Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 14:55:35 Player: Tuja Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1789) 1789 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 5734 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 122 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 375/375 System Corruption 18% Temperature Critical (520) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Neutrino Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (3) ------ Advanced Heat Sink Large Storage Unit Relay Coupler [Sentry] (18) > --- WEAPON (5) ------- Gatling Laser Gatling Laser Gatling Laser Assault Rifle Hypervelocity Gauss Cannon > --- INVENTORY (15) --- Light Nuclear Core Neutrino Core Armored Treads Carbon-fiber Leg Improved Sensor Array Transmission Jammer Improved Light Armor Plating Layered Heavy Armor Plating Gatling Laser Hypervelocity Gauss Cannon Rocket Launcher Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit > --- WEAPON ----------- Particle Gun Gatling Laser Gatling Laser Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Neutrino Core Armored Treads Carbon-fiber Leg Kinecellerator Layered Heavy Armor Plating Layered Heavy Armor Plating Relay Coupler [Sentry] Gatling Laser Gatling Laser Assault Rifle Remote Datajack Mining Laser [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Hypervelocity Gauss Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 1 | . . . . 1 . . . Weapon 3 | . . . 2 . 1 . . Parts Attached 58 | 4 3 2 2 4 2 31 10 Power 7 | 1 . . . 1 1 4 . Engine 2 | 1 . . . 1 . . . Core 5 | . . . . . 1 4 . Reactor . | . . . . . . . . Propulsion 12 | . 2 . . 1 . 7 2 Treads 5 | . 2 . . 1 . 1 1 Leg 6 | . . . . . . 6 . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 1 . 1 . 4 4 Device 3 | . . . . . . . 3 Storage 2 | 1 . 1 . . . . . Processor 1 | . . . . . . 1 . Hackware 2 | . . . . 1 . . 1 Protection 4 | . 1 . . . . 3 . Artifact . | . . . . . . . . Weapon 27 | 2 . 1 2 1 1 16 4 Energy Gun 11 | 2 . . 1 . 1 5 2 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 8 | . . 1 . 1 . 5 1 Ballistic Cannon 3 | . . . . . . 3 . Launcher 1 | . . . 1 . . . . Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 3 | . . . . . . 3 . System Corruption 12 | . . . . . . 12 . Parts Lost 35 | . . 1 1 1 . 31 1 Power 5 | . . . 1 . . 4 . Propulsion 8 | . . . . . . 7 1 Utility 4 | . . . . . . 4 . Weapon 18 | . . 1 . 1 . 16 . Highest Loss Streak 13 | . . 1 1 1 . 13 1 To Critical Strikes 1 | . . . . . . . 1 Average Backups 11 | 4 5 8 13 14 12 11 13 Power 1 | . 1 1 2 2 1 1 2 Propulsion 1 | 2 2 2 2 1 1 1 1 Utility 3 | . . 1 3 2 2 4 4 Weapon 4 | 1 2 3 6 8 8 3 4 Tool/Special . | . . . . . . . . Unused Backups 25 | . . 1 . 2 . 8 14 Power 3 | . . 1 . . . . 2 Propulsion 7 | . . . . 1 . 3 3 Utility 10 | . . . . 1 . 4 5 Weapon 5 | . . . . . . 1 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 93 99 97 90 98 73 91 Engine 4 | . 14 14 8 5 7 1 . Core 6 | . . . . . 7 7 15 Treads 12 | . 26 28 22 23 23 5 7 Leg 5 | . . . . . . 8 3 Device 1 | . . . . . . . 9 Storage 8 | . 14 14 11 9 7 7 7 Hackware 2 | . . . . 8 7 1 2 Protection 7 | . 9 14 11 9 7 6 1 Energy Gun 15 | . 28 18 22 18 21 11 19 Ballistic Gun 6 | . . 9 11 9 15 6 2 Ballistic Cannon 7 | . . . . . . 9 13 Launcher 1 | . . . 10 8 . . . Peak Build Rating 59 | 4 7 9 11 17 23 55 59 Average Rating 31 | 3 6 7 10 14 22 36 55 On Entrance 15 | . 4 7 9 10 17 23 53 Naked Turns . | . . . . . . . . Heaviest Build 96 | 11 12 27 31 33 42 96 90 Greatest Support 60 | 3 40 40 40 60 60 60 48 Greatest Overweight (x) 13 | 3 . . . . . 13 3 Average Overweight (x) 1 | 2 . . . . . 2 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 15 Most Carried 15 | 6 8 14 15 15 13 15 15 Average Carried 12 | 4 5 8 13 14 12 12 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 6 8 14 15 14 12 15 14 Class Distribution -------------------- 44% | Tank 22% | Mutant 13% | Scavenger-Tank 13% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 1739 | 240 . 51 44 178 . 