Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.26 @ 23:29:03 Player: animal_waves Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2141) 2141 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 4606 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Hovering (420) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Gravmag System > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Armored Treads Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Gravmag System Gravmag System Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Explosive Trap [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Targeting Computer Device Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . 2 . . Parts Attached 63 | 7 8 . 10 8 30 Power 9 | 1 2 . 2 . 4 Engine 9 | 1 2 . 2 . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 . . 3 2 14 Treads 2 | 2 . . . . . Leg 17 | . . . 3 2 12 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 7 | 1 3 . 1 . 2 Device 1 | . 1 . . . . Storage 4 | 1 1 . 1 . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 3 3 . 4 6 10 Energy Gun 8 | 2 . . . . 6 Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 2 . 4 5 4 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 21 | . 2 . . 3 16 Power 2 | . 1 . . . 1 Propulsion 4 | . . . . . 4 Utility 1 | . 1 . . . . Weapon 14 | . . . . 3 11 Highest Loss Streak 3 | . 2 . . 1 3 Average Slot Usage (%) 94 | . 94 100 100 99 87 Engine 10 | . 13 14 11 11 8 Treads 4 | . 28 28 1 . . Leg 16 | . . . 20 22 16 Storage 14 | . 14 14 11 11 18 Processor 12 | . 3 14 11 11 17 Energy Gun 4 | . 6 . . . 8 Ballistic Gun 27 | . 15 28 44 40 14 Launcher 2 | . 4 . . 3 3 Naked Turns . | . . . . . . Heaviest Build 90 | 11 42 41 49 50 90 Greatest Support 40 | 40 40 40 40 26 36 Greatest Overweight (x) 6 | . 1 1 1 1 6 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 20 | 6 12 12 12 12 20 Average Capacity 14 | 5 7 12 12 12 20 Most Carried 20 | 2 12 12 12 12 20 Average Carried 12 | 1 5 11 11 11 15 Final Capacity 20 | 6 12 12 12 12 20 Final Carried 15 | 2 12 12 12 12 15 Class Distribution -------------------- 38% | Gunner 21% | Hauler-Gunner 17% | Mutant 14% | Hauler-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Hauler-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1882 | 214 191 36 566 419 456 Remotely 108 | . 108 . . . . Salvage Created 2565 | . 320 . 736 537 972 Parts 169 | . 28 . 57 36 48 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 4 | . . . 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 54 | . 8 . 12 17 17 Guns 41 | . 2 . 12 14 13 AOE 13 | . 6 . . 3 4 Classes Destroyed 13 | . 6 . 4 2 1 Worker 2 | . . . 1 1 . Builder 3 | . 2 . . . 1 Tunneler 1 | . 1 . . . . Hauler 2 | . . . 2 . . Recycler 3 | . 1 . . . 2 Operator 3 | . . . 1 . 2 Watcher 7 | . 2 . 2 . 3 Swarmer 12 | . 3 . . 6 3 Grunt 31 | . 5 . 6 9 11 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . 1 . Sentry 7 | . . . 6 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 7 . 4 4 3 Combat Bots Only 6 | . 6 . 3 3 3 Max Kills in Single Turn 5 | . 5 . 1 3 2 Gunslinging 1 | . . . . 1 1 Exploded 3 | . 2 . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3811 | . 289 . 580 548 2394 Core 853 | . 105 . 52 141 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 58 . 51 . Volleys Fired 145 | . 16 . 39 30 60 Largest 4 | . 2 . 4 4 4 Hottest 276 | . 60 . 83 96 276 Shots Fired 456 | . 32 . 156 116 152 Gun 449 | . 27 . 156 115 151 Cannon . | . . . . . . Launcher 7 | . 5 . . 1 1 Special . | . . . . . . Kinetic 390 | . 17 . 156 115 102 Thermal 49 | . . . . . 49 Explosive 7 | . 5 . . 1 1 Electromagnetic 10 | . 10 . . . . Robot Hit Streak 21 | . 6 . 11 12 21 Robot Miss Streak 8 | . 3 . 8 3 4 Penetration Max . | . . . . . . Secondary Targets 8 | . . . 1 6 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 271 | . 17 . 74 71 109 Core Hits 128 | . 19 . 31 27 51 Critical Hits 2 | . . . . . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4694 | . 884 . 947 933 1930 Guns 3272 | . 192 . 941 767 1372 Cannons . | . . . . . . Explosions 1375 | . 692 . . 162 521 Melee . | . . . . . . Ramming 47 | . . . 6 4 37 Kinetic 2608 | . 97 . 941 767 803 Thermal 711 | . 142 . . . 569 Explosive 1233 | . 550 . . 162 521 Electromagnetic 95 | . 95 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Effects 12 | . . . 4 8 . Message Errors 6 | . . . . 6 . Energy Discharges 2 | . . . 2 . . Targeting Errors 4 | . . . 2 2 . Overload Shots . | . . . . . . Overflow Damage 71 | . 30 . . . 41 Projectiles . | . . . . . . Explosions 71 | . 30 . . . 41 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 101 | . 76 . . 25 . Shots 3 | . 2 . . 1 . Rammed 3 | . . . 1 1 1 Targets Rammed 6 | . . . 2 1 3 Kicked 3 | . . . 1 . 2 Crushed . | . . . . . . Highest Temperature 485 | . 39 . 144 123 485 Average Temperature 85 | . 18 . 34 38 143 Received Heat Transfer 1728 | . 81 . 207 225 1215 Effects 9 | . . . . . 9 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1284 | . 100 . . . 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 304 | . 