Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 21:31:59 Player: Dadrick Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (136) 680 Value Destroyed (3723) 3723 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 14278 Bonus ------- High Alert Combat Kills 55 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 143/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Advanced ECM Suite Enhanced Nova Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Mini Grenade Launcher Force Lance > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Improved Reaction Control System Energy Mantle Matter Neutralizer [Rating: 125] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Advanced VSS Leg Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 2 2 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 6 | . . . 1 . . . 1 1 . . . . . 1 . 1 . 1 . Utility 10 | . . . 1 . . . 1 1 2 . . . . 1 1 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 7 24 5 36 7 . . 37 11 6 . . 1 2 6 6 10 5 47 8 Power 15 | 1 2 . 4 . . . 2 1 . . . . . 1 1 . . 3 . Engine 10 | 1 2 . 4 . . . 1 1 . . . . . 1 . . . . . Core 2 | . . . . . . . 1 . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 . Propulsion 51 | 2 2 . 9 . . . 16 2 . . . . . . 1 1 1 17 . Treads 23 | 2 2 . 8 . . . 8 . . . . . . . . . . 3 . Leg 5 | . . . . . . . 3 . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . 1 5 . Flight 17 | . . . 1 . . . 5 2 . . . . . . 1 1 . 7 . Utility 78 | 2 6 4 12 3 . . 8 6 5 . . . 2 5 2 3 4 15 1 Device 44 | 1 2 2 6 3 . . 4 4 1 . . . 2 3 2 1 3 9 1 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . . Processor 5 | . . . 1 . . . . . 2 . . . . . . 1 . 1 . Hackware 10 | . . . . . . . 1 2 1 . . . . 2 . . . 4 . Protection 15 | . 2 2 4 . . . 3 . 1 . . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 14 1 11 4 . . 11 2 1 . . 1 . . 2 6 . 12 7 Energy Gun 2 | . 1 . 1 . . . . . . . . . . . . . . . . Energy Cannon 22 | . 1 . 5 . . . 5 . . . . . . . 1 3 . 5 2 Ballistic Gun 11 | 2 7 . 2 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 1 1 . 3 . . 1 . . . . . . . . . . . . Launcher 15 | . . . . 1 . . 3 1 . . . 1 . . 1 2 . 6 . Special Weapon 4 | . 4 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 1 1 . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . 1 . 1 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 1 . . . . . . . . 1 1 2 . Parts Lost 53 | . 3 2 4 . . . 4 . . . . . . . . 1 1 22 16 Power 8 | . 1 . 3 . . . 1 . . . . . . . . . . 3 . Propulsion 23 | . 1 . . . . . 3 . . . . . . . . 1 . 12 6 Utility 18 | . . 1 1 . . . . . . . . . . . . . 1 6 9 Weapon 4 | . 1 1 . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 8 | . 2 2 1 . . . 3 . . . . . . . . 1 1 8 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 98 98 100 100 100 97 99 98 100 100 93 100 93 93 93 91 82 50 Engine 7 | . 13 14 10 11 11 11 6 7 6 6 6 6 6 5 5 4 4 2 . Core 1 | . . . . . . . 2 . . . . . . . 4 4 4 . . Treads 14 | . 28 28 32 33 33 33 31 . . . . . . . . . . 1 2 Hover 1 | . . . . . . . . . . . . . . . . . . 6 2 Flight 13 | . . . . . . . . 38 33 33 33 33 33 29 26 27 21 16 5 Device 9 | . 9 11 6 11 11 11 6 8 6 6 6 6 6 5 9 12 17 14 7 Storage 5 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . Processor 8 | . . . 10 11 11 11 9 7 11 13 13 13 13 11 10 9 8 8 11 Hackware 13 | . . . . . . . 8 20 26 26 26 26 26 28 26 23 20 19 16 Protection 1 | . 3 2 3 . . . 2 . . . . . . . . . 4 2 . Energy Cannon 3 | . . . 15 . . . 14 . . . . . . . . . 4 . . Ballistic Gun 3 | . 24 12 2 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 13 . 21 22 22 2 . . . . . . . . . . . . Launcher 1 | . . . . . . . . 7 6 6 6 . 6 5 4 3 . 2 . Slashing Weapon 1 | . . . . . . . . 