Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 00:59:12 Player: jes Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (241) 1205 Value Destroyed (9439) 9439 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 16793 Bonus ------- High Alert Combat Kills 229 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 345/345 System Corruption 23% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Compact Particle Reactor > --- PROPULSION (5) --- Medium Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Improved Cooling System Medium Storage Unit Seismic Detector Improved Transmission Jammer Graphene Brace > --- WEAPON (3) ------- Heavy Dispersion Rifle Heavy Dispersion Rifle > --- INVENTORY (10) --- Light Fission Core High-density Centrium Leg Improved Cooling System Advanced ECM Suite Experimental Phase Shifter Heavy Dispersion Rifle Long-range Proton Cannon Improved Datajack Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Medium Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Improved Signal Interpreter Improved Transmission Jammer Experimental Phase Shifter Graphene Brace > --- WEAPON ----------- Enhanced Force Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Improved Ion Engine High-density Centrium Leg Improved Cooling System Advanced ECM Suite Heavy Dispersion Rifle Cooled Phase Cannon Cooled Phase Cannon Improved Datajack Power Sword PL-3XN's Ring of Power [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Flak Gun Energy Gun Spread Laser Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 Utility 5 | . . . 1 . 1 . 2 1 . . . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 264 | 7 11 6 23 . . 12 45 35 1 54 70 Power 40 | 2 2 1 3 . . 1 5 7 . 6 13 Engine 19 | 2 1 1 3 . . 1 3 3 . 3 2 Core 17 | . 1 . . . . . 2 4 . 3 7 Reactor 4 | . . . . . . . . . . . 4 Propulsion 74 | 2 4 . 10 . . 5 15 7 . 17 14 Treads 43 | . 4 . 7 . . 1 9 6 . 9 7 Leg 24 | 2 . . 3 . . 3 5 1 . 4 6 Wheel 7 | . . . . . . 1 1 . . 4 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 88 | 1 2 . 2 . . 3 14 13 1 25 27 Device 58 | . 1 . . . . 3 8 11 . 18 17 Storage 9 | 1 1 . 1 . . . 1 . . 2 3 Processor 15 | . . . 1 . . . 2 1 1 4 6 Hackware 6 | . . . . . . . 3 1 . 1 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 62 | 2 3 5 8 . . 3 11 8 . 6 16 Energy Gun 25 | . 1 1 3 . . 2 2 5 . 3 8 Energy Cannon 9 | . . . . . . . . . . 2 7 Ballistic Gun 19 | 2 1 3 5 . . . 5 3 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 2 | . . 1 . . . . 1 . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . 1 Unidentified Prototypes 20 | . . . 2 . . . 3 3 1 2 9 Parts Lost 61 | . . . 4 . . 6 7 9 2 7 26 Power 8 | . . . . . . . . 2 . 2 4 Propulsion 22 | . . . 2 . . 4 4 2 . 3 7 Utility 15 | . . . . . . 1 1 3 . 2 8 Weapon 16 | . . . 2 . . 1 2 2 2 . 7 Highest Loss Streak 13 | . . . 2 . . 3 2 2 2 5 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 2 8 14 13 13 14 13 14 14 10 8 9 Power 1 | . 1 2 1 1 1 1 2 1 1 . . Propulsion 1 | . 2 3 2 2 2 . . 3 1 . . Utility 3 | . 1 4 2 3 3 2 4 2 2 3 3 Weapon 5 | . 2 4 6 6 7 7 5 5 5 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 41 | . 3 . 7 1 . . 7 5 3 11 4 Power 6 | . . . 3 . . . 1 . 1 1 . Propulsion 10 | . 2 . 2 . . . 1 2 1 1 1 Utility 11 | . 