Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 21:15:14 Player: FrigidRock Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (758) 758 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1503 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 25/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (8) ---- Wheel Wheel Improved Terrain Scanner Light Armor Plating Light EM Pulse Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Subdweller Power Source Wheel Wheel Improved Terrain Scanner Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 8 5 . 10 Power 4 | 2 . . 2 Engine 4 | 2 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 4 | . 2 . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 2 | 1 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 . 5 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon 4 | . 2 . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 7 | 1 7 8 7 Power . | 1 2 2 . Propulsion 1 | . . . 1 Utility 1 | . 1 2 2 Weapon 2 | . 2 4 2 Tool/Special . | . . . . Unused Backups 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 99 100 87 Engine 9 | . 14 14 8 Treads 22 | . 23 28 21 Device 5 | . 14 14 3 Storage 14 | . 14 14 14 Protection 8 | . . . 10 Ballistic Cannon 22 | . 22 28 21 Launcher 4 | . . . 5 Peak Build Rating 14 | 7 12 12 14 Average Rating 11 | 4 11 12 12 On Entrance 7 | . 7 12 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 15 19 19 26 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 4 | 1 4 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 1 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 879 | 254 1 138 486 Remotely . | . . . . Salvage Created 477 | 130 40 113 194 Parts 43 | 9 8 4 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 4 4 17 Cannons 19 | . 4 4 11 AOE 6 | . . . 6 Classes Destroyed 6 | 2 2 . 2 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 9 | . 3 . 6 Grunt 5 | . 1 4 . Sentry 1 | . . . 1 Subdweller 10 | . . . 10 Best Kill Streak 4 | 4 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 154 | . 20 13 121 Missed 49 | . 8 5 36 Hits 105 | . 12 8 85 Projectile 105 | . 12 8 85 Critical Strikes 2 | . . 1 1 Damage Taken 1875 | . 107 114 1654 Core 256 | . 8 12 236 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | 5 6 11 66 Largest 2 | 2 2 2 2 Hottest 96 | 40 66 66 96 Shots Fired 167 | 10 12 22 123 Gun 10 | 10 . . . Cannon 150 | . 12 22 116 Launcher 7 | . . . 7 Special . | . . . . Kinetic 161 | 10 12 22 117 Thermal . | . . . . Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 10 | 3 4 9 10 Robot Miss Streak 3 | 1 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 90 | 6 6 16 62 Core Hits 42 | 5 4 7 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2416 | 92 127 346 1851 Guns 92 | 92 . . . Cannons 1742 | . 125 344 1273 Explosions 576 | . . . 576 Melee . | . . . . Ramming 6 | . 2 2 2 Kinetic 2317 | 92 125 344 1756 Thermal . | . . . . Explosive . | . . . . Electromagnetic 93 | . . . 93 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 66 | . 3 . 63 Projectiles 3 | . 3 . . Explosions 63 | . . . 63 Melee . | . . . . Knockbacks 22 | . 3 2 17 Impact . | . . . . Kinetic 21 | . 2 2 17 Secondary 1 | . 1 . . Self-Inflicted Damage 299 | . . . 299 Shots 7 | . . . 7 Rammed 3 | . 1 1 1 Targets Rammed 3 | . 1 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 81 | . 24 81 . Average Temperature 22 | . 12 27 . Received Heat Transfer 357 | . 12 81 264 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 78 | 10 78 56 . Initial 26 | . . 26 . Average 16 | 1 22 16 . Influence Increases 443 | 20 113 100 210 Destroy 0b10 Robot/C 300 | . 80 80 140 Destroy 0b10 Robot/NC 20 | 20 . . . Destroy Leader 50 | . 20 20 10 Successful Hack 12 | . 12 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 60 | . . . 60 Influence Decreases 393 | 20 45 148 180 Entered New Map 53 | . . 42 11 Time Decay 330 | 20 45 106 159 Lost Part 10 | . . . 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 4 19 Peak Tracking Total 6 | . 6 2 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 15 . 3 Successful 5 | . 2 . 3 Failed 13 | . 13 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Record 3 | . . . 3 Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1229 | 22 222 353 632 Structural 1121 | . 