7 5 6 6 6 6 5 5 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 4 3 2 Peak Build Rating 125 | 7 11 9 24 22 21 21 35 40 49 49 49 49 53 62 83 101 113 125 111 Average Rating 53 | 5 7 8 21 20 20 21 30 38 47 49 49 47 49 57 75 93 107 116 80 On Entrance 43 | . 7 9 6 22 20 21 21 33 40 49 49 49 49 50 60 78 93 110 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 34 34 62 56 56 56 62 49 13 10 10 10 10 10 17 33 35 44 15 Greatest Support 82 | 40 40 40 66 62 62 62 82 25 25 25 25 25 25 25 33 41 36 75 12 Greatest Overweight (x) 4 | 1 . . . . . . 2 1 . . . . . . . . . 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 10 15 17 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 15 15 20 20 20 20 20 13 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 3 9 15 15 20 20 20 19 5 4 5 5 5 4 5 4 5 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 15 15 20 20 20 20 14 5 5 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 36% | Mutant 21% | Hacker-Ninja 20% | Hacker-Scout 9% | Scavenger-Mutant 3% | Wizard-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Matter Collected 2959 | 336 532 75 412 56 . 81 535 19 34 107 117 . 37 55 48 57 115 343 . Remotely 494 | . . . . 11 . . 483 . . . . . . . . . . . . Salvage Created 4904 | 203 1086 75 1388 41 . . 1003 19 34 . . . . 77 63 . 76 774 65 Parts 332 | 20 59 3 90 9 . . 68 3 7 . . . . 9 9 . 7 45 3 Haulers Intercepted 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Combat Hostiles Destroyed 79 | . 21 2 25 4 . . 20 . . . . . . . . . . 6 1 Melee 7 | . . . . . . . . . . . . . . . . . . 6 1 Guns 23 | . 18 . 5 . . . . . . . . . . . . . . . . Cannons 32 | . 3 2 17 1 . . 9 . . . . . . . . . . . . AOE 15 | . . . 1 3 . . 11 . . . . . . . . . . . . Classes Destroyed 12 | 3 4 . 3 . . . 1 . . . . . . . . . . 1 . Worker 6 | 1 . . 1 . . . 2 . 1 . . . . . . . . 1 . Builder 11 | . . . 4 . . . 3 1 1 . . . . . 1 . . 1 . Tunneler 10 | 5 . . 1 1 . . 1 . . . . . . 2 . . . . . Hauler 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . Recycler 9 | 1 3 . 2 . . . . . . . . . . . . . . 3 . Operator 4 | . . . 1 . . . 2 . . . . . . . . . . 1 . Watcher 11 | . 1 . 3 . . . 2 . . . . . . 1 1 . 2 1 . Swarmer 15 | . 6 . 3 4 . . . . . . . . . . . . . 2 . Grunt 45 | . 15 2 14 . . . 14 . . . . . . . . . . . . Sentry 13 | . . . 8 . . . 5 . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . 4 1 Best Kill Streak 8 | 4 6 2 4 3 . . 8 1 1 . . . . 1 1 . 2 3 1 Combat Bots Only 6 | . 5 2 3 3 . . 6 . . . . . . . . . . 2 1 Max Kills in Single Turn 3 | 2 1 1 2 3 . . 2 1 1 . . . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Hostile Shots Fired 734 | . 96 34 110 4 . . 102 . 1 6 . . 10 2 1 7 5 188 168 Missed 243 | . 23 6 24 1 . . 29 . . 3 . . 6 2 1 4 4 87 53 Damage Taken 9932 | . 784 563 1089 23 . . 1217 . 19 49 . . 59 . . 99 26 3055 2949 Core 2133 | . 79 78 145 . . . 154 . . 18 . . . . . 42 . 442 1175 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 129 | . . . . . . . . . . . . . . . . . . . 129 Regen/Repaired (Parts) 42 | . 23 . . . . . . . 19 . . . . . . . . . . Core Remaining (%) 86 | 100 . 37 . . . 63 72 100 . . . . 97 100 100 96 100 . . Volleys Fired 337 | 11 101 8 91 6 . 2 73 . . 5 . . 1 . 4 7 6 18 4 Largest 2 | 2 2 2 2 2 . 2 2 . . 1 . . 1 . 1 1 1 1 1 Hottest 128 | 40 100 55 128 78 . 78 128 . . 30 . . 30 . 105 105 105 105 120 Shots Fired 605 | 22 198 16 182 11 . 4 127 . . 5 . . 1 . 4 7 6 18 4 Gun 288 | 22 187 8 71 . . . . . . . . . . . . . . . . Cannon 287 | . 7 8 111 10 . 4 108 . . . . . . . 4 7 6 18 4 Launcher 26 | . . . . 1 . . 19 . . 5 . . 1 . . . . . . Special 4 | . 4 . . . . . . . . . . . . . . . . . . Kinetic 290 | 22 185 16 43 10 . 4 10 . . . . . . . . . . . . Thermal 289 | . 13 . 139 . . . 