parts 246 | 10 6 2 78 15 . . 95 22 . 2 . 2 11 3 Haulers Intercepted 6 | . . . . . . . 6 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 88 | . 2 1 30 8 . . 37 5 . . . . 5 . Melee 2 | . . . . . . . . . . . . . 2 . Guns 83 | . 2 1 30 8 . . 37 5 . . . . . . AOE 3 | . . . . . . . . . . . . . 3 . Classes Destroyed 15 | 1 1 . 6 1 . . 4 1 . . . . 1 . Worker 6 | . . . . . . . 2 . . 1 . 1 . 2 Builder 1 | . . . . . . . . . . . . . 1 . Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 6 | . . . . . . . 6 . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 8 | . . . 3 . . . 2 1 . 2 . . . . Watcher 5 | . . . 2 . . . 3 . . . . . . . Swarmer 21 | . 2 1 5 4 . . 4 . . . . . 5 . Grunt 49 | . . . 18 3 . . 25 3 . . . . . . Brawler 2 | . . . . . . . 2 . . . . . . . Sentry 13 | . . . 7 . . . 5 1 . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 2 2 1 7 4 . . 4 3 . 1 . 1 5 2 Combat Bots Only 7 | . 2 1 7 4 . . 4 3 . . . . 5 . Max Kills in Single Turn 3 | 1 1 1 2 2 . . 2 1 . 1 . 1 3 1 Gunslinging 1 | . . . 1 1 . . 1 . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 654 | . 6 3 154 19 . . 195 151 20 . 2 . 72 32 Missed 254 | . 1 1 54 3 . . 62 86 11 . 1 . 21 14 Hits 400 | . 5 2 100 16 . . 133 65 9 . 1 . 51 18 Melee 5 | . . . . . . . . . . . . . 5 . Projectile 395 | . 5 2 100 16 . . 133 65 9 . 1 . 46 18 Critical Strikes 21 | . . . 1 . . . 8 2 1 . . . 9 . Damage Taken 5938 | . 44 15 1159 147 . . 1888 729 174 . 60 . 1314 408 Core 841 | . 27 6 248 16 . . 165 60 . . . . 237 82 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 141 | . . . 74 . . . . . 67 . . . . . Core Remaining (%) 87 | 100 . 86 . . . 34 70 91 100 100 100 100 83 94 Volleys Fired 268 | 15 5 2 86 12 . . 108 34 3 2 . . 1 . Largest 3 | 2 2 2 2 2 . . 3 3 1 2 . . 1 . Hottest 113 | 60 85 85 88 88 . . 111 113 33 88 . . 33 . Shots Fired 619 | 30 10 4 158 24 . . 319 66 3 4 . . 1 . Gun 602 | 30 10 4 158 24 . . 319 53 . 4 . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 17 | . . . . . . . . 13 3 . . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 384 | 15 5 2 87 12 . . 213 48 . 2 . . . . Thermal 218 | 15 5 2 71 12 . . 106 5 . 2 . . . . Explosive 17 | . . . . . . . . 13 3 . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | 6 3 4 12 13 . . 24 7 . 2 . . 2 . Robot Miss Streak 11 | 3 6 4 11 6 . . 6 4 . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 16 | . . . 5 2 . . 8 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . . . . Shots Hit Robots 443 | 19 8 3 120 18 . . 228 33 . 7 . 1 4 2 Core Hits 385 | 5 4 3 128 23 . . 188 21 . 3 . . 8 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . Melee Attacks 48 | . . . . . . . . . . 3 5 4 28 8 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . 3 5 4 28 8 Sneak Attacks 6 | . . . . . . . . . . 2 . 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7428 | 240 87 34 1788 292 . . 3496 508 . 268 . 92 494 129 Guns 6403 | 233 87 34 1776 281 . . 3468 479 . 45 . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 305 | . . . . . . . . 29 . . . . 276 . Melee 662 | . . . . . . . . . . 223 . 92 218 129 Ramming 58 | 7 . . 12 11 . . 28 . . . . . . . Kinetic 3473 | 108 55 15 778 114 . . 1950 425 . 28 . . . . Thermal 2930 | 125 32 19 998 167 . . 1518 54 . 17 . . . . Explosive 305 | . . . . . . . . 29 . . . . 276 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 662 | . . . . . . . . . . 223 . 92 218 129 Highest Corruption 1 | . . . . . . . 1 . . . 1 . . . Average Corruption 1 | . . . . . . . 1 . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 23 | . . . . . . . 21 . . . 2 . . . Message Errors 7 | . . . . . . . 7 . . . . . . . Matter Fused 7 | . . . . . . . 7 . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Energy Discharges 5 | . . . . . . . 3 . . . 2 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 273 | . . . . . . . . 63 . 127 . 52 31 . Projectiles . | . . . . . . . . . . . . . . . Explosions 94 | . . . . . . . . 63 . . . . 31 . Melee 179 | . . . . . . . . . . 127 . 52 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . . 133 . . . . . . Shots 3 | . . . . . . . . 3 . . . . . . Rammed 8 | . . . 3 1 . . 4 . . . . . . . Targets Rammed 9 | 1 . . 3 1 . . 4 . . . . . . . Kicked 1 | 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 133 | . 48 48 54 2 . . 133 120 9 44 . . 1 6 Average Temperature 24 | . 17 26 20 2 . . 26 25 5 22 . . 1 4 Received Heat Transfer 1992 | . . . 420 36 . . 990 276 99 . . . 162 9 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 3795 | 275 40 25 1250 205 . . 1910 70 . 20 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . 1 1 1 . . . . . Low Security (%) 70 | 100 100 100 64 100 . 100 45 46 46 100 100 100 100 100 Level 1 29 | . . . 35 . . . 54 53 53 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 394 | 10 81 60 394 150 . . 371 337 241 81 19 15 183 57 Initial 165 | . . 15 . 150 . . . 165 164 81 7 5 . 46 Average 125 | . 41 11 145 41 . . 206 208 196 55 1 3 66 40 Influence Increases 3489 | 20 101 60 939 190 . . 1066 492 142 15 25 24 339 76 Destroy 0b10 Robot/C 1800 | . 40 20 640 160 . . 740 100 . . . . 100 . Destroy 0b10 Robot/NC 170 | 20 . . 45 . . . 65 5 . 15 . 5 5 10 Destroy Leader 442 | . 10 10 184 30 . . 178 20 . . . . 10 . Allied During Kill 3 | . . . 3 . . . . . . . . . . . Successful Hack 71 | . 6 . 22 . . . 17 . . . . . 8 18 Disable Machine 150 | . . . . . . . 60 90 . . . . . . Destroy Structure 223 | . . . . . . . 6 112 7 . 10 4 66 18 Partial Spotted 15 | . . . . . . . . . . . 15 . . . Lose Combat Pursuer 615 | . 45 30 45 . . . . 165 135 . . 15 150 30 Influence Decreases 3477 | 20 60 101 554 545 30 . 700 521 313 165 30 35 261 142 Entered New Map 797 | . . 26 . 235 30 . . 201 173 85 9 6 . 32 Time Decay 2280 | 20 60 75 494 310 . . 600 270 140 80 21 29 131 50 Lost Part 380 | . . . 40 . . . 100 50 . . . . 130 60 Lost Ally 20 | . . . 20 . . . . . . . . . . . Squads Dispatched 29 | . 1 1 6 . . . 8 6 1 2 1 . 2 1 Investigation 17 | . . 1 4 . . . 5 4 1 1 . . . 1 Extermination 4 | . . . . . . . . 1 . . 1 . 2 . Reinforcement 7 | . 1 . 2 . . . 2 1 . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 16 | . 2 . 6 . . . 3 . 1 . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 186 | . 4 2 49 8 . . 53 22 13 2 3 2 22 6 Peak Tracking Total 10 | . 5 3 4 4 . . 5 7 6 1 2 2 10 5 Tactical Retreats 24 | . 3 1 3 . . . . 4 5 . . 1 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . 2 . 2 . . . 2 . . . 1 4 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 10 | . . . . . . . 4 6 . . . . . . Max in Single Turn 4 | . . . . . . . 1 4 . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 39 | . 1 1 11 . 1 . 5 6 3 3 1 2 3 2 Terminals 24 | . 1 . 8 . . . 4 4 1 1 1 1 1 2 Fabricators 3 | . . . . . . . . 1 1 1 . . . . Repair Stations 3 | . . . 1 . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . 1 2 . Total Hacks 89 | . 8 1 24 . 1 . 16 10 6 6 1 2 8 6 Successful 51 | . 3 1 17 . 1 . 3 4 5 5 1 2 7 2 Failed 38 | . 5 . 7 . . . 13 6 1 1 . . 1 4 Catastrophic 8 | . . . 