Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.15 @ 02:26:59 Player: Horse Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (104) 520 Value Destroyed (3058) 3058 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 6291 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 89/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced ECM Suite Advanced ECM Suite Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Core Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Proton Missile Launcher Katana Katana > --- INVENTORY -------- Improved Carbon-fiber Leg Trap Scanner Melee Analysis Suite Target Analyzer Armor Integrity Analyzer Advanced ECM Suite Reaction Control System Improved Datajack Heavy Mace Katana [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Hacking Suite Device Active Sensor Suite Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 2 1 2 Weapon 1 | . . . 1 . Parts Attached 123 | 7 19 24 38 35 Power 12 | 1 2 2 4 3 Engine 11 | 1 2 1 4 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 25 | 2 6 2 13 2 Treads . | . . . . . Leg 18 | 2 4 . 10 2 Wheel 7 | . 2 2 3 . Hover . | . . . . . Flight . | . . . . . Utility 52 | 2 3 18 10 19 Device 21 | 1 1 7 4 8 Storage 3 | 1 1 . 1 . Processor 4 | . . . 1 3 Hackware 3 | . . 2 . 1 Protection 21 | . 1 9 4 7 Artifact . | . . . . . Weapon 34 | 2 8 2 11 11 Energy Gun 5 | 1 2 . 2 . Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | 1 3 . . . Ballistic Cannon . | . . . . . Launcher 5 | . 2 . 1 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . 1 2 Slashing Weapon 11 | . . 2 5 4 Piercing Weapon . | . . . . . Special Melee Weapon 5 | . . . 2 3 Unidentified Prototypes . | . . . . . Parts Lost 29 | . 2 2 8 17 Power 6 | . 2 2 . 2 Propulsion 6 | . . . 3 3 Utility 12 | . . . 3 9 Weapon 5 | . . . 2 3 Highest Loss Streak 11 | . 1 1 5 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 98 97 80 Engine 7 | . 13 7 8 5 Leg 11 | . 11 . 15 14 Wheel 7 | . 16 21 2 . Device 8 | . 5 6 9 10 Storage 9 | . 14 11 9 6 Processor 4 | . . . 6 5 Hackware 9 | . . 19 10 7 Protection 6 | . 8 6 8 4 Energy Gun 2 | . 16 . 1 . Slashing Weapon 16 | . . 18 19 19 Special Melee Weapon 1 | . . . 3 1 Naked Turns 7 | . . . . 7 Heaviest Build 43 | 12 21 30 39 43 Greatest Support 38 | 20 24 24 36 38 Greatest Overweight (x) 8 | . 1 8 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 3 8 10 10 10 Average Carried 8 | 2 5 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 3 7 9 10 5 Class Distribution -------------------- 28% | Scavenger-Assassin 27% | Mutant 24% | Hacker-Mutant 16% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1499 | 282 255 230 359 373 Remotely . | . . . . . Salvage Created 4080 | 130 644 723 1386 1197 Parts 243 | 9 45 59 69 61 Haulers Intercepted 9 | . 2 . 5 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 12 18 19 23 Melee 55 | . . 16 18 21 Guns 11 | . 11 . . . Cannons 3 | . 1 2 . . AOE 1 | . . . . 1 Classes Destroyed 14 | 3 6 1 3 1 Worker 7 | 1 . 5 1 . Builder 4 | . 1 3 . . Tunneler 4 | 2 1 . 1 . Hauler 9 | . 2 . 5 2 Recycler 3 | 1 1 . . 1 Operator 1 | . 1 . . . Watcher 4 | . 1 . 2 1 Swarmer 15 | . 3 6 . 6 Grunt 33 | . 9 8 6 10 Brawler 1 | . . . 1 . Sentry 13 | . . 4 7 2 Specialist 2 | . . . 2 . Hunter 4 | . . . 3 1 Programmer 4 | . . . . 4 Best Kill Streak 5 | 2 5 4 3 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5078 | . 431 713 1569 2365 Core 1336 | . 70 205 353 708 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . . . . 