Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 13:33:32 Player: KN-OKO Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (4020) 4020 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2180) 2180 TOTAL SCORE: 10100 Bonus ------- High Alert Combat Kills 528 Follower Combat Kills 52 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 310/310 System Corruption 8% Temperature Warning (300) Movement Rolling (215) Ox9 Location -7/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Huge Storage Unit Hacking Suite Relay Coupler [Sentry] (21) > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (25) --- Heavy Deuterium Engine Aluminum Leg Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (50) Compact Matter Pod (150) Relay Coupler [Swarmer] (41) Relay Coupler [Swarmer] (35) Relay Coupler [Swarmer] (41) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (20) Relay Coupler [Specialist] (21) Relay Coupler [Specialist] (21) Long-range Tractor Beam Minigun Minigun Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Focal Shield Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Compact Matter Pod Relay Coupler [Swarmer] Relay Coupler [Specialist] Long-range Tractor Beam Minigun Minigun Flak Gun Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Slots Evolved 6 | . . 2 2 . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 103 | 7 1 10 4 13 11 9 32 14 2 Power 13 | 1 . 1 . 2 1 1 2 4 1 Engine 12 | 1 . 1 . 2 1 1 1 4 1 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 30 | 2 . 6 . 5 4 3 8 2 . Treads 13 | 1 . 2 . 4 1 . 5 . . Leg . | . . . . . . . . . . Wheel 17 | 1 . 4 . 1 3 3 3 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 2 1 . 3 3 3 3 16 3 . Device 23 | 1 . . 1 2 2 2 13 2 . Storage 3 | 1 1 . 1 . . . . . . Processor 1 | . . . . . . 1 . . . Hackware 2 | . . . . . . . 1 1 . Protection 5 | . . . 1 1 1 . 2 . . Artifact . | . . . . . . . . . . Weapon 26 | 2 . 3 1 3 3 2 6 5 1 Energy Gun 5 | 1 . 3 . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 . . . 1 . . 3 1 1 Ballistic Cannon 13 | . . . 1 2 3 2 2 3 . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 2 . Parts Lost 42 | . . . . 3 6 1 18 12 2 Power 4 | . . . . . . 1 2 1 . Propulsion 15 | . . . . . 2 . 8 4 1 Utility 17 | . . . . 3 2 . 7 5 . Weapon 6 | . . . . . 2 . 1 2 1 Highest Loss Streak 10 | . . . . 1 4 1 10 8 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 91 98 96 96 89 94 59 Engine 8 | . 14 11 9 9 9 7 6 6 7 Treads 15 | . 14 22 18 18 17 15 13 4 . Wheel 17 | . 14 22 18 18 17 15 14 22 14 Device 16 | . 14 11 10 15 17 23 17 20 . Storage 8 | . 14 11 9 9 9 7 7 7 7 Processor 1 | . . . . . . 3 5 . . Hackware 2 | . . . . . . . 3 8 15 Protection 5 | . . . 8 10 6 7 2 6 . Energy Gun 2 | . 14 11 4 . . . 4 6 . Ballistic Gun 2 | . 14 11 9 1 . . 3 1 6 Ballistic Cannon 10 | . . . 4 16 17 15 5 5 7 Naked Turns . | . . . . . . . . . . Heaviest Build 109 | 12 17 20 97 104 106 109 109 108 103 Greatest Support 42 | 20 16 32 20 40 26 28 40 42 20 Greatest Overweight (x) 10 | 1 1 . 4 5 10 4 4 4 5 Average Overweight (x) 3 | . . . 2 4 4 3 3 3 4 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 10 19 25 25 25 25 25 25 Most Carried 25 | 8 9 10 12 25 25 25 25 25 21 Average Carried 19 | 5 8 9 10 20 23 24 22 19 18 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 Final Carried 25 | 7 9 10 12 25 25 25 25 17 21 Class Distribution -------------------- 63% | Scavenger-Mutant 31% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Storage Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Matter Collected 4168 | 273 . 183 84 1055 661 84 1366 234 228 Remotely 194 | . . . . . . . 194 . . Salvage Created 3141 | 67 . 183 78 889 587 52 864 345 76 Parts 154 | 10 . 10 . 45 35 10 35 7 2 Haulers Intercepted 2 | . . 1 . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Combat Hostiles Destroyed 86 | . . 3 . 28 17 3 24 9 2 Guns 17 | . . 3 . . . . 13 1 . Cannons 68 | . . . . 28 17 3 11 7 2 AOE 1 | . . . . . . . . 1 . Classes Destroyed 12 | 1 . 3 1 4 3 . . . . Worker 1 | . . . . . 1 . . . . Tunneler 7 | 4 . . . . 