Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 20:07:55 Player: jimmyl Result: Destroyed by P-80 Master via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (242) 1210 Value Destroyed (9831) 9831 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (4780) 4780 TOTAL SCORE: 25821 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2105 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/1600 Matter 172/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Core Analyzer Improved Propulsion Shielding Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Encrypted Comm Array Advanced Targeting Computer Improved Target Analyzer Layered Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Heavy Dispersion Rifle Nova Cannon Core Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Particle Reactor Biometal Medium Treads Advanced Signal Interpreter Graphene Brace Quantum Rifle Enhanced Autogun Railgun AWS/Gauss Magnetic Acceleration Cannon Micro-nuke Launcher Improved Plasma Cutter Powered Hammer [Rating: 155] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Mini Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Utility 13 | . . . 2 . . . . . . . 3 1 1 . . . . 2 . 2 . 2 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Attached 237 | . 15 . 43 1 1 5 19 8 . 6 19 22 9 36 10 5 . 9 10 4 1 14 Power 22 | . . . 4 . . . . 1 . 1 2 1 . 5 2 . . 2 2 . . 2 Engine 4 | . . . 2 . . . . . . . . 1 . 1 . . . . . . . . Core 9 | . . . 2 . . . . 1 . . 2 . . 3 1 . . . . . . . Reactor 9 | . . . . . . . . . . 1 . . . 1 1 . . 2 2 . . 2 Propulsion 51 | . 4 . 9 . 1 1 4 1 . 3 3 8 2 4 2 . . . 2 2 1 4 Treads 33 | . 4 . 9 . 1 1 3 1 . 3 . 3 2 4 2 . . . . . . . Leg 7 | . . . . . . . . . . . . 5 . . . . . . . . . 2 Wheel 6 | . . . . . . . 1 . . . 3 . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Flight 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Utility 70 | . 3 . 15 1 . . 5 2 . 2 8 6 6 11 . 3 . 4 . 1 . 3 Device 38 | . . . 3 1 . . 3 2 . 1 3 5 4 9 . 3 . 2 . 1 . 1 Storage 4 | . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . Processor 13 | . . . 4 . . . 1 . . . 4 1 1 1 . . . . . . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Protection 14 | . 3 . 7 . . . . . . . . . 1 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | . 8 . 15 . . 4 10 4 . . 6 7 1 16 6 2 . 3 6 1 . 5 Energy Gun 41 | . 6 . 7 . . . 4 1 . . . . . 13 4 2 . 1 . . . 3 Energy Cannon 19 | . . . 4 . . 3 3 1 . . 2 3 . . . . . 1 2 . . . Ballistic Gun 11 | . 2 . 4 . . . . 1 . . . 1 . . 1 . . . 2 . . . Ballistic Cannon 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Launcher 12 | . . . . . . 1 3 1 . . 1 . . 2 1 . . 1 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 6 | . . . . . . . . . . . 3 1 . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 . . . 1 2 . 2 . . . 1 . . . 2 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 87 | . 3 . 11 . . 1 6 1 . . 5 12 1 15 3 . . 1 17 1 2 8 Power 12 | . . . 1 . . . . 1 . . 1 1 . 3 . . . . 2 1 . 2 Propulsion 22 | . 1 . 2 . . . 2 . . . 3 4 . 3 . . . . 3 . 2 2 Utility 28 | . . . 6 . . 1 2 . . . 1 4 . 5 . . . . 9 . . . Weapon 25 | . 2 . 2 . . . 2 . . . . 3 1 4 3 . . 1 3 . . 4 Highest Loss Streak 16 | . 1 . 3 . . 1 5 1 . . 2 11 1 6 2 . . 1 16 1 2 5 To Critical Strikes 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 84 | . 97 100 92 90 77 88 94 95 100 100 80 82 90 81 82 86 88 80 51 7 4 18 Engine 4 | . 14 14 5 11 11 11 9 2 . . . 3 5 . . . . . . . . . Core 2 | . . . 3 . . . . 6 9 . 4 2 . 7 9 5 5 . . . . . Reactor 1 | . . . . . . . . . . 8 6 1 . . . 5 5 8 5 3 . 2 Treads 15 | . 27 28 21 22 22 21 25 18 18 18 4 6 19 10 10 10 10 9 4 . . . Wheel 1 | . . . . . . . 1 9 9 9 6 3 . . . . . . . . . . Device 13 | . . . 5 13 22 11 14 16 18 18 13 16 16 19 21 28 30 25 16 . . 4 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 5 5 5 5 5 5 4 2 . . . Processor 9 | . . . 9 11 11 11 10 10 9 9 12 15 20 15 10 10 10 9 6 . . 3 Protection 3 | . 12 14 13 . . . . . . . . . 2 1 5 . . 3 2 . . . Energy Gun 11 | . 