808 418 Remotely . | . . . . . . . . Salvage Created 1578 | . . 127 96 523 . 515 317 Parts 75 | . . 4 8 31 . 24 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 37 | . . 2 3 12 . 13 7 Guns 26 | . . 2 . 9 . 9 6 Cannons 4 | . . . . . . 3 1 AOE 7 | . . . 3 3 . 1 . Classes Destroyed 12 | . . 2 . 5 . 3 2 Worker 3 | . . 1 . 2 . . . Builder 2 | . . . . 2 . . . Swarmer 6 | . . . . 3 . 3 . Cutter 2 | . . . . . . 2 . Grunt 15 | . . 2 3 4 . 3 3 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 5 | . . . . 3 . 1 1 Specialist 1 | . . . . . . 1 . Hunter 3 | . . . . 1 . 2 . Programmer 2 | . . . . . . . 2 Behemoth 1 | . . . . . . 1 . Best Kill Streak 7 | . . 3 2 7 . 5 3 Combat Bots Only 5 | . . 2 2 4 . 5 3 Max Kills in Single Turn 2 | . . 1 2 2 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 390 | . . 19 4 48 . 252 67 Missed 102 | . . 1 2 13 . 60 26 Hits 288 | . . 18 2 35 . 192 41 Melee 14 | . . . . . . 13 1 Projectile 274 | . . 18 2 35 . 179 40 AOE 1 | . . . . . . 1 . Critical Strikes 6 | . . 1 . . . 4 1 Damage Taken 4718 | . . 238 47 465 . 3278 690 Core 855 | . . 35 . 83 . 469 268 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 95 | . . 7 . 17 . 71 . Core Remaining (%) 92 | 100 . 86 100 84 . . . Volleys Fired 149 | . . 10 3 27 . 84 25 Largest 5 | . . 2 4 4 . 5 5 Hottest 327 | . . 80 130 130 . 247 327 Shots Fired 406 | . . 18 11 88 . 191 98 Gun 306 | . . 18 9 81 . 141 57 Cannon 80 | . . . . . . 45 35 Launcher 9 | . . . 2 7 . . . Special 11 | . . . . . . 5 6 Kinetic 184 | . . 2 3 27 . 102 50 Thermal 185 | . . 10 6 54 . 73 42 Explosive 9 | . . . 2 7 . . . Electromagnetic 22 | . . 6 . . . 16 . Robot Hit Streak 13 | . . 7 3 12 . 13 6 Robot Miss Streak 5 | . . 2 1 3 . 5 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 248 | . . 13 8 60 . 109 58 Core Hits 109 | . . 6 5 36 . 37 25 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 17 | . . . . . . 8 9 Critical Strikes 25 | . . . . . . 14 11 Destroy 25 | . . . . . . 14 11 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4434 | . . 174 178 1019 . 1865 1198 Guns 3082 | . . 174 71 661 . 1269 907 Cannons 779 | . . . . . . 488 291 Explosions 573 | . . . 107 358 . 108 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1586 | . . 10 15 229 . 913 419 Thermal 2169 | . . 81 56 432 . 821 779 Explosive 465 | . . . 107 358 . . . Electromagnetic 214 | . . 83 . . . 131 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . . 12 18 Average Corruption 10 | . . . . . . 9 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 129 | . . . . . . 76 53 Message Errors 30 | . . . . . . 18 12 Matter Fused 31 | . . . . . . 18 13 Heat Flow Errors 19 | . . . . . . 13 6 Energy Discharges 10 | . . . . . . 7 3 Parts Rejected 3 | . . . . . . 1 2 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 15 | . . . . . . 10 5 Data Loss (major) 4 | . . . . . . 3 1 Misfires 6 | . . . . . . 2 4 Alerts 2 | . . . . . . 1 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 6 | . . . . . . 2 4 Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . . . . . 6 Projectiles 6 | . . . . . . . 6 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 52 | . . . . . . 52 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 520 | . . 222 79 157 . 441 520 Average Temperature 133 | . . 133 36 58 . 145 140 Received Heat Transfer 975 | . . 159 24 180 . 489 123 Effects 28 | . . . . . . 21 7 Shutdowns 6 | . . . . . . 4 2 Energy Bleed 6 | . . . . . . 5 1 Interference 9 | . . . . . . 7 2 Short Circuit 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 2 | . . . . . . 2 . Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 2 . . 3 Heat Transferred 4379 | . . 175 125 1000 . 1480 1599 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Maximum Alert Level 3 | . . . . 1 . 3 1 Low Security (%) 72 | 100 100 100 100 70 100 68 50 Level 1 17 | . . . . 29 . 11 49 Level 2 8 | . . . . . . 17 . Level 3 1 | . . . . . . 3 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 726 | . 8 35 87 301 128 726 380 Initial 380 | . . . 7 32 128 75 380 Average 168 | . . 