Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 09:54:06 Player: star Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (142) 710 Value Destroyed (3905) 3905 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (613) 613 TOTAL SCORE: 9768 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 70 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Melee Analysis Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Dynamic Insulation System Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Heavy Treads Advanced Targeting Computer Particle Charger Kinecellerator Microactuators Improved Propulsion Shielding Improved Medium Armor Plating Improved Powered Armor Improved Powered Armor Dynamic Insulation System System Restoration Module Recalibrator Splice Drone Bay PSU Rigger [Rating: 65] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Splice Drone Bay Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . Utility 4 | . . . . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 141 | 7 6 18 2 5 36 2 8 33 3 21 Power 13 | 1 . 4 . . 4 . 1 2 . 1 Engine 10 | 1 . 4 . . 4 . . . . 1 Core 2 | . . . . . . . . 2 . . Reactor 1 | . . . . . . . 1 . . . Propulsion 59 | 3 1 5 . . 16 . 4 20 . 10 Treads 20 | . . 1 . . 7 . 4 8 . . Leg 27 | 2 1 4 . . 8 . . 7 . 5 Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . . . . . 1 . . 5 . 5 Utility 30 | 1 2 1 . 1 8 2 3 5 3 4 Device 15 | . 1 1 . 1 5 . 1 2 1 3 Storage 3 | 1 1 . . . . . . 1 . . Processor 2 | . . . . . . . . 1 1 . Hackware 4 | . . . . . 1 1 1 1 . . Protection 6 | . . . . . 2 1 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 39 | 2 3 8 2 4 8 . . 6 . 6 Energy Gun 11 | 1 2 5 1 1 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 1 . . . 3 . . 1 . 1 Ballistic Cannon 4 | . . 1 1 1 . . . . . 1 Launcher 5 | . . 2 . 1 1 . . 1 . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . . . . . 3 . . 4 . 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . . Corrupted Parts 3 | . . 2 . . 1 . . . . . System Corruption 12 | . . 5 . . 7 . . . . . Parts Lost 46 | . . 6 . 1 8 . . 8 . 23 Power 5 | . . 1 . . 2 . . 1 . 1 Propulsion 22 | . . 2 . . 2 . . 6 . 12 Utility 6 | . . 1 . . . . . . . 5 Weapon 13 | . . 2 . 1 4 . . 1 . 5 Highest Loss Streak 10 | . . 3 . 1 3 . . 3 . 10 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 88 | . 87 97 74 96 93 96 92 87 82 70 Engine 5 | . 14 13 14 14 6 7 2 . . . Core 1 | . . . . . . . . 2 6 2 Reactor 1 | . . . . . . . 4 4 . . Treads 15 | . . 5 14 14 26 30 23 16 . . Leg 11 | . 27 22 14 14 12 . . 8 6 3 Flight 2 | . . . . . 4 7 6 1 20 12 Device 5 | . 2 12 14 14 5 . . . 6 5 Storage 8 | . 14 14 14 14 9 7 7 6 . . Processor 1 | . . . . . . . . . 8 13 Hackware 11 | . . . . . 2 12 15 22 20 17 Energy Gun 5 | . 16 21 1 8 6 . . . . . Ballistic Gun 1 | . 11 . . . 7 . . . . . Ballistic Cannon 2 | . . 5 1 7 3 . . . . . Slashing Weapon 12 | . . . . . 5 23 23 22 13 9 Peak Build Rating 65 | 6 7 24 25 29 39 41 61 65 49 55 Average Rating 40 | 4 6 18 20 25 32 39 51 57 44 41 On Entrance 28 | . 6 7 24 25 29 35 41 61 40 48 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 11 28 40 40 35 44 36 47 47 12 22 Greatest Support 162 | 20 20 30 22 22 110 44 162 162 15 30 Greatest Overweight (x) 6 | 2 1 2 1 1 1 . . 2 . 6 Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 8 15 15 15 15 15 15 14 5 5 Most Carried 15 | . 6 15 15 15 15 15 15 15 4 5 Average Carried 12 | . 2 11 14 14 14 14 14 14 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | . 