Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 23:07:15 Player: mehbruh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (2518) 2518 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 7080 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 656/700 Matter 241/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- Improved Assault Rifle Minigun Mini Grenade Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Improved Treads Improved Treads Armored Treads Armored Wheel Improved Assault Rifle Minigun Minigun Minigun Gauss Cannon Gauss Cannon AWS/Autocannon Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Minigun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Treads Improved Treads Armored Treads Armored Wheel Improved Assault Rifle Improved Assault Rifle Minigun Minigun Minigun AWS/Autocannon Mini Grenade Launcher Katana [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 95 | 7 17 6 42 . 1 . 8 14 Power 10 | 1 2 1 3 . . . 1 2 Engine 8 | 1 2 . 3 . . . 1 1 Core 2 | . . 1 . . . . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 2 . 11 . . . 2 1 Treads 18 | 2 2 . 11 . . . 2 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 2 2 10 . . . 1 3 Device 7 | 1 . 2 2 . . . . 2 Storage 5 | 1 2 . 2 . . . . . Processor 1 | . . . 1 . . . . . Hackware 2 | . . . 1 . . . . 1 Protection 5 | . . . 4 . . . 1 . Artifact . | . . . . . . . . . Weapon 47 | 2 11 3 18 . 1 . 4 8 Energy Gun 9 | 1 3 1 4 . . . . . Energy Cannon 4 | . . . 4 . . . . . Ballistic Gun 20 | 1 4 1 7 . 1 . 3 3 Ballistic Cannon 4 | . . . 2 . . . . 2 Launcher 9 | . 4 1 1 . . . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 4 | . . . 3 . . . . 1 Power 2 | . . . 1 . . . . 1 Propulsion . | . . . . . . . . . Utility 1 | . . . 1 . . . . . Weapon 1 | . . . 1 . . . . . Highest Loss Streak 3 | . . . 3 . . . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 99 Engine 9 | . 14 1 9 11 11 11 9 5 Treads 24 | . 27 28 21 22 22 22 26 23 Device 6 | . 14 14 6 . . . . 7 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 7 | . . . 10 11 11 11 9 7 Hackware 8 | . . . 8 11 11 11 9 15 Protection 6 | . . . 7 11 11 11 8 7 Energy Gun 4 | . 13 14 4 . . . . . Ballistic Gun 18 | . 13 13 12 22 22 22 26 21 Peak Build Rating 37 | 7 8 11 21 20 22 22 29 37 Average Rating 20 | 4 7 10 17 20 20 22 27 35 On Entrance 15 | . 7 8 11 20 20 22 22 29 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 14 32 32 40 34 34 34 39 48 Greatest Support 60 | 40 40 40 40 40 40 40 60 60 Greatest Overweight (x) 3 | 3 . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 Average Carried 14 | 3 13 13 14 15 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 13 15 15 15 15 15 15 Class Distribution -------------------- 41% | Mutant 22% | Skirmisher 19% | Scavenger-Mutant 10% | Hacker-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2287 | 193 435 69 803 12 . . 307 468 Remotely . | . . . . . . . . . Salvage Created 3237 | 10 386 208 1438 109 . . 577 509 Parts 228 | 4 43 18 94 3 . . 36 30 Haulers Intercepted 12 | . 2 . 5 . . . 5 . Recyclers Shooed 4 | . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 69 | . 14 7 30 2 . . 3 13 Guns 44 | . 8 5 17 2 . . 3 9 Cannons 13 | . . . 10 . . . . 3 AOE 12 | . 6 2 3 . . . . 1 Classes Destroyed 14 | 1 6 . 3 1 . . 1 2 Worker 2 | . . . . . . . 2 . Builder 2 | . 1 . . . . . . 1 Tunneler 4 | 1 2 . 1 . . . . . Hauler 12 | . 2 . 5 . . . 5 . Recycler 2 | . . . 1 . . . 1 . Operator 3 | . . . 2 . . . . 1 Watcher 10 | . 2 . 5 . . . 3 . Swarmer 25 | . 9 3 10 . . . . 3 Grunt 24 | . 2 4 11 1 . . . 6 Brawler 1 | . . . . 1 . . . . Sentry 14 | . . . 9 . . . 3 2 Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Subdweller 3 | . 3 . . . . . . . Best Kill Streak 5 | 1 5 3 4 2 . . 