1 . 2 . . . 3 . . 5 . Weapon 14 | . . . . 1 . . 2 3 1 4 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 100 81 93 94 98 56 95 96 Engine 7 | . 10 14 11 11 9 9 5 10 3 5 . Core 2 | . 3 . . . . . 1 2 3 5 5 Treads 20 | . 23 28 27 33 27 25 15 22 10 20 14 Leg 5 | . 4 . 4 . . 8 5 1 2 3 12 Wheel 1 | . . . . . . 1 3 . . 1 . Device 17 | . 11 14 11 11 9 13 14 16 7 25 22 Storage 7 | . 14 14 11 11 9 9 7 6 3 5 4 Processor 9 | . . . 10 11 9 9 8 11 7 11 9 Hackware 4 | . . . . . . . 13 9 7 . . Energy Gun 7 | . 6 7 8 11 9 9 5 6 6 9 8 Energy Cannon 1 | . . . . . . . . . . 2 5 Ballistic Gun 6 | . 21 20 12 11 9 7 8 5 . . . Peak Build Rating 129 | 6 9 8 15 15 15 25 45 64 61 63 129 Average Rating 43 | 4 7 8 13 15 15 18 34 58 31 52 89 On Entrance 21 | . 6 8 8 15 15 15 25 45 60 5 58 Avg Prop Armor Cover (%) 9 | . . . 6 . . 5 10 5 6 8 13 Naked Turns 3 | . . . . . . . . . 1 . 2 Heaviest Build 71 | 14 30 29 35 35 35 39 41 57 47 44 71 Greatest Support 148 | 20 40 40 60 60 60 60 82 112 76 96 148 Greatest Overweight (x) 4 | . . . . . . . 1 . . 2 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 15 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 9 9 10 Most Carried 15 | 4 14 15 15 14 14 15 15 15 14 10 13 Average Carried 12 | 2 8 14 13 13 14 13 14 14 9 8 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 10 10 Final Carried 15 | 4 14 15 14 14 14 15 15 14 5 9 9 Class Distribution -------------------- 64% | Scavenger-Mutant 19% | Mutant 7% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Matter Collected 6828 | 160 586 125 955 . 14 307 1249 1477 . 997 958 Remotely 214 | . . . . . . 57 . . . 157 . Salvage Created 11345 | . 289 89 1270 . . 733 1571 2062 . 2052 3279 Parts 526 | . 16 10 72 . . 22 83 83 . 81 159 Haulers Intercepted 13 | . 1 . 2 . . . 4 1 . 1 4 Recyclers Shooed 19 | . . . 1 . . . 6 5 . 5 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Combat Hostiles Destroyed 178 | . 7 5 27 . . 11 30 37 . 24 37 Guns 135 | . 7 5 25 . . 11 26 36 . 12 13 Cannons 33 | . . . . . . . 4 . . 6 23 AOE 6 | . . . 2 . . . . . . 4 . Classes Destroyed 17 | . 4 . 5 . . 2 1 1 . . 4 Worker 10 | . . . 1 . . . 3 . . 4 2 Builder 4 | . . . . . . . . 1 . 1 2 Hauler 13 | . 1 . 2 . . . 4 1 . 1 4 Recycler 14 | . . . 3 . . . 1 3 . 5 2 Operator 6 | . . . 1 . . . 2 1 . 2 . Watcher 16 | . 1 . 3 . . . 4 3 . 1 4 Swarmer 34 | . 3 5 7 . . 3 . 12 . 4 . Saboteur 1 | . . . . . . . . . . . 1 Grunt 60 | . 4 . 13 . . 2 13 12 . 8 8 Brawler 4 | . . . . . . 2 . . . . 2 Duelist 3 | . . . 1 . . 1 . . . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 24 | . . . 6 . . 2 6 4 . 5 1 Specialist 4 | . . . . . . . . . . . 4 Hunter 17 | . . . . . . 1 5 2 . 1 8 Programmer 29 | . . . . . . . 6 7 . 6 10 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 2 5 . . 3 4 6 . 5 8 Combat Bots Only 7 | . 3 2 5 . . 3 4 5 . 5 7 Max Kills in Single Turn 4 | . 2 1 3 . . 1 2 1 . 4 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . 2 . . . . . . 4 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Hostile Shots Fired 1619 | . 52 61 136 . . 68 356 249 2 195 500 Missed 537 | . 9 24 27 . . 26 121 92 . 68 170 Hits 1082 | . 43 37 109 . . 42 235 157 2 127 330 Melee 20 | . . . 3 . . 5 . . 2 . 10 Projectile 1062 | . 43 37 106 . . 