Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.20 @ 15:33:02 Player: Decinym Result: Destroyed by as-50336 with Assembled Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (191) 955 Value Destroyed (7224) 7224 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (3407) 3407 TOTAL SCORE: 17366 Bonus ------- High Alert Combat Kills 703 Follower Combat Kills 395 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -291 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 28/100 System Corruption 2% Temperature Warm (161) Movement Core (1600) Ox31 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Targeting Computer Gun Armor Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Armored Wheel Experimental Heat Sink Experimental Heat Sink Zionite Biocell (600) Phase Shifter Phasing AFG Makeshift Hammer Plasma Lance Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Makeshift Salvage Targeting Computer Improved Targeting Computer Layered Medium Armor Plating Advanced Force Field Phasing AFG > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Antimatter Reactor Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scanner Improved Transmission Jammer Gun Armor Hacking Drone Bay Heart of Steel Advanced Variable Charge Gun EM Pulse Cannon EM Pulse Cannon Proton Cannon Powered Cannon Long-range Phase Cannon Makeshift Hammer Plasma Lance [Rating: 101] Favorites ----------- Power Enhanced Fission Core Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Tri-rail Accelerator Energy Gun Heavy Particle Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . Utility 5 | . . . . 3 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 179 | . 6 6 15 20 61 2 6 1 6 5 4 6 12 29 Power 7 | . 1 . . 1 3 . . . . 1 . . . 1 Engine 3 | . 1 . . 1 1 . . . . . . . . . Core 3 | . . . . . 2 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 42 | . 2 . 3 4 21 . 1 . 1 . 1 . 3 6 Treads 29 | . 2 . 3 4 14 . . . . . . . 1 5 Leg 1 | . . . . . . . . . . . . . 1 . Wheel 12 | . . . . . 7 . 1 . 1 . 1 . 1 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 73 | . 1 2 1 7 21 2 3 . 3 4 3 6 5 15 Device 33 | . . 2 . 1 9 1 1 . 1 2 2 5 3 6 Storage 4 | . 1 . . 1 1 . . . . . . . . 1 Processor 6 | . . . . 1 3 . . . . 1 . . 1 . Hackware 2 | . . . . 1 1 . . . . . . . . . Protection 28 | . . . 1 3 7 1 2 . 2 1 1 1 1 8 Artifact . | . . . . . . . . . . . . . . . Weapon 57 | . 2 4 11 8 16 . 2 1 2 . . . 4 7 Energy Gun 18 | . . 2 2 6 6 . . . . . . . 1 1 Energy Cannon 8 | . . . . . 2 . . . . . . . 1 5 Ballistic Gun 7 | . . . 6 . 1 . . . . . . . . . Ballistic Cannon 9 | . . . . . 3 . 1 1 2 . . . 1 1 Launcher 9 | . 1 2 2 2 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 . . . . . 1 . Slashing Weapon 2 | . 1 . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 2 9 . 1 . 1 . . 1 2 5 Parts Lost 48 | . . . 5 1 21 . . . . . . 2 . 19 Power 4 | . . . . 1 1 . . . . . . . . 2 Propulsion 16 | . . . 1 . 10 . . . . . . . . 5 Utility 16 | . . . 1 . 6 . . . . . . 2 . 7 Weapon 12 | . . . 3 . 4 . . . . . . . . 5 Highest Loss Streak 17 | . . . 2 1 8 . . . . . . 2 . 17 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 88 99 99 92 85 76 75 64 76 79 81 79 81 86 Engine 4 | . 14 14 14 9 2 . . . . . . . . . Core 5 | . . . . . 4 7 7 7 7 12 12 12 12 8 Treads 14 | . 17 28 28 27 18 . . . . . . . . 13 Wheel 8 | . . . . . 6 15 14 14 19 18 18 18 17 9 Device 10 | . . 