2 3 Combat Bots Only 5 | . 5 3 4 2 . . 1 3 Max Kills in Single Turn 3 | 1 3 1 3 1 . . 1 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 3 | . 3 1 3 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 300 | . 57 20 124 2 . . 8 89 Missed 74 | . 12 2 29 . . . 4 27 Damage Taken 2802 | . 517 158 1275 21 . . 57 774 Core 328 | . 86 25 150 11 . . 12 44 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 627 | . 217 . 198 . . . 212 . Core Remaining (%) 77 | 100 . 55 . . . 59 97 . Volleys Fired 202 | 3 41 9 90 2 . . 23 34 Largest 3 | 2 2 2 2 2 . . 3 3 Hottest 130 | 70 70 95 130 46 . . 71 121 Shots Fired 447 | 6 79 17 179 4 . . 67 95 Gun 381 | 6 70 15 138 4 . . 66 82 Cannon 49 | . . . 39 . . . . 10 Launcher 17 | . 9 2 2 . . . 1 3 Special . | . . . . . . . . . Kinetic 319 | 3 35 7 112 4 . . 66 92 Thermal 111 | 3 35 8 65 . . . . . Explosive 17 | . 9 2 2 . . . 1 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 2 19 6 26 9 . . 14 10 Robot Miss Streak 3 | 3 3 3 2 . . . 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 299 | 2 43 10 139 4 . . 44 57 Core Hits 157 | 2 30 12 57 3 . . 23 30 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 7 | . 4 . 3 . . . . . Burn 5 | . 4 . 1 . . . . . Destroy 2 | . . . 2 . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6054 | 18 1129 277 2540 67 . . 789 1234 Guns 4071 | 18 518 135 1675 67 . . 738 920 Cannons 732 | . . . 621 . . . . 111 Explosions 1125 | . 589 141 213 . . . . 182 Melee . | . . . . . . . . . Ramming 126 | . 22 1 31 . . . 51 21 Kinetic 3732 | 6 308 64 1518 67 . . 738 1031 Thermal 1071 | 12 210 71 778 . . . . . Explosive 1125 | . 589 141 213 . . . . 182 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . 3 12 . . . 1 . Projectiles 5 | . . . 5 . . . . . Explosions 10 | . . 3 7 . . . . . Melee 1 | . . . . . . . 1 . Knockbacks 3 | . 1 . . . . . 1 1 Impact 2 | . 1 . . . . . 1 . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 185 | . 74 . 82 . . . . 29 Shots 6 | . 3 . 2 . . . . 1 Rammed 16 | . 2 1 6 . . . 6 1 Targets Rammed 20 | . 3 1 6 . . . 7 3 Kicked . | . . . . . . . . . Crushed 4 | . 1 . . . . . 1 2 Highest Temperature 207 | 50 114 63 207 6 . . 18 45 Average Temperature 31 | 26 34 32 43 4 . . 7 15 Received Heat Transfer 774 | . 78 36 432 12 . . 18 198 Effects 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . Heat Transferred 2886 | 37 925 185 1739 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 469 | 5 248 238 469 166 . . 118 155 Initial 116 | . 3 57 92 116 . . . 4 Average 130 | . 115 176 260 165 . . 38 58 Maximum Alert Level 2 | . 1 1 2 . . . . . Low Security (%) 76 | 100 90 64 30 100 . 100 100 100 Level 1 21 | . 9 35 63 . . . . . Level 2 2 | . . . 6 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 3 . . . . 5 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 7 | . 1 . 3 . . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 . 3 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 26 7 47 1 . . 18 19 Peak Tracking Total 7 | . 5 3 7 1 . . 6 5 Tactical Retreats 6 | . . . 3 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . 1 . . . . 3 Max in Single Turn 1 | . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 36 | . 9 . 12 . 1 . 10 4 Terminals 27 | . 7 . 10 . . . 6 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 140 | . 31 . 49 . 1 . 44 15 Successful 81 | . 17 . 30 . 1 . 28 5 Failed 57 | . 13 . 18 . . . 16 10 Catastrophic 10 | . 1 . 4 . . . 2 3 Database Lockouts 2 | . 1 . 1 . . . . . Manual 95 | . 23 . 32 . 1 . 28 11 Terminals 107 | . 21 . 41 . . . 30 15 Fabricators . | . . . . . . . . . Repair Stations 19 | . 4 . 8 . . . 7 . Recycling Units 11 | . 6 . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 30 | . 3 . 15 . 1 . 