98 . . . . . . . 4 7 6 18 4 Explosive 26 | . . . . 1 . . 19 . . 5 . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 3 10 6 16 6 . 1 12 . . . . . . . . . . . 2 Robot Miss Streak 5 | 3 3 4 3 1 . 1 5 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 372 | 13 120 13 111 6 . 2 59 2 2 . . . . 4 5 . 6 19 10 Core Hits 191 | 8 53 5 44 5 . . 53 . 1 . . . . 3 2 . 3 13 1 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 4 . . . . . . . . . . . 1 . . 4 1 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . Impale 5 | . . . . . . . . . . . . . . . . . . 4 1 Melee Attacks 200 | . . . 7 . . . . 13 10 5 . . . 18 20 12 32 62 21 Impact 7 | . . . 7 . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . 13 10 5 . . . 18 20 . . . . Piercing 127 | . . . . . . . . . . . . . . . . 12 32 62 21 Sneak Attacks 15 | . . . . . . . . 1 2 . . . . 3 1 . 1 6 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9242 | 173 1187 170 2117 293 . 36 2644 109 177 . . . . 262 236 . 326 1117 395 Guns 1913 | 173 1064 50 626 . . . . . . . . . . . . . . . . Cannons 3119 | . 123 120 1491 106 . 36 1131 . . . . . . . . . . . 112 Explosions 1700 | . . . . 187 . . 1513 . . . . . . . . . . . . Melee 2510 | . . . . . . . . 109 177 . . . . 262 236 . 326 1117 283 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2040 | 173 1132 170 249 106 . 36 174 . . . . . . . . . . . . Thermal 2992 | . 55 . 1868 . . . 957 . . . . . . . . . . . 112 Explosive 1700 | . . . . 187 . . 1513 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 784 | . . . . . . . . 109 177 . . . . 262 236 . . . . Piercing 1726 | . . . . . . . . . . . . . . . . . 326 1117 283 Highest Corruption 22 | . . . . . . . . . . 1 1 1 1 . . . . 11 22 Average Corruption 8 | . . . . . . . . . . 1 1 1 1 . . . . 9 14 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . 1 1 . . . . . 24 26 Message Errors 9 | . . . . . . . . . . . . . . . . . . 5 4 Matter Fused 15 | . . . . . . . . . . . . . . . . . . 5 10 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . 4 2 Energy Discharges 6 | . . . . . . . . . . . 1 . . . . . . 4 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . 4 3 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 569 | . . . 19 . . . 51 36 52 . . . . 20 59 . 52 253 27 Projectiles 44 | . . . 19 . . . 19 . . . . . . . . . . . 6 Explosions 32 | . . . . . . . 32 . . . . . . . . . . . . Melee 493 | . . . . . . . . 36 52 . . . . 20 59 . 52 253 21 Knockbacks 4 | . . 1 1 1 . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 1 1 1 . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . 63 . . . . . . . . . . . . Shots 2 | . . . . . . . 2 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 222 90 270 24 . 12 213 . 11 4 . . . . 168 168 156 328 222 Average Temperature 62 | . 49 39 73 10 . 8 62 . 11 3 . . . . 101 30 74 114 106 Received Heat Transfer 1639 | . 360 175 456 . . . 558 . 27 9 . . . . . 9 . . 45 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 46 | . . . . . . . . . . . . . . . . . . . 46 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . 46 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 8 . . . 2 . . . . . . . . . . . . Heat Transferred 5057 | . 99 . 3367 . . . 1517 . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Peak Influence 486 | 35 278 153 486 333 . . 414 198 54 . . . . 222 235 144 223 98 386 Initial 196 | . 22 103 51 189 . . . 145 7 . . . . 196 104 37 . 61 33 Average 137 | 14 150 141 266 212 . . 237 129 31 . . . . 145 125 56 49 42 114 Maximum Alert Level 2 | . 1 . 2 1 . . 2 . . . . . . 1 1 . 1 . 1 Low Security (%) 73 | 100 62 100 37 62 . 100 27 100 100 . . . . 67 83 100 99 100 88 Level 1 21 | . 37 . 39 37 . . 59 . . . . . . 32 16 . . . 