6 15 15 14 15 14 15 5 4 1 Class Distribution -------------------- 45% | Hacker-Mutant 37% | Mutant 7% | Skirmisher 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Matter Collected 2795 | 270 83 319 . 348 863 . 100 471 25 316 Remotely 85 | . . 85 . . . . . . . . Salvage Created 5453 | . 115 454 . 267 1115 . 284 2766 . 452 Parts 316 | . 4 39 . 10 86 . 6 149 . 22 Haulers Intercepted 9 | . . . . . 4 . . 5 . . Recyclers Shooed 4 | . . . . 2 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 19 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 107 | . 5 13 . 6 31 . . 39 . 13 Melee 47 | . . . . . 2 . . 36 . 9 Guns 24 | . 5 4 . . 13 . . . . 2 Cannons 14 | . . 1 . . 11 . . . . 2 AOE 19 | . . 7 . 6 4 . . 2 . . Classes Destroyed 16 | . 2 3 . 2 4 . . 5 . . Worker 7 | . . . . 2 . . . 5 . . Builder 5 | . . 2 . . . . . 3 . . Tunneler 1 | . . 1 . . . . . . . . Hauler 9 | . . . . . 4 . . 5 . . Recycler 12 | . . 2 . 2 2 . . 6 . . Operator 2 | . . . . . 2 . . . . . Watcher 1 | . . . . . . . . 1 . . Swarmer 41 | . 4 8 . . 15 . . 7 . 7 Grunt 39 | . 1 5 . 3 8 . . 17 . 5 Brawler 2 | . . . . . . . . 2 . . Duelist 2 | . . . . . . . . 1 . 1 Protector 1 | . . . . . . . . 1 . . Sentry 10 | . . . . . 7 . . 3 . . Hunter 1 | . . . . . 1 . . . . . Programmer 8 | . . . . . . . . 8 . . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 10 | . 3 10 . 3 7 . . 6 . 3 Combat Bots Only 6 | . 3 5 . 3 6 . . 4 . 3 Max Kills in Single Turn 4 | . 1 3 . 1 2 . . 4 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . 3 . 1 1 . . 2 . . Melee 2 | . . . . . 1 . . 2 . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Hostile Shots Fired 812 | . 42 41 . 17 159 . . 381 . 172 Missed 230 | . 10 11 . 10 36 . . 121 . 42 Damage Taken 8791 | . 275 414 . 381 1733 . . 3611 . 2377 Core 1834 | . 56 63 . 92 155 . . 603 . 865 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 81 | . . . . . . . . 81 . . Regen/Repaired (Parts) 1522 | . . . . . . . . 1522 . . Core Remaining (%) 49 | 100 . . . 15 71 . . 13 . . Volleys Fired 185 | . 21 25 . 20 94 . . 5 . 20 Largest 3 | . 2 2 . 2 3 . . 1 . 2 Hottest 207 | . 60 84 . 84 207 . . 39 . 67 Shots Fired 353 | . 42 34 . 35 199 . . 5 . 38 Gun 229 | . 42 26 . 11 132 . . . . 18 Cannon 85 | . . 1 . 11 53 . . . . 20 Launcher 29 | . . 7 . 13 4 . . 5 . . Special 10 | . . . . . 10 . . . . . Kinetic 200 | . 21 1 . 11 129 . . . . 38 Thermal 87 | . 21 . . . 66 . . . . . Explosive 24 | . . 7 . 13 4 . . . . . Electromagnetic 42 | . . 26 . 11 . . . 5 . . Robot Hit Streak 16 | . 4 6 . 5 16 . . 1 . 9 Robot Miss Streak 6 | . 4 1 . 2 4 . . 1 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 1 . . 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . Shots Hit Robots 384 | . 19 26 . 18 135 . 3 127 . 56 Core Hits 190 | . 7 20 . 19 56 . 2 68 . 18 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 28 | . . 2 . . 4 . . 15 . 7 Burn 2 | . . . . . 2 . . . . . Destroy 1 | . . . . . 1 . . . . . Blast 1 | . . . . . 1 . . . . . Corrupt 2 | . . 2 . . . . . . . . Sever 22 | . . . . . . . . 15 . 7 Melee Attacks 249 | . . . . . 9 1 4 183 . 52 Impact . | . . . . . . . . . . . Slashing 249 | . . . . . 9 1 4 183 . 52 Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . . 27 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 32 | . . . . . 1 . . 25 . 6 Damage Inflicted 11567 | . 243 844 . 594 2669 . 95 5526 . 1596 Guns 2048 | . 243 267 . 103 1183 . . . . 252 Cannons 1254 | . . 28 . 115 930 . . . . 181 Explosions 2112 | . . 549 . 372 338 . . 853 . . Melee 6032 | . . . . . 101 . 95 4673 . 