13 2 4 10 7 7 7 7 10 12 20 24 12 Storage 8 | . 17 14 14 9 6 7 7 7 7 6 6 6 6 6 Processor 7 | . . . . 5 12 15 14 14 14 12 11 6 6 8 Hackware 1 | . . . . 4 3 2 . . . . . . . . Protection 9 | . . . 10 15 6 12 14 14 13 12 12 8 5 10 Energy Gun 4 | . . 12 5 17 5 . . . . . . . . 5 Ballistic Gun 4 | . 20 14 21 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 4 7 6 . 7 6 6 6 5 . Naked Turns 3 | . . . . . 3 . . . . . . . . . Heaviest Build 152 | 13 37 33 38 104 121 119 119 119 124 148 152 152 149 150 Greatest Support 142 | 20 46 46 46 63 91 56 56 56 68 68 68 68 68 142 Greatest Overweight (x) 7 | . . . . 1 7 2 2 2 2 2 2 2 3 2 Average Overweight (x) 1 | . . . . . 1 2 1 1 1 2 2 2 1 1 Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 10 15 15 17 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 11 15 15 23 25 25 25 24 25 25 25 25 25 25 Average Carried 20 | . 7 13 14 15 21 24 24 23 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 11 15 15 23 25 24 24 24 25 25 25 24 25 8 Class Distribution -------------------- 70% | Mutant 17% | Scavenger-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4497 | 200 29 176 330 314 1517 153 140 . 422 301 58 566 30 261 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6507 | . 51 259 372 810 2443 292 87 . 609 501 36 504 . 543 Parts 284 | . 4 30 20 43 110 11 . . 13 21 . 18 . 14 Haulers Intercepted 10 | . . . . 2 7 . . . 1 . . . . . Recyclers Shooed 5 | . . . . . 4 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . 3 . . 10 5 . 13 . 1 17 1 . Prevented 1 | . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 168 | . 2 10 12 15 52 7 3 . 14 9 . 18 . 26 Guns 35 | . . 5 7 7 15 . . . . . . . . 1 Cannons 103 | . . . . . 28 7 3 . 14 9 . 18 . 24 AOE 27 | . 2 5 5 7 8 . . . . . . . . . Classes Destroyed 21 | . 1 3 2 8 4 . . . . . . . . 3 Worker 10 | . . 3 . 1 5 . . . . 1 . . . . Builder 9 | . . . . 2 5 . . . . 2 . . . . Tunneler 3 | . . 2 . . 1 . . . . . . . . . Hauler 10 | . . . . 2 7 . . . 1 . . . . . Recycler 8 | . . . . 1 6 . . . . 1 . . . . Operator 3 | . . . . 2 1 . . . . . . . . . Watcher 4 | . . . . 2 2 . . . . . . . . . Swarmer 25 | . . 6 3 . 7 . . . 3 . . 6 . . Grunt 74 | . 2 4 . 10 24 6 3 . 10 6 . 9 . . Brawler 4 | . . . . 1 3 . . . . . . . . . Duelist 4 | . . . . 1 . 1 . . 1 1 . . . . Protector 2 | . . . . . 2 . . . . . . . . . Sentry 8 | . . . 1 2 2 . . . . 1 . 2 . . Specialist 4 | . . . . . 4 . . . . . . . . . Hunter 5 | . . . . 1 3 . . . . . . 1 . . Programmer 7 | . . . . . 6 . . . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . 1 . . . Assembled 22 | . . . . . . . . . . . . . . 22 Golem 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 23 | . 2 7 4 12 9 4 3 . 5 9 . 9 . 23 Combat Bots Only 23 | . 2 5 4 6 6 4 3 . 4 7 . 9 . 23 Max Kills in Single Turn 4 | . 1 4 2 4 4 1 1 . 1 2 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 2 2 2 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 12214 | . 33 275 637 904 3710 115 77 . 285 366 . 624 . 5188 Core 1563 | . . 42 21 68 502 10 12 . 51 30 . 48 . 779 Absorbed by Shields 1747 | . . . . . 231 44 29 . 109 327 . 655 . 352 Redirected to Shielding 331 | . . . . . 195 . . . . . . . . 136 Ignored by Resistances 189 | . . . . 18 . 14 14 . 35 . . 108 . . Regen/Repaired (Parts) 1103 | . . . . 79 . . . . . . . . 1024 . Core Remaining (%) 69 | 100 . . 74 87 . . . . 17 . . . . . Volleys Fired 477 | . 2 17 48 44 172 12 12 . 32 31 1 47 . 