37 235 157 . 127 320 AOE 5 | . . . . . . . . . . 1 4 Critical Strikes 38 | . 2 1 3 . . 1 7 6 2 6 10 Actively Blocked 3 | . . . . . . . . . . . 3 Part Disruptions 5 | . . . . . . . . . . 1 4 Damage Taken 16573 | . 518 343 1420 . . 671 2562 2357 68 1758 6876 Core 2044 | . 88 37 133 . . 76 354 177 . 179 1000 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 193 | . . . 108 . . . . . . 85 . Core Remaining (%) 68 | 100 . 50 . 66 . 86 49 . . 58 . Volleys Fired 813 | . 52 19 100 . 1 77 156 145 9 100 154 Largest 3 | . 2 2 2 . 1 2 2 2 2 2 3 Hottest 269 | . 60 60 88 . 23 88 93 165 105 165 269 Shots Fired 1512 | . 101 38 190 . 1 113 284 275 16 172 322 Gun 1304 | . 101 37 189 . 1 113 259 266 16 125 197 Cannon 183 | . . . . . . . 13 . . 46 124 Launcher 4 | . . 1 1 . . . . . . 1 1 Special 21 | . . . . . . . 12 9 . . . Kinetic 569 | . 86 28 126 . 1 42 177 109 . . . Thermal 794 | . 15 . 63 . . 8 88 127 16 171 306 Explosive 4 | . . 1 1 . . . . . . 1 1 Electromagnetic 124 | . . 9 . . . 63 7 30 . . 15 Robot Hit Streak 26 | . 11 4 19 . . 16 24 22 9 26 24 Robot Miss Streak 9 | . 3 6 5 . . 4 5 8 1 3 9 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 13 | . 2 . 4 . . 1 . 3 . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 . . 1 Shots Hit Robots 1123 | . 65 13 147 . . 76 224 221 13 139 225 Core Hits 755 | . 20 5 70 . . 39 219 199 1 74 128 Critical Kills 9 | . . . . . . . . . . . 9 Critical Parts Destroyed 18 | . . . . . . . 1 . . . 17 Critical Strikes 53 | . . . 5 . . 1 3 2 1 11 30 Burn 19 | . . . 5 . . . . 2 1 9 2 Meltdown 1 | . . . . . . . . . . . 1 Destroy 28 | . . . . . . . 1 . . . 27 Blast 2 | . . . . . . . 2 . . . . Sever 1 | . . . . . . 1 . . . . . Impale 2 | . . . . . . . . . . 2 . Melee Attacks 76 | . 1 . 6 . . 25 5 3 . 30 6 Impact . | . . . . . . . . . . . . Slashing 28 | . . . . . . 25 . . . 1 2 Piercing 37 | . . . . . . . 5 3 . 29 . Sneak Attacks 16 | . 1 . 6 . . . . . . 5 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25351 | . 801 133 2356 . . 1737 3810 4222 262 4176 7854 Guns 17411 | . 801 133 1821 . . 833 3564 4183 262 2296 3518 Cannons 4448 | . . . . . . . 246 . . 946 3256 Explosions 2002 | . . . 535 . . 47 . 39 . 301 1080 Melee 1490 | . . . . . . 857 . . . 633 . Ramming . | . . . . . . . . . . . . Kinetic 6158 | . 714 113 1072 . . 346 2263 1650 . . . Thermal 14682 | . 87 . 749 . . 175 1497 2171 262 3288 6453 Explosive 1741 | . . . 535 . . . . . . 255 951 Electromagnetic 1280 | . . 20 . . . 359 50 401 . . 450 Impact . | . . . . . . . . . . . . Slashing 857 | . . . . . . 857 . . . . . Piercing 633 | . . . . . . . . . . 633 . Highest Corruption 21 | . . . . . . 4 4 2 1 12 21 Average Corruption 5 | . . . . . . 4 2 1 1 6 6 Corruption Purged 13 | . . . . . . . 4 5 . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 176 | . . . . . . 8 3 5 1 100 59 Message Errors 35 | . . . . . . 4 1 . . 21 9 Matter Fused 40 | . . . . . . 2 . 1 . 25 12 Heat Flow Errors 20 | . . . . . . . . 2 . 14 4 Energy Discharges 23 | . . . . . . . 1 . . 12 10 Parts Rejected 3 | . . . . . . . . . . 2 1 Parts Fused 3 | . . . . . . . . 1 . 2 . Data Loss (minor) 25 | . . . . . . . . 1 1 14 9 Data Loss (major) 3 | . . . . . . . . . . 3 . Misfires 10 | . . . . . . 2 . . . 