26 28 13 . . . 5 5 9 9 4 . . 18 18 20 21 11 3 . . . Energy Cannon 6 | . . . 7 22 . 21 17 12 9 9 2 8 10 1 . . . 2 3 . . . Ballistic Gun 1 | . 1 . 1 . . . . 5 9 9 4 . . . . . . . . . . . Peak Build Rating 155 | 6 8 8 21 21 21 22 34 32 34 39 57 79 91 104 113 121 121 139 155 50 35 51 Average Rating 49 | 6 7 8 15 20 15 20 30 29 32 37 45 63 86 96 105 118 120 130 95 43 23 30 On Entrance 49 | 6 6 8 8 20 21 17 21 24 32 34 38 57 79 91 104 113 121 115 134 45 35 3 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . 10 4 Heaviest Build 144 | 11 13 13 33 28 20 27 45 46 42 43 55 70 77 97 101 101 100 139 144 15 . 28 Greatest Support 150 | 20 40 40 43 40 40 40 60 40 40 45 45 81 129 150 150 150 150 150 150 52 52 55 Greatest Overweight (x) 22 | . . . 1 . . . 2 1 1 1 5 13 1 1 . . . . 22 . . 1 Average Overweight (x) . | . . . . . . . . 1 1 . 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 5 Average Capacity 12 | 8 8 8 9 10 10 10 14 15 15 15 15 15 15 15 15 15 15 16 15 5 5 5 Most Carried 17 | 6 8 8 10 10 10 9 15 15 15 15 14 15 15 15 15 14 14 15 17 5 5 5 Average Carried 10 | 6 7 8 9 10 9 8 11 13 14 13 13 13 14 13 14 13 14 12 10 4 5 1 Final Capacity 20 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 20 5 5 5 5 Final Carried 15 | 6 8 8 10 10 10 8 12 14 15 13 14 15 15 15 11 14 14 14 3 5 5 1 Class Distribution -------------------- 40% | Mutant 26% | Scavenger-Gunner 11% | Gunner 7% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Matter Collected 4014 | 200 153 . 505 59 . 60 392 127 29 30 337 382 294 830 155 88 . . 84 8 . 281 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10484 | . 737 . 1711 67 . 82 947 520 . . 875 1025 377 1973 890 214 . 321 529 . . 216 Parts 481 | . 44 . 113 . . 7 67 33 . . 49 40 16 40 31 6 . 11 8 . . 16 Haulers Intercepted 7 | . 1 . 2 . . . 1 3 . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . 6 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 202 | . 16 . 37 5 . 4 27 9 . . 17 12 7 25 17 3 . 7 12 . . 4 Melee 10 | . . . . . . . . . . . 3 4 . . . . . . 1 . . 2 Guns 77 | . 16 . 29 . . . . 3 . . 2 4 . 5 13 3 . 2 . . . . Cannons 51 | . . . 8 5 . . 13 3 . . 3 4 7 4 . . . 2 2 . . . AOE 49 | . . . . . . 3 12 3 . . 9 . . 10 3 . . 2 5 . . 2 Classes Destroyed 21 | . 8 . 3 1 . 1 3 . . . 2 . . 1 1 . . 1 . . . . Worker 6 | . 1 . 2 . . . 2 . . . 1 . . . . . . . . . . . Builder 7 | . 2 . 1 . . . 3 . . . 1 . . . . . . . . . . . Tunneler 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Hauler 7 | . 1 . 2 . . . 1 3 . . . . . . . . . . . . . . Recycler 9 | . 1 . 1 . . . 2 . . . 2 3 . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . Watcher 9 | . 2 . 5 . . . 1 1 . . . . . . . . . . . . . . Swarmer 51 | . 6 . 11 . . 3 12 3 . . 5 . . 5 4 . . . . . . 2 Saboteur 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Grunt 76 | . 10 . 14 . . . 8 3 . . 5 8 3 13 3 . . 4 4 . . 1 Brawler 4 | . . . 2 . . . . . . . . . 1 . . . . . 1 . . . Duelist 6 | . . . . . . . . . . . . . . . 1 . . 2 3 . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 26 | . . . 10 . . . 4 2 . . 1 . 1 4 1 1 . . 2 . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 12 | . . . . . . 1 . 1 . . 2 2 . . 4 2 . . . . . . Programmer 13 | . . . . . . . . . . . 3 2 2 1 4 . . . . . . 1 Heavy 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 7 . 7 2 . 3 9 5 . . 4 5 2 6 7 2 . 4 8 . . 2 Combat Bots Only 8 | . 3 . 4 2 . 3 6 3 . . 3 4 2 6 6 2 . 4 8 . . 2 Max Kills in Single Turn 4 | . 4 . 2 2 . 3 3 4 . . 2 1 1 3 4 1 . 1 2 . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . 3 2 3 . . 2 . . 3 3 . . 1 2 . . 2 Melee 1 | . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Hostile Shots Fired 1749 | . 100 . 182 6 . 10 101 51 . . 143 134 62 168 151 48 . 48 250 71 38 186 Missed 540 | . 34 . 45 . . 1 27 17 . . 53 33 15 39 47 18 . 17 95 31 15 53 Damage Taken 22395 | . 679 . 1704 117 . 228 1244 570 133 . 785 1686 1252 2950 1903 244 . 742 3601 974 530 3053 Core 4997 | . 75 . 189 25 . 36 125 83 10 . 