48 Regen/Repaired (Parts) 475 | . . 223 252 . Core Remaining (%) 63 | 100 72 48 35 . Volleys Fired 86 | 12 64 7 1 2 Largest 2 | 2 2 1 1 1 Hottest 125 | 70 125 60 30 39 Shots Fired 154 | 24 120 7 1 2 Gun 136 | 24 112 . . . Cannon 12 | . 5 7 . . Launcher 6 | . 3 . 1 2 Special . | . . . . . Kinetic 57 | 12 45 . . . Thermal 91 | 12 72 7 . . Explosive 4 | . 3 . 1 . Electromagnetic 2 | . . . . 2 Robot Hit Streak 9 | 6 9 3 4 5 Robot Miss Streak 6 | 2 6 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 300 | 15 67 54 75 89 Core Hits 135 | 7 37 25 30 36 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 16 | . 2 2 4 8 Burn 2 | . 2 . . . Smash 2 | . . . 1 1 Sever 12 | . . 2 3 7 Melee Attacks 360 | . . 98 111 151 Impact 12 | . . . 7 5 Slashing 342 | . . 98 102 142 Piercing . | . . . . . Sneak Attacks 38 | . . 16 13 9 Combat Hostiles 4 | . . 3 1 . Follow-up Attacks 39 | . . 3 8 28 Damage Inflicted 8929 | 166 832 2249 2762 2920 Guns 933 | 166 767 . . . Cannons 112 | . 37 75 . . Explosions 146 | . 28 . 54 64 Melee 7738 | . . 2174 2708 2856 Ramming . | . . . . . Kinetic 317 | 67 250 . . . Thermal 728 | 99 554 75 . . Explosive 82 | . 28 . 54 . Electromagnetic 64 | . . . . 64 Impact 509 | . . . 356 153 Slashing 7229 | . . 2174 2352 2703 Piercing . | . . . . . Highest Corruption 13 | . . . 1 13 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked 3 | . . . . 3 Effects 21 | . . . 8 13 Message Errors 4 | . . . 3 1 Matter Fused 8 | . . . 2 6 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 502 | . 3 137 275 87 Projectiles . | . . . . . Explosions 3 | . 3 . . . Melee 499 | . . 137 275 87 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 77 | . 37 . . 40 Shots 3 | . 1 . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 273 | 100 237 54 273 147 Average Temperature 70 | 45 75 13 135 52 Received Heat Transfer 1263 | . 231 144 405 483 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 5 | . . . 4 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2109 | 296 1665 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 577 | 20 221 326 272 577 Initial 134 | . 13 36 134 81 Average 162 | 6 96 185 123 211 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 66 | 100 86 56 79 54 Level 1 27 | . 13 43 20 30 Level 2 5 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 27 | . 3 2 3 19 Investigation 11 | . 3 1 1 6 Extermination 4 | . . . . 4 Reinforcement 8 | . . 1 2 5 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses 2 | . . . . 2 Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 133 | . 23 24 28 58 Peak Tracking Total 11 | . 5 3 4 11 Tactical Retreats 11 | . 2 2 2 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 2 1 1 2 Indirectly . | . . . . . Trap Hack Attempts 18 | . . . . 18 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised 1 | . . . . 1 Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 49 | . 10 11 13 15 Terminals 32 | . 8 10 6 8 Fabricators 2 | . . . . 2 Repair Stations 5 | . . 1 2 2 Recycling Units 6 | . 2 . 2 2 Scanalyzers 3 | . . . 2 1 Garrison Access 1 | . . . 1 . Total Hacks 184 | . 33 43 46 62 Successful 124 | . 20 28 38 38 Failed 59 | . 13 14 8 24 Catastrophic 5 | . 1 1 1 2 Database Lockouts 1 | . . 1 . . Manual 91 | . 19 32 17 23 Terminals 125 | . 29 41 18 37 Fabricators 5 | . . . . 5 Repair Stations 13 | . . 2 4 7 Recycling Units 17 | . 4 . 7 6 Scanalyzers 20 | . . . 13 7 Garrison Access 4 | . . . 4 . Terminal Hacks 52 | . 