4 4 Alerts 4 | . . . . . . . 1 . . 1 2 Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 9 | . . . . . . . . . . 1 8 Overload Shots 2 | . . . . . . . . 1 1 . . Overflow Damage 177 | . . . 22 . . 30 . . . 119 6 Projectiles 58 | . . . . . . . . . . 52 6 Explosions 22 | . . . 22 . . . . . . . . Melee 97 | . . . . . . 30 . . . 67 . Knockbacks 1 | . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . 144 . . . . . . 151 . Shots 7 | . . . 3 . . . . . . 4 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 330 | . 22 . 330 . . 134 18 311 . 300 291 Average Temperature 73 | . 6 . 79 . . 25 7 140 . 80 91 Received Heat Transfer 2827 | . 237 . 450 . . 162 777 330 . 469 402 Effects 3 | . . . 2 . . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 2 | . . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . 1 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . 2 1 Parts Melted 63 | . . . 3 . . . 6 6 . 22 26 Heat Transferred 24193 | . 200 . 1921 . . 205 1840 4488 659 6501 8379 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . 1 . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 2 . 2 2 Low Security (%) 72 | 100 100 100 100 100 100 61 61 58 100 86 46 Level 1 21 | . . . . . . 33 38 29 . 12 26 Level 2 5 | . . . . . . 5 . 11 . . 26 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 660 | . 64 70 192 70 41 404 353 498 168 525 660 Initial 256 | . . . 15 70 23 2 212 110 168 82 256 Average 134 | . 9 27 82 66 9 153 141 195 141 71 270 Influence Increases 6125 | . 225 196 830 . 22 462 948 1125 . 1025 1292 Destroy 0b10 Robot/C 3540 | . 140 100 540 . . 220 600 740 . 480 720 Destroy 0b10 Robot/NC 335 | . 10 . 50 . . 15 70 45 . 70 75 Destroy Leader 996 | . 34 10 130 . . 20 226 218 . 164 194 Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 Successful Hack 209 | . 41 . 3 . 22 14 30 39 . 48 12 Disable Machine 345 | . . 15 45 . . . 15 30 . 165 75 Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 330 | . . 11 32 . . 43 7 8 . 83 146 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 195 | . . 60 30 . . . . 45 . 15 45 Influence Decreases 5477 | . 225 156 690 120 78 62 1125 870 364 618 1169 Entered New Map 1102 | . . . 25 110 37 2 192 117 314 36 269 Time Decay 3445 | . 225 156 475 10 41 . 713 643 30 512 640 Lost Part 610 | . . . 40 . . 60 70 90 20 70 260 Lost Ally 20 | . . . . . . . . 20 . . . Purge Threat 300 | . . . 150 . . . 150 . . . . Squads Dispatched 69 | . . . 4 . 1 . 17 19 . 13 15 Investigation 8 | . . . 1 . . . 1 2 . . 4 Extermination 26 | . . . . . . . 7 7 . 7 5 Reinforcement 24 | . . . 3 . 1 . 5 6 . 4 5 Assault 1 | . . . . . . . . . . . 1 Garrison 10 | . . . . . . . 4 4 . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Distress Signals 9 | . . . 4 . . . 4 . . 1 . Communications Jammed 56 | . . . . . . . . . . . 56 Distress Signals 56 | . . . . . . . . . . . 56 Times Spotted 289 | . 17 9 40 . 1 13 51 51 6 33 68 Peak Tracking Total 11 | . 3 3 6 . 1 4 5 4 6 5 11 Tactical Retreats 18 | . . 3 2 . . 2 2 2 . 1 6 ECM-based Alert Blocks 12 | . . . . . . 3 4 . . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Traps Triggered 12 | . . . 2 . . 1 3 1 . 3 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 25 | . . . 24 . . . . . . . 