107 397 96 287 243 27 . 25 759 545 362 1606 Absorbed by Shields 1107 | . . . . . . . 111 . . . 359 145 . . . 247 . 113 132 . . . Redirected to Shielding 30 | . 24 . 6 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 96 | . . . . . . . . . . . . 96 . . . . . . . . . . Core Remaining (%) 58 | 100 . 70 . . . 37 . . . 60 87 60 . . . . 43 . 36 . 37 . Volleys Fired 536 | . 75 . 117 11 . 6 62 30 . . 24 20 25 89 32 8 . 12 22 . . 3 Largest 4 | . 2 . 2 2 . 2 3 3 . . 3 4 2 4 4 4 . 4 3 . . 2 Hottest 339 | . 80 . 136 136 . 136 192 146 . . 146 267 122 294 301 339 . 339 301 . . 157 Shots Fired 1256 | . 143 . 223 21 . 11 134 73 . . 48 56 47 289 118 27 . 31 31 . . 4 Gun 833 | . 143 . 174 . . . 24 28 . . 26 13 . 237 116 27 . 26 16 . . 3 Cannon 372 | . . . 49 21 . 10 90 44 . . 13 43 47 44 . . . 2 9 . . . Launcher 51 | . . . . . . 1 20 1 . . 9 . . 8 2 . . 3 6 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 180 | . 17 . 9 . . . . 14 . . 13 51 47 . 18 . . . 11 . . . Thermal 967 | . 72 . 214 21 . 10 111 58 . . 26 5 . 281 98 27 . 28 14 . . 2 Explosive 51 | . . . . . . 1 20 1 . . 9 . . 8 2 . . 3 6 . . 1 Electromagnetic 58 | . 54 . . . . . 3 . . . . . . . . . . . . . . 1 Robot Hit Streak 37 | . 12 . 13 5 . 5 23 20 . . 22 14 15 37 14 9 . 12 9 . . 4 Robot Miss Streak 6 | . 6 . 5 3 . 2 3 4 . . 3 4 4 3 2 1 . 1 3 . . 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 11 | . 4 . 3 . . . . . . . . . . . 3 . . 1 . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . . . . 2 . . 1 . . . . Autonomous 34 | . . . . . . . . . . . . 13 . . 18 . . . 3 . . . Shots Hit Robots 829 | . 91 . 137 10 . 7 78 46 . . 37 64 31 174 81 22 . 25 16 . . 10 Core Hits 456 | . 36 . 66 5 . 4 61 21 . . 38 26 13 90 29 8 . 20 33 . . 6 Critical Kills 21 | . . . . . . . 1 . . . 1 7 7 . 4 1 . . . . . . Critical Parts Destroyed 28 | . . . . . . . . . . . . 11 10 . 5 . . . 2 . . . Critical Strikes 96 | . 2 . 6 . . . 2 . . . 2 23 17 20 18 3 . . 2 . . 1 Burn 38 | . . . 6 . . . 1 . . . . . . 20 9 2 . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 48 | . . . . . . . . . . . 1 18 17 . 9 1 . . 2 . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 1 5 . . . . . . . . . 1 Melee Attacks 71 | . . . . . . . . . . . 16 39 . . . . . . 3 . . 13 Impact 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Slashing 68 | . . . . . . . . . . . 16 39 . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . 2 10 . . . . . . . . . . Damage Inflicted 27659 | . 1574 . 2148 225 . 251 3064 1424 . . 2345 1957 533 5435 2696 564 . 1520 3265 2 18 638 Guns 10259 | . 1151 . 1571 . . . 267 407 . . 296 365 . 2873 1881 564 . 544 284 . . 56 Cannons 5324 | . . . 561 225 . 159 1181 679 . . 126 458 533 843 . . . 78 481 . . . Explosions 10022 | . 422 . . . . 92 1595 338 . . 1447 . . 1719 815 . . 898 2432 . . 264 Melee 1991 | . . . . . . . . . . . 471 1134 . . . . . . 68 . . 318 Ramming 63 | . 1 . 16 . . . 21 . . . 5 . . . . . . . . 2 18 . Kinetic 2384 | . 83 . 48 . . . . 163 . . 135 726 533 . 442 . . . 254 . . . Thermal 13650 | . 941 . 2084 225 . 185 1412 923 . . 386 97 . 3716 1959 564 . 622 511 . . 25 Explosive 8955 | . . . . . . 66 1595 338 . . 1348 . . 1719 295 . . 898 2432 . . 264 Electromagnetic 616 | . 549 . . . . . 36 . . . . . . . . . . . . . . 31 Impact 68 | . . . . . . . . . . . . . . . . . . . 68 . . . Slashing 1923 | . . . . . . . . . . . 471 1134 . . . . . . . . . 318 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . 10 10 10 10 . . . . . 1 3 4 9 9 9 3 3 5 7 29 Average Corruption 6 | . . . 8 10 10 10 . . . . . 1 2 3 5 9 9 1 3 4 5 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 261 | . . . 86 28 11 8 . . . . . 2 1 53 20 31 8 . 4 2 . 7 Message Errors 60 | . . . 19 7 3 1 . . . . . . 1 13 5 8 1 . . . . 2 Matter Fused 58 | . . . 17 6 3 2 . . . . . 1 . 14 3 6 3 . 1 . . 2 Heat Flow Errors 42 | . . . 21 3 2 1 . . . . . . . 8 2 5 . . . . . . Energy Discharges 26 | . . . 6 5 1 1 . . . . . . . 7 2 . 2 . 1 . . 1 Parts Rejected 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 31 | . . . 