59 Largest 2 | . 1 2 2 2 2 1 1 . 1 1 1 1 . 2 Hottest 185 | . 30 85 88 110 135 60 60 . 60 60 60 60 . 185 Shots Fired 640 | . 2 30 83 79 224 13 14 . 31 31 1 47 . 85 Gun 309 | . . 26 79 70 116 . . . . . . . . 18 Cannon 299 | . . . . . 95 13 14 . 31 31 1 47 . 67 Launcher 32 | . 2 4 4 9 13 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 318 | . . 13 57 3 95 13 14 . 31 31 1 47 . 13 Thermal 273 | . . 13 22 70 115 . . . . . . . . 53 Explosive 29 | . 2 4 4 6 13 . . . . . . . . . Electromagnetic 20 | . . . . . 1 . . . . . . . . 19 Robot Hit Streak 21 | . 1 6 9 12 19 10 16 . 21 18 8 14 . 12 Robot Miss Streak 7 | . . 3 5 3 5 2 2 . 7 4 . 4 . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 477 | . 1 15 46 59 182 12 10 . 28 29 1 45 . 49 Core Hits 362 | . 4 22 22 42 138 12 5 . 23 26 1 35 . 32 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 22 | . . 1 . 2 10 . . . 4 3 . 2 . . Burn 7 | . . 1 . 2 4 . . . . . . . . . Blast 15 | . . . . . 6 . . . 4 3 . 2 . . Melee Attacks 23 | . 2 . 4 . 2 . 5 . . . . . 10 . Impact 17 | . . . . . 2 . 5 . . . . . 10 . Slashing 6 | . 2 . 4 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21753 | . 84 568 1140 2066 9082 662 515 . 1504 1644 87 2155 . 2246 Guns 4162 | . . 242 709 1047 1869 . . . . . . . . 295 Cannons 12993 | . . . . . 4585 662 515 . 1504 1601 87 2155 . 1884 Explosions 4478 | . 83 326 382 1006 2614 . . . . . . . . 67 Melee 49 | . . . 49 . . . . . . . . . . . Ramming 71 | . 1 . . 13 14 . . . . 43 . . . . Kinetic 12966 | . . 90 591 342 4585 662 515 . 1504 1601 87 2155 . 834 Thermal 5055 | . . 152 118 1047 2538 . . . . . . . . 1200 Explosive 3400 | . 83 326 382 664 1945 . . . . . . . . . Electromagnetic 212 | . . . . . . . . . . . . . . 212 Impact . | . . . . . . . . . . . . . . . Slashing 49 | . . . 49 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 5 5 5 5 1 1 . . 2 Average Corruption 5 | . . . . . 6 5 5 5 5 1 1 . . 2 Corruption Purged 4 | . . . . . 3 . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 96 | . . . . . 55 11 9 2 15 1 2 . . 1 Message Errors 26 | . . . . . 17 2 1 . 4 . 1 . . 1 Matter Fused 24 | . . . . . 14 2 3 . 4 . 1 . . . Heat Flow Errors 4 | . . . . . 1 . 2 . . 1 . . . . Energy Discharges 9 | . . . . . 4 3 . . 2 . . . . . Parts Rejected 2 | . . . . . 2 . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 13 | . . . . . 6 3 1 2 1 . . . . . Data Loss (major) 3 | . . . . . 2 . . . 1 . . . . . Misfires 5 | . . . . . 1 1 2 . 1 . . . . . Alerts 3 | . . . . . 3 . . . . . . . . . Weapon Failures 6 | . . . . . 4 . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 551 | . . . 27 18 266 . . . 8 56 29 25 . 122 Projectiles 405 | . . . . . 165 . . . 8 56 29 25 . 122 Explosions 146 | . . . 27 18 101 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 113 | . . . . . 28 5 4 . 12 25 . 26 . 13 Impact . | . . . . . . . . . . . . . . . Kinetic 105 | . . . . . 28 5 4 . 11 23 . 23 . 11 Secondary 8 | . . . . . . . . . 1 2 . 3 . 2 Self-Inflicted Damage 291 | . . . 13 43 214 . . . . 21 . . . . Shots 11 | . . . 1 1 9 . . . . . . . . . Rammed 8 | . 1 . . 2 3 . . . . 2 . . . . Targets Rammed 8 | . 1 . . 2 3 . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 440 | . 4 48 20 285 440 120 385 . 132 104 . 84 . 379 Average Temperature 77 | . 4 30 15 67 119 54 110 . 51 20 . 28 . 110 Received Heat Transfer 2968 | . 18 66 93 396 761 91 55 . 90 107 . 196 . 1095 Effects 2 | . . . . . 