1 Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . Reprogrammed 2 | . . . 1 . . . . . . . 1 Reused 1 | . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Machines Disabled 24 | . . 1 3 . . 1 1 2 . 11 5 Max in Single Turn 4 | . . 1 2 . . 1 1 1 . 4 3 Garrison Access 4 | . . . . . . . 1 1 . 2 . Garrison Relay 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Machines Accessed 71 | . 9 1 9 . 3 4 10 12 . 16 7 Terminals 37 | . 7 1 6 . 2 4 4 4 . 4 5 Fabricators 5 | . . . . . . . 1 3 . 1 . Repair Stations 5 | . . . 1 . . . . 1 . 3 . Recycling Units 11 | . 2 . 1 . . . 2 1 . 4 1 Scanalyzers 8 | . . . 1 . . . 2 2 . 2 1 Garrison Access 5 | . . . . . 1 . 1 1 . 2 . Total Hacks 169 | . 33 4 22 . 8 8 17 33 . 26 18 Successful 72 | . 12 1 8 . 4 1 11 20 . 10 5 Failed 94 | . 21 3 14 . 4 7 6 12 . 15 12 Catastrophic 20 | . 1 . 4 . 1 2 2 2 . 3 5 Database Lockouts 3 | . . . . . . . . 1 . 1 1 Manual 70 | . 23 . 8 . 4 . 5 12 . 10 8 Terminals 106 | . 27 4 14 . 7 8 8 17 . 8 13 Fabricators 7 | . . . . . . . 1 5 . 1 . Repair Stations 7 | . . . 2 . . . . 1 . 4 . Recycling Units 23 | . 6 . 3 . . . 4 2 . 6 2 Scanalyzers 20 | . . . 3 . . . 3 7 . 4 3 Garrison Access 6 | . . . . . 1 . 1 1 . 3 . Terminal Hacks 31 | . 11 1 1 . 3 1 4 8 . 1 1 Record 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 1 . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . Terminal Index 6 | . 1 . . . 1 . 1 1 . 1 1 Recycling Unit Index 1 | . 1 . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 6 | . 3 . . . . . 1 2 . . . Zone Layout 5 | . 3 1 . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . 1 3 . . . Network Status 2 | . . . . . . . 1 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . 2 . . . . . . 3 . Scan Component 2 | . . . 1 . . . . . . 1 . Repair 2 | . . . 1 . . . . . . 1 . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 16 | . . . 3 . . . 2 7 . 2 2 Insert Component 3 | . . . . . . . . 3 . . . Analyze 4 | . . . . . . . . 4 . . . Retrieve Study 9 | . . . 3 . . . 2 . . 2 2 Garrison Access Hacks 5 | . . . . . 1 . 1 1 . 2 . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . 1 1 . 2 . Unauthorized Hacks 11 | . 1 . 2 . . . 3 1 . 2 2 Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . . 3 1 . 2 2 Reject 5 | . . . 1 . . . 2 . . 1 1 Recyclers 6 | . 1 . 1 . . . 1 1 . 1 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 61 | . 9 1 8 . 2 4 8 9 . 13 7 Full Trace Events 6 | . . . . . . . . 2 . . 4 Feedback Events 2 | . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Part Studies Acquired 9 | . . . 3 . . . 2 . . 2 2 Parts Repaired 2 | . . . 1 . . . . . . 1 . Time 51 | . . . 26 . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 13 | . . . 3 . . . 5 2 . . 3 Non-combat 13 | . . . 3 . . . 5 2 . . 3 Combat . | . . . . . . . . . . . . Robot Hacks Applied 19 | . . . 3 . . . 10 2 . . 4 no_distress 7 | . . . 3 . . . 2 . . . 2 find_chute 1 | . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . 1 . . . . locate_stockpiles 1 | . . . . . . . 1 . . . . find_recycling 4 | . . . . . . . 1 1 . . 2 find_station 1 | . . . . . . . 1 . . . . purge_threat 1 | . . . . . . . 1 . . . . reprogram_traps 2 | . . . . . . . 1 1 . . . Relay Couplers Released 9 | . . . . . . 4 . . . 1 4 Machine Destruction 5 | . . . . . . 