Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.13 @ 16:23:44 Player: morimori Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1654) 1654 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3729 Bonus ------- None Cogmind --------- Core Integrity 177/550 Matter 104/300 Energy 100/100 System Corruption 1% Temperature Cool (11) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser > --- INVENTORY (15) --- Ion Engine Wheel Wheel Wheel Small Storage Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Wheel Wheel Wheel Armored Wheel Improved Heat Sink Small Storage Unit Visual Processing Unit Sensor Array Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 58 | 8 10 12 28 Power 8 | 1 1 3 3 Engine 8 | 1 1 3 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 3 2 2 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 7 | 1 2 2 2 Hover . | . . . . Flight . | . . . . Utility 18 | 2 4 5 7 Device 10 | 1 2 5 2 Storage 2 | 1 1 . . Processor 4 | . 1 . 3 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 23 | 2 3 2 16 Energy Gun 15 | 1 3 1 10 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 1 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 23 | . 1 6 16 Power 4 | . . 2 2 Propulsion 4 | . . 2 2 Utility 4 | . . . 4 Weapon 11 | . 1 2 8 Highest Loss Streak 13 | . 1 4 13 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 97 96 Engine 11 | . 14 10 8 Leg 11 | . 26 . . Wheel 11 | . 1 21 16 Device 15 | . 13 20 12 Storage 11 | . 14 11 9 Processor 6 | . . 11 14 Protection 1 | . . . 7 Energy Gun 21 | . 26 17 16 Ballistic Gun 3 | . 1 4 9 Naked Turns . | . . . . Heaviest Build 39 | 14 32 33 39 Greatest Support 24 | 20 24 24 24 Greatest Overweight (x) 4 | 4 2 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 15 Most Carried 15 | 8 14 15 15 Average Carried 10 | 5 7 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 14 15 6 Class Distribution -------------------- 84% | Mutant 7% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1093 | 497 88 266 242 Remotely . | . . . . Salvage Created 2444 | 271 505 846 822 Parts 162 | 27 41 53 41 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 45 | . 11 20 14 Guns 41 | . 10 19 12 AOE 2 | . . . 2 Classes Destroyed 12 | 3 5 2 2 Worker 6 | 2 1 2 1 Builder 2 | . 1 . 1 Tunneler 8 | 7 1 . . Hauler 3 | . . 1 2 Recycler 5 | 1 1 1 2 Operator 2 | . 1 1 . Watcher 8 | . 3 3 2 Swarmer 16 | . 6 7 3 Grunt 23 | . 5 12 6 Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | 4 4 6 7 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3028 | . 384 773 1871 Core 686 | . 103 210 373 Absorbed by Shields . | . . . . Redirected to Shielding 104 | . . . 104 Core Remaining (%) 68 | 100 58 47 . Volleys Fired 197 | 24 50 77 46 Largest 3 | 2 2 2 3 Hottest 173 | 70 112 121 173 Shots Fired 435 | 48 99 154 134 Gun 430 | 48 99 154 129 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 130 | 24 . 53 53 Thermal 300 | 24 99 101 76 Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 27 | 10 6 27 11 Robot Miss Streak 6 | 3 6 4 5 Penetration Max . | . . . . Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 280 | 28 45 110 97 Core Hits 133 | 12 23 46 52 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 16 | 3 5 4 4 Burn 16 | 3 5 4 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4475 | 295 697 1636 1847 Guns 4166 | 295 697 1636 1538 Cannons . | . . . . Explosions 309 | . . . 309 Melee . | . . . . Ramming . | . . . . Kinetic 1159 | 132 . 426 601 Thermal 3007 | 163 697 1210 937 Explosive 309 | . . . 309 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 45 | . . . 45 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 389 | 92 389 199 284 Average Temperature 77 | 31 97 70 72 Received Heat Transfer 897 | . 162 366 369 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | 1 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 27 | 2 10 8 7 Heat Transferred 8073 | 703 2146 3086 2138 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 371 | 50 294 371 326 Initial 32 | . 