2 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . Parts Melted 16 | . . 1 2 5 8 . . . . . . . . . Heat Transferred 8112 | . . 444 250 2183 4391 . . . . . . . . 844 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1215 | . 85 335 . 265 1215 . . . . 616 . . . . Initial 151 | . . 33 . 22 73 . . . . 151 . . . . Average 367 | . 44 243 . 69 567 . . . . 364 . . . . Maximum Alert Level 4 | . . 1 . 1 4 . . . . 2 . . . . Low Security (%) 50 | . 100 27 . 94 28 . . . . 31 . . . . Level 1 16 | . . 72 . 5 14 . . . . 24 . . . . Level 2 7 | . . . . . 7 . . . . 43 . . . . Level 3 20 | . . . . . 38 . . . . . . . . . Level 4 5 | . . . . . 10 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . 2 16 . . . . 7 . 1 . . Investigation 4 | . . . . . 3 . . . . . . 1 . . Extermination 6 | . . . . . 5 . . . . 1 . . . . Reinforcement 12 | . . . . 2 6 . . . . 4 . . . . Assault 2 | . . . . . 2 . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 4 | . . . . 1 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 242 | . 4 10 15 26 67 11 3 . 17 18 . 18 . 53 Peak Tracking Total 24 | . 3 4 6 5 12 4 3 . 5 6 . 6 . 24 Tactical Retreats 8 | . . . 2 1 3 . . . 1 1 . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . . . . . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 34 | . . 2 1 2 24 . . . . 2 . 2 . 1 Max in Single Turn 6 | . . 2 1 1 6 . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 27 | . 1 . 2 8 8 . . 4 . 2 1 1 . . Terminals 12 | . 1 . . 5 5 . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . 2 3 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 86 | . 2 . 10 22 15 . . 30 . 3 1 3 . . Successful 63 | . . . 10 14 4 . . 30 . 1 1 3 . . Failed 23 | . 2 . . 8 11 . . . . 2 . . . . Catastrophic 6 | . 1 . . 2 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 2 . . 12 5 . . . . 2 . . 1 . Terminals 27 | . 2 . . 13 9 . . . . . . 3 . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 13 | . . . . 6 6 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 52 | . . . 10 7 1 . . 30 . . 1 3 . . Record 23 | . . . 9 . . . . 11 . . . 3 . . Part Schematic 11 | . . . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . 4 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 3 2 . . . . . . . . . Scan Component 4 | . . . . 2 2 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 1 1 . . . . 1 . . . . Terminals 2 | . . . . 1 1 . . . . . . . . . Botnet 2 | . . . . 1 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 7 8 . . . . 2 . 1 . . Full Trace Events 3 | . . . . . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . 1 . . . . 1 . 1 . . . 2 . Largest Group 2 | . . 1 1 . . . 1 . 1 1 . . 2 2 Highest-Rated Group 192 | . . 31 31 . . . 140 . 96 89 . . 192 192 Highest-Rated Ally 140 | . . 31 31 . . . 140 . 96 89 . . 96 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 105 | . . . 8 . . . . . 21 9 . . . 67 Total Damage 3281 | . . . 145 . . . . . 837 325 . . . 1974 Kills 16 | . . . 1 . . . . . 2 2 . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . 1 1 . 2 . 1 1 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 11679 | . 235 314 2137 1300 2524 434 435 105 429 405 445 669 1247 1000 Spaces Moved 6483 | 1 145 123 1227 612 999 311 292 87 245 252 301 433 957 498 Core 6 | . . . . . 6 . . . . . . . . . Treads 2715 | . 73 123 1227 612 513 . . . . . . . . 167 Legs 73 | 1 72 . . . . . . . . . . . . . Wheels 3689 | . . . . . 