9 2 . 1 . . . . . 1 . 4 1 8 2 . 1 1 . 1 Data Loss (major) 12 | . . . 4 . 1 1 . . . . . . . 3 1 1 . . . 1 . . Misfires 11 | . . . 4 . . . . . . . . . . 3 2 1 . . 1 . . . Alerts 8 | . . . 3 3 1 . . . . . . . . . 1 . . . . . . . Weapon Failures 6 | . . . . 1 . . . . . . . . . 1 3 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 760 | . 66 . . 1 . . 55 58 . . 140 72 . 91 35 . . 13 187 . . 42 Projectiles 197 | . . . . 1 . . 9 40 . . 17 . . . . . . . 130 . . . Explosions 411 | . 66 . . . . . 46 18 . . 95 . . 91 35 . . 13 36 . . 11 Melee 152 | . . . . . . . . . . . 28 72 . . . . . . 21 . . 31 Knockbacks 11 | . . . . . . . . . . . . 3 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 3 7 . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 403 | . . . . . . 89 40 14 . . 40 . . 14 189 . . . 8 1 8 . Shots 13 | . . . . . . 3 2 1 . . 1 . . 1 4 . . . 1 . . . Rammed 16 | . 1 . 7 . . . 2 . . . . . . . 1 . . . . 1 4 . Targets Rammed 20 | . 1 . 8 . . . 4 . . . 1 . . . 1 . . . . 1 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . Highest Temperature 761 | . 224 . 303 333 213 178 319 334 . . 248 1 . 442 185 156 . 230 761 . . 9 Average Temperature 95 | . 64 . 90 107 121 78 96 95 . . 91 1 . 75 64 60 . 86 244 . . 6 Received Heat Transfer 4055 | . 261 . 492 20 . . 349 216 72 . 153 687 81 591 90 16 . 120 619 99 27 162 Effects 33 | . . . 3 4 . . 4 . . . . . . . . . . 1 21 . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . 1 . . . . . . . . . . . . . . 5 . . . Interference 13 | . . . 3 3 . . 3 . . . . . . . . . . 1 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 14 | . . . . . . 1 2 . . . . . . 9 1 . . 1 . . . . Combat Hostiles 11 | . . . . . . 1 2 . . . . . . 6 1 . . 1 . . . . Parts Melted 88 | . 4 . 14 . . 1 2 4 . . 1 . . 39 12 4 . 3 4 . . . Heat Transferred 25885 | . 1525 . 5008 407 . 309 2664 1443 . . 568 111 . 8321 3531 999 . 851 111 . . 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Peak Influence 1921 | . 279 33 597 214 . 153 478 392 141 . 277 175 304 1547 1240 . . 490 1921 1225 1630 1221 Initial 1100 | . . 33 12 214 . . 59 201 141 . . 58 11 103 812 . . 253 162 1100 643 1100 Average 429 | . 124 33 364 66 . 42 234 289 141 . 97 81 157 891 993 . . 401 1736 1111 1605 1117 Maximum Alert Level 5 | . 1 . 2 1 . . 2 1 . . 1 . 1 4 4 . . 2 5 4 5 4 Low Security (%) 40 | 100 92 100 9 85 . 100 41 . 100 . 82 100 56 4 . . . . . . . . Level 1 24 | . 7 . 48 14 . . 46 99 . . 17 . 43 11 . . . 45 . . . . Level 2 11 | . . . 41 . . . 12 . . . . . . 12 . . . 54 . . 1 . Level 3 9 | . . . . . . . . . . . . . . 41 74 . . . . 3 . 7 Level 4 11 | . . . . . . . . . . . . . . 29 25 . . . . 96 . 92 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 . 98 . Squads Dispatched 55 | . 3 . 4 . . . 4 2 . . 8 5 4 . 3 . . 2 14 2 1 3 Investigation 7 | . 1 . 1 . . . . . . . 1 2 . . 1 . . 1 . . . . Extermination 8 | . . . . . . . . . . . 3 1 1 . 1 . . . . 1 . 1 Reinforcement 14 | . 2 . 2 . . . 4 2 . . 1 2 . . . . . . . . 1 . Assault 17 | . . . 1 . . . . . . . . . . . 1 . . 1 12 1 . 1 Garrison 9 | . . . . . . . . . . . 3 . 3 . . . . . 2 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Distress Signals 8 | . . . 4 . . . . 2 . . . . 1 . . . . . . 1 . . Communications Jammed 15 | . . . . . . . . . . . . . 15 . . . . . . . . . Distress Signals 15 | . . . . . . . . . . . . . 15 . . . . . . . . . Times Spotted 406 | . 33 . 55 11 . 4 34 19 . . 29 14 19 29 19 7 . 9 67 20 18 19 Peak Tracking Total 35 | . 4 . 7 7 . 1 5 5 . . 7 5 5 8 4 4 . 5 35 16 17 8 Tactical Retreats 33 | . 1 . 1 2 . . 2 . . . 4 . 4 6 . . . 2 3 4 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 17 | . 1 . 4 . . . . 2 . . 1 1 2 2 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 39 | . 2 . 1 1 . 2 . 3 . . 7 2 . 7 7 . . 1 5 . . 1 Max in Single Turn 6 | . 2 . 1 1 . 2 . 1 . . 3 2 . 1 6 . . 1 2 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 33 | . 7 . 5 . 1 . 2 1 . . 4 2 2 2 2 2 . 1 . . . 2 Terminals 26 | . 7 . 