4 . . . 1 . Programmers 4 | . . . . . . . . . . . 4 Attached 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Active Infowar (turns) 13794 | . 1093 426 1797 28 186 1289 1894 1528 . 3573 1980 Optics 4179 | . . . . . . . . . . 3503 676 Sensors 43 | . . . . . . . . 43 . . . IFF 45 | . . . . . . . . . . . 45 Structural 9104 | . 1093 426 1783 28 186 1 1781 . . 2661 1145 Seismic 649 | . . . . . . . 274 . . . 375 T.N.C. 4094 | . . . 1796 28 186 1289 795 . . . . Machine Analysis 67 | . . . . . . . . . . 67 . Cloaking 1528 | . . . . . . . . 1528 . . . Jamming 1171 | . . . . . . . . . . . 1171 ECM 2791 | . . . . . . 1288 1249 . . 196 58 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Turns Passed 17837 | 60 1289 426 1797 28 186 1289 3659 3141 77 3593 2292 Spaces Moved 8183 | 42 666 209 725 15 25 508 1769 1413 76 1751 984 Core 77 | 4 . . . . . . . . 70 . 3 Treads 6786 | . 512 209 725 15 25 508 1136 1413 6 1679 558 Legs 598 | 38 154 . . . . . . . . 9 397 Wheels 722 | . . . . . . . 633 . . 63 26 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 115 160 50 86 50 Average Speed 152 | 113 150 160 160 160 160 160 143 160 58 157 144 Slowest Speed 260 | 120 160 160 160 160 160 160 240 160 160 260 245 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 83 45 62 7 3 59 35 47 73 44 30 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 28 | . . . 7 . . 1 3 3 . 7 7 Terrain Destroyed 217 | . . 11 29 . . 4 4 6 . 88 75 Melee 15 | . . . . . . 1 3 2 . 7 2 Projectile 61 | . . . . . . . 1 1 . 8 51 AOE 141 | . . 11 29 . . 3 . 3 . 73 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Fac Was Fac Fac Total 12011 | 51 850 263 1184 20 170 842 2631 2008 91 2354 1547 Wait 2154 | . 91 21 244 4 144 207 533 355 . 319 236 Move 8173 | 41 665 208 724 14 25 506 1768 1413 75 1750 984 Hop . | . . . . . . . . . . . . Pick Up 146 | 3 16 2 16 1 . 5 34 17 1 24 27 Fast Attach 156 | 6 2 . 7 . . 7 27 15 2 39 51 Attach 68 | . . . 6 . . 4 14 14 1 8 21 Detach 46 | . 1 . 7 . . 2 7 3 1 13 12 Swap 156 | 1 10 8 24 . . 5 35 21 1 29 22 Drop 194 | . 12 5 26 1 . 4 52 22 1 40 31 Fire 813 | . 52 19 100 . 1 77 156 145 9 100 154 Melee 76 | . 1 . 6 . . 25 5 3 . 30 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 2 2 Rewire . | . . . . . . . . . . . . Trap 25 | . . . 24 . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 1199 | -10/Materials | Discovered new exit (range 9) 1350 | -10/Materials | Entered Mines 1501 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1747 | -10/Mines | Discovered exit to Materials (range 5) 1776 | -10/Mines | Entered Materials 1776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2150 | -9/Materials | Build established: Scavenger-Mutant 2206 | -9/Materials | Discovered new exit (range 13) 2553 | -9/Materials | Discovered new exit (range 10) 3130 | -9/Materials | Discovered new exit (range 8) 3465 | -9/Materials | Repaired Lgt. Treads 3573 | -9/Materials | Entered Mines 3580 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3595 | -9/Mines | Discovered new exit (range 5) 3601 | -9/Mines | Entered Materials 3601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3765 | -8/Materials | Build established: Mutant 3787 | -8/Materials | Identified exit to