14 17 6 15 Part Schematic 3 | . . 2 . 1 Robot Schematic 1 | . 1 . . . Robot Analysis 9 | . 5 2 . 2 Prototype ID Bank 10 | . 1 4 3 2 Branch Access Points 3 | . 1 1 . 1 Machine Index 1 | . . . . 1 Terminal Index 4 | . 1 1 1 1 Unreport Threat 5 | . 2 . 1 2 Locate Traps 6 | . 3 2 1 . Reprogram Traps 1 | . . . . 1 Security Status 2 | . . 1 . 1 Patrol Status 3 | . . 3 . . Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . . . 1 Registered Prototypes 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 9 | . . 2 4 3 Scan Component 6 | . . 1 2 3 Repair 3 | . . 1 2 . Recycling Unit Hacks 6 | . 2 . 2 2 Retrieve Components 6 | . 2 . 2 2 Scanalyzer 18 | . . . 12 6 Insert Component 10 | . . . 7 3 Analyze 8 | . . . 5 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 38 | . 4 9 14 11 Terminals 23 | . 3 9 5 6 Track 2 | . . 1 1 . Assimilate 6 | . . 3 . 3 Botnet 10 | . 3 3 2 2 Disrupt 1 | . . 1 . . Operators 4 | . . 1 2 1 Fabricators 2 | . . . . 2 Report 1 | . . . . 1 Haulers 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 7 | . 1 . 4 2 Monitor 1 | . . . 1 . Reject 5 | . 1 . 2 2 Mask 1 | . . . 1 . Scanalyzers 2 | . . . 1 1 Extract 2 | . . . 1 1 Garrison Access 4 | . . . 4 . Broadcast 1 | . . . 1 . Decoy 1 | . . . 1 . Redirect 1 | . . . 1 . Intercept 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 45 | . 9 10 12 14 Full Trace Events 7 | . 3 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 16 | . . 2 8 6 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 120 | . . 38 82 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 31 | . 4 . 12 15 Parts Scanalyzed 8 | . . . 5 3 Part Schematics Acquired 8 | . . . 5 3 Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 1 3 Non-combat 4 | . . . 1 3 Combat . | . . . . . Robot Hacks Applied 5 | . . . 2 3 no_distress 2 | . . . 1 1 find_fabricator 1 | . . . . 1 find_recycling 2 | . . . 1 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . 2 . 1 Largest Group 1 | . . 1 . 1 Highest-Rated Group 10 | . . 10 . 10 Highest-Rated Ally 10 | . . 10 . 10 Total Orders 11 | . . 8 . 3 STAY 5 | . . 4 . 1 FOLLOW 6 | . . 4 . 2 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 9 | . 5 2 . 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 7011 | 106 942 1308 2004 2651 Spaces Moved 4170 | 51 694 847 1117 1461 Core 102 | 3 . 1 . 98 Treads . | . . . . . Legs 2586 | 48 208 . 967 1363 Wheels 1482 | . 486 846 150 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 50 Average Speed 118 | 115 101 97 122 136 Slowest Speed 450 | 120 190 450 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 99 56 79 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 80 | . 10 32 11 27 Terrain Destroyed 107 | . 30 32 18 27 Melee 70 | . . 32 11 27 Projectile . | . . . . . AOE 37 | . 30 . 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 5616 | 73 815 1182 1608 1938 Wait 829 | 1 22 196 315 295 Move 4166 | 50 693 846 1116 1461 Hop . | . . . . . Pick Up 48 | 3 4 12 22 7 Fast Attach 30 | 7 9 6 6 2 Attach 20 | . 1 1 9 9 Detach 9 | . 5 . 2 2 Swap 73 | . 9 17 23 24 Drop 44 | . 8 8 24 4 Fire 86 | 12 64 7 1 2 Melee 288 | . . 89 90 109 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap 18 | . . . . 