5 . . . 2 1 . . 3 1 1 2 2 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 Total Hacks 72 | . 15 . 15 . 1 . 3 2 . . 11 3 3 6 4 2 . 2 . . . 5 Successful 33 | . 11 . 6 . 1 . 2 . . . 5 2 2 1 . 2 . . . . . 1 Failed 39 | . 4 . 9 . . . 1 2 . . 6 1 1 5 4 . . 2 . . . 4 Catastrophic 11 | . 1 . 1 . . . . . . . 1 1 . 2 3 . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 11 . 11 . 1 . . 2 . . 2 1 . . . . . . . . . . Terminals 61 | . 15 . 15 . . . 3 2 . . 8 2 2 6 4 1 . . . . . 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 3 . 1 . . . . 2 . . . 2 Terminal Hacks 26 | . 6 . 6 . 1 . 2 . . . 5 1 1 1 . 2 . . . . . 1 Record 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 4 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 6 | . 5 . . . . . . . . . . 1 . . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 4 . . . 1 1 . . 4 2 2 1 2 . . 1 . . . 2 Full Trace Events 7 | . 1 . 2 . . . . . . . 1 1 . . 1 . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 3 . . . 2 . . . . Machine Destruction 5 | . . . . . . . . . . . . . . 3 . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Total Allies 12 | . . . . 6 . . . . . . . 6 . . . . . . . . . . Largest Group 6 | . . . . 6 . . . . . . . 3 . . . . . . . . . . Highest-Rated Group 127 | . . . . 127 . . . . . . . 87 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . 29 . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Ally Attacks 28 | . . . . 11 . . . . . . . 17 . . . . . . . . . . Total Damage 360 | . . . . 172 . . . . . . . 188 . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . . 2 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Turns Passed 17741 | 6 2031 146 2449 844 387 216 1529 715 129 1009 1210 827 499 2442 591 825 239 413 246 456 70 462 Spaces Moved 8610 | 6 821 92 1139 457 225 114 527 224 50 518 663 408 225 1044 257 380 28 224 170 529 109 400 Core 88 | . . . . . . . . . . . . 1 . . . . . . 3 . 12 72 Treads 6704 | . 773 92 1139 457 225 114 513 224 50 518 226 155 225 1044 257 380 28 224 60 . . . Legs 381 | 6 48 . . . . . . . . . . 116 . . . . . . . . . 211 Wheels 704 | . . . . . . . 14 . . . 437 136 . . . . . . . . . 117 Hover 565 | . . . . . . . . . . . . . . . . . . . . 468 97 . Flight 168 | . . . . . . . . . . . . . . . . . . . 107 61 . . Fastest Speed 42 | 120 120 160 160 170 170 170 130 245 245 152 105 105 166 160 160 160 160 160 42 45 50 50 Average Speed 154 | 120 157 160 166 170 170 170 175 245 245 189 155 149 168 160 160 160 160 160 96 57 57 99 Slowest Speed 1150 | 120 160 160 250 170 170 170 245 245 245 245 232 700 250 240 160 160 160 160 1150 60 60 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 99 29 98 97 61 28 35 55 14 50 12 8 10 78 9 80 82 4 34 18 24 13 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . 2 1 . 1 . . . . . . . . . . . 2 . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . 1 . . . 1 . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 . 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . . 3 . . . . . 2 . . . . . . Spaces Dug 10 | . . . . . . . . . . . 3 . . . . . . 5 . . . 2 Terrain Destroyed 568 | . 24 . . . . 18 100 17 . . 114 53 . 77 73 2 . 26 48 . . 16 Melee 5 | . . . . . . . . . . . 3 . . . . . . . . . . 2 Projectile 38 | . . . . . . . 2 5 . . 1 4 . . 10 2 . . 14 . . . AOE 525 | . 24 . . . . 18 98 12 . . 110 49 . 77 63 . . 26 34 . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Gar Fac Upp Upp Res Qua Res Tes Acc Total 11861 | 5 1418 91 1469 502 233 124 1012 333 58 548 783 533 299 1581 363 578 223 256 219 678 116 439 Wait 2186 | . 493 . 123 34 1 . 379 63 6 20 46 38 29 360 59 182 195 2 9 141 2 4 Move 8586 | 5 820 91 1138 456 224 113 526 223 49 517 662 407 225 1042 256 379 27 223 165 529 109 400 Hop 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Pick Up 75 | . 6 . 14 . 1 . 13 2 2 . 11 6 2 8 1 1 . 3 1 1 . 3 Fast Attach 122 | . 7 . 29 1 . 1 4 2 . 1 5 12 7 24 5 4 . 4 4 4 1 7 Attach 80 | . 6 . 9 . 1 2 11 2 . 2 10 9 1 6 3 1 . 4 6 . . 7 Detach 27 | . 2 . 