1 . . . 3 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 60 | . 8 . 17 . 1 . 11 7 1 2 1 1 6 5 Terminals 61 | . 8 . 17 . . . 12 7 1 2 1 1 6 6 Fabricators 7 | . . . . . . . . 2 3 2 . . . . Repair Stations 8 | . . . 2 . . . 4 . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . 2 . 1 2 . Terminal Hacks 20 | . 2 1 1 . 1 . 2 1 1 2 1 1 5 2 Robot Analysis 2 | . 2 . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 Level Access Points 7 | . . . . . . . . 1 1 1 1 1 1 1 Alert Level 1 | . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . 3 . Recall Assault 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 2 2 . . . . Load Schematic 3 | . . . . . . . . 1 1 1 . . . . Build 3 | . . . . . . . . 1 1 1 . . . . Repair Station Hacks 5 | . . . 2 . . . 1 . 2 . . . . . Scan Component 3 | . . . 1 . . . 1 . 1 . . . . . Repair 2 | . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 . 1 2 . Seal Access 5 | . . . . . . . . 1 . 1 . 1 2 . Unauthorized Hacks 10 | . 1 . 9 . . . . . . . . . . . Terminals 10 | . 1 . 9 . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Skim 6 | . . . 6 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 8 . . . 5 4 1 2 1 1 1 2 Full Trace Events 14 | . . . 4 . . . 3 4 1 1 . . . 1 Feedback Events 2 | . . . . . . . 1 . . . . . . 1 Corruption 1 | . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built 3 | . . . . . . . . 1 1 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 182 | . . . . . . . . 73 36 73 . . . . Total Part Build Rating 9 | . . . . . . . . 3 3 3 . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . Time 48 | . . . 32 . . . . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . 3 . 2 . . . . . . . . . . Largest Group 3 | . . 3 3 2 2 . . . . . . . . . Highest-Rated Group 51 | . . 40 40 51 51 . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . 17 . . . . . . . . . . . Total Damage 190 | . . . 190 . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4989 | 19 169 367 1762 1348 445 84 795 . . . . . . . Structural 4328 | . . . 1656 1348 445 84 795 . . . . . . . Seismic 994 | 19 169 367 439 . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8736 | 223 169 367 1762 1348 445 84 2395 588 298 160 210 162 406 119 Spaces Moved 6320 | 135 87 209 785 424 274 52 1139 796 441 194 228 425 893 238 Core 14 | 14 . . . . . . . . . . . . . . Treads 2927 | . 44 209 785 424 274 52 1139 . . . . . . . Legs 161 | 121 40 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3218 | . 3 . . . . . . 796 441 194 228 425 893 238 Fastest Speed 25 | 50 120 160 155 160 160 160 151 50 50 34 34 34 25 25 Average Speed 99 | 112 142 160 163 160 160 160 166 50 50 34 34 34 35 28 Slowest Speed 240 | 120 210 160 212 160 160 160 240 50 50 34 34 34 205 112 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 3 5 . 1 9 3 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 24 51 66 87 60 20 66 22 13 5 6 11 22 9 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . 3 . 2 . . . . . . . . . . Spaces Dug 53 | . . . . . . . . 20 . . 5 2 20 6 Terrain Destroyed 204 | . . . . . . . . 131 37 . 5 2 23 6 Melee 33 | . . . . . . . . . . . 5 2 20 6 Projectile . | . . . . . . . . . . . . . . . AOE 171 | . . . . . . . . 131 37 . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8167 | 175 122 240 1101 1070 282 53 1416 932 509 278 351 426 938 274 Wait 1286 | 5 12 21 193 630 . . 88 83 60 69 118 . . 7 Move 6265 | 134 86 208 784 423 273 51 1138 789 431 193 225 408 887 235 Hop 18 | . . . . . . . . 3 4 . 