Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.18 @ 01:47:02 Player: kite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (2917) 2917 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 5603 Bonus ------- High Alert Combat Kills 216 Cogmind --------- Core Integrity 324/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (145) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (20) --- Heavy Ion Engine Aluminum Leg Armored Wheel Large Storage Unit Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite System Shield Advanced EMP Blaster Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Reaction Control System > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Armored Wheel Heat Sink High-capacity Storage Unit Huge Storage Unit Improved Signal Interpreter Reaction Control System Reaction Control System Reaction Control System Light Armor Plating Hardened Light Armor Plating Pulse Rifle EMP Blaster Datajack [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 74 | 6 11 37 14 6 Power 7 | 1 1 5 . . Engine 7 | 1 1 5 . . Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 2 2 19 4 . Treads 18 | 2 2 13 1 . Leg 7 | . . 6 1 . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 4 8 4 2 Device 9 | . 3 5 1 . Storage 6 | 1 1 3 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 21 | 2 4 5 6 4 Energy Gun 18 | 2 3 5 5 3 Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 21 | . 1 8 4 8 Power 1 | . . . . 1 Propulsion 11 | . . 5 3 3 Utility 2 | . . 1 . 1 Weapon 7 | . 1 2 1 3 Highest Loss Streak 6 | . 1 3 3 6 To Critical Strikes . | . . . . . Average Backups 13 | 1 6 15 15 17 Power . | 1 1 . 1 1 Propulsion 2 | . 1 3 2 2 Utility 5 | . 2 5 8 11 Weapon 3 | . 1 4 3 3 Tool/Special . | . . . . . Unused Backups 30 | . 1 13 4 12 Power 3 | . 1 1 . 1 Propulsion 4 | . . 3 . 1 Utility 16 | . . 4 2 10 Weapon 6 | . . 5 1 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 97 | . 95 97 97 91 Engine 11 | . 14 11 9 9 Treads 27 | . 28 33 1 4 Leg 10 | . . 9 29 9 Wheel 1 | . . . 2 17 Device 11 | . 10 9 16 13 Storage 11 | . 14 11 9 9 Energy Gun 22 | . 22 21 26 22 Peak Build Rating 31 | 6 9 22 31 26 Average Rating 17 | 3 7 17 27 23 On Entrance 12 | . 6 9 22 26 Avg Prop Armor Cover (%) 14 | . . . 15 13 Naked Turns . | . . . . . Heaviest Build 114 | 14 31 114 60 64 Greatest Support 86 | 40 40 86 61 26 Greatest Overweight (x) 6 | . . 5 3 6 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 15 25 20 20 Average Capacity 16 | 7 9 18 17 20 Most Carried 20 | 5 14 20 20 20 Average Carried 14 | 2 6 15 15 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 2 14 15 20 17 Class Distribution -------------------- 55% | Mutant 28% | Scavenger-Mutant 9% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1290 | 75 401 564 152 98 Remotely . | . . . . . Salvage Created 4279 | . 764 2270 1070 175 Parts 198 | . 36 116 35 11 Haulers Intercepted 8 | . 2 4 2 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 78 | . 15 39 16 8 Guns 73 | . 14 36 15 8 AOE 1 | . . 1 . . Classes Destroyed 11 | . 3 8 . . Worker 5 | . 1 4 . . Builder 8 | . . 7 1 . Hauler 8 | . 2 4 2 . Recycler 10 | . . 4 6 . Mechanic 1 | . . 1 . . Operator 3 | . . 2 1 . Watcher 5 | . . 5 . . Swarmer 19 | . . 11 3 5 Grunt 41 | . 15 17 8 1 Duelist 1 | . . 1 . . Sentry 17 | . . 10 5 2 Best Kill Streak 6 | . 4 6 5 5 Combat Bots Only 5 | . 4 3 5 5 Max Kills in Single Turn 3 | . 2 3 2 1 Gunslinging 1 | . 1 . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 404 | . 63 182 89 70 Missed 106 | . 13 52 22 19 Hits 298 | . 50 130 67 51 Projectile 298 | . 50 130 67 51 Critical Strikes 11 | . 1 2 4 4 Part Disruptions 2 | . . 2 . . Damage Taken 3982 | . 633 1691 1094 564 Core 475 | . 111 138 193 33 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 115 | . . 115 . . Core Remaining (%) 73 | 100 55 65 . . Volleys Fired 308 | 1 56 165 64 22 Largest 3 | 2 2 2 3 3 Hottest 189 | 80 115 121 189 189 Shots Fired 649 | 2 111 324 162 50 Gun 649 | 2 111 324 162 50 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 17 | . 