Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.24 @ 18:36:48 Player: Vectis Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (14) 70 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 524 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (400) Ox7 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (6) ---- Light Treads Light Treads Medium Armor Plating Medium Armor Plating Medium Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Armor Plating Medium Armor Plating Medium Armor Plating Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 9 | 2 7 Power 2 | . 2 Engine 2 | . 2 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | . 2 Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection 2 | . 2 Artifact . | . . Weapon 3 | . 3 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | . 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . Average Slot Usage (%) 98 | . 98 Engine 13 | . 13 Treads 28 | . 28 Storage 14 | . 14 Protection 12 | . 12 Energy Gun 3 | . 3 Ballistic Gun 24 | . 24 Naked Turns . | . . Heaviest Build 22 | 11 22 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 6 | 6 6 Most Carried 6 | 6 6 Average Carried 5 | 6 5 Final Capacity 6 | 6 6 Final Carried 6 | 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 431 | 220 211 Remotely . | . . Salvage Created 476 | . 476 Parts 26 | . 26 Haulers Intercepted 1 | . 1 Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 5 | . 5 Guns 5 | . 5 Classes Destroyed 6 | . 6 Worker 2 | . 2 Tunneler 1 | . 1 Hauler 1 | . 1 Recycler 2 | . 2 Watcher 3 | . 3 Grunt 5 | . 5 Best Kill Streak 4 | . 4 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 466 | . 466 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 28 | . 28 Largest 2 | . 2 Hottest 60 | . 60 Shots Fired 56 | . 56 Gun 56 | . 56 Cannon . | . . Launcher . | . . Special . | . . Kinetic 47 | . 47 Thermal . | . . Explosive . | . . Electromagnetic 9 | . 9 Robot Hit Streak 13 | . 13 Robot Miss Streak 7 | . 7 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 34 | . 34 Core Hits 20 | . 20 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 574 | . 574 Guns 511 | . 511 Cannons . | . . Explosions . | . . Melee . | . . Ramming 63 | . 63 Kinetic 403 | . 403 Thermal . | . . Explosive . | . . Electromagnetic 108 | . 108 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 27 | . 27 Average Corruption 15 | . 15 Corruption Purged . | . . Effects 7 | . 7 Message Errors 1 | . 1 Matter Fused 3 | . 3 Heat Flow Errors 1 | . 1 Data Loss (minor) 1 | . 1 Data Loss (major) 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 63 | . 63 Shots . | . . Rammed . | . . Targets Rammed 1 | . 1 Kicked . | . . Crushed 1 | . 1 Highest Temperature 269 | . 269 Average Temperature 42 | . 42 Received Heat Transfer 105 | . 105 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 127 | . 127 Initial . | . . Average 28 | . 29 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 2 | . 2 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 3 | . 3 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 3 | . 3 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 5 | . 5 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 12 | . 12 Successful 5 | . 5 Failed 7 | . 7 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 12 | . 12 Terminals 11 | . 11 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Part Schematic 1 | . 1 Robot Analysis 1 | . 1 Locate Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Tunnel 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired 1 | . 1 Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1569 | 55 1514 Spaces Moved 530 | 43 487 Core . | . . Treads 490 | 3 487 Legs 40 | 40 . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 160 Average Speed 156 | 122 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 41 | 4 79 Regions Visited 1 Branch Regions . Pre-discovered Areas 1 | . 1 Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed 42 | . 42 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 1102 | 44 1058 Wait 480 | . 480 Move 529 | 42 487 Hop . | . . Pick Up 6 | . 6 Fast Attach 6 | . 6 Attach 1 | . 1 Detach . | . . Swap 2 | 2 . Drop 8 | . 8 Fire 28 | . 28 Melee . | . . Ram 41 | . 41 Kick . | . . Crush 1 | . 1 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 13) 1088 | -10/Materials | Discovered new exit (range 14) 1242 | -10/Materials | Discovered new exit (range 9) 1459 | -10/Materials | Core integrity fell below 50% 1483 | -10/Materials | System corruption reached 10% 1523 | -10/Materials | Core integrity fell below 20% 1570 | -10/Materials | Core destroyed Last Messages --------------- 01522_ Destabilizing: Core damaged (-7). 01523_ System corrupted: Component data lost. 01526_ Slammed into Wall. 01526_ Destabilizing: Core damaged (-7). 01530_ Slammed into Wall. 01534_ Destabilizing: System corrupted (+1). 01538_ System corrupted: Substantial component data lost. 01538_ Slammed into Wall. 01538_ Destabilizing: Core damaged (-12). 01538_ Destabilizing: System corrupted (+2). 01542_ Slammed into Wall. 01542_ Destabilizing: Core damaged (-10). 01546_ Slammed into Wall. 01550_ Destabilizing: Core damaged (-7). 01554_ Slammed into Wall. 01557_ System corrupted: Matter fused (-8). 01558_ Slammed into Wall. 01566_ Destabilizing: System corrupted (+1). 01570_ Slammed into Wall. 01570_ Destabilizing: Core damaged (-10). 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""" % #???? | | ! *!! < ########### #####?????? | | " = #?????????# #?????????? | | #######* ##+########?????????# #?????????? | | ???############ ???????????????# #?????????? | | ???#[ ## ?????????????# #?????????? | | ???# ## [ """???????????# #?????????? | | ???# """ ## """ #????????## ##????????? | | ???# """ !! ##""" """ #????????# #????????? | | ???# """ !] ##"R ?????????# #????????? | | ???# """ ! ##""" ???####### #????????? | | ???# """ ## ??# # #????????? | | ???# ############?# ## ##????????? | | ???#####+##### ######## """" ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceTitaniumGenerator Manual? 0 Play Time 00:13:07 Cumulative 217.3 hours Start 2021.12.24 @ 18:25:54 End 2021.12.24 @ 18:36:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 79 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05187e98-f4e7-4e74-840d-3b1893c152c9