11 Level 2 4 | . . . 22 . . . 13 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . . 1 . . 3 3 3 . . . . . . 2 1 1 . Investigation 5 | . 3 . . . . . . 2 . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . . . . . 2 1 1 . Reinforcement 8 | . 1 . . 1 . . 3 . 3 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Distress Signals 21 | . 3 . 3 1 . . 4 . . . . . . . . . 4 3 3 Communications Jammed 30 | . . . . . . . . . . . . . . . . . 8 22 . Distress Signals 29 | . . . . . . . . . . . . . . . . . 7 22 . Times Spotted 297 | . 34 22 37 3 . . 31 1 2 3 . . 6 9 6 10 20 42 71 Peak Tracking Total 62 | . 6 20 4 3 . . 9 2 1 4 . . 6 9 3 5 7 7 62 Tactical Retreats 33 | . 1 . 4 1 . . 2 . 1 . . . 1 2 1 1 5 8 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Traps Triggered 4 | . 2 . . . . . . 1 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Machines Disabled 7 | . . . 3 1 . . 3 . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . 1 . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 1 . . . . . 3 2 2 1 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Machines Accessed 96 | . 10 . 8 . 2 . 9 9 5 1 1 4 . 7 10 10 5 9 6 Terminals 61 | . 7 . 7 . . . 8 7 1 . . . . 3 7 6 4 5 6 Fabricators 5 | . . . . . . . . 1 1 . . . . . 1 2 . . . Repair Stations 3 | . 1 . . . . . . . 2 . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 1 . . . . . 3 2 2 1 4 . Total Hacks 266 | . 37 . 24 . 2 . 29 18 16 1 1 30 . 18 29 18 12 17 14 Successful 168 | . 22 . 9 . 2 . 18 11 8 1 1 30 . 12 22 12 7 9 4 Failed 97 | . 15 . 15 . . . 11 7 8 . . . . 6 6 6 5 8 10 Catastrophic 11 | . . . 2 . . . 2 1 1 . . . . . . 1 . 2 2 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . Manual 100 | . 24 . 13 . 1 . 12 10 2 . . . . 9 8 8 2 7 4 Terminals 180 | . 31 . 21 . . . 26 15 1 . . . . 12 25 13 9 13 14 Fabricators 11 | . . . . . . . . 2 4 . . . . . 2 3 . . . Repair Stations 12 | . 3 . . . . . . . 9 . . . . . . . . . . Recycling Units 9 | . 3 . 3 . . . . . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 20 | . . . . . . . 3 1 . . . . . 5 2 2 3 4 . Terminal Hacks 116 | . 13 . 7 . 2 . 13 6 . 1 1 30 . 6 16 6 6 5 4 Record 18 | . . . . . 1 . . . . . . 11 . . 3 2 . 1 . Part Schematic 12 | . . . . . . . 1 . . . . 10 . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . 2 . . . . . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . 3 . . . . 1 . . Open Door 2 | . . . . . . . . . . 1 1 . . . . . . . . Level Access Points 6 | . . . . . . . . . . . . . . 1 1 1 1 1 1 Branch Access Points 2 | . . . . . . . . . . . . . . 1 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . Machine Index 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 Terminal Index 7 | . 1 . 1 . . . 1 . . . . . . 1 1 1 1 . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . 1 1 Alert Level 5 | . . . 1 . . . 1 1 . . . . . . 1 . 1 . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . 1 . Locate Traps 16 | . 4 . 1 . . . 3 3 . . . . . . 4 . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 3 | . . . . . . . . 1 . . . . . . . 1 1 . . Hauler Manifests 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . Registered Components 4 | . 1 . . . . . . . . . . . . 1 1 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 10 | . 2 . 3 . . . 2 1 . . . . . 1 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 1 . . . . . 1 1 . . . Network Status 3 | . . . . . . . . . 1 . . . . . 1 1 . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . 1 . . . . . 2 . . . . 1 . . . . . Report Inventory 5 | . 2 . 1 . . . . . 1 . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . 1 1 . . . . . 3 2 2 1 4 . Seal Access 14 | . . . . . . . 1 1 . . . . . 3 2 2 1 4 . Unauthorized Hacks 24 | . 6 . 