254 26 304 240 206 Average Influence 104 | . 78 26 110 116 112 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 92 | 100 82 100 85 95 97 Level 1 7 | . 17 . 14 4 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . 4 . 6 Investigation 8 | . 1 . 2 . 5 Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . 1 . 3 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 16 2 23 17 47 Peak Tracking Total 10 | . 7 2 5 3 10 Tactical Retreats 13 | . 2 . 2 . 9 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . . . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 6 | . . . 1 . 5 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 14 | . 5 . 3 1 5 Terminals 8 | . 3 . 2 1 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 3 | . 1 . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 9 . 10 3 23 Successful 28 | . 6 . 4 1 17 Failed 17 | . 3 . 6 2 6 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 9 | . 2 . 1 . 6 Terminals 25 | . 5 . 8 3 9 Fabricators . | . . . . . . Repair Stations 16 | . 3 . . . 13 Recycling Units 4 | . 1 . 2 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 . 3 1 5 Robot Analysis 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Zone Layout 6 | . 2 . 1 1 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . 2 . . . 11 Scan Component 7 | . 1 . . . 6 Repair 6 | . 1 . . . 5 Recycling Unit Hacks 3 | . 1 . 1 . 1 Report Inventory 3 | . 1 . 1 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used 1 | . . . . . 1 Hacking Detections 12 | . 4 . 3 1 4 Full Trace Events 7 | . 2 . 1 . 4 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 . . . 5 Time 199 | . 26 . . . 173 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 72 | . . . . 72 72 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 150 | . . . . . 150 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 4210 | 76 564 83 879 1116 1492 Spaces Moved 1943 | 39 281 45 413 650 515 Core 4 | 4 . . . . . Treads 391 | 35 281 45 30 . . Legs 1533 | . . . 383 650 500 Wheels . | . . . . . . Hover 15 | . . . . . 15 Flight . | . . . . . . Fastest Speed 50 | 50 160 180 150 150 150 Average Speed 164 | 148 164 180 152 150 193 Slowest Speed 420 | 160 180 180 180 150 420 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 49 18 34 98 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . 36 . . 12 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 75 | . 36 . . 12 27 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2632 | 54 350 48 566 718 896 Wait 395 | 7 32 . 86 18 252 Move 1938 | 38 280 44 412 649 515 Hop . | . . . . . . Pick Up 53 | 2 12 2 9 6 22 Fast Attach 18 | 6 3 . . 1 8 Attach 19 | . 1 . 3 2 13 Detach . | . . . . . . Swap 26 | 1 4 . 7 5 9 Drop 29 | . 2 2 8 6 11 Fire 145 | . 16 . 39 30 60 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . 2 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Repaired Assault Rifle 303 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Entered Mines 648 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 708 | -10/Mines | Assembled infested the area 709 | -10/Mines | Discovered new exit (range 9) 713 | -10/Mines | Assisted by a Guerilla fighting off Assembled 724 | -10/Mines | Entered Materials 724 | -9/Materials | Evolved 2 slots: Weapon x2 1027 | -9/Materials | Build established: Gunner 1456 | -9/Materials | Discovered new exit (range 14) 1603 | -9/Materials | Entered Mines 1654 | -9/Mines | Learned 2 Materials zone layouts 1797 | -9/Mines | Discovered new exit (range 16) 1854 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1854 | -9/Mines | Discovered new exit (range 5) 1940 | -9/Mines | Discovered new exit (range 6) 2170 | -9/Mines | Found a hidden stash of uninstalled traps 2558 | -9/Mines | Received a Mining Laser from a helpful Derelict 2656 | -9/Mines | Build established: Scavenger-Gunner 2719 | -9/Mines | Entered Materials 2719 | -8/Materials | Accompanied by 3 allies 2719 | -8/Materials | Evolved 2 slots: Utility x2 2724 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2928 | -8/Materials | Repaired Imp. Aluminum Leg 2962 | -8/Materials | Repaired Imp. Aluminum Leg 2989 | -8/Materials | Repaired Assault Rifle 3042 | -8/Materials | Repaired Hvy. Ion Engine 3202 | -8/Materials | Repaired Imp. Aluminum Leg 3305 | -8/Materials | Build established: Hauler-Gunner 3399 | -8/Materials | Lost 3 parts (3w) 3908 | -8/Materials | Identified exit to Storage 3980 | -8/Materials | Lost 3 parts (1n2w) 4067 | -8/Materials | Core integrity fell below 50% 4166 | -8/Materials | Build established: Hauler-Mutant 4177 | -8/Materials | Core integrity fell below 20% 4211 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Hvy. Laser destroyed. Kicked W-25 Informer out of the way. W-25 Informer destroyed. Acquired 7 matter. Rnf. Ion Engine destroyed. Kicked R-06 Scavenger out of the way. Imp. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. U-05 Engineer destroyed. K-01 Serf collects debris. Gravmag System destroyed. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. 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