3 10 126 120 239 212 Influence Increases 1961 | . 8 90 137 481 . 961 284 Destroy 0b10 Robot/C 820 | . . 60 80 280 . 260 140 Destroy 0b10 Robot/NC 25 | . . 5 . 20 . . . Destroy Leader 180 | . . 20 20 70 . 20 50 Allied During Kill 36 | . . 5 16 15 . . . Successful Hack 50 | . 8 . . . . . 42 Select Force Hacks 20 | . . . . . . . 20 Anti-Garrison Action 650 | . . . . . . 650 . Destroy Structure 75 | . . . 21 36 . 16 2 Partial Spotted 30 | . . . . 30 . . . Lose Combat Pursuer 75 | . . . . 30 . 15 30 Influence Decreases 1753 | . 8 71 79 275 175 343 802 Entered New Map 591 | . . . 12 45 155 33 346 Time Decay 772 | . 8 61 57 180 20 . 446 Lost Part 350 | . . 10 10 10 . 310 10 Lost Ally 40 | . . . . 40 . . . Squads Dispatched 10 | . . 1 1 3 . . 5 Investigation 3 | . . 1 1 . . . 1 Extermination 3 | . . . . . . . 3 Reinforcement 2 | . . . . 1 . . 1 Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals . | . . . . . . . . Communications Jammed 6 | . . . . . . . 6 Distress Signals 6 | . . . . . . . 6 Times Spotted 62 | . 1 4 4 18 . 14 21 Peak Tracking Total 6 | . 1 2 2 5 . 6 3 Tactical Retreats 4 | . . . . 2 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 5 | . . . 1 . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 14 | . 1 1 2 1 1 1 7 Terminals 9 | . 1 . 2 . . 1 5 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 23 | . 3 1 4 2 1 2 10 Successful 12 | . 2 1 1 1 1 . 6 Failed 11 | . 1 . 3 1 . 2 4 Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 . 2 . . . 3 Terminals 16 | . 3 . 4 . . 2 7 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 8 | . 2 1 1 . . . 4 Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 Locate Traps 3 | . 1 . . . . . 2 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . 1 Terminals . | . . . . . . . . Fabricators 1 | . . . . . . . 1 Download 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 2 1 1 1 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 3 | . . . . . . . 3 Non-combat 2 | . . . . . . . 2 Combat 1 | . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . 3 ignore_parts 2 | . . . . . . . 2 go_dormant 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 38 | . . 9 2 27 . . . Total Damage 408 | . . 91 25 292 . . . Kills 4 | . . 1 1 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Active Infowar (turns) 287 | . . . . . . . 287 Jamming 287 | . . . . . . . 287 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 5529 | 79 88 776 391 403 46 2644 1102 Spaces Moved 2264 | 42 51 456 220 171 28 727 569 Core 66 | 42 . . . . . 24 . Treads 1254 | . 51 456 220 171 28 280 48 Legs 485 | . . . . . . 423 62 Wheels 459 | . . . . . . . 459 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 130 Average Speed 205 | 159 160 160 160 160 160 301 160 Slowest Speed 700 | 200 160 160 160 160 160 700 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 18 96 26 22 1 50 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 71 | . . . 20 42 . 9 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 70 | . . . 20 42 . 8 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 2848 | 55 58 485 252 242 29 1032 695 Wait 237 | . . 7 25 28 . 118 59 Move 2256 | 41 50 455 219 170 27 725 569 Hop . | . . . . . . . . Pick Up 95 | 10 5 9 3 8 . 45 15 Fast Attach . | . . . . . . . . Attach 58 | 4 3 1 2 4 2 35 7 Detach 1 | . . . . . . 1 . Swap 12 | . . 1 . . . 3 8 Drop 29 | . . 2 . 5 . 10 12 Fire 149 | . . 10 3 27 . 