1 7 2 1 Pick Up 98 | 13 6 5 19 3 2 1 20 4 5 6 . 3 10 1 Fast Attach 11 | . 4 . . . . . 6 . . . . . 1 . Attach 54 | 7 1 . 7 . . . 6 7 4 2 2 4 7 7 Detach . | . . . . . . . . . . . . . . . Swap 43 | . 3 . 6 . 2 . 21 6 1 2 . . 2 . Drop 52 | . 5 4 3 1 5 1 25 6 1 1 . . . . Fire 268 | 15 5 2 86 12 . . 108 34 3 2 . . 1 . Melee 48 | . . . . . . . . . . 3 5 4 28 8 Ram . | . . . . . . . . . . . . . . . Kick 1 | 1 . . . . . . . . . . . . . . Crush 8 | . . . 3 1 . . 4 . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 224 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 393 | -10/Materials | Entered Mines 412 | -10/Mines | Learned location of Storage (-9) 433 | -10/Mines | Met a Derelict bent on vengeance 576 | -10/Mines | Met a Derelict shopkeep closing up shop 706 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 735 | -10/Mines | Discovered new exit (range 5) 760 | -10/Mines | Entered Materials 760 | -9/Materials | Accompanied by 3 allies 760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 870 | -9/Materials | Lost 3 allies 1161 | -9/Materials | Discovered new exit (range 16) 1655 | -9/Materials | Destroyed 7 combat bots 1819 | -9/Materials | Repaired Spread Laser+ 1859 | -9/Materials | Discovered new exit (range 15) 1964 | -9/Materials | Discovered new exit (range 15) 2094 | -9/Materials | Discovered new exit (range 15) 2210 | -9/Materials | Learned Storage trap positions 2272 | -9/Materials | Loaded intel: 7 trap records 2285 | -9/Materials | Core integrity fell below 50% 2324 | -9/Materials | Learned 4 Recycling zone layouts 2367 | -9/Materials | Learned Storage trap positions 2401 | -9/Materials | Learned 2 Storage zone layouts 2425 | -9/Materials | Identified exit to Storage 2504 | -9/Materials | Learned location of 1 exit from Storage 2522 | -9/Materials | Entered Mines 2554 | -9/Mines | Assembled infested the area 3349 | -9/Mines | Discovered new exit (range 15) 3394 | -9/Mines | Found a hidden stash of uninstalled traps 3472 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3765 | -9/Mines | Discovered new exit (range 9) 3810 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3814 | -9/Mines | Found Prototype Device 3856 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3856 | -9/Mines | Discovered new exit (range 5) 3870 | -9/Mines | Entered Exiles 3870 | -9/Exiles | Accompanied by 2 allies 3900 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3914 | -9/Exiles | Met 8R-AWN 3938 | -9/Exiles | Met EX-HEX 3981 | -9/Exiles | Met EX-BIN 4000 | -9/Exiles | Aligned with FarCom system 4002 | -9/Exiles | Given EX-Vault access code 4038 | -9/Exiles | Opened EX-Vault 4053 | -9/Exiles | Found Flying Fortress v7 4086 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4132 | -9/Exiles | Met EX-DEC 4212 | -9/Exiles | Discovered new exit (range 11) 4315 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4315 | -9/Exiles | Entered Mines 4349 | -8/Mines | Discovered new exit (range 5) 4399 | -8/Mines | Entered Materials 4399 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4905 | -8/Materials | Build established: Skirmisher 5628 | -8/Materials | Discovered new exit (range 8) 6072 | -8/Materials | Discovered new exit (range 5) 6116 | -8/Materials | Garrison activated, responded to threat 6794 | -8/Materials | Entered Factory 6794 | -7/Factory | Evolved 2 slots: Utility x2 7016 | -7/Factory | Fabricated Hacking Suite? 