1 . . . 4 3 2 . . . . 2 3 3 . . . Terminals 17 | . 5 . 1 . . . 4 2 . . . . . 2 2 1 . . . Track 2 | . 1 . . . . . . . . . . . . 1 . . . . . Botnet 7 | . 3 . 1 . . . . 1 . . . . . 1 1 . . . . Operators 4 | . 1 . . . . . . 1 . . . . . . 1 1 . . . Skim 4 | . . . . . . . 4 . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 1 2 . . . . . 1 2 . . . Liberate 4 | . . . . . . . . 1 1 . . . . . 1 1 . . . Haulers 2 | . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 68 | . 8 . 7 . . . 7 8 4 . . . . 4 8 6 5 5 6 Full Trace Events 3 | . . . . . . . 1 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . . . 10 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 2 . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 40 | . . . . . . . . 40 . . . . . . . . . . . Highest-Rated Ally 40 | . . . . . . . . 40 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Robot Analysis Total 4 | . 2 . . . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Turns Passed 13264 | 187 1472 255 1802 570 346 124 1295 508 443 426 131 160 205 673 574 800 815 1980 498 Spaces Moved 11921 | 92 613 132 851 345 223 66 562 1144 518 711 430 96 349 754 851 1173 706 1758 547 Core 519 | 8 . . . . . . . . . . . . . . . . . 160 351 Treads 2890 | 84 613 132 851 345 223 66 556 . . . . . . . . . . 20 . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 220 | . . . . . . . . . . . . . . . . . . 220 . Flight 8292 | . . . . . . . 6 1144 518 711 430 96 349 754 851 1173 706 1358 196 Fastest Speed 24 | 50 160 160 145 155 155 155 155 27 27 27 27 27 27 27 27 24 28 28 50 Average Speed 63 | 151 160 160 150 155 155 155 158 27 27 27 27 27 27 27 27 24 28 54 65 Slowest Speed 250 | 160 160 160 160 155 155 155 232 97 27 27 27 27 27 27 27 28 28 180 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . 3 . . . . . 7 1 1 3 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 88 35 81 61 60 13 52 32 13 74 68 78 53 23 28 27 27 34 20 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 4 | . . . . . 1 . . . . 1 1 1 . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . . . . 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 5 | . . . . . . 1 . . . . 3 . 1 . . . . . . Spaces Dug 169 | . 4 . 9 . . . 9 11 8 17 . . . 14 15 16 22 39 5 Terrain Destroyed 341 | . 4 . 22 9 . . 103 11 8 64 . . 8 14 15 16 22 39 6 Melee 108 | . . . 6 . . . . 11 8 5 . . . 14 11 9 16 24 4 Projectile 70 | . 4 . 16 1 . . 15 . . . . . . . 4 7 6 15 2 AOE 163 | . . . . 8 . . 88 . . 59 . . 8 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Total 16558 | 114 920 159 1183 366 224 85 839 1312 804 931 444 229 458 1187 1158 1646 1249 2607 643 Wait 3734 | . 160 15 150 9 . 14 130 137 263 211 15 132 103 414 271 444 501 709 56 Move 11863 | 91 612 131 850 344 222 65 561 1137 517 710 429 95 348 739 848 1170 700 1747 547 Hop 19 | . . . . . . . . 3 . . . . . 7 1 1 2 5 . Pick Up 74 | 5 15 . 23 . 1 2 13 4 1 . . . 1 . 4 . 1 4 . Fast Attach 76 | 7 1 . 12 . . . 7 4 3 . . 1 2 3 2 4 3 26 1 Attach 34 | . 4 . 5 . . . 4 3 2 . . . . . 1 . 2 6 7 Detach 16 | . 1 . 1 . . . 1 . 1 . . . . . . . 1 4 7 Swap 108 | . 19 5 19 7 . . 26 4 1 . . . . 3 3 6 . 15 . Drop 92 | . 7 . 25 . 1 2 24 7 1 . . 1 3 3 4 2 1 11 . Fire 337 | 11 101 8 91 6 . 2 73 . . 5 . . 1 . 4 7 6 18 4 Melee 200 | . . . 7 . . . . 13 10 5 . . . 