Garrison 3787 | -8/Materials | Entered Garrison 4021 | -8/Garrison | Triggered checkpoint 4061 | -8/Garrison | Garrison Relay disabled 4099 | -8/Garrison | Build established: Scavenger-Mutant 4285 | -8/Garrison | Triggered checkpoint 4353 | -8/Garrison | Lost 3 parts (3n) 4439 | -8/Garrison | Triggered checkpoint 4681 | -8/Garrison | Discovered new exit (range 9) 4795 | -8/Garrison | Triggered checkpoint 4992 | -8/Garrison | Discovered new exit (range 12) 5059 | -8/Garrison | Installed Relay Interface Framework 5076 | -8/Garrison | Entered Factory 5076 | -7/Factory | Evolved 2 slots: Utility x2 5444 | -7/Factory | Garrison activated, responded to threat 6726 | -7/Factory | Found Prototype Launcher 6726 | -7/Factory | Identified Rocket Array 7180 | -7/Factory | Garrison activated, responded to threat 8437 | -7/Factory | Discovered new exit (range 15) 8578 | -7/Factory | Core integrity fell below 50% 8635 | -7/Factory | Identified exit to Storage 8635 | -7/Factory | Identified exit to Lower Caves 8733 | -7/Factory | Build established: Hacker-Mutant 8735 | -7/Factory | Entered another Factory area 8735 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8861 | -6/Factory | Identified exit to Lower Caves 9966 | -6/Factory | Allied Derelicts emerged from ambush trap array 9988 | -6/Factory | Garrison activated, responded to threat 10020 | -6/Factory | Build established: Mutant 10179 | -6/Factory | Central database locked down 10203 | -6/Factory | Garrison activated, responded to threat 10330 | -6/Factory | Fabricated Disruptor Cannon (x2) 10753 | -6/Factory | Build established: Scavenger-Mutant 11859 | -6/Factory | Discovered new exit (range 12) 11876 | -6/Factory | Sucked down chute 11876 | -6/Factory | Entered Waste 11886 | -6/Waste | Spotted C-40 Crusher 11899 | -6/Waste | Spotted C-40 Crusher 11908 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11911 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11914 | -6/Waste | Released all parts (11) 11920 | -6/Waste | Spotted C-40 Crusher 11927 | -6/Waste | Spotted C-40 Crusher 11930 | -6/Waste | Spotted C-40 Crusher 11939 | -6/Waste | Found Prototype Processor 11939 | -6/Waste | Identified Exp. Target Analyzer 11942 | -6/Waste | Spotted C-40 Crusher 11949 | -6/Waste | Discovered new exit (range 10) 11953 | -6/Waste | Entered Factory 13632 | -6/Factory | Discovered exit to Lower Caves (range 11) 13687 | -6/Factory | Spotted B-75 Beast 13942 | -6/Factory | System corruption reached 10% 15005 | -6/Factory | Repaired Plasma Rifle+ 15059 | -6/Factory | Garrison activated, responded to threat 15134 | -6/Factory | Lost 5 parts (3n2u) 15474 | -6/Factory | Central database locked down 15513 | -6/Factory | Discovered new exit (range 8) 15546 | -6/Factory | Entered another Factory area 15546 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16407 | -5/Factory | Lost 3 parts (1n2u) 16740 | -5/Factory | Central database locked down 16757 | -5/Factory | Build established: Scavenger-Gunner 16836 | -5/Factory | Cargo convoy interrupted 16880 | -5/Factory | Core integrity fell below 50% 16916 | -5/Factory | Released all parts (10) 16935 | -5/Factory | Destroyed 7 combat bots 16939 | -5/Factory | Lost 13 parts (3p5n2u3w) 