480 311 292 87 245 252 301 433 957 331 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 50 130 115 115 111 126 126 126 111 111 Average Speed 148 | 120 140 160 160 171 186 130 128 117 114 126 126 126 125 155 Slowest Speed 320 | 120 160 160 160 240 320 130 130 130 130 126 126 126 140 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 28 36 67 52 37 50 47 70 44 11 45 61 86 58 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . 1 1 . . . . 3 . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . . Scrap Searched 19 | . . . 13 . . . 1 . 1 . 1 . 3 . Spaces Dug 44 | . 2 . 14 . 16 . 10 . . . . . 2 . Terrain Destroyed 421 | . 26 8 22 74 199 5 17 . 14 12 . 22 2 20 Melee 11 | . 2 . . . 2 . 5 . . . . . 2 . Projectile 126 | . . . . . 41 5 12 . 14 12 . 22 . 20 AOE 284 | . 24 8 22 74 156 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7842 | . 172 209 1315 784 1419 328 335 90 364 309 368 511 990 648 Wait 426 | . . 59 1 71 95 3 14 . 64 11 57 20 . 31 Move 6467 | . 144 122 1226 611 998 310 291 86 244 251 298 432 956 498 Hop 1 | . . . . . . . . . . . 1 . . . Pick Up 106 | . 9 3 9 20 31 1 2 1 9 5 3 1 3 9 Fast Attach 82 | . 3 2 6 9 41 . 3 1 3 1 . 2 4 7 Attach 55 | . . . 4 4 9 1 2 . 3 2 3 3 5 19 Detach 11 | . . 1 . . 1 . . . . . . 2 3 4 Swap 44 | . 3 4 5 7 12 1 2 . . 2 1 1 3 3 Drop 126 | . 8 1 12 16 39 . 4 2 9 4 4 3 6 18 Fire 477 | . 2 17 48 44 172 12 12 . 32 31 1 47 . 59 Melee 23 | . 2 . 4 . 2 . 5 . . . . . 10 . Ram 2 | . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . 1 . . 2 3 . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Dat / *Fac) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 364 | -10/Mines | Found a hidden stash of uninstalled traps 425 | -10/Mines | Discovered new exit (range 6) 462 | -10/Mines | Received a Mining Laser from a helpful Derelict 533 | -10/Mines | Discovered new exit (range 4) 550 | -10/Mines | Entered Subcaves 550 | -10/Subcaves | Accompanied by 1 ally 772 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 774 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 793 | -10/Subcaves | A Subdweller sparked back to life 793 | -10/Subcaves | A Subdweller sparked back to life 793 | -10/Subcaves | A Subdweller sparked back to life 825 | -10/Subcaves | Found Prototype Energy Cannon 1001 | -10/Subcaves | Disturbed a concealed Subdweller 1312 | -10/Subcaves | Build established: Derelict-Mutant 1372 | -10/Subcaves | Visited Clippyterm 1391 | -10/Subcaves | Learned Materials emergency access door positions 1789 | -10/Subcaves | Discovered new exit (range 6) 1812 | -10/Subcaves | Disturbed a concealed Subdweller 1938 | -10/Subcaves | Ambushed by Subdweller buried in earth 2447 | -10/Subcaves | Visited 4L-MR0's lab 2454 | -10/Subcaves | Identified Powered Cannon 2469 | -10/Subcaves | Found Gun Armor 2687 | -10/Subcaves | Entered Materials 2687 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2765 | -8/Materials | Build established: Mutant 3010 | -8/Materials | Discovered new exit (range 16) 3538 | -8/Materials | Discovered new exit (range 3) 3676 | -8/Materials | Repaired Imp. Treads 3987 | -8/Materials | Entered Factory 3987 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4305 | -7/Factory | Build established: Scavenger-Mutant 4512 | -7/Factory | Lost 3 parts (2n1u) 4803 | -7/Factory | Cargo convoy interrupted 4864 | -7/Factory | Lost 8 parts (4n3u1w) 4926 | -7/Factory | Released all parts (5) 4954 | -7/Factory | Lost 5 parts (1p2n2w) 5100 | -7/Factory | Core integrity fell below 50% 5187 | -7/Factory | First assault squad dispatched 6335 | -7/Factory | Build established: Mutant 6463 | -7/Factory | Identified exit to Lower Caves 6511 | -7/Factory | Entered Lower Caves 6591 | -7/Lower Caves | Identified exit to Lower Caves 6820 | -7/Lower Caves | Encountered a Warlord checkpoint 6945 | -7/Lower Caves | Entered another Lower Caves area 6996 | -7/Lower Caves | Encountered a Warlord checkpoint 7200 | -7/Lower Caves | 1C-UTU showed up to help 7202 | -7/Lower Caves | 1C-UTU revealed a hidden path 7208 | -7/Lower Caves | Identified exit to Factory 7281 | -7/Lower Caves | Learned location of Zion (-6) 7344 | -7/Lower Caves | Discovered new exit (range 8) 7360 | -7/Lower Caves | Found Alien Artifact 7360 | -7/Lower Caves | Identified Core Expander 7360 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 7378 | -7/Lower Caves | Identified exit to Data Miner 7380 | -7/Lower Caves | Entered Data Miner 7380 | -7/Data Miner | Discovered new exit (range 6) 7399 | -7/Data Miner | Identified exit to Proximity Caves 7415 | -7/Data Miner | Met Data Miner 7438 | -7/Data Miner | Learned location of Section 7 (-2) 7438 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7459 | -7/Data Miner | Received God Mode back door access code from Data Miner 7485 | -7/Data Miner | Entered Proximity Caves 7540 | -6/Proximity Caves | Escorted by Enhanced Grunt 7592 | -6/Proximity Caves | Core integrity fell below 20% 7666 | -6/Proximity Caves | Learned 8 Factory zone layouts 7763 | -6/Proximity Caves | Learned location of 1 exit from Factory 7859 | -6/Proximity Caves | Discovered exit to Factory (range 12) 7914 | -6/Proximity Caves | Entered Factory 7914 | -6/Factory | Accompanied by 1 ally 7914 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7915 | -6/Factory | Identified exit to Factory 8136 | -6/Factory | Garrison activated, responded to threat 8180 | -6/Factory | Destroyed 7 combat bots 8300 | -6/Factory | Discovered new exit (range 14) 8318 | -6/Factory | Identified exit to Lower Caves 8319 | -6/Factory | Entered Lower Caves 8494 | -6/Lower Caves | Found Prototype Device 8541 | -6/Lower Caves | Learned 12 Factory zone layouts 8728 | -6/Lower Caves | Discovered new exit (range 8) 8764 | -6/Lower Caves | Entered another Lower Caves area 8837 | -6/Lower Caves | Destroyed 8 combat bots 8848 | -6/Lower Caves | Attracted the attention of an 0b10 base 8912 | -6/Lower Caves | Learned Armory terminal intel 8937 | -6/Lower Caves | Destroyed 9 combat bots 8984 | -6/Lower Caves | Identified Heart of Steel 9064 | -6/Lower Caves | Spotted B-75 Beast 9397 | -6/Lower Caves | Discovered new exit (range 15) 9433 | -6/Lower Caves | Entered Zion 9451 | -6/Zion | Identified exit to Deep Caves 9461 | -6/Zion | Given A8's code to call for help 9480 | -6/Zion | Given the Hacking Drone Bay 9480 | -6/Zion | Found Prototype Device 9482 | -6/Zion | Learned Factory interactive machine intel 9555 | -6/Zion | Discovered new exit (range 15) 9654 | -6/Zion | Learned location of Warlord (-5) 9804 | -6/Zion | Found Prototype Device 10335 | -6/Zion | Received a visual enhancement algorithm 10560 | -6/Zion | Identified Phasing AFG 10569 | -6/Zion | Visited the Megawrench Repair Shop 10569 | -6/Zion | Megawrench repaired 