1163 Ramming 18 | . . . . 4 14 . . . . . Kinetic 2197 | . 134 28 . 115 1487 . . . . 433 Thermal 1184 | . 109 . . . 729 . . 346 . . Explosive 1259 | . . 549 . 372 338 . . . . . Electromagnetic 877 | . . 267 . 103 . . . 507 . . Impact . | . . . . . . . . . . . Slashing 6032 | . . . . . 101 . 95 4673 . 1163 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . 5 5 5 7 . . 10 . 9 Average Corruption 5 | . . 4 5 5 7 . . 4 . 9 Corruption Purged 5 | . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . Effects 176 | . . 31 12 25 32 . . 76 . . Message Errors 49 | . . 11 2 9 10 . . 17 . . Matter Fused 49 | . . 7 4 7 10 . . 21 . . Heat Flow Errors 22 | . . 5 2 3 1 . . 11 . . Energy Discharges 19 | . . 5 2 1 1 . . 10 . . Parts Rejected 3 | . . . . . 1 . . 2 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 18 | . . 1 2 1 4 . . 10 . . Data Loss (major) 5 | . . 1 . 1 1 . . 2 . . Misfires 2 | . . . . 2 . . . . . . Alerts 6 | . . 1 . 1 2 . . 2 . . Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 609 | . . 41 . 4 25 . . 459 . 80 Projectiles 16 | . . . . 4 11 . . . . 1 Explosions 190 | . . 41 . . 4 . . 145 . . Melee 403 | . . . . . 10 . . 314 . 79 Knockbacks 15 | . . . . 1 9 . . . . 5 Impact . | . . . . . . . . . . . Kinetic 13 | . . . . 1 7 . . . . 5 Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 255 | . . 78 . 37 29 . . 111 . . Shots 7 | . . 2 . 2 1 . . 2 . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 2 | . . . . 1 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 364 | . 30 252 247 327 364 . . 266 . 26 Average Temperature 90 | . 19 67 125 93 106 . . 91 . 7 Received Heat Transfer 2385 | . 42 117 . 18 693 . . 750 . 765 Effects 6 | . . . . . 6 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Interference 3 | . . . . . 3 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations 3 | . . . . . . . 1 2 . . Total Turns 28 | . . . . . . . 8 20 . . Longest Duration 19 | . . . . . . . 8 19 . . Robots Corrupted 2 | . . 1 . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . 1 . . Parts Fried 7 | . . . . 2 . . . 5 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 2779 | . 250 . . . 2329 . . 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Peak Influence 773 | . 141 297 . 101 520 233 81 773 305 . Initial 305 | . . 54 . . 5 218 81 . 305 . Average 230 | . 87 177 . 10 318 227 48 312 305 . Maximum Alert Level 3 | . . 1 . . 2 1 . 3 1 . Low Security (%) 51 | 100 100 55 . 100 27 . 100 38 . . Level 1 25 | . . 44 . . 29 100 . 26 100 . Level 2 21 | . . . . . 43 . . 32 . . Level 3 1 | . . . . . . . . 3 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . . 1 . 1 4 . . 14 . . Investigation 6 | . . 1 . . 2 . . 3 . . Extermination 7 | . . . . . . . . 7 . . Reinforcement 5 | . . . . 1 2 . . 2 . . Assault 2 | . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Distress Signals 16 | . 2 . . . 10 . . 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 7 13 . 8 60 1 . 66 . 26 Peak Tracking Total 10 | . 4 5 . 3 10 1 . 6 . 4 Tactical Retreats 20 | . . 1 . 1 3 . . 10 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Traps Triggered 7 | . 1 . . . 1 1 . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Objects Rigged 3 | . . . . 1 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Disabled 5 | . . 1 . . 2 . . 2 . . Max in Single Turn 2 | . . 1 . . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Accessed 23 | . . 3 1 . 4 . . 13 1 1 Terminals 14 | . . 1 . . 4 . . 8 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . . 5 1 . 