3 . 2 . 3 1 . . 2 6 1 . . 2 . 2 2 1 . . Swap 35 | . 2 . 5 . . 2 4 4 . 3 4 1 1 6 2 . . 1 . . . . Drop 107 | . 6 . 23 . 4 . 6 2 1 5 6 6 8 19 4 1 1 5 5 2 1 2 Fire 536 | . 75 . 117 11 . 6 62 30 . . 24 20 25 89 32 8 . 12 22 . . 3 Melee 56 | . . . . . . . . . . . 12 28 . . . . . . 3 . . 13 Ram 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 1 . 8 . . . 4 . . . 1 . . . 1 . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . . . . . . . . 26 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 7) 730 | -10/Materials | Discovered new exit (range 14) 933 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Discovered new exit (range 13) 1432 | -10/Materials | Discovered new exit (range 13) 1624 | -10/Materials | Learned 4 Subcaves zone layouts 1688 | -10/Materials | Learned location of Recycling (-8) 1742 | -10/Materials | Learned location of 2 exits from Subcaves 1788 | -10/Materials | Learned location of Mines (-10) 1825 | -10/Materials | Learned location of 1 exit from Recycling 1854 | -10/Materials | Learned Storage stockpile data 1938 | -10/Materials | Learned location of 2 exits from Materials 1997 | -10/Materials | Learned location of 2 exits from Materials 2038 | -10/Materials | Entered Mines 2039 | -10/Mines | Identified exit to Subcaves 2083 | -10/Mines | Learned location of Storage (-8) 2173 | -10/Mines | Learned Materials interactive machine intel 2176 | -10/Mines | Discovered new exit (range 5) 2184 | -10/Mines | Entered Materials 2184 | -9/Materials | Evolved 2 slots: Utility x2 2185 | -9/Materials | Identified exit to Materials 2185 | -9/Materials | Identified exit to Mines 2186 | -9/Materials | Loaded intel: 18 interactive machine locations 2414 | -9/Materials | Lost 3 parts (1u2w) 2686 | -9/Materials | Build established: Scavenger-Mutant 3711 | -9/Materials | Build established: Mutant 4119 | -9/Materials | System corruption reached 10% 4584 | -9/Materials | First assault squad dispatched 4633 | -9/Materials | Entered Mines 4639 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4676 | -9/Mines | Discovered exit to Materials (range 5) 4685 | -9/Mines | Received a Mining Laser from a helpful Derelict 4749 | -9/Mines | Assembled infested the area 4754 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4792 | -9/Mines | Lost 5 allies 4979 | -9/Mines | Core integrity fell below 50% 5268 | -9/Mines | Discovered exit to Materials (range 5) 5470 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5470 | -9/Mines | Discovered new exit (range 5) 5477 | -9/Mines | Entered Exiles 5523 | -9/Exiles | Met 8R-AWN 5552 | -9/Exiles | Met EX-HEX 5598 | -9/Exiles | Met EX-BIN 5620 | -9/Exiles | Aligned with FarCom system 5621 | -9/Exiles | Given EX-Vault access code 5672 | -9/Exiles | Opened EX-Vault 5698 | -9/Exiles | Found AWS/Gauss 5737 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5783 | -9/Exiles | Met EX-DEC 5842 | -9/Exiles | Discovered new exit (range 14) 5864 | -9/Exiles | Left Exiles lab with AWS/Gauss 5864 | -9/Exiles | Entered Mines 6061 | -8/Mines | Discovered exit to Materials (range 8) 6080 | -8/Mines | Entered Materials 6080 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6654 | -8/Materials | Build established: Skirmisher 7383 | -8/Materials | Lost 5 parts (1n2u2w) 7525 | -8/Materials | Discovered new exit (range 16) 7530 | -8/Materials | Discovered new exit (range 6) 7609 | -8/Materials | Entered Storage 7759 | -8/Storage | Build established: Mutant 8119 | -8/Storage | Met 01-MTF 8184 | -8/Storage | Build established: Gunner 8305 | -8/Storage | Discovered new exit (range 7) 8324 | -8/Storage | Entered Recycling 8324 | -8/Recycling | Accompanied by 2 allies (01-MTF) 8325 | -8/Recycling | Identified exit to Scraptown 8371 | -8/Recycling | Scanned before Scraplab entrance 8429 | -8/Recycling | Entered Scraplab 8453 | -8/Recycling | Entered Scraptown 8893 | -8/Scraptown | Discovered new exit (range 13) 9033 | -8/Scraptown | Visited Fellowship of the Rings 