12 parts 10654 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10656 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10668 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10680 | -6/Zion | Entered Deep Caves 10680 | -6/Deep Caves | Accompanied by 2 allies 10885 | -6/Deep Caves | Attacked by Z-Imprinter 10903 | -6/Deep Caves | Destroyed Z-Imprinter 10959 | -6/Deep Caves | Found Prototype Protection 10959 | -6/Deep Caves | Identified Zio. Weapon Casing 11124 | -6/Deep Caves | Z-Facility disabled 11154 | -6/Deep Caves | Found Zio. Weapon Casing 11207 | -6/Deep Caves | Found Prototype Protection 11215 | -6/Deep Caves | Found Prototype Protection 11266 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 11496 | -6/Deep Caves | Build established: Scavenger-Mutant 11582 | -6/Deep Caves | Spotted as-26034 11584 | -6/Deep Caves | Exposed GOLEM chamber 11585 | -6/Deep Caves | Triggered Deep Caves wall 11594 | -6/Deep Caves | Destroyed as-26034 11628 | -6/Deep Caves | Attached Gun Armor, gained temporary slots: Weapon x2 11631 | -6/Deep Caves | Attached Powered Cannon, gained temporary slot: Power 11649 | -6/Deep Caves | Core integrity fell below 50% 11664 | -6/Deep Caves | Core integrity fell below 20% 11680 | -6/Deep Caves | Destroyed by as-50336 with Assembled Gauss Rifle Last Messages --------------- 11649_ Extracted 80 energy. 11649_ Powered Cannon destroyed. 11650_ Temporary Power slot lost. 11650_ Temporary Weapon slot lost. 11650_ as-42498 destroyed. 11651_ Extracted 26 energy. 11657_ Lrn. Phase Cannon destroyed. 11658_ Critical hit (Burn: +80). 11658_ Exp. Heat Sink destroyed. 11659_ Extracted 15 energy. 11660_ as-14678 destroyed. 11661_ Extracted 43 energy. 11668_ as-82222 destroyed. 11668_ EM Pulse Cannon destroyed. 11669_ Extracted 43 energy. 11671_ Extracted 15 energy. 11672_ Extracted 8 energy. 11673_ Penetrated by Slug. 11680_ Adv. Variable Charge Gun destroyed. 11680_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ????????????????????????????????????? ?????????? | | ????????????????????? #?????????? ?????????? | | ??????????????????? #?###????? ?????????? | | ???????????????? #?# #???# ????????? | | ?????????????? * #?? ### #????????? | | ???????????? #??# ?????????? | | ???????????? *] =* #??# ??????????? | | ??????????? a = ##?# ???????????? | | ??????????? a =# ?# ?????????###? | | ?????????? ;#?# #????????## ## | | ?????????? = #?# ##???????# # | | ?????????? *!= a* #?# ######### | | ????????? #??# ## | | ????????? ! ! a a a #### | | ???????? ! aa % ### | | ?????????" a*!%%% #####?## | | ???????? ! ! =]@ ##?????## | | ????????" aa]= ; #??????# | | ???????? a%%%% # #????# ### | | ????????? * ## #??# ##?## | | ????????? # # ;# #??#####????## | | ?????????? #### ## ## ##"### #????????????# | | ?????????? ?????# ?# ?###?##?## ##????????????? | | ?????????? ???????#??# ??????????###?????????????? | | ??????????????????????#??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 46 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1825 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BlastDrainedClaws Manual? 0 Play Time 01:29:40 Cumulative 349.4 hours Start 2023.09.19 @ 02:28:14 End 2023.09.20 @ 15:33:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 29 Types 16/3/4/1/2/0/3/0/0 Lore% 85 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0ce46f0-828b-473b-a870-7491b5fe5fd0