Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 13:57:18

Player: Null_error

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (4)        800
Robots Destroyed (59)      295
Value Destroyed (2088)     2088
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (891)                891
              TOTAL SCORE: 4614

 Bonus
-------
High Alert Combat Kills    128
Follower Combat Kills      247
Entered Garrisons          200
Used RIF Installer         500
Friendly Fire              -184

 Cogmind 
---------
Core Integrity             0/400
Matter                     272/300
Energy                     265/265
System Corruption          5%
Temperature                Cool (78)
Movement                   Treading (160)
Location                   -9/Garrison

 Parts 
-------
>          --- POWER (1) --------
  Improved Ion Engine
>          --- PROPULSION (2) ---
  Improved Treads
           Aluminum Leg
>          --- UTILITY (4) ------
    Medium Storage Unit
           Structural Scanner (fused)
           Signal Interpreter
           Transport Network Coupler
>          --- WEAPON (2) -------
     Small Laser
  Improved Light Cannon
>          --- INVENTORY (10) ---
           Ion Engine
     Light Treads
    Medium Storage Unit
     Large Matter Pod (150)
           ECM Suite
           Relay Coupler [NC] (23)
           Relay Coupler [NC] (26)
           EM Pulse Gun
     Heavy Assault Rifle
           Plasma Cutter

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
  Improved Treads
  Improved Treads
>          --- UTILITY ----------
    Medium Storage Unit
           Signal Interpreter
           Transport Network Coupler
  Hardened Light Armor Plating
>          --- WEAPON -----------
  Improved Lightning Gun
           Beam Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Ion Engine
     Light Ion Engine
  Improved Treads
  Improved Treads
  Improved Heat Sink
     Large Matter Pod
           EM Pulse Gun
           Grenade Launcher
[Rating: 20]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Structural Scanner
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
  Protection               Hardened Light Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Slots Evolved              2    | .   .   2   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  2    | .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             43   | 7   8   11  10  7   
  Power                    5    | 1   .   3   .   1   
    Engine                 5    | 1   .   3   .   1   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               15   | 2   4   2   4   3   
    Treads                 12   | 1   4   1   4   2   
    Leg                    3    | 1   .   1   .   1   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  11   | 2   3   3   3   .   
    Device                 4    | 1   1   1   1   .   
    Storage                3    | 1   1   .   1   .   
    Processor              3    | .   1   2   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   12   | 2   1   3   3   3   
    Energy Gun             7    | 1   1   3   1   1   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          2    | 1   .   .   .   1   
    Ballistic Cannon       2    | .   .   .   2   .   
    Launcher               1    | .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   1   1   .   
  Corrupted Parts          1    | .   .   .   1   .   
    System Corruption      5    | .   .   .   5   .   
Parts Lost                 10   | .   1   3   4   2   
  Power                    1    | .   .   1   .   .   
  Propulsion               5    | .   .   2   2   1   
  Utility                  2    | .   1   .   1   .   
  Weapon                   2    | .   .   .   1   1   
  Highest Loss Streak      3    | .   1   3   2   1   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     97   | .   97  93  96  99  
  Engine                   11   | .   14  9   11  11  
  Treads                   18   | .   20  14  20  16  
  Leg                      4    | .   7   5   1   5   
  Device                   7    | .   8   5   2   11  
  Storage                  11   | .   14  11  11  11  
  Processor                18   | .   3   24  22  22  
  Protection               2    | .   .   .   6   .   
  Energy Gun               9    | .   12  16  8   3   
  Ballistic Gun            4    | .   14  5   .   1   
  Ballistic Cannon         7    | .   .   .   11  11  
  Launcher                 1    | .   .   .   .   4   
Peak Build Rating          20   | 6   8   13  20  14  
  Average Rating           12   | 5   7   11  16  13  
  On Entrance              8    | .   6   8   13  14  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             31   | 13  18  24  31  26  
  Greatest Support         46   | 20  40  40  46  43  
  Greatest Overweight (x)  4    | 3   .   4   2   1   
  Average Overweight (x)   .    | .   .   1   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  10  
  Average Capacity         9    | 7   9   10  10  10  
  Most Carried             10   | 5   10  10  10  10  
  Average Carried          8    | 3   8   7   9   9   
  Final Capacity           10   | 8   10  10  10  10  
  Final Carried            10   | 5   10  8   10  10  

 Class Distribution 
--------------------
 66% | Mutant
 22% | Scavenger-Mutant
 10% | Commander-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -9/Storage
 Mutant | -9/Garrison