15 . . 45 4 1 Successful 38 | . . 3 1 . 3 . . 29 1 1 Failed 33 | . . 2 . . 12 . . 16 3 . Catastrophic 13 | . . . . . 4 . . 8 1 . Database Lockouts . | . . . . . . . . . . . Manual 32 | . . . 1 . 13 . . 18 . . Terminals 45 | . . 3 . . 15 . . 23 4 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 16 | . . . . . . . . 16 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . . 3 1 . 1 . . 7 1 1 Record 2 | . . . . . . . . 1 1 . Part Schematic 3 | . . . . . 1 . . 2 . . Robot Schematic 1 | . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . 1 . . Open Door 3 | . . 2 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 . . Assault Status 1 | . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 14 | . . . . . . . . 14 . . Scan Component 7 | . . . . . . . . 7 . . Repair 7 | . . . . . . . . 7 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . 2 . . Analyze 2 | . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 . . 2 . . Terminals 3 | . . . . . 2 . . 1 . . Botnet 3 | . . . . . 2 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Patch 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 19 | . . 1 . . 4 . . 13 1 . Full Trace Events 3 | . . . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . 4 . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . Total Part Build Rating 6 | . . . . . . . . 6 . . Parts Repaired 7 | . . . . . . . . 7 . . Time 230 | . . . . . . . . 230 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Total Allies 3 | . . . . 1 2 . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 31 | . . . . 31 16 . . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . . Total Orders 9 | . . . . . 9 . . . . . EXPLORE 4 | . . . . . 4 . . . . . RETURN 5 | . . . . . 5 . . . . . Ally Attacks 22 | . . . . 5 17 . . . . . Total Damage 75 | . . . . . 75 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 Drone Launches 17 | . . . . . 17 . . . . . Drone Recoveries 14 | . . . . . 14 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Turns Passed 10844 | 47 349 1354 530 1087 1667 142 663 4194 61 750 Spaces Moved 5652 | 34 206 631 234 423 791 93 406 2039 142 653 Core 31 | 9 . . . . . . . . . 22 Treads 3160 | . . 208 234 423 524 93 406 1272 . . Legs 1626 | 22 206 423 . . 267 . . 543 . 165 Wheels 3 | 3 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 832 | . . . . . . . . 224 142 466 Fastest Speed 30 | 50 120 120 225 225 120 145 145 40 40 30 Average Speed 148 | 108 124 194 225 225 141 145 149 143 40 81 Slowest Speed 355 | 190 190 260 225 225 225 145 160 260 40 355 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 28 96 42 76 65 3 97 50 3 55 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched 4 | . . 1 . 2 . . . . . 1 Spaces Dug 15 | . . . . . 2 . . 10 . 3 Terrain Destroyed 219 | . . 53 . 104 40 . . 19 . 3 Melee 15 | . . . . . 2 . . 10 . 3 Projectile 10 | . . . . 5 5 . . . . . AOE 194 | . . 53 . 99 33 . . 9 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Total 7503 | 40 254 721 239 523 1150 99 462 3088 145 782 Wait 1195 | . 17 33 . 72 193 3 25 816 . 36 Move 5643 | 33 205 630 233 422 790 93 405 2038 141 653 Hop . | . . . . . . . . . . . Pick Up 70 | . 5 11 1 1 13 . 5 33 . 1 Fast Attach 60 | 6 3 3 2 . 9 1 5 16 1 14 Attach 21 | . . 4 . 1 4 1 . 4 2 5 Detach 2 | . . 1 . . . . . . 1 . Swap 61 | 1 3 11 . 4 24 . 3 13 . 2 Drop 64 | . . 3 3 1 13 . 13 24 . 7 Fire 185 | . 21 25 . 20 94 . . 5 . 20 Melee 194 | . . . . . 7 1 3 139 . 44 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . Trap 3 | . . . . 