32 . 29 Average 122 | 28 117 146 154 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 78 | 100 87 67 63 Level 1 21 | . 12 32 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 26 33 25 Peak Tracking Total 8 | . 5 6 8 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 11 | . 6 3 2 Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 46 | . 15 25 6 Successful 34 | . 10 19 5 Failed 12 | . 5 6 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 2 3 . Terminals 18 | . 7 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 8 . 2 Scanalyzers 18 | . . 14 4 Garrison Access . | . . . . Terminal Hacks 11 | . 5 6 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Alert Level 4 | . 2 2 . Unreport Threat 2 | . 1 1 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 5 . 1 Process 1 | . 1 . . Report Inventory 4 | . 3 . 1 Retrieve Components 1 | . 1 . . Scanalyzer 17 | . . 13 4 Insert Component 8 | . . 6 2 Analyze 9 | . . 7 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 3 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . 6 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 21 | . 21 . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 8 | . . 6 2 Part Schematics Acquired 8 | . . 6 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3042 | 346 1216 936 544 Spaces Moved 1853 | 200 793 559 301 Core 5 | 5 . . . Treads . | . . . . Legs 912 | 185 727 . . Wheels 936 | 10 66 559 301 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 105 105 Average Speed 115 | 118 125 105 105 Slowest Speed 250 | 250 190 105 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 8 95 41 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . . 30 Melee . | . . . . Projectile . | . . . . AOE 30 | . . . 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2361 | 262 920 755 424 Wait 173 | 20 35 91 27 Move 1850 | 199 792 558 301 Hop . | . . . . Pick Up 53 | 9 19 13 12 Fast Attach 12 | 7 2 . 3 Attach 29 | 1 3 10 15 Detach . | . . . . Swap 17 | . 5 2 10 Drop 30 | 2 14 4 10 Fire 197 | 24 50 77 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 347 | -11/Junkyard | Entered Materials 348 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Discovered new exit (range 13) 1121 | -10/Materials | Discovered new exit (range 14) 1562 | -10/Materials | Identified exit to Materials 1563 | -10/Materials | Entered another Materials area 1563 | -9/Materials | Evolved 2 slots: Utility x2 2177 | -9/Materials | Core integrity fell below 50% 2204 | -9/Materials | Lost 4 parts (1p2n1w) 2473 | -9/Materials | Discovered new exit (range 14) 2498 | -9/Materials | Identified exit to Materials 2499 | -9/Materials | Entered another Materials area 2499 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3041 | -8/Materials | Core integrity fell below 50% 3043 | -8/Materials | Self-destructed Last Messages --------------- 02997_ U-05 Engineer builds a Wall. 02997_ R-06 Scavenger collects Wheel. 03000_ Adv. Beam Rifle destroyed. 03004_ The unstable cave ceiling collapses. 03004_ Prototype Energy Gun crushed. 03007_ The unstable cave ceiling collapses. 03009_ K-01 Serf collects debris. 03016_ System corrupted: Matter fused (-5). 03023_ Imp. Medium Laser destroyed. 03028_ C-30 ARC bursts open, deploying its payload. 03028_ S-10 Pest unfolds itself. 03031_ Particle Gun melted. 03031_ G-47 Trooper destroyed. 03031_ Switching to secondary target: X-57 Shotgunner. 03033_ Imp. Medium Laser destroyed. 03035_ Hvy. Assault Rifle destroyed. 03036_ Imp. Medium Laser destroyed. 03036_ Lgt. Ion Engine destroyed. 03036_ Arm. Wheel destroyed. 03036_ Imp. Heat Sink destroyed. 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Wheel | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledDefenseFirepult Manual? 0 Play Time 00:41:38 Cumulative 48.0 hours Start 2023.08.13 @ 15:39:04 End 2023.08.13 @ 16:23:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca4d781-521e-404e-a982-f013fe0e5d92