9054 | -8/Scraptown | Visited Comm Corps 9112 | -8/Scraptown | Visited Red Mages 9184 | -8/Scraptown | Visited Spacefarers 9255 | -8/Scraptown | Visited TADAMA 9335 | -8/Scraptown | Visited Symbiants 9371 | -8/Scraptown | Visited IN-MT5's Study 9462 | -8/Scraptown | Entered Factory 9462 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 9648 | -6/Factory | Garrison activated, responded to threat 9970 | -6/Factory | Build established: Skirmisher 10333 | -6/Factory | Discovered new exit (range 9) 10597 | -6/Factory | Identified exit to Lower Caves 10597 | -6/Factory | Identified exit to Extension 10638 | -6/Factory | Cargo convoy interrupted 10672 | -6/Factory | Entered another Factory area 10672 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10786 | -5/Factory | Build established: Scavenger-Gladiator 10943 | -5/Factory | Lost 11 parts (1p3n4u3w) 11082 | -5/Factory | Spotted B-75 Beast 11139 | -5/Factory | Lost 3 allies 11174 | -5/Factory | Discovered new exit (range 5) 11443 | -5/Factory | Lost 3 allies 11499 | -5/Factory | Entered another Factory area 11499 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11590 | -4/Factory | Garrison activated, responded to threat 11672 | -4/Factory | Build established: Scavenger-Gunner 11767 | -4/Factory | Spotted B-86 Titan 11998 | -4/Factory | Identified exit to Garrison 11998 | -4/Factory | Entered Garrison 12056 | -4/Garrison | Triggered checkpoint 12079 | -4/Garrison | Heavy support dispatched to Factory 12316 | -4/Garrison | Triggered checkpoint 12400 | -4/Garrison | Spotted B-86 Titan 12400 | -4/Garrison | Triggered checkpoint 12450 | -4/Garrison | Destroyed B-86 Titan 12480 | -4/Garrison | Lost 3 parts (1u2w) 12702 | -4/Garrison | Triggered checkpoint 12702 | -4/Garrison | Triggered checkpoint 12779 | -4/Garrison | Lost 6 parts (1p2n1u2w) 13015 | -4/Garrison | Discovered new exit (range 15) 13158 | -4/Garrison | Garrison Relay disabled 13322 | -4/Garrison | Discovered new exit (range 9) 13402 | -4/Garrison | Spotted Striker 13403 | -4/Garrison | Spotted Striker 13450 | -4/Garrison | Heavy support dispatched to Factory 13456 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13575 | -4/Garrison | Heavy support dispatched to Factory 13710 | -4/Garrison | H-XX Assembler disabled 14440 | -4/Garrison | Entered Factory 14564 | -4/Factory | Spotted B-86 Titan 14690 | -4/Factory | First assault squad dispatched 14962 | -4/Factory | Core integrity fell below 50% 15017 | -4/Factory | Discovered new exit (range 5) 15031 | -4/Factory | Entered Upper Caves 15040 | -4/Upper Caves | Met a Warlord Commander 15041 | -4/Upper Caves | Learned location of Warlord (-4) 15042 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15055 | -4/Upper Caves | Found Encrypted Comm Array 15492 | -4/Upper Caves | Discovered new exit (range 111) 15572 | -4/Upper Caves | Learned location of Quarantine (-3) 15616 | -4/Upper Caves | Encountered a Warlord checkpoint 15674 | -4/Upper Caves | Learned Research garrison access intel 15765 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15856 | -4/Upper Caves | Entered another Upper Caves area 15877 | -4/Upper Caves | Discovered new exit (range 13) 16007 | -4/Upper Caves | Discovered new exit (range 127) 16095 | -4/Upper Caves | Entered Research 16095 | -3/Research | Evolved 2 slots: Utility x2 16096 | -3/Research | Loaded intel: 4 garrison access locations 16353 | -3/Research | Discovered new exit (range 15) 16394 | -3/Research | Build established: Scavenger-Tank 16508 | -3/Research | Entered Quarantine 16509 | -3/Quarantine | Maximum security lockdown engaged 16552 | -3/Quarantine | Cryocooling Duct disabled 16552 | -3/Quarantine | Cryocooling Duct disabled 16567 | -3/Quarantine | Ambient heat levels rising (+40) 16581 | -3/Quarantine | Found Alien Energy Cannon 16581 | -3/Quarantine | Identified Core Cannon 16621 | -3/Quarantine | Garrison activated, responded to threat 16670 | -3/Quarantine | Destroyed 8 