Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 18:52:02 Player: canerib Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1450) 1450 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 5532 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 166 Cogmind --------- Core Integrity 676/850 Matter 300/300 Energy 60/100 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (8) ------ Improved Signal Interpreter Force Booster > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Microactuators Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VTOL Module VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Core Analyzer Microactuators Force Booster Hacking Suite Heart of Steel > --- WEAPON ----------- Great Axe Spear > --- INVENTORY -------- Microactuators [Rating: 62] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Spear Energy Gun EM Pulse Gun Ballistic Gun Shotgun Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 6 | . . 1 . 1 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 78 | 7 5 5 3 13 36 2 3 4 Power 14 | 1 1 1 . 3 6 1 . 1 Engine 9 | 1 1 1 . 2 2 1 . 1 Core 5 | . . . . 1 4 . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 2 2 2 5 14 1 3 1 Treads . | . . . . . . . . . Leg 3 | 2 . . . . . . . 1 Wheel . | . . . . . . . . . Hover 6 | . . . . . 4 1 1 . Flight 23 | . 2 2 2 5 10 . 2 . Utility 24 | 2 2 2 . 3 13 . . 2 Device 16 | 1 1 1 . 3 8 . . 2 Storage 3 | 1 . . . . 2 . . . Processor 3 | . . 1 . . 2 . . . Hackware 1 | . . . . . 1 . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 8 | 2 . . 1 2 3 . . . Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon 2 | . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 35 | . 1 1 3 5 8 1 7 9 Power 4 | . . . 1 . 1 . 1 1 Propulsion 19 | . . . 2 3 6 1 5 2 Utility 8 | . . . . 1 1 . 1 5 Weapon 4 | . 1 1 . 1 . . . 1 Highest Loss Streak 8 | . 1 1 3 4 4 1 5 8 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 85 | . 84 83 81 91 90 98 77 67 Engine 3 | . 5 11 6 4 2 6 3 . Core 1 | . . . . 4 4 . . . Hover 5 | . . . . . 1 28 9 . Flight 17 | . 23 33 33 34 21 . 7 12 Device 19 | . 12 15 11 18 20 23 18 19 Processor 12 | . . 7 11 9 13 15 15 12 Hackware 5 | . . . . . 7 7 7 5 Protection 1 | . 9 11 11 4 . . . . Energy Gun 1 | . 26 6 . . . . . . Ballistic Gun 2 | . . . 8 15 3 . . . Slashing Weapon 3 | . . . . . 1 7 7 6 Piercing Weapon 6 | . . . . . 9 7 7 6 Peak Build Rating 62 | 7 9 15 15 27 46 51 51 62 Average Rating 35 | 5 7 14 13 23 34 48 38 53 On Entrance 21 | . 7 8 15 12 24 46 51 32 Naked Turns . | . . . . . . . . . Heaviest Build 32 | 13 13 10 9 16 21 26 26 32 Greatest Support 35 | 20 20 12 12 16 33 35 35 15 Greatest Overweight (x) 8 | 1 4 . . 1 4 . 8 2 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 8 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 Most Carried 8 | 3 4 5 5 5 8 5 5 2 Average Carried 3 | 1 3 4 3 2 4 4 5 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 2 4 5 5 5 1 Class Distribution -------------------- 35% | Scavenger-Gladiator 23% | Scavenger-Sprinter 19% | Sprinter 8% | Gladiator 8% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 1287 | 270 . . 101 306 511 20 44 35 Remotely . | . . . . . . . . . Salvage Created 2219 | 120 14 . 144 390 735 423 257 136 Parts 147 | 19 2 . 10 33 53 11 15 4 Haulers Intercepted 7 | . . . 2 2 3 . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 15 16 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 32 | . 1 . 1 8 9 4 7 2 Melee 21 | . . . . . 8 4 7 2 Guns 11 | . 1 . 1 8 1 . . . Classes Destroyed 12 | 2 1 . 2 2 2 3 . . Worker 2 | 2 . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . Hauler 7 | . . . 2 2 3 . . . Operator 2 | . . . . 1 1 . . . Watcher 3 | . . . . . 3 . . . Swarmer 10 | . 1 . . 3 3 . 3 . Grunt 11 | . . . 1 2 1 2 3 2 Duelist 1 | . . . . . . 1 . . Sentry 7 | . . . . 3 4 . . . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . 1 . 1 . Tinkerer 1 | . . . . . . 1 . . Best Kill Streak 5 | 3 1 . 2 5 5 4 3 1 Combat Bots Only 5 | . 1 . 1 5 4 4 3 1 Max Kills in Single Turn 2 | 1 1 . 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 2 | . . . . . 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 435 | . 33 38 29 49 148 19 71 48 Missed 166 | . 16 14 13 22 62 9 19 11 Damage Taken 3419 | . 180 232 187 356 782 114 782 786 Core 1071 | . 81 94 67 69 237 53 296 174 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . 24 10 16 . . . . Regen/Repaired (Parts) 91 | . 1 . . . 90 . . . Core Remaining (%) 65 | 100 67 . 59 87 . . 16 . Volleys Fired 79 | 8 5 . 18 34 14 . . . Largest 2 | 2 2 . 1 2 2 . . . Hottest 80 | 80 80 . 20 48 48 . . . Shots Fired 125 | 16 8 . 18 55 28 . . . Gun 125 | 16 8 . 18 55 28 . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 101 | . . . 18 55 28 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 24 | 16 8 . . . . . . . Robot Hit Streak 9 | 2 2 . 2 6 9 . . . Robot Miss Streak 10 | 1 4 . 3 7 10 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 142 | 9 3 . 9 37 45 19 12 8 Core Hits 77 | 5 1 . 6 25 23 6 8 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . 1 . . . 3 4 1 2 Corrupt 1 | . 1 . . . . . . . Sever 7 | . . . . . 2 2 1 2 Impale 3 | . . . . . 1 2 . . Melee Attacks 97 | . . . . . 36 22 20 19 Impact . | . . . . . . . . . Slashing 56 | . . . . . 9 16 15 16 Piercing 41 | . . . . . 27 6 5 3 Sneak Attacks 6 | . . . . . 4 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 16 | . . . . . 6 4 4 2 Damage Inflicted 4036 | 119 37 . 121 571 1380 1059 422 327 Guns 1114 | 119 37 . 121 571 266 . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2922 | . . . . . 1114 1059 422 327 Ramming . | . . . . . . . . . Kinetic 958 | . . . 121 571 266 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 156 | 119 37 . . . . . . . Impact . | . . . . . . . . . Slashing 2051 | . . . . . 450 950 354 297 Piercing 871 | . . . . . 664 109 68 30 Highest Corruption 14 | . . . . . . . 5 14 Average Corruption 4 | . . . . . . . 4 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 9 . Message Errors 2 | . . . . . . . 2 . Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 371 | . . . . . . 345 11 15 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 371 | . . . . . . 345 11 15 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 217 | 36 27 2 14 . 5 . 217 . Average Temperature 32 | 16 16 2 10 . 5 . 88 . Received Heat Transfer 963 | . 81 51 93 126 198 . 90 324 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Peak Influence 505 | 25 135 165 308 505 339 . . 45 Initial 224 | . 16 56 69 130 224 . . . Average 132 | 7 43 86 158 331 165 . . 6 Maximum Alert Level 2 | . . . 1 2 1 . . . Low Security (%) 75 | 100 100 100 78 30 67 . . 100 Level 1 19 | . . . 21 28 32 . . . Level 2 4 | . . . . 40 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 3 3 2 2 . . 1 Investigation 3 | . . 2 1 . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . 1 1 1 2 1 . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 4 | . . . . 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 12 19 10 22 20 6 9 10 Peak Tracking Total 18 | . 7 18 9 8 4 5 4 6 Tactical Retreats 9 | . 2 2 2 2 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 25 | . 