1 2 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 397 | -10/Materials | Entered Mines 401 | -10/Mines | Met a Derelict bent on vengeance 444 | -10/Mines | Lost 3 parts (1p1n1w) 590 | -10/Mines | Discovered new exit (range 9) 618 | -10/Mines | Found the Drone Emporium 623 | -10/Mines | Found Prototype Device 624 | -10/Mines | Identified Splice Drone Bay 1214 | -10/Mines | Discovered new exit (range 13) 1242 | -10/Mines | Met a Derelict shopkeep closing up shop 1416 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1446 | -10/Mines | Learned location of Storage (-9) 1692 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1740 | -10/Mines | Discovered new exit (range 5) 1751 | -10/Mines | Entered Exiles 1806 | -10/Exiles | Met 8R-AWN 1849 | -10/Exiles | Met EX-HEX 1912 | -10/Exiles | Met EX-BIN 1939 | -10/Exiles | Aligned with FarCom system 1941 | -10/Exiles | Given EX-Vault access code 1995 | -10/Exiles | Opened EX-Vault 2019 | -10/Exiles | Found PSU Rigger 2071 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2229 | -10/Exiles | Discovered new exit (range 15) 2281 | -10/Exiles | Left Exiles lab with PSU Rigger 2281 | -10/Exiles | Entered Mines 2426 | -9/Mines | Core integrity fell below 50% 2568 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2690 | -9/Mines | Escorted by a lone wolf Derelict 2844 | -9/Mines | Assembled infested the area 2849 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2928 | -9/Mines | Destroyed YI-UF0 3147 | -9/Mines | Core integrity fell below 20% 3334 | -9/Mines | Discovered new exit (range 12) 3368 | -9/Mines | Entered Materials 3368 | -8/Materials | Evolved 4 slots: Propulsion x3, Weapon x1 3689 | -8/Materials | Lost 3 parts (2n1w) 4265 | -8/Materials | Build established: Skirmisher 4565 | -8/Materials | Discovered new exit (range 14) 4954 | -8/Materials | Build established: Mutant 4980 | -8/Materials | Discovered new exit (range 16) 5035 | -8/Materials | Entered Factory 5035 | -7/Factory | Evolved 2 slots: Utility x2 5177 | -7/Factory | Sucked down chute 5177 | -7/Factory | Entered Waste 5177 | -7/Waste | The area was eerily silent 5355 | -7/Waste | Build established: Hacker-Mutant 5408 | -7/Waste | Discovered new exit (range 16) 5497 | -7/Waste | Found Broken Imp. Powered Armor 5840 | -7/Waste | Entered Factory 6122 | -7/Factory | Repaired Broken Imp. Powered Armor 6166 | -7/Factory | Repaired Broken Hvy. Siege Treads 7899 | -7/Factory | Repaired Hvy. Treads 7931 | -7/Factory | Repaired Hvy. Siege Treads 7953 | -7/Factory | Repaired Scythe 8113 | -7/Factory | Discovered new exit (range 6) 8300 | -7/Factory | Fabricated Imp. Powered Armor (x1) 8640 | -7/Factory | First assault squad dispatched 8845 | -7/Factory | Core integrity fell below 50% 9033 | -7/Factory | Repaired Dynamic Insulation System 9060 | -7/Factory | Repaired Aluminum Leg 9234 | -7/Factory | System corruption reached 10% 9895 | -7/Factory | Core integrity fell below 20% 9939 | -7/Factory | Lost 3 parts (2n1w) 9964 | -7/Factory | Discovered new exit (range 5) 10034 | -7/Factory | Entered another Factory area 10034 | -6/Factory | Evolved 2 slots: Utility x2 10048 | -6/Factory | Discovered new exit (range 11) 10063 | -6/Factory | Discovered new exit (range 16) 10088 | -6/Factory | Identified exit to Lower Caves 10095 | -6/Factory | Entered Lower Caves 10229 | -6/Lower Caves | Build established: Hacker-Gladiator 10394 | -6/Lower Caves | Lost 3 parts (3n) 10535 | -6/Lower Caves | Learned 4 Factory zone layouts 10540 | -6/Lower Caves | Encountered a Warlord checkpoint 10648 | -6/Lower Caves | Core integrity fell below 50% 10700 | -6/Lower Caves | Core integrity fell below 20% 10701 | -6/Lower Caves | Lost 10 parts (6n2u2w) 10843 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10845 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 10808_ G-50 Soldier destroyed. 