combat bots 16710 | -3/Quarantine | Found Alien Reactor 16711 | -3/Quarantine | Identified Matter Drive 16714 | -3/Quarantine | Lost 16 parts (2p2n9u3w) 16715 | -3/Quarantine | Spotted Executioner 16715 | -3/Quarantine | Spotted Executioner 16741 | -3/Quarantine | Core integrity fell below 50% 16746 | -3/Quarantine | Discovered new exit (range 16) 16754 | -3/Quarantine | Entered Research 16754 | -2/Research | Evolved 2 slots: Utility x2 16903 | -2/Research | Build established: Mutant 17030 | -2/Research | First assault squad dispatched 17119 | -2/Research | Spotted B-90 Cyclops 17206 | -2/Research | Discovered new exit (range 8) 17210 | -2/Research | Entered Testing 17211 | -2/Testing | Maximum security lockdown engaged 17214 | -2/Testing | Spotted PP-XER3EAQ1VY 17223 | -2/Testing | Spotted PP-19MB0AFJKD 17274 | -2/Testing | Discovered new exit (range 10) 17279 | -2/Testing | Core integrity fell below 50% 17280 | -2/Testing | Entered Access 17280 | -1/Access | Evolved 2 slots: Utility x2 17513 | -1/Access | Garrison activated, responded to threat 17577 | -1/Access | First assault squad dispatched 17583 | -1/Access | System corruption reached 10% 17639 | -1/Access | Lost 5 parts (2p1n2w) 17657 | -1/Access | Core integrity fell below 50% 17713 | -1/Access | Core integrity fell below 20% 17739 | -1/Access | Spotted B-99 Colossus 17742 | -1/Access | Destroyed by P-80 Master via exploding Wave Collapse Detector Last Messages --------------- 17702_ C-30 ARC bursts open, deploying its payload. 17702_ S-43 Plague unfolds itself. 17704_ Centrium Wheel destroyed. 17707_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 17709_ Acquired 101 matter. 17711_ Acquired Unknown Protection. 17713_ Acquired Smartbomb Launcher. 17715_ Identified Imp. Propulsion Shielding. 17716_ S-43 Plague destroyed. 17716_ Destroyed Lgt. Antimatter Reactor. 17716_ Terminal disabled. 17716_ Smartbomb Launcher destroyed. 17726_ U-05 Engineer lays Concrete. 17729_ System corrupted: Matter fused (-7). 17736_ K-01 Serf cleans the Wave Collapse Detector. 17739_ Penetrated by Slug. 17739_ Slug penetrates Wall. 17742_ Wave Collapse Detector explodes. 17742_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????## #??????????????? | | ?????????????????????????????? ####???????????? | | ?????????????????????????????? #BB#???????????? | | ?????????????????????????????? "BB###?????????? | | ??????????????????????????#+## ????????? | | ??????????????????????????# ?????????? | | ??????????????????????????# ???????????? | | ??????????????????????????# =! ?????????????? | | ??????????????????????????# =???????????????? | | ??????????????????????????# ?????????????????? | | ?????????????????????w????# ???????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# ######???????????????? | | ????????????????######+#### +???????????????? | | ?????????? @ #???????????????? | | ?????????? ##??????????????? | | ?????????? = #??????????????? | | ??????????? %* #??????????????? | | ????????w??######+##k = #??????????????? | | ???????????????????## #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# ######## ? | | ???????????????????+ k + ????? | | ???????????????????## ####????????? | | ????????????????????######+######p #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????#p #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# ####???????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: TH 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 61 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 10 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Matter Drive Achievements -------------- Rockin' Loadout Challenges ------------ None Game ------ Seed AntimissileZhirovCannon Manual? 0 Play Time 01:54:25 Cumulative 110.7 hours Start 2024.08.27 @ 16:39:16 End 2024.08.28 @ 20:07:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 184 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 76139977-d387-4de4-99dd-8024a040187f