9 2 Robot Analysis 6 | . 1 . 2 . . . 3 . Prototype ID Bank 4 | . . . 3 . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Alert Level 6 | . . . 3 . . . 2 1 Unreport Threat 6 | . . . 3 . . . 2 1 Locate Traps 5 | . 2 . 3 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 15 | . 4 . 5 . . . 6 . Scan Component 8 | . 2 . 3 . . . 3 . Repair 7 | . 2 . 2 . . . 3 . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 33 | . 9 . 10 . . . 11 3 Terminals 29 | . 7 . 10 . . . 9 3 Assimilate 2 | . . . 1 . . . . 1 Botnet 10 | . 2 . 3 . . . 4 1 Skim 17 | . 5 . 6 . . . 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . Reject 2 | . 1 . . . . . 1 . Mask 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 9 . 12 . . . 8 4 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 2 . 2 . . . 3 . Time 213 | . 52 . 52 . . . 109 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . 8 . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 6 | . 1 . 2 . . . 3 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 8107 | 92 1582 228 2324 200 337 156 1853 1335 Spaces Moved 3838 | 46 843 117 1124 122 209 98 832 447 Core 9 | 9 . . . . . . . . Treads 3829 | 37 843 117 1124 122 209 98 832 447 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 Average Speed 159 | 152 160 160 160 160 160 160 160 160 Slowest Speed 200 | 200 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 5 97 41 87 26 60 38 56 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . . 1 3 . . . 4 . Known Exits Taken 4 | . 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 33 | . 13 8 . . . . . 12 Terrain Destroyed 125 | . 53 14 21 . . . 12 25 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 122 | . 53 14 21 . . . 12 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 5415 | 59 991 141 1485 123 213 97 1305 1001 Wait 1149 | . 74 3 157 . . . 425 490 Move 3830 | 45 842 116 1123 121 208 97 831 447 Hop . | . . . . . . . . . Pick Up 52 | 4 10 . 25 . 1 . 6 6 Fast Attach 23 | 7 2 2 8 . . . 3 1 Attach 15 | . . . 7 . 1 . 2 5 Detach 4 | . . . 4 . . . . . Swap 57 | . 15 4 27 . . . 3 8 Drop 62 | . 4 6 38 . 3 . 5 6 Fire 202 | 3 41 9 90 2 . . 23 34 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 20 | . 3 1 6 . . . 7 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 3) 277 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 4) 793 | -10/Materials | Derelicts attacked the area 836 | -10/Materials | Discovered new exit (range 6) 938 | -10/Materials | Discovered new exit (range 11) 1311 | -10/Materials | Central database locked down 1369 | -10/Materials | Identified exit to Materials 1369 | -10/Materials | Identified exit to Subcaves 1369 | -10/Materials | Identified exit to Mines 1415 | -10/Materials | Learned 2 Materials zone layouts 1450 | -10/Materials | Learned location of 2 exits from Mines 1488 | -10/Materials | Learned Storage emergency access door positions 1513 | -10/Materials | Learned 4 Recycling zone layouts 1554 | -10/Materials | Repaired Lgt. Treads 1582 | -10/Materials | Repaired Lgt. Treads 1675 | -10/Materials | Entered Mines 1854 | -10/Mines | Discovered exit to Materials (range 15) 1873 | -10/Mines | Learned location of Storage (-9) 1903 | -10/Mines | Entered Materials 1903 | -9/Materials | Evolved 2 slots: Utility x2 1904 | -9/Materials | Identified exit to Mines 1979 | -9/Materials | Build established: Scavenger-Mutant 1997 | -9/Materials | Repaired Lgt. Treads 2133 | -9/Materials | Discovered new exit (range 8) 2212 | -9/Materials | Lost 3 parts (1p1u1w) 2235 | -9/Materials | Central database locked down 2324 | -9/Materials | Repaired Lgt. Treads 2351 | -9/Materials | Discovered exit to Mines (range 12) 2558 | -9/Materials | Discovered new exit (range 15) 3018 | -9/Materials | Discovered new exit (range 3) 3309 | -9/Materials | Discovered new exit (range 14) 3432 | -9/Materials | Loaded intel: 2 repair station locations 3559 | -9/Materials | Learned 4 Materials zone layouts 3574 | -9/Materials | Build established: Mutant 3683 | -9/Materials | Learned 2 Storage zone layouts 3708 | -9/Materials | Identified exit to Materials 3742 | -9/Materials | Learned Storage emergency access door positions 3788 | -9/Materials | Learned location of 1 exit from Storage 3845 | -9/Materials | Learned location of Zion (-6) 4227 | -9/Materials | Entered Mines 4419 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4421 | -9/Mines | Discovered new exit (range 5) 4427 | -9/Mines | Entered Exiles 4466 | -9/Exiles | Met 8R-AWN 4495 | -9/Exiles | Met EX-HEX 4539 | -9/Exiles | Met EX-BIN 4559 | -9/Exiles | Aligned with FarCom system 4560 | -9/Exiles | Given EX-Vault access code 4597 | -9/Exiles | Opened EX-Vault 4608 | -9/Exiles | Found AWS/Autocannon 4641 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4690 | -9/Exiles | Met EX-DEC 4746 | -9/Exiles | Discovered new exit (range 12) 4764 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4764 | -9/Exiles | Entered Mines 4900 | -8/Mines | Discovered exit to Materials (range 14) 4920 | -8/Mines | Entered Materials 4920 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5216 | -8/Materials | Discovered new exit (range 16) 5227 | -8/Materials | Build established: Skirmisher 5344 | -8/Materials | Repaired Hrd. Light Armor Plating 5397 | -8/Materials | Repaired Imp. Assault Rifle 6169 | -8/Materials | Discovered new exit (range 16) 6387 | -8/Materials | Learned Factory emergency access door positions 6440 | -8/Materials | Learned Storage trap positions 6576 | -8/Materials | Learned location of Lower Caves (-6) 6620 | -8/Materials | Learned location of Lower Caves (-7) 6621 | -8/Materials | Repaired Lgt. Treads 6773 | -8/Materials | Entered Factory 6773 | -7/Factory | Evolved 2 slots: Utility x2 6774 | -7/Factory | Identified exit to Lower Caves 7086 | -7/Factory | Build established: Hacker-Skirmisher 7927 | -7/Factory | Build established: Scavenger-Skirmisher 8108 | -7/Factory | Self-destructed Last Messages --------------- 07930_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07934_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 07994_ Slammed into U-05 Engineer. 08023_ ALERT: Rogue bot located, Programmers report to Factory Zone 2W. 08051_ K-01 Serf cleans the Neutrino Reactor. 08076_ Slug penetrates Wall. 08086_ G-47 Trooper destroyed. 08086_ Manufacturing Mainframe disabled. 08088_ Penetrated by Slug. 08088_ H-55 Commando destroyed. 08099_ The unstable cave ceiling collapses. 08100_ U-05 Engineer lays Concrete. 08103_ K-01 Serf cleans the Neutrino Reactor. 08103_ U-05 Engineer lays Concrete. 08106_ K-01 Serf cleans the Neutrino Reactor. 08106_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????? ????????????????????? ?? | | ?????????????????????? ?????????????? ??? ?? | | ????????????????????""" "?????????????? ? #? | | ????????????????? """" "?????????????? "?" #? | | ????????????????# """" ""????????????? """ #? | | ????????????????+ """" """???????????? 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""" """ #??# #? | | ????????????????????????# [=+ #??# #? | | ????????????????????????#%####| !#??# #? | | ????????????????????????#*#??# #??# #? | | ????????????????????????# #??#######+#######??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumHoverStripper Manual? 0 Play Time 01:00:44 Cumulative 53.0 hours Start 2024.11.13 @ 17:11:51 End 2024.11.13 @ 23:07:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eedb220-d802-4ba5-b185-21871a83fd5a