84 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Entered Mines 292 | -10/Mines | Learned location of Zion (-7) 298 | -10/Mines | Learned location of 1 exit from Materials 311 | -10/Mines | Build established: Mutant 335 | -10/Mines | Discovered new exit (range 14) 705 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 851 | -10/Mines | Discovered new exit (range 9) 864 | -10/Mines | Discovered new exit (range 11) 887 | -10/Mines | Met a Derelict shopkeep closing up shop 944 | -10/Mines | Entered Materials 944 | -9/Materials | Accompanied by 3 allies 944 | -9/Materials | Evolved 2 slots: Weapon x2 945 | -9/Materials | Identified exit to Materials 1251 | -9/Materials | Build established: Tank 1335 | -9/Materials | Entered another Materials area 1335 | -8/Materials | Accompanied by 3 allies 1335 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -8/Materials | Garrison activated, responded to threat 1711 | -8/Materials | Discovered new exit (range 16) 1738 | -8/Materials | Entered Factory 1738 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1782 | -7/Factory | Identified exit to Garrison 1784 | -7/Factory | Entered Garrison 1800 | -7/Garrison | Triggered checkpoint 1888 | -7/Garrison | Garrison Relay disabled 2078 | -7/Garrison | Lost 8 parts (3n5w) 2545 | -7/Garrison | Core integrity fell below 50% 2569 | -7/Garrison | Lost 13 parts (3p2n2u6w) 2611 | -7/Garrison | System corruption reached 10% 2650 | -7/Garrison | Triggered checkpoint 2833 | -7/Garrison | Spotted B-75 Beast 2911 | -7/Garrison | Lost 6 parts (1p1n2u2w) 3347 | -7/Garrison | Destroyed B-75 Beast 3737 | -7/Garrison | Discovered new exit (range 8) 3902 | -7/Garrison | Triggered checkpoint 4223 | -7/Garrison | Build established: Scavenger-Tank 4271 | -7/Garrison | Discovered new exit (range 10) 4372 | -7/Garrison | Installed Relay Interface Framework 4428 | -7/Garrison | Entered Factory 4643 | -7/Factory | Core integrity fell below 20% 5089 | -7/Factory | Build established: Gunner 5531 | -7/Factory | Core destroyed Last Messages --------------- 05505_ HV Slug penetrates Wall. 05506_ System corrupted: Matter fused (-9). 05510_ G-47 Trooper destroyed. 05514_ P-60 Hacker suffers critical hit (Destroy). 05514_ Destroyed Remote Datajack. 05516_ Coolant Injector melts away. 05521_ Destroyed Imp. Heat Sink. 05521_ P-60 Hacker suffers critical hit (Destroy). 05521_ Destroyed Shock Rifle. 05521_ P-60 Hacker knocked back. 05525_ Power failure, Lgt. Nuclear Core shutdown. 05525_ G-47 Trooper knocked back. 05527_ Overheating: System interference. 05527_ Adv. Heat Sink temporarily disabled. 05527_ Assault Rifle temporarily disabled. 05530_ System corrupted: Heat flow error (+284). 05531_ Overheating: Core damaged (-91). Map ----- +----------------------------------------------------+ | " ???? ???????????????????????????????????? | | " "??? ?????????????????????????????????? | | " "?? ????????????????????????????????? | | ???????????????????????????????? | | " """ #??????????????????????????????? | | " """ #??????????????????????????????? | | " """ ! #??????????????????????????????? | | #??????????????????????????????? | | " #??????????????????????????????? | | " #??????????????? ????????????? | | " " " #??????????????? ??????????? | | "Y" #??????????????? #?????????? | | """ #????????????????# #?????????? | | #????????????????# #??"??????? | | #???############## #? "??????? | | #### #???# # # ???????? | | ???# #???? """ # # ????????? | | ???# #???# """ """ # +?????????? | | #?## ##??# """"" " # #?????????? | | ?# #??# """"" "F" # #?????????? | | " # #??# """ # #?????????? | | " # #### """ # ########### | | " + + """"" # ## # | | # #### """"" #% ##! 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"""?### ### """""" # | | # #?????????#####????# #?# """"""?? | | # #??????????????????# #?# """"""?? | | + #????????########### #?# """""??? | | # #????????# # #?# ????? | | +#### ##???????# """ """ # #?####?????? | | #?# #???????# """ """ # #??????????? | | #?# ######### """ """ + #??????????? | | #?# " / # #??????????? | | #?# ######### !#^^^#??????????? | | #?# #???????# #^^^#??????????? | | #?### ###???????# # #??????????? | | #???# #?????????########### #??????????? | | ????# #???????????????????# #??????????? | | ???? ???????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicGreatJetlance Manual? 0 Play Time 00:54:52 Cumulative 33.7 hours Start 2025.07.20 @ 12:11:16 End 2025.07.20 @ 14:55:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 14 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10a4754a-63ef-49ba-ad90-3518a3ec7d33