7194 | -7/Factory | Build established: Hacker-Skirmisher 7249 | -7/Factory | Identified exit to Factory 7362 | -7/Factory | Discovered new exit (range 11) 7382 | -7/Factory | Entered another Factory area 7382 | -6/Factory | Evolved 2 slots: Utility x2 7397 | -6/Factory | Identified exit to Factory 7545 | -6/Factory | Repaired Spread Laser+ 7652 | -6/Factory | Fabricated Hacking Suite (x1) 7680 | -6/Factory | Entered another Factory area 7680 | -5/Factory | Evolved 2 slots: Propulsion x2 7728 | -5/Factory | Discovered new exit (range 5) 7750 | -5/Factory | Identified exit to Factory 7829 | -5/Factory | Fabricated Hacking Suite? 7840 | -5/Factory | Entered another Factory area 7840 | -4/Factory | Evolved 2 slots: Utility x2 7866 | -4/Factory | Identified exit to Research 8019 | -4/Factory | Build established: Wizard-Mutant 8049 | -4/Factory | Discovered new exit (range 14) 8050 | -4/Factory | Entered Research 8050 | -3/Research | Evolved 2 slots: Utility x2 8142 | -3/Research | Identified exit to Research 8212 | -3/Research | Entered another Research area 8212 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8459 | -2/Research | Lost 3 parts (1n1u1w) 8505 | -2/Research | Build established: Wizard-Sprinter 8528 | -2/Research | Identified exit to Access 8618 | -2/Research | Entered Access 8618 | -1/Access | Evolved 2 slots: Propulsion x2 8629 | -1/Access | Identified exit to Surface 8629 | -1/Access | Hacking Suite fried by hacking feedback 8660 | -1/Access | Lost 9 parts (1p5n3u) 8737 | *** | Escaped! Last Messages --------------- 08722_ W-44 Eye sends out distress signal. 08724_ Slug penetrates Wall. 08724_ Xenon Bombardment Thruster destroyed. 08724_ Penetrated by Slug. 08724_ Xenon Bombardment Thruster destroyed. 08724_ Penetrated by Slug. 08727_ Slug penetrates Sealed Barrier. 08727_ Penetrated by Slug. 08727_ Hacking Suite destroyed. 08730_ Penetrated by Slug. 08732_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08733_ Slug penetrates Main Access Shell. 08733_ Penetrated by Slug. 08735_ Q-thruster destroyed. 08735_ Lgt. Particle Reactor destroyed. 08735_ The Access Shell folds into the floor. 08737_ Penetrated by Slug. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????? ?????????????????????????????????????? | | #????????# ????????????????????????????????????? | | !#????????# ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | #????????# #???????????????????????????????????? | | #????????# #?????###???????????????????????????? | | ########## ####### ##########??????????????????? | | # ## """T""" "??????????????????? | | # ## """ """ "????BB????????????? | | # ##h h "????BB????????????? | | +# ## "??????????????????? | | # ## "" "??????????????????? | | + ## @" "??????????????????? | | # ## "??????????????????? | | ## ## "????BB????????????? | | ?# ## "????BB????????????? | | ?# ## "??????????????????? | | ?# ! "" ####### ##########??????????????????? | | ?########## #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 90 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Repaired ---------- Spread Laser | 7% | -9/Materials Spread Laser | 16% | -6/Factory Studied --------- Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run GoHome() Challenges ------------ None Game ------ Seed VisualBlinkFirepult Manual? 0 Play Time 01:34:18 Cumulative 242.6 hours Start 2026.04.29 @ 10:15:34 End 2026.04.29 @ 12:00:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 311 Adventurer 18 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee320a40-7f91-44c7-9fdd-ca7e2a805a8b