4 3 1 2 11 1 1 2 Terminals 12 | . 3 1 1 2 3 . 1 1 Fabricators 1 | . . . . . 1 . . . Repair Stations 5 | . 1 . . . 4 . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 71 | . 7 13 2 10 32 1 1 5 Successful 37 | . 4 9 . 2 20 1 1 . Failed 34 | . 3 4 2 8 12 . . 5 Catastrophic 4 | . 1 . 1 2 . . . . Database Lockouts . | . . . . . . . . . Manual 23 | . 4 1 . 8 7 . . 3 Terminals 38 | . 5 6 2 10 11 . 1 3 Fabricators 2 | . . . . . 2 . . . Repair Stations 17 | . 2 . . . 15 . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers 7 | . . 7 . . . . . . Garrison Access 3 | . . . . . 1 . . 2 Terminal Hacks 7 | . . 2 . 1 2 1 1 . Record 2 | . . 1 . . . . 1 . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 13 | . 2 . . . 11 . . . Scan Component 7 | . 1 . . . 6 . . . Repair 6 | . 1 . . . 5 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . Report Inventory 2 | . . . . . 2 . . . Scanalyzer 6 | . . 6 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 3 | . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 7 | . 2 1 . 1 3 . . . Terminals 7 | . 2 1 . 1 3 . . . Assimilate 1 | . . . . . 1 . . . Botnet 6 | . 2 1 . 1 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 3 3 1 2 8 . . 2 Full Trace Events 3 | . . 2 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 49 | . . . . . 49 . . . Total Robot Build Rating 6 | . . . . . 6 . . . Part Schematics Acquired 3 | . . 3 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 1 . . . 5 . . . Time 167 | . 26 . . . 141 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies 4 | . . . . . 4 . . . Largest Group 3 | . . . . . 3 3 1 . Highest-Rated Group 54 | . . . . . 54 54 18 . Highest-Rated Ally 26 | . . . . . 26 18 18 . Total Orders . | . . . . . . . . . Ally Attacks 22 | . . . . . 7 14 1 . Total Damage 642 | . . . . . 230 377 35 . Kills 4 | . . . . . 1 2 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 3532 | 134 169 114 96 281 1265 417 557 499 Spaces Moved 3774 | 72 268 288 197 342 1437 556 488 126 Core 10 | 2 3 . . . 1 . 4 . Treads . | . . . . . . . . . Legs 115 | 70 15 . . . . . . 30 Wheels . | . . . . . . . . . Hover 946 | . . . . . 87 556 303 . Flight 2703 | . 250 288 197 342 1349 . 181 96 Fastest Speed 26 | 50 32 29 29 26 26 48 48 190 Average Speed 53 | 129 40 29 29 28 41 48 93 204 Slowest Speed 450 | 190 275 29 29 112 275 52 450 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 45 | . 5 9 9 9 13 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 43 28 56 33 32 72 59 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 4 | . . . . . . 2 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 5008 | 93 315 309 208 458 2030 682 569 344 Wait 965 | 3 35 19 . 74 474 98 64 198 Move 3683 | 71 258 269 182 325 1410 555 487 126 Hop 38 | . 4 9 5 7 13 . . . Pick Up 26 | 3 3 3 . 2 13 2 . . Fast Attach 46 | 7 4 1 . 7 21 1 3 2 Attach 16 | . 1 2 3 2 6 . . 2 Detach 6 | . 1 1 . 1 3 . . . Swap 16 | . . 2 . 4 9 1 . . Drop 37 | 1 4 3 . 2 22 5 . . Fire 79 | 8 5 . 18 34 14 . . . Melee 74 | . . . . . 27 16 15 16 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . Rewire 4 | . . . . . . 