 Resources                      | -11 -10 -9  -9  -9  
-----------                Run  | Yrd Mat Mat Sto Gar 
Matter Collected           1249 | 274 199 204 294 278 
  Remotely                 .    | .   .   .   .   .   
Salvage Created            1989 | 122 532 321 680 334 
  Parts                    114  | 11  36  14  33  20  
Haulers Intercepted        4    | .   2   .   2   .   
Recyclers Shooed           4    | .   .   1   3   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Combat Hostiles Destroyed  44   | .   12  6   12  14  
  Melee                    1    | .   .   .   1   .   
  Guns                     26   | .   12  6   8   .   
  Cannons                  6    | .   .   .   3   3   
  AOE                      11   | .   .   .   .   11  
Classes Destroyed          8    | 2   4   1   1   .   
  Tunneler                 3    | 3   .   .   .   .   
  Hauler                   4    | .   2   .   2   .   
  Recycler                 5    | 1   .   2   2   .   
  Operator                 1    | .   .   .   1   .   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  12   | .   3   3   3   3   
  Grunt                    23   | .   9   .   2   12  
  Sentry                   10   | .   .   3   7   .   
Best Kill Streak           7    | 3   3   4   7   7   
  Combat Bots Only         7    | .   3   4   3   7   
Max Kills in Single Turn   7    | 1   2   1   1   7   
  Gunslinging              1    | .   1   .   .   .   
  Exploded                 6    | .   .   .   .   6   
  Melee                    1    | .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -9   
--------                   Run  | Yrd  Mat  Mat  Sto  Gar  
Hostile Shots Fired        284  | .    46   62   110  66   
  Missed                   85   | .    14   18   32   21   
Damage Taken               2682 | .    375  547  1012 748  
  Core                     457  | .    52   99   122  184  
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         89   | 100  79   .    .    .    
Volleys Fired              158  | 14   49   28   49   18   
  Largest                  2    | 2    2    2    2    2    
  Hottest                  116  | 60   60   101  116  79   
Shots Fired                293  | 19   91   56   94   33   
  Gun                      235  | 19   91   56   61   8    
  Cannon                   50   | .    .    .    33   17   
  Launcher                 8    | .    .    .    .    8    
  Special                  .    | .    .    .    .    .    
  Kinetic                  138  | 14   49   22   33   20   
  Thermal                  103  | .    42   28   28   5    
  Explosive                8    | .    .    .    .    8    
  Electromagnetic          44   | 5    .    6    33   .    
  Robot Hit Streak         13   | 7    13   13   12   4    
  Robot Miss Streak        4    | 4    2    3    4    3    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        3    | .    3    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    
Shots Hit Robots           187  | 13   63   42   55   14   
  Core Hits                95   | 7    31   17   22   18   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed 1    | .    1    .    .    .    
  Critical Strikes         2    | .    1    .    1    .    
    Burn                   1    | .    .    .    1    .    
    Destroy                1    | .    1    .    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           3479 | 114  609  541  1232 983  
  Guns                     2037 | 114  601  541  723  58   
  Cannons                  614  | .    .    .    452  162  
  Explosions               763  | .    .    .    .    763  
  Melee                    .    | .    .    .    .    .    
  Ramming                  65   | .    8    .    57   .    
  Kinetic                  1130 | 73   258  150  452  197  
  Thermal                  931  | .    343  326  239  23   
  Explosive                763  | .    .    .    .    763  
  Electromagnetic          590  | 41   .    65   484  .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         5    | .    .    .    5    5    
  Average Corruption       5    | .    .    .    5    5    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  50   | .    .    .    15   35   
    Message Errors         11   | .    .    .    5    6    
    Matter Fused           17   | .    .    .    6    11   
    Heat Flow Errors       4    | .    .    .    2    2    
    Energy Discharges      9    | .    .    .    1    8    
    Parts Fused            1    | .    .    .    .    1    
    Data Loss (minor)      4    | .    .    .    .    4    
    Data Loss (major)      1    | .    .    .    .    1    
    Misfires               1    | .    .    .    1    .    
    Alerts                 1    | .    .    .    .    1    
    Weapon Failures        1    | .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            14   | .    .    .    .    14   
  Projectiles              14   | .    .    .    .    14   
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 5    | .    .    .    2    3    
  Impact                   1    | .    .    .    1    .    
  Kinetic                  4    | .    .    .    1    3    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      105  | .    .    .    .    105  
  Shots                    5    | .    .    .    .    5    
  Rammed                   18   | .    1    .    17   .    
Targets Rammed             20   | .    1    .    19   .    
  Kicked                   1    | .    .    .    1    .    
  Crushed                  1    | .    .    .    1    .    
Highest Temperature        441  | 40   112  153  441  243  
  Average Temperature      90   | 17   28   51   142  56   
  Received Heat Transfer   852  | .    222  138  273  219  
  Effects                  6    | .    .    .    6    .    
    Shutdowns              4    | .    .    .    4    .    
    Energy Bleed           1    | .    .    .    1    .    
    Matter Decay           1    | .    .    .    1    .    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              1    | .    .    1    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             1    | .    .    1    .    .    
  Heat Transferred         2194 | .    775  703  666  50   
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Peak Influence             855  | 20  275 242 297 855 
  Initial                  165  | .   13  52  .   165 
  Average                  292  | 8   142 123 153 644 
Maximum Alert Level        3    | .   1   1   1   3   
  Low Security (%)         54   | 100 68  79  73  8   
  Level 1                  20   | .   31  20  26  10  
  Level 2                  5    | .   .   .   .   16  
  Level 3                  20   | .   .   .   .   64  
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          5    | .   4   .   1   .   
  Investigation            3    | .   3   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            2    | .   1   .   1   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Mat Sto Gar 
Distress Signals           5    | .   2   2   1   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              73   | .   18  11  19  25  
  Peak Tracking Total      8    | .   4   7   4   8   
  Tactical Retreats        4    | .   1   2   .   1   