17022 | -5/Factory | Found Prototype Device 17022 | -5/Factory | Identified Exp. Phase Shifter 17051 | -5/Factory | Found PL-3XN's Ring of Power 17234 | -5/Factory | Core integrity fell below 20% 17346 | -5/Factory | First assault squad dispatched 17503 | -5/Factory | Spotted B-75 Beast 17531 | -5/Factory | Build established: Scavenger-Tank 17609 | -5/Factory | System corruption reached 10% 17647 | -5/Factory | Lost 3 parts (1n2u) 17838 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 17810_ U-05 Engineer destroyed. 17813_ Penetrated by Slug. 17816_ K-01 Serf destroyed. 17817_ Penetrated by Slug. 17817_ H-66 Slayer destroyed. 17817_ Switching to secondary target: H-66 Slayer. 17817_ Destroyed Targeting Computer. 17817_ U-05 Engineer builds a Wall. 17819_ Slug penetrates Wall. 17819_ R-10 Processor collects Wheel. 17822_ Penetrated by Slug. 17823_ U-05 Engineer builds a Wall. 17825_ System corrupted: Energy discharge (-124). 17832_ P-70 Sage suffers critical hit (Destroy). 17832_ Destroyed Antigrav System. 17835_ P-70 Sage suffers critical hit (Destroy). 17835_ Destroyed Hpw. Shock Rifle. 17836_ Enh. Force Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????# " | | ???############# " | | ???# " | | ???# ##### " | | ???# #?#"" | | ???# #?#"" " | | ???# ####?#"T " | | ???# #????#"" " | | ???# #????#"" " | | ??## #????### | | ??# #?????## ] | | ??#T #??????# | | ??## #??????#### ### | | ???# #?????????# #?? | | ???# #?????????# #?? | | ???# #???????#?#+#?? | | ???# #?????? ? ?? | | ???# #?????? ?? | | ???# ########/#####? ?? | | ???# # #? """ ?? | | ???# # ! = =% # """ ?? | | ???# # %=%%! # ] """ ?? | | ???# # / ![ # ???? ?? | | ???# ^ # = # "" ?? | | ???# # # #? | | ???# @# ! #?#+######? | | ???# # #?? #???? | | ???# # %# ###?? | | ???# # / + " | | ???# # # #??## | | ???# # "T" # #???? | | ???# pp######+######### ###???? | | ???# #?????? | | ??## ! *% #?????? | | ??##=%! = #????? | | ???# | R #????? | | ???#### R% #????? | | ??????# ##### #????? | | ??????# ##???? #????? | | ??????# #??????? ????? | | ??????# #????R???????? | | ??????# #????????????? | | ??????# #####????????????? | | ??????# #????????????????? | | ??????# ##???????????????? | | ??????# ##???????????????? | | ?###### ##???????????????? | | ?# ##???????????????? | | ?# ##???????????????? | | ?# """ ###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 39 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 150 Corruption Block 8 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 10 Melee Accuracy 5 Core Analysis 9 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Thermic Laser | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 22% | -9/Materials Plasma Rifle | 5% | -6/Factory Studied --------- EM Shotgun | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Spread Laser | -7/Factory | Hacked Shotgun | -7/Factory | Hacked Gatling Laser | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Oh No You Don't! Ooh, Shiny! Challenges ------------ None Game ------ Seed ZioniteTeslaReplica Manual? 0 Play Time 04:19:16 Cumulative 122.3 hours Start 2025.11.18 @ 17:34:47 End 2025.11.19 @ 00:59:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e2cab5a-d591-44eb-aa89-35ccdfb9ae88