17 . . . Thermal 587 | . 51 324 162 50 Explosive . | . . . . . Electromagnetic 45 | 2 43 . . . Robot Hit Streak 22 | 1 10 22 10 9 Robot Miss Streak 5 | 1 5 5 3 2 Penetration Max . | . . . . . Secondary Targets 11 | . 3 2 4 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 412 | 1 65 204 108 34 Core Hits 171 | . 27 93 39 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 26 | . 4 15 4 3 Burn 24 | . 4 15 4 1 Sever 2 | . . . . 2 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7042 | 12 952 3445 2000 633 Guns 6421 | 12 912 3093 1832 572 Cannons . | . . . . . Explosions 560 | . 40 352 168 . Melee 61 | . . . . 61 Ramming . | . . . . . Kinetic 117 | . 117 . . . Thermal 6000 | . 476 3120 1832 572 Explosive 168 | . . . 168 . Electromagnetic 696 | 12 359 325 . . Impact . | . . . . . Slashing 61 | . . . . 61 Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . 29 10 3 Message Errors 15 | . . 10 4 1 Matter Fused 7 | . . 6 1 . Heat Flow Errors 5 | . . 2 1 2 Energy Discharges 1 | . . 1 . . Parts Fused 3 | . . 1 2 . Data Loss (minor) 6 | . . 6 . . Data Loss (major) 2 | . . 1 1 . Misfires 2 | . . 1 1 . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 190 | . . 104 86 . Shots 4 | . . 3 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | 18 234 217 253 300 Average Temperature 53 | 12 69 32 67 87 Received Heat Transfer 1689 | . 372 624 513 180 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted 4 | . 1 2 1 . Combat Hostiles 4 | . 1 2 1 . Parts Melted 34 | . 3 23 4 4 Heat Transferred 15877 | . 1421 8869 4292 1295 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 4 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 29 | 100 98 16 . 43 Level 1 14 | . 1 4 64 56 Level 2 56 | . . 78 35 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 638 | . 203 638 488 337 Initial 266 | . . 59 266 195 Average 391 | . 109 491 325 214 Influence Increases 2711 | . 465 1379 570 297 Destroy 0b10 Robot/C 1560 | . 300 780 320 160 Destroy 0b10 Robot/NC 200 | . 15 135 50 . Destroy Leader 416 | . 74 218 94 30 Successful Hack 21 | . 14 7 . . Select Force Hacks 60 | . 30 30 . . Disable Machine 150 | . 30 60 30 30 Destroy Structure 49 | . 2 14 31 2 Lose Combat Pursuer 255 | . . 135 45 75 Influence Decreases 2409 | . 322 891 739 457 Entered New Map 716 | . . 84 365 267 Time Decay 1483 | . 312 727 334 110 Lost Part 210 | . 10 80 40 80 Squads Dispatched 13 | . 5 5 2 1 Investigation 7 | . 4 2 1 . Extermination . | . . . . . Reinforcement 5 | . 1 3 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 11 | . 1 7 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 20 67 25 16 Peak Tracking Total 7 | . 4 5 5 7 Tactical Retreats 11 | . . 7 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 10 | . 1 5 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 10 | . 2 4 2 2 Max in Single Turn 2 | . 1 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 16 | . 5 10 1 . Terminals 10 | . 4 5 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 37 | . 15 20 2 . Successful 14 | . 4 9 1 . Failed 22 | . 11 10 1 . Catastrophic 7 | . 2 4 1 . Database Lockouts 1 | . . 1 . . Manual 31 | . 15 14 2 . Terminals 24 | . 12 10 2 . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 6 | . 3 3 . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Part Schematic 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . . 2 . . Retrieve Components 2 | . . 2 . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 2 1 . Terminals 2 | . . 1 1 . Botnet 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 8 1 . Full Trace Events 4 | . 2 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 14 | . . 14 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5428 | 69 834 3535 757 233 Spaces Moved 2490 | 36 390 1612 347 105 Core 4 | 4 . . . . Treads 1524 | 32 390 1100 2 . Legs 763 | . . 512 251 . Wheels 199 | . . . 