18 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 10) 636 | -10/Materials | Discovered new exit (range 12) 861 | -10/Materials | Identified exit to Mines 882 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Utility x2 1348 | -9/Materials | Identified exit to Mines 1375 | -9/Materials | Discovered new exit (range 16) 1511 | -9/Materials | Build established: Hacker-Mutant 1845 | -9/Materials | Central database locked down 1974 | -9/Materials | Core integrity fell below 50% 2113 | -9/Materials | Repaired Hrd. Medium Armor Plating 2357 | -9/Materials | Entered another Materials area 2357 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2788 | -8/Materials | Lost 5 parts (1n2u2w) 2809 | -8/Materials | Core integrity fell below 50% 2851 | -8/Materials | Discovered new exit (range 9) 2995 | -8/Materials | Found Prototype Device 3006 | -8/Materials | Repaired Katana? 3125 | -8/Materials | Build established: Scavenger-Mutant 3273 | -8/Materials | Identified Active Sensor Suite 4258 | -8/Materials | Build established: Mutant 4274 | -8/Materials | Discovered new exit (range 13) 4329 | -8/Materials | Repaired Imp. Medium Armor Plating 4361 | -8/Materials | Entered Factory 4361 | -7/Factory | Evolved 2 slots: Utility x2 4651 | -7/Factory | Build established: Scavenger-Assassin 4989 | -7/Factory | Discovered new exit (range 12) 5001 | -7/Factory | Identified exit to Storage 5795 | -7/Factory | Cargo convoy interrupted 5839 | -7/Factory | Discovered new exit (range 11) 6106 | -7/Factory | Discovered new exit (range 6) 6656 | -7/Factory | Identified exit to Lower Caves 6761 | -7/Factory | First assault squad dispatched 6910 | -7/Factory | Garrison activated, responded to threat 6924 | -7/Factory | Core integrity fell below 50% 6935 | -7/Factory | System corruption reached 10% 6940 | -7/Factory | Core integrity fell below 20% 6970 | -7/Factory | Lost 11 parts (2n6u3w) 7012 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 06939_ G-47 Trooper destroyed. 06939_ K-01 Serf destroyed. 06939_ G-50 Soldier destroyed. 06939_ K-01 Serf destroyed. 06939_ I-36 Angel destroyed. 06939_ K-01 Serf collects debris. 06941_ System corrupted: Matter fused (-7). 06942_ Door malfunctions. 06943_ K-01 Serf collects debris. 06944_ Knocked back. 06951_ Dropped Reaction Control System. 06956_ System corrupted: Substantial component data lost. 06958_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06965_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 06974_ The unstable cave ceiling collapses. 06983_ System corrupted: Component data lost. 06992_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07001_ Katana severed. 07005_ Target Analyzer severed. 07008_ System corrupted: Energy discharge (-24). Map ----- +----------------------------------------------------+ | #######????????????# #% # #???# """" | | ! #????????????# # ## ##???#= """" | | #?#######???## ####### #????#% """" | | #?# ##### #????#[ | | #?# ######!!"""" | | #+#####?# """ "" % /%["""" | | #=#?????# """ F" ######*|"""" | | #=#?????# ##### """ !! " #????#! """" | | #%##????### ###???# !! 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Carbon-fiber Leg | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Imp. Medium Armor Plating | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Imp. Spread Laser | -7/Factory | Extracted Energy Filter | -7/Factory | Extracted System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonExperimentalBooster Manual? 0 Play Time 01:49:32 Cumulative 1010.1 hours Start 2022.12.14 @ 11:47:40 End 2022.12.15 @ 02:26:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 411 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a957655-0bd4-473b-bd61-21073613deed