4 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Repaired Seismic Detector 295 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 409 | -9/Materials | Discovered new exit (range 16) 417 | -9/Materials | Identified exit to Storage 418 | -9/Materials | Entered Storage 455 | -9/Storage | Build established: Sprinter 462 | -9/Storage | Garrison activated, responded to threat 502 | -9/Storage | Discovered new exit (range 16) 506 | -9/Storage | Lost 3 parts (1p2n) 514 | -9/Storage | Identified exit to Materials 514 | -9/Storage | Entered Materials 514 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 712 | -8/Materials | Lost 4 parts (2n1u1w) 721 | -8/Materials | Discovered new exit (range 6) 794 | -8/Materials | Identified exit to Factory 795 | -8/Materials | Entered Factory 795 | -7/Factory | Evolved 2 slots: Utility x2 886 | -7/Factory | Repaired VTOL Module 981 | -7/Factory | Repaired Flight Unit 1374 | -7/Factory | Build established: Scavenger-Sprinter 1441 | -7/Factory | Repaired Flight Unit 1467 | -7/Factory | Discovered new exit (range 4) 1468 | -7/Factory | Identified exit to Factory 1622 | -7/Factory | Repaired Lgt. Nuclear Core 1664 | -7/Factory | Repaired VTOL Module 1732 | -7/Factory | Fabricated L-31 Rogue (x3) 1845 | -7/Factory | Lost 4 parts (3n1u) 2023 | -7/Factory | Discovered new exit (range 14) 2053 | -7/Factory | Identified exit to Lower Caves 2060 | -7/Factory | Entered Lower Caves 2060 | -7/Lower Caves | Accompanied by 3 allies 2062 | -7/Lower Caves | Spotted B-75 Beast 2082 | -7/Lower Caves | Allies destroyed B-75 Beast 2410 | -7/Lower Caves | Found Prototype Device 2453 | -7/Lower Caves | Discovered new exit (range 8) 2469 | -7/Lower Caves | Build established: Scavenger-Gladiator 2476 | -7/Lower Caves | Identified exit to Lower Caves 2477 | -7/Lower Caves | Entered another Lower Caves area 2477 | -7/Lower Caves | Accompanied by 1 ally 2488 | -7/Lower Caves | Learned 4 Factory zone layouts 2496 | -7/Lower Caves | Discovered exit to Factory (range 11) 2652 | -7/Lower Caves | Core integrity fell below 50% 2663 | -7/Lower Caves | P-60 Hacker assimilated allied HE-Z4U(k) 2767 | -7/Lower Caves | Core integrity fell below 20% 2779 | -7/Lower Caves | Lost 5 parts (1p3n1u) 2845 | -7/Lower Caves | Encountered a Warlord checkpoint 3034 | -7/Lower Caves | Entered Factory 3034 | -6/Factory | Evolved 2 slots: Utility x2 3034 | -6/Factory | Identified Heart of Steel 3532 | -6/Factory | System corruption reached 10% 3533 | -6/Factory | Self-destructed Last Messages --------------- 03524_ K-01 Serf cleans the Power Conduit. 03525_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 03526_ Knocked back. 03528_ Hacking Suite destroyed. 03528_ Core Analyzer destroyed. 03528_ System corrupted by crushing effect (+3). 03528_ System corrupted by crushing effect (+5). 03528_ Knocked back. 03529_ K-01 Serf collects debris. 03529_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 03530_ K-01 Serf cleans the Power Conduit. 03530_ Critical hit (Burn: +37). 03531_ Heart of Steel destroyed. 03531_ Great Axe destroyed. 03531_ Microactuators destroyed. 03531_ System corrupted by crushing effect (+4). 03531_ System corrupted by crushing effect (+2). 03532_ G-50 Soldier IFF system glitched. 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"< gp @b " " " " " " ????? | | ???????? ######### k ???? | | ????????????? ????????# w ???? | | ?????????????? ??????????# o ?????? | | ??????????????????????????# ??????? | | ??????????????????????????# ??????????? | | ??????????????????????????# ?????????? | | ??????????????????????????# ??????????? | | ??????????????????????????? #####/##?????????? | | ??????????????????????????? #????? ??????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Core Analysis 6 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteOpticalSheargun Manual? 0 Play Time 00:48:32 Cumulative 100.0 hours Start 2025.04.03 @ 15:13:19 End 2025.04.03 @ 18:52:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ec2634f-9715-41cd-a393-5e321d0645df