1 2 . . . Hauler 2 | . . 1 . . 1 . . . . Recycler 1 | . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 2 | . . 1 . . 1 . . . . Swarmer 18 | . . . . 11 . 3 4 . . Grunt 43 | . . 3 . 6 10 . 15 7 2 Brawler 2 | . . . . 1 . . 1 . . Duelist 3 | . . . . . 2 . . 1 . Sentry 18 | . . . . 9 4 . 4 1 . Hunter 2 | . . . . 1 1 . . . . Best Kill Streak 8 | 4 . 1 1 7 6 3 4 8 2 Combat Bots Only 8 | . . 1 . 7 5 3 4 8 2 Max Kills in Single Turn 2 | 1 . 1 1 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Hostile Shots Fired 692 | . . 20 . 129 75 22 321 90 35 Missed 207 | . . 4 . 30 30 6 112 20 5 Damage Taken 6387 | . . 174 . 1000 654 417 2499 1091 552 Core 975 | . . 24 . 117 132 55 277 187 183 Absorbed by Shields 636 | . . . . 150 96 . 390 . . Ignored by Resistances 37 | . . . . . . . . 37 . Core Remaining (%) 87 | 100 100 94 . . 54 . . . . Volleys Fired 407 | 7 . 23 16 145 53 21 91 19 32 Largest 2 | 2 . 2 2 2 2 2 2 2 2 Hottest 128 | 70 . 60 60 83 88 88 128 128 81 Shots Fired 648 | 14 . 46 19 199 105 30 161 32 42 Gun 236 | 14 . 46 6 73 . . 73 14 10 Cannon 409 | . . . 13 126 105 30 88 15 32 Launcher 3 | . . . . . . . . 3 . Special . | . . . . . . . . . . Kinetic 573 | 7 . 23 16 199 105 30 136 15 42 Thermal 72 | 7 . 23 3 . . . 25 14 . Explosive 3 | . . . . . . . . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | 6 . 10 3 31 11 11 15 12 8 Robot Miss Streak 7 | 2 . 2 4 6 7 4 3 2 6 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 429 | 8 . 32 5 155 79 12 96 28 14 Core Hits 257 | 5 . 10 3 90 57 4 50 28 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | 1 . . . 4 5 2 2 1 . Burn 1 | 1 . . . . . . . . . Blast 14 | . . . . 4 5 2 2 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8281 | 92 . 298 70 2235 1803 326 2197 907 353 Guns 2443 | 92 . 298 25 500 . . 1001 369 158 Cannons 5614 | . . . 45 1735 1803 322 1196 318 195 Explosions 220 | . . . . . . . . 220 . Melee . | . . . . . . . . . . Ramming 4 | . . . . . . 4 . . . Kinetic 6916 | 17 . 132 58 2235 1803 322 1678 318 353 Thermal 1141 | 75 . 166 12 . . . 519 369 . Explosive 220 | . . . . . . . . 220 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 7 8 8 Average Corruption 7 | . . . . . . . 6 7 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . . . . 9 11 11 Message Errors 5 | . . . . . . . . 3 2 Matter Fused 6 | . . . . . . . 2 2 2 Heat Flow Errors 5 | . . . . . . . 2 1 2 Energy Discharges 4 | . . . . . . . 1 . 3 Data Loss (minor) 3 | . . . . . . . 1 1 1 Data Loss (major) 3 | . . . . . . . 1 2 . Misfires 2 | . . . . . . . 1 . 1 Alerts 2 | . . . . . . . 1 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 51 | . . . . 4 1 6 38 2 . Projectiles 51 | . . . . 4 1 6 38 2 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 73 | . . . . 28 24 4 13 . 4 Impact . | . . . . . . . . . . Kinetic 69 | . . . . 26 24 4 12 . 3 Secondary 4 | . . . . 2 . . 1 . 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 354 | 70 . 54 28 121 18 . 354 208 291 Average Temperature 71 | 29 . 25 13 47 8 . 116 46 122 Received Heat Transfer 2394 | . . 96 . 361 270 . 1094 321 252 Effects 3 | . . . . . . . 3 . . Shutdowns 1 | . . . . . . . 1 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | 1 . . . . . . 2 . . Heat Transferred 2746 | 296 . 375 25 . . . 1200 850 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Peak Influence 899 | 20 13 124 47 899 731 207 709 516 273 Initial 438 | . 13 5 18 30 438 196 51 335 163 Average 339 | 7 13 64 34 472 535 138 340 398 233 Maximum Alert Level 3 | . . . . 3 3 1 3 2 1 Low Security (%) 35 | 100 100 100 100 25 . 74 26 . 21 Level 1 27 | . . . . 21 . 25 46 56 78 Level 2 28 | . . . . 23 95 . 26 43 . Level 3 9 | . . . . 30 4 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . 2 . . 1 1 . 2 . Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . 2 . . . 1 . . . Assault 2 | . . . . . . . . 2 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Distress Signals 8 | . . 4 . . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 2 10 . 29 21 4 27 17 8 Peak Tracking Total 6 | . 