136 353 632 Seismic 108 | 22 86 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3001 | 91 223 353 2334 Spaces Moved 1519 | 54 120 200 1145 Core 6 | 5 1 . . Treads 1443 | . 98 200 1145 Legs 70 | 49 21 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 174 | 114 153 160 182 Slowest Speed 250 | 120 250 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 27 47 70 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . . . 99 Melee . | . . . . Projectile 1 | . . . 1 AOE 98 | . . . 98 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1699 | 69 147 211 1272 Wait 38 | . 3 . 35 Move 1516 | 53 119 199 1145 Hop . | . . . . Pick Up 15 | 3 6 . 6 Fast Attach 14 | 7 5 . 2 Attach 6 | . . . 6 Detach . | . . . . Swap 6 | 1 . . 5 Drop 13 | . 7 . 6 Fire 88 | 5 6 11 66 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 1 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 519 | -10/Mines | Learned Materials emergency access door positions 522 | -10/Mines | Discovered new exit (range 12) 635 | -10/Mines | Discovered new exit (range 7) 668 | -10/Mines | Entered Subcaves 669 | -10/Subcaves | Approached by a straggling Scientist 701 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 702 | -10/Subcaves | Shifting Twisted Machinery released Flamer 760 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 787 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 950 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1575 | -10/Subcaves | Core integrity fell below 50% 1799 | -10/Subcaves | Learned location of 1 exit from Materials 2576 | -10/Subcaves | Visited Clippyterm 2583 | -10/Subcaves | Identified exit to Recycling 2970 | -10/Subcaves | Core integrity fell below 20% 3002 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Trash" It looks like you need to recycle something, would you like help? Loading 1 Recycling entrance... >>Record "Hexidium" It looks like you're searching for the Unchained HQ. I could tell you where it is but then I'd have to kill you. 02909_ A6-41L(u) tweaks Twisted Machinery. 02967_ Sub. Shrapnel Launcher destroyed. 02975_ Imp. Light Cannon destroyed. 02994_ S-10 Pest misfires. 02994_ Flight Unit fried. 02994_ S-10 Pest destroyed. 02996_ Slammed into S-10 Pest. 02997_ Acquired 20 matter. 02998_ Lgt. Ion Engine fries itself beyond repair. 03002_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ???????####??????## ##?????????????????????????? | | ? ### ## """###### #?????????##??????????????? | | # ;;;;# ##???????? ##?????????????? | | # " ; #####??## ??????????????? | | ???????# ## ##?#""#???##?????????? | | ???????# ## ### "#??? #?????????? | | ???????##" """ ### ## "# "#?? #?????????? | | ????????#"""# #" #?## =@ " "### #?????????? | | ????????###?##### #??##*%s ## " " #??????????? | | ????????????????####???######## "##??????????? | | ??????????????????????????????## ####?????????? | | ???????????????????????????????## ## ##????????? | | ????????????????????????????????# " ##???????? | | ????????????????????????????????# "###?????? | | ????????????????????????????????### """"#????## | | ??????????????????????????????????##" " " #?# | | ???????????????????????????????????#"" "##""" | | ???????????????????????????????????#### " # " | | ???????????????????????????????#####?### # " | | ???????????????????????????????#"""### # " | | ???????????????????????????????#"" ## # | | ???????????????????????????????#"X # | | ???????????????????????????????#"" ## # | | ???????????????????????????????#"""## # | | ?????????????????????#######???####### ##### | | ?????????????????????# ###??????# ##??? | | ?????????????????????# #??????# ##?? | | ?????????????????????# #??##### #?? | | ????????????????????## #### ### #?? | | ?????????????????#### ## ## ##? | | ???????????????### ## ## ## ## | | ???????????????# ### ### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMyomerPod Manual? 0 Play Time 00:18:06 Cumulative 370.7 hours Start 2025.10.23 @ 21:00:43 End 2025.10.23 @ 21:15:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 86 Adventurer 68 Explorer 3 Win Type - Total 30 Types 18/2/2/4/3/0/0/0/0/1 Lore% 78 Gallery% 75 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec749b70-3b2c-4fef-bf68-3cc711ef7f89