 Traps                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Traps Triggered            5    | .   2   .   1   2   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  
----------                 Run  | Yrd Mat Mat Sto Gar 
Machines Disabled          7    | .   .   .   4   3   
  Max in Single Turn       1    | .   .   .   1   1   
  Garrison Relay           3    | .   .   .   .   3   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Mat Sto Gar 
Machines Accessed          14   | .   5   1   6   2   
  Terminals                13   | .   5   1   5   2   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   
Total Hacks                32   | .   11  6   11  4   
  Successful               11   | .   2   3   5   1   
  Failed                   21   | .   9   3   6   3   
    Catastrophic           6    | .   2   1   2   1   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   15   | .   10  1   4   .   
  Terminals                31   | .   11  6   10  4   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   
Terminal Hacks             10   | .   2   3   4   1   
  Record                   1    | .   .   1   .   .   
  Robot Analysis           2    | .   1   .   1   .   
  Open Door                3    | .   .   .   3   .   
  Alert Level              1    | .   .   1   .   .   
  Unreport Threat          1    | .   .   1   .   .   
  Locate Traps             1    | .   1   .   .   .   
  Security Stations        1    | .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   1   .   
  Unlock Access            1    | .   .   .   1   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         13   | .   5   1   5   2   
  Full Trace Events        6    | .   2   .   3   1   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  
------------               Run  | Yrd Mat Mat Sto Gar 
Used RIF Installer         1    | .   .   .   .   1   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    12   | .   .   .   .   12  
  Machine Destruction      12   | .   .   .   .   12  
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -9  
--------                   Run  | Yrd Mat Mat Sto Gar 
Total Allies               10   | .   .   .   10  .   
  Largest Group            10   | .   .   .   10  8   
  Highest-Rated Group      88   | .   .   .   88  72  
  Highest-Rated Ally       16   | .   .   .   16  16  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               68   | .   .   .   20  48  
  Total Damage             629  | .   .   .   159 470 
  Kills                    12   | .   .   .   2   10  
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Robot Analysis Total       2    | .   1   .   1   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -9   
-------------              Run  | Yrd  Mat  Mat  Sto  Gar  
Turns Passed               3633 | 172  812  450  1075 1124 
Spaces Moved               1769 | 82   398  161  498  630  
  Core                     18   | 14   .    4    .    .    
  Treads                   1619 | 65   398  72   454  630  
  Legs                     132  | 3    .    85   44   .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  160  
  Average Speed            168  | 155  160  206  169  165  
  Slowest Speed            260  | 200  160  260  260  240  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       40   | 5    56   13   59   71   
  Regions Visited          4
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        2    | .    .    1    1    .    
  Unknown Exits Taken      2    | 1    1    .    .    .    
Scrap Searched             .    | .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          49   | .    .    .    .    49   
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      49   | .    .    .    .    49   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Mat Sto Gar 
Total                      2122 | 107 491 224 623 677 
  Wait                     97   | .   23  25  37  12  
  Move                     1765 | 81  397 160 497 630 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  20   | 4   8   .   6   2   
  Fast Attach              14   | 7   2   1   2   2   
  Attach                   6    | .   .   4   2   .   
  Detach                   1    | 1   .   .   .   .   
  Swap                     23   | .   6   6   6   5   
  Drop                     13   | .   5   .   4   4   
  Fire                     158  | 14  49  28  49  18  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     1    | .   .   .   1   .   
  Crush                    19   | .   1   .   18  .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   5    | .   .   .   1   4   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials
-9/Storage
-9/Garrison (discovered 3 exits: *Mat x3)