94 105 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 127 110 110 Average Speed 162 | 147 160 173 132 112 Slowest Speed 480 | 160 160 480 320 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 51 95 28 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . 3 3 30 . Melee . | . . . . . Projectile . | . . . . . AOE 36 | . 3 3 30 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3267 | 50 490 2049 511 167 Wait 215 | . 13 128 60 14 Move 2486 | 35 389 1611 346 105 Hop . | . . . . . Pick Up 79 | 8 12 42 13 4 Fast Attach 29 | . 3 18 6 2 Attach 30 | 6 1 15 3 5 Detach 1 | . . 1 . . Swap 39 | . 8 19 7 5 Drop 75 | . 8 50 12 5 Fire 308 | 1 56 165 64 22 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 10) 870 | -10/Materials | Derelicts attacked the area 888 | -10/Materials | Discovered new exit (range 10) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Propulsion x2 1090 | -9/Materials | Discovered new exit (range 15) 1498 | -9/Materials | Repaired Lgt. Treads 1741 | -9/Materials | Build established: Scavenger-Mutant 1885 | -9/Materials | Discovered new exit (range 10) 1972 | -9/Materials | Lost 3 parts (1n1u1w) 2341 | -9/Materials | Discovered new exit (range 10) 2906 | -9/Materials | Build established: Mutant 3990 | -9/Materials | Central database locked down 4374 | -9/Materials | Discovered new exit (range 4) 4439 | -9/Materials | Entered another Materials area 4439 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4852 | -8/Materials | Discovered new exit (range 12) 4864 | -8/Materials | Build established: Gunner 5012 | -8/Materials | Lost 3 parts (2n1w) 5090 | -8/Materials | Discovered new exit (range 9) 5148 | -8/Materials | Identified exit to Storage 5196 | -8/Materials | Entered Storage 5396 | -8/Storage | Garrison activated, responded to threat 5429 | -8/Storage | Self-destructed Last Messages --------------- 05392_ Critical hit (Burn: +37). 05396_ G-47 Trooper calls for garrison reinforcements. 05396_ ALERT: Activating Garrison Access S001. 05396_ Lgt. Nuclear Core melted. 05396_ Imp. Heat Sink melted. 05396_ G-47 Trooper destroyed. 05397_ R-06 Scavenger collects Flight Unit. 05404_ Y-45 Defender destroyed. 05404_ Switching to secondary target: S-10 Pest. 05405_ R-06 Scavenger collects Flight Unit. 05411_ S-10 Pest destroyed. 05414_ Overheating: System interference. 05414_ Pulse Rifle temporarily disabled. 05414_ Critical hit (Burn: +37). 05414_ Com. Wheel+ destroyed. 05417_ System corrupted: Heat flow error (+157). 05419_ Pulse Rifle destroyed. 05422_ Hvy. Ion Engine destroyed. 05428_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?#####?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #????????########?????????????????????? | | ?# #????????#]] [[[#?????????????????????? | | ?# #????????#]] [[[#?????????????????????? | | ?# #????????#]] #?????????????????????? | | ?# #?????????? ??????????????????????? | | ## ##????????##" "##?????????????????????? | | # #????????#T [ =#?????????????????????? | | # #????????##*%@ #?????????????????????? | | # ############s############## /????? | | # =%= =% #????? | | # [ [% #????? | | ## ################ #########???????????? | | ?# #??????????????# #???????????????????? | | ?# #??????????????# #???????????????????? | | ?# #####??????????" #???????????????????? | | ?# # ?????????? # #???????????????????? | | ?# # """??????? # #???????????????????? | | ?# # "!""""??? ?# #???????????????????? | | ?# # "=""!"?? ?# #???????????????????? | | ?# + "" "?? ??# #???????????????????? | | ?# # """"!"?# ???# % ???????????????????? | | ?##### !!""?##???# #???????????????????? | | ?????# !! #????# #???????????????????? | | ?????###########????# #???????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntisysHoverMultirail Manual? 0 Play Time 00:26:41 Cumulative 554.8 hours Start 2026.08.17 @ 23:50:01 End 2026.08.18 @ 01:47:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 474 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/3/1/0/0/0/1/0/2 Lore% 66 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a91c4af3-7277-4263-a89f-24a5e78fb724