10813_ G-50 Soldier knocked back. 10816_ Carbon-fiber Leg destroyed. 10816_ G-50 Soldier knocked back. 10818_ Hvy. Laser fries itself beyond repair. 10820_ Barrage Gun destroyed. 10824_ G-50 Soldier destroyed. 10829_ Hvy. Laser fries itself beyond repair. 10830_ Acquired 40 matter. 10833_ Acquired 2 matter. 10835_ Imp. Reaction Control System destroyed. 10835_ Battle Cannon destroyed. 10835_ System corrupted by crushing effect (+5). 10835_ System corrupted by crushing effect (+4). 10837_ Dropped Deuterium Engine. 10837_ Dropped Recalibrator. 10838_ Dropped Kinecellerator. 10842_ Acquired 30 matter. 10842_ Penetrated by Slug. 10843_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????## #?????????????????? | | ????????????????????????????? ##???????????????? | | ????????????????????????????? ###?????????????? | | ?????????????????????????????# ###???????????? | | ?????????????????????????????# ????????????? | | ?????????????????????????????# ?????????????? | | ?????????????????????????????? #??????????????? | | ??????????????????????????????# %#??????????????? | | ????????????????????????????### !%#??????????????? | | ???????????????????????###### !*!#??????????????? | | ???????????????????????# #???#??????????? | | ???????????????????????#!%####### ##? #??????????? | | ???????????????????????# ! #""""# ## #??????????? | | ???????????????????????# Y#$ "# #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# $ # ##?????????? | | ???????????????????????# # "# ###??????????? | | ???????????????????????# @ #""""#% ##?####?????? | | ?????????????????????### ####### % ### ###???? | | ????????????????????## ## % ##### | | ????????????????????#% | | ?????????????????# * ### % | | ?????????????? ###??## ### #### [ | | ????????????????? #??????###?## ##### ### | | ????????????????##* ????????????### #?? | | ???????????????? !%????????????### %* #?? | | ??????????????? ????????????## ! % #?? | | ??????????????# ???????#????## !% ### | | ?????????????? ????????# ??## | | ????????????????????????# ## | | ????????????????????????# % % | | ????????????????????????# ### | | ????????????????????????#### #?#% | | ???????????????????????????# # #?# | | ???????????????????????????##### #?## ### | | ???????????????????????????????# #??## ###?? | | ???????????????????????????????# #???# ###????# | | ??????????????????????########## #???## #??????? | | ??????????????????????# % #????## #??????? | | ???????????????????????# * #?????###??????? | | ???????????????????????# ######?????????? ??? | | ???????????????????????## % ########?????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Machine Analyzer | -8/Materials | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Powered Armor | -7/Factory | Scanalyzed Actuator Array | -7/Factory | Hacked Lyr. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Imp. Powered Armor | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed FissionAngularMonowheel Manual? 0 Play Time 01:28:42 Cumulative 83.6 hours Start 2024.09.14 @ 08:25:47 End 2024.09.14 @ 09:54:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5039c9a1-bf32-4e70-ad10-a6cfde8386b6