18 20 12 32 62 21 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 188 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 15) 968 | -10/Materials | Discovered new exit (range 12) 1378 | -10/Materials | Discovered new exit (range 6) 1660 | -10/Materials | Entered Mines 1798 | -10/Mines | Discovered new exit (range 14) 1858 | -10/Mines | Discovered new exit (range 7) 1886 | -10/Mines | Assembled infested the area 1899 | -10/Mines | Core integrity fell below 50% 1915 | -10/Mines | Entered Materials 1915 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -9/Materials | Discovered new exit (range 9) 2721 | -9/Materials | Discovered new exit (range 3) 3270 | -9/Materials | Discovered new exit (range 16) 3689 | -9/Materials | Discovered new exit (range 14) 3717 | -9/Materials | Entered Mines 3738 | -9/Mines | Met a Derelict bent on vengeance 4158 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4179 | -9/Mines | Discovered new exit (range 5) 4287 | -9/Mines | Entered Exiles 4325 | -9/Exiles | Met 8R-AWN 4353 | -9/Exiles | Met EX-HEX 4399 | -9/Exiles | Met EX-BIN 4416 | -9/Exiles | Aligned with FarCom system 4418 | -9/Exiles | Given EX-Vault access code 4461 | -9/Exiles | Opened EX-Vault 4469 | -9/Exiles | Found Chronowheel 4501 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4545 | -9/Exiles | Met EX-DEC 4551 | -9/Exiles | Learned location of Zion (-7) 4616 | -9/Exiles | Discovered new exit (range 12) 4633 | -9/Exiles | Left Exiles lab with Chronowheel 4633 | -9/Exiles | Entered Mines 4682 | -8/Mines | Found DCF Scrap (14 items) 4714 | -8/Mines | Discovered new exit (range 7) 4757 | -8/Mines | Entered Materials 4757 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4967 | -8/Materials | Lost 3 parts (1p2n) 5146 | -8/Materials | Discovered new exit (range 15) 5391 | -8/Materials | Discovered new exit (range 14) 5441 | -8/Materials | Discovered new exit (range 15) 5575 | -8/Materials | Build established: Scavenger-Mutant 5982 | -8/Materials | Discovered new exit (range 16) 6052 | -8/Materials | Entered Factory 6052 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6515 | -7/Factory | Discovered new exit (range 4) 6522 | -7/Factory | Fabricated I-36 Angel? 6560 | -7/Factory | Entered another Factory area 6560 | -6/Factory | Evolved 2 slots: Utility x2 6635 | -6/Factory | Build established: Hacker-Scout 6972 | -6/Factory | Discovered new exit (range 8) 7000 | -6/Factory | Repaired Chainsword 7003 | -6/Factory | Entered Lower Caves 7424 | -6/Lower Caves | Discovered new exit (range 14) 7429 | -6/Lower Caves | Entered another Lower Caves area 7431 | -6/Lower Caves | Encountered a Warlord checkpoint 7469 | -6/Lower Caves | Discovered new exit (range 22) 7483 | -6/Lower Caves | Spotted B-75 Beast 7557 | -6/Lower Caves | Discovered new exit (range 5) 7560 | -6/Lower Caves | Entered Data Miner 7560 | -6/Data Miner | Discovered new exit (range 6) 7565 | -6/Data Miner | Met Data Miner 7573 | -6/Data Miner | Learned location of Section 7 (-2) 7573 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7645 | -6/Data Miner | Received God Mode back door access code from Data Miner 7720 | -6/Data Miner | Entered Proximity Caves 7831 | -5/Proximity Caves | Spotter reported a threat 7921 | -5/Proximity Caves | Discovered new exit (range 10) 7925 | -5/Proximity Caves | Entered Factory 7925 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8372 | -5/Factory | Spotted B-75 Beast 8529 | -5/Factory | Identified exit to Upper Caves 8529 | -5/Factory | Identified exit to Extension 8529 | -5/Factory | Identified exit to Factory 8598 | -5/Factory | Entered another Factory area 8598 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8603 | -4/Factory | Central database locked down 8899 | -4/Factory | Identified exit to Research 8943 | -4/Factory | Identified exit to Upper Caves 9131 | -4/Factory | Build established: Hacker-Ninja 9172 | -4/Factory | Entered Research 9172 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9740 | -3/Research | Discovered new exit (range 9) 9899 | -3/Research | Identified exit to Research 9966 | -3/Research | Spotted B-86 Titan 9972 | -3/Research | Entered another Research area 9972 | -2/Research | Evolved 2 slots: Utility x2 10626 | -2/Research | Identified exit to Access 10787 | -2/Research | Entered Access 10787 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11437 | -1/Access | Spotted B-99 Colossus 11711 | -1/Access | Identified exit to Surface 11764 | -1/Access | Discovered new exit (range 16) 12056 | -1/Access | Lost 8 parts (2p3n2u1w) 12406 | -1/Access | System corruption reached 10% 12457 | -1/Access | Lost 7 parts (1p3n3u) 12550 | -1/Access | Lost 4 parts (4n) 12767 | -1/Access | Entered Command 13037 | -1/Command | Lost 5 parts (3n2u) 13121 | -1/Command | Core integrity fell below 50% 13151 | -1/Command | Lost 4 parts (2n2u) 13259 | -1/Command | Core integrity fell below 20% 13265 | -1/Command | Core destroyed Last Messages --------------- 13261_ P-80 Master unfolds itself. 13261_ C-30 ARC bursts open, deploying its payload. 13261_ S-43 Plague unfolds itself. 13261_ C-30 ARC bursts open, deploying its payload. 13261_ H-88 Terminator unfolds itself. 13261_ C-30 ARC bursts open, deploying its payload. 13261_ G-73 Enforcer unfolds itself. 13261_ C-30 ARC bursts open, deploying its payload. 13261_ B-74 Champion unfolds itself. 13261_ G-73 Enforcer unfolds itself. 13261_ C-30 ARC bursts open, deploying its payload. 13261_ G-73 Enforcer unfolds itself. 13263_ P-80 Master resets P-80 Master, system corruption cleaned. 13263_ C-30 ARC bursts open, deploying its payload. 13263_ H-88 Terminator unfolds itself. 13264_ E-15 Imp destroyed. 13264_ Force Lance destroyed. 13264_ P-80 Master resets X-87 Electro, system corruption cleaned. 13265_ Slammed into P-80 Master. 13265_ Destabilizing: Core damaged (-32). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????########################### | | ???????????????????????# + | | ???????????????????????# " | | ??????????????????????## p " | | ??????????????????????#" pp s g " | | ??????????????????????##;#####pp################## | | ???????????????????????## #????????????????????# | | ????????????????????????# #??pp???????????????## | | ????????????????????????# #??p????????????????#" | | ????????????????????????# #???????????????????#"# | | ????????????????????????#@s#???????????????????##? | | ????????????????????????#sp#??pp?????????????????? | | ????????????????????????#xp#???p?????????????????? | | ????????????????????????xesp????p????????????????? | | ????????????????????????xepp#pp?p????????????????? | | ???????????????????????#p hb#pppp????????????????? | | ???????????????????????#xess#??pp????????????????? | | ???????????????????????#ses%#????????????????????? | | ???????????????????????#xxgg#????????????????????? | | ???????????????????????###p##????????????????????? | | ?????????????????????????#h#?????????????????????? | | ??????????????????????????h#?????????????????????? | | ??????????????????????????g#???p?????????????????? | | ?????????????????????????? eCpp??????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 47 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 40 Armor Coverage 150 Evasion (%) 74 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Railgun | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Imp. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ I-36 Angel | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed ExoskeletonMetafieldMembrane Manual? 0 Play Time 03:17:03 Cumulative 129.1 hours Start 2024.09.23 @ 18:58:36 End 2024.09.25 @ 21:31:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 58 Adventurer 21 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d60863d8-38a2-40a2-b6c4-c07474f6503f