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   19 | -11/Scrapyard | Discovered new exit (range 16)
  173 | -11/Scrapyard | Entered Materials
  312 | -10/Materials | Build established: Mutant
  560 | -10/Materials | Discovered new exit (range 11)
  767 | -10/Materials | Discovered new exit (range 16)
  985 | -10/Materials | Entered another Materials area
  985 | -9/Materials  | Evolved 2 slots: Utility x2
 1192 | -9/Materials  | Lost 3 parts (1p2n)
 1267 | -9/Materials  | Discovered new exit (range 11)
 1383 | -9/Materials  | Identified exit to Storage
 1435 | -9/Materials  | Entered Storage
 1827 | -9/Storage    | Core integrity fell below 50%
 2311 | -9/Storage    | Assisted by bots powering up and referring to "LRC-V3"
 2509 | -9/Storage    | Identified exit to Garrison
 2510 | -9/Storage    | Entered Garrison
 2510 | -9/Garrison   | Accompanied by 8 allies
 2542 | -9/Garrison   | Triggered checkpoint
 2585 | -9/Garrison   | Lost 3 allies
 2600 | -9/Garrison   | Garrison Relay disabled
 2640 | -9/Garrison   | Build established: Commander-Mutant
 2687 | -9/Garrison   | Triggered checkpoint
 2704 | -9/Garrison   | Triggered checkpoint
 2741 | -9/Garrison   | Destroyed 7 combat bots
 2741 | -9/Garrison   | Lost 4 allies
 2820 | -9/Garrison   | Installed Relay Interface Framework
 2856 | -9/Garrison   | Garrison Relay disabled
 2896 | -9/Garrison   | Discovered new exit (range 13)
 2904 | -9/Garrison   | Learned Materials security intel
 3025 | -9/Garrison   | Build established: Mutant
 3050 | -9/Garrison   | Discovered new exit (range 10)
 3063 | -9/Garrison   | Identified exit to Materials
 3096 | -9/Garrison   | Triggered checkpoint
 3161 | -9/Garrison   | Garrison Relay disabled
 3233 | -9/Garrison   | Core integrity fell below 20%
 3548 | -9/Garrison   | Discovered exit to Materials (range 11)
 3565 | -9/Garrison   | Build established: Scavenger-Mutant
 3620 | -9/Garrison   | Triggered checkpoint
 3634 | -9/Garrison   | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
03365_ Attempting to rewire C-30 ARC.
03365_ C-30 ARC is unpowered.
03368_ Acquired 30 matter.
03374_ Acquired 4 matter.
03378_ System corrupted: Energy discharge (-63).
03397_ System corrupted: Matter fused (-5).
03416_ Acquired 9 matter.
03451_ System corrupted: Energy discharge (-55).
03484_ System corrupted: Component data lost.
03497_ Attempting to rewire R-06 Scavenger.
03497_ R-06 Scavenger is unpowered.
03523_ System corrupted: Matter fused (-7).
03539_ System corrupted: Heat flow error (+224).
03548_ EXIT=FOUND: MATERIALS
03567_ >6EUAKOD,>JIGMR6%#TK50US/6ZC=DZ2
03585_ System corrupted: Matter fused (-9).
03620_ Beams of light sweep through the air. An
  alarm sounds.
03625_ System corrupted: Component data lost.
03628_ G-34 Mercenary destroyed. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImprinterExpertCompressor
  Manual?         0
Play Time         00:23:06
  Cumulative      67.0 hours
  Start           2024.10.05 @ 13:34:36
  End             2024.10.05 @ 13:57:18
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          73
  Rogue           73
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             25
Gallery%          48
Achievement%      33
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           LOW_CONTRAST(5,10,15)
Steam             1


RUN: 8cafda62-c154-4c83-b380-6b2a55a84ce6