2 6 1 4 4 3 6 6 6 Tactical Retreats 4 | . . 1 . . . . 3 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Traps Triggered 25 | . . . . 10 1 2 9 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Machines Disabled 5 | . . . . 1 . . 3 . 1 Max in Single Turn 1 | . . . . 1 . . 1 . 1 Garrison Relay 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Machines Accessed 19 | . 2 1 2 2 3 4 1 3 1 Terminals 16 | . 2 1 1 2 3 3 1 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . Total Hacks 46 | . 4 3 11 4 11 8 1 3 1 Successful 19 | . . . 7 1 5 2 1 2 1 Failed 27 | . 4 3 4 3 6 6 . 1 . Catastrophic 7 | . 1 1 . 2 . 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual 29 | . 4 3 5 . 9 7 . 1 . Terminals 42 | . 4 3 9 4 11 7 1 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 2 . . 1 . 1 . Terminal Hacks 11 | . . . 5 1 2 . 1 1 1 Part Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 3 | . . . 1 1 . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . Garrison Status 1 | . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . Unlock Access 3 | . . . 1 . . 1 . 1 . Unauthorized Hacks 5 | . . . 1 . 3 1 . . . Terminals 5 | . . . 1 . 3 1 . . . Botnet 5 | . . . 1 . 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 1 1 2 3 4 1 2 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Used RIF Installer 2 | . . . . 1 . . 1 . . Signal Jammer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 3 . 5 Machine Destruction 8 | . . . . . . . 3 . 5 Attached 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Total Allies 4 | . . . . . . . 2 2 . Largest Group 2 | . . . . . . . 2 2 . Highest-Rated Group 175 | . . . . . . . 175 62 . Highest-Rated Ally 95 | . . . . . . . 95 31 . Total Orders . | . . . . . . . . . . Ally Attacks 30 | . . . . . . . 8 22 . Total Damage 564 | . . . . . . . 227 337 . Kills 1 | . . . . . . . 1 . . Allies Corrupted 2 | . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Turns Passed 6506 | 111 136 421 218 1779 874 682 1524 426 335 Spaces Moved 3264 | 70 117 252 141 798 434 406 756 149 141 Core 6 | 6 . . . . . . . . . Treads 9 | 2 . . . 1 . . 6 . . Legs . | . . . . . . . . . . Wheels 3249 | 62 117 252 141 797 434 406 750 149 141 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 80 80 135 135 140 128 112 140 Average Speed 137 | 98 105 82 117 150 147 144 144 128 152 Slowest Speed 325 | 160 115 100 140 320 230 145 325 145 155 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 24 25 12 87 38 13 56 28 16 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 17 | . . . 1 . . . . 2 14 Terrain Destroyed 68 | . . . 1 . 9 4 . 40 14 Melee . | . . . . . . . . . . Projectile 30 | . . . 1 . 9 4 . 2 14 AOE 38 | . . . . . . . . 38 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Gar Total 4660 | 96 130 432 175 1186 563 477 1032 348 221 Wait 627 | 5 6 126 6 145 51 15 108 151 14 Move 3258 | 69 116 251 141 797 433 406 755 149 141 Hop . | . . . . . . . . . . Pick Up 84 | 8 4 8 4 18 9 6 16 4 7 Fast Attach 26 | 6 . 1 3 2 3 2 5 4 . Attach 36 | 1 . 3 . 2 6 2 16 4 2 Detach 9 | . . 2 1 1 1 1 3 . . Swap 41 | . 1 6 1 9 2 5 11 6 . Drop 59 | . 3 12 3 11 5 10 3 11 1 Fire 407 | 7 . 23 16 145 53 21 91 19 32 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis 112 | . . . . 56 . 8 24 . 24 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 657 | -9/Materials | Discovered new exit (range 16) 669 | -9/Materials | Entered another Materials area 669 | -8/Materials | Evolved 2 slots: Utility x2 887 | -8/Materials | Identified exit to Garrison 887 | -8/Materials | Entered Garrison 999 | -8/Garrison | Triggered checkpoint 1389 | -8/Garrison | Destroyed 7 combat bots 1499 | -8/Garrison | Triggered checkpoint 1567 | -8/Garrison | Triggered checkpoint 1621 | -8/Garrison | Discovered new exit (range 10) 1789 | -8/Garrison | Build established: Scavenger-Mutant 1818 | -8/Garrison | Discovered new exit (range 8) 1883 | -8/Garrison | Triggered checkpoint 1993 | -8/Garrison | Triggered checkpoint 2111 | -8/Garrison | Discovered new exit (range 9) 2269 | -8/Garrison | Triggered checkpoint 2624 | -8/Garrison | Installed Relay Interface Framework 2666 | -8/Garrison | Entered Materials 3199 | -8/Materials | Lost 4 parts (1n1u2w) 3494 | -8/Materials | Discovered new exit (range 10) 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Utility x2 4109 | -7/Factory | Discovered new exit (range 6) 4158 | -7/Factory | Build established: Scavenger-Skirmisher 4222 | -7/Factory | Identified exit to Garrison 4222 | -7/Factory | Entered Garrison 4252 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 4400 | -7/Garrison | Lost 3 parts (2n1u) 4470 | -7/Garrison | Triggered checkpoint 4562 | -7/Garrison | Triggered checkpoint 4586 | -7/Garrison | Lost 10 parts (1p4n4u1w) 4841 | -7/Garrison | Discovered new exit (range 10) 4966 | -7/Garrison | Discovered new exit (range 10) 4991 | -7/Garrison | Build established: Scavenger-Mutant 5007 | -7/Garrison | Triggered checkpoint 5083 | -7/Garrison | Garrison Relay disabled 5304 | -7/Garrison | Triggered checkpoint 5573 | -7/Garrison | Found embedded Infiltrators 5746 | -7/Garrison | Entered Storage 5767 | -7/Storage | Met a pair of Derelict thieves 5999 | -7/Storage | Destroyed 8 combat bots 6049 | -7/Storage | Core integrity fell below 50% 6079 | -7/Storage | Lost 3 parts (1n1u1w) 6172 | -7/Storage | Identified exit to Garrison 6172 | -7/Storage | Entered Garrison 6199 | -7/Garrison | Lost 8 parts (1p2n4u1w) 6216 | -7/Garrison | Triggered checkpoint 6293 | -7/Garrison | Garrison Relay disabled 6345 | -7/Garrison | Build established: Mutant 6391 | -7/Garrison | Learned Factory security intel 6492 | -7/Garrison | Core integrity fell below 20% 6507 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06389_ MW>Download(Security) Retrieving Factory security records... Downloaded coordinate data. Data stored: Factory security intel. 06435_ System corrupted: Component data lost. 06446_ Dropped Hcp. Matter Pod. 06447_ Extracted 150 matter. 06447_ Acquired Hcp. Matter Pod. 06450_ System corrupted: Energy discharge (-102). 06474_ System corrupted: Heat flow error (+286). 06490_ G-47 Trooper knocked back. 06492_ Critical hit (Burn: +37). 06495_ Wheel destroyed. 06496_ System corrupted: Heat flow error (+102). 06496_ G-47 Trooper knocked back. 06502_ L-41 Fighter knocked back. 06506_ Magnetic Acceleration Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ???????????????????????????# ###????????????????? | | ???????????????????????????# #"#????????????????? | | ???????????????????????????# "#????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# "#????????????????? | | ??????????????????####?????# #"#????????????????? | | ??????????????????#""#?????# ###????????????????? | | ??????????????????#T #?????# #??????????????????? | | ??????????????????#" #?????# #??????????????????? | | ??????????????????## #???### #??????????????????? | | ???????????????????# ##### #??????????????????? | | ????????????## ##### " #??????????????????? | | ???????# " ##### #??????????????????# | | ???????????###### ## #???### *#??????????????????# | | ????????????????####+####### #################### | | ?????????????????# gg % | | ?????????????????# gg | | ?????????????????# %g l@ | | ?????????????????# ############################# | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????+ #???????????????????????????? | | ????????????????## #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ??????????????? #???????????????????????????? | | ?????????????? ## #???????????????????????????? | | ????????????? ?# #???????????????????????????? | | ????????????? ?? 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"???????????????????????????? | | ??????????## ???## #???????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalDataChronowheel Manual? 0 Play Time 00:48:09 Cumulative 401.9 hours Start 2024.06.16 @ 10:01:48 End 2024.06.16 @ 13:33:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 35 Types 31/0/3/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c040026-fef6-47d4-8def-6c5c41c454d1