Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.18 @ 21:54:15 Player: ZOT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1652) 1652 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5642 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Target Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Thermal Shield Hacking Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Weight Redist. System Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Target Analyzer Core Analyzer System Shield > --- WEAPON ----------- Lightning Gun Heavy Hammer > --- INVENTORY -------- Gravmag System Thermal Shield [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Target Analyzer Device Seismic Detector Processor Target Analyzer Hackware System Shield Weapon Improved Datajack Energy Gun Gatling Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . . . 1 Utility 7 | . . . 2 2 2 1 Weapon . | . . . . . . . Parts Attached 84 | 8 10 13 6 31 4 12 Power 15 | 1 1 1 2 4 2 4 Engine 9 | 1 1 . 2 4 . 1 Core 2 | . . 1 . . . 1 Reactor 4 | . . . . . 2 2 Propulsion 32 | 3 6 7 2 9 . 5 Treads . | . . . . . . . Leg 21 | 2 4 5 1 6 . 3 Wheel 1 | 1 . . . . . . Hover 4 | . 2 . . . . 2 Flight 6 | . . 2 1 3 . . Utility 17 | 2 1 2 2 8 1 1 Device 7 | 2 1 2 . 2 . . Storage . | . . . . . . . Processor 9 | . . . 2 6 . 1 Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 2 3 . 10 1 2 Energy Gun 15 | . 2 2 . 8 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | 1 . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 48 | . 4 2 5 14 2 21 Power 11 | . 1 1 . 3 . 6 Propulsion 17 | . 2 . 4 4 1 6 Utility 11 | . . 1 . 4 . 6 Weapon 9 | . 1 . 1 3 1 3 Highest Loss Streak 14 | . 4 2 2 9 2 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 97 96 89 82 81 51 Engine 8 | . 14 11 10 9 3 . Core 1 | . . 8 . . . . Reactor 1 | . . . . . 5 3 Leg 17 | . 21 31 17 12 15 7 Flight 3 | . . . 7 7 . . Device 14 | . 28 21 18 12 6 2 Processor 17 | . . . 18 25 33 22 Hackware 1 | . . . . . 4 4 Energy Gun 6 | . 10 11 9 5 3 1 Ballistic Gun 2 | . 14 3 . . . . Impact Weapon 1 | . . . . 1 6 3 Special Melee Weapon 3 | . . 7 9 4 . . Naked Turns . | . . . . . . . Heaviest Build 31 | 8 9 15 19 21 31 27 Greatest Support 57 | 20 20 30 26 36 45 57 Greatest Overweight (x) 6 | 1 1 3 1 2 3 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 4 5 3 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 977 | 248 238 141 38 202 90 20 Remotely . | . . . . . . . Salvage Created 2041 | 103 239 401 275 377 205 441 Parts 91 | 9 10 15 15 16 8 18 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 37 | . 4 7 5 7 6 8 Melee 9 | . . . . 2 3 4 Guns 16 | . 4 6 4 1 . 1 AOE 1 | . . . 1 . . . Classes Destroyed 10 | 2 2 1 1 4 . . Builder 1 | . . . . 1 . . Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 1 . . . . Recycler 4 | 1 . 1 . 2 . . Swarmer 8 | . . . . 4 4 . Grunt 19 | . 4 6 2 1 . 6 Brawler 1 | . . . 1 . . . Sentry 3 | . . 1 2 . . . Hunter 2 | . . . . 1 1 . Programmer 4 | . . . . 1 1 2 Best Kill Streak 7 | 3 2 3 3 7 4 4 Combat Bots Only 5 | . 2 3 3 5 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 4990 | . 370 246 472 1283 380 2239 Core 1703 | . 69 20 75 438 101 1000 Absorbed by Shields 25 | . . 25 . . . . Regen/Repaired (Parts) 66 | . . . . . . 66 Core Remaining (%) 79 | 100 72 95 86 37 88 . Volleys Fired 127 | 16 26 33 19 15 7 11 Largest 2 | 1 2 2 1 2 1 1 Hottest 135 | 20 60 70 45 135 55 60 Shots Fired 146 | 16 40 35 19 18 7 11 Gun 146 | 16 40 35 19 18 7 11 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 44 | 16 26 2 . . . . Thermal 33 | . 14 16 . 3 . . Explosive . | . . . . . . . Electromagnetic 69 | . . 17 19 15 7 11 Robot Hit Streak 15 | 7 15 10 14 13 3 7 Robot Miss Streak 4 | 3 4 2 1 1 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 159 | 10 28 29 20 33 14 25 Core Hits 56 | 4 12 11 10 9 2 8 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 7 | . . . . 1 3 3 Critical Strikes 14 | . . 1 1 1 4 7 Burn 1 | . . 1 . . . . Corrupt 3 | . . . 1 . 1 1 Smash 10 | . . . . 1 3 6 Melee Attacks 59 | . . 5 2 22 9 21 Impact 50 | . . . . 20 9 21 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . 2 2 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3646 | 118 360 398 441 984 527 818 Guns 1648 | 118 360 398 263 216 103 190 Cannons . | . . . . . . . Explosions 224 | . . . 178 46 . . Melee 1774 | . . . . 722 424 628 Ramming . | . . . . . . . Kinetic 384 | 118 252 14 . . . . Thermal 601 | . 108 212 178 103 . . Explosive . | . . . . . . . Electromagnetic 887 | . . 172 263 159 103 190 Impact 1774 | . . . . 722 424 628 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 3 . 3 . 12 Average Corruption 3 | . . 2 . 2 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . 4 . 2 . 5 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . 2 . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 3 | . . 2 . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 467 | . . . . 166 180 121 Projectiles . | . . . . . . . Explosions 16 | . . . . 16 . . Melee 451 | . . . . 150 180 121 Knockbacks 10 | . . . . 3 2 5 Impact 10 | . . . . 3 2 5 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . . 48 31 . . Shots 2 | . . . 1 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 315 | . 54 315 21 78 . 78 Average Temperature 53 | . 16 88 11 30 . 16 Received Heat Transfer 850 | . 228 115 63 249 . 195 Effects 2 | . . 2 . . . . Energy Bleed 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . 1 . . 1 1 Combat Hostiles 3 | . . 1 . . 1 1 Parts Fried 13 | . . 2 . 7 4 . Impact Corruptions 22 | . . . . 8 8 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 1155 | . 250 555 200 150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 324 | 15 170 324 225 194 224 189 Initial 109 | . 9 71 52 91 94 109 Average 122 | 4 106 157 157 109 129 135 Maximum Alert Level 1 | . . 1 1 . 1 . Low Security (%) 90 | 100 100 65 68 100 91 100 Level 1 9 | . . 34 32 . 8 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 2 1 1 1 2 Investigation 1 | . . 1 . . . . Extermination 3 | . . . . 1 1 1 Reinforcement 4 | . 1 1 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 5 | . 2 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 10 15 8 17 7 22 Peak Tracking Total 8 | . 5 5 3 6 4 8 Tactical Retreats 11 | . 1 2 1 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . 2 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 19 | . 4 3 2 7 2 1 Terminals 12 | . 3 3 2 4 . . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . 1 1 1 Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 64 | . 12 9 6 26 9 2 Successful 27 | . 5 3 3 11 3 2 Failed 37 | . 7 6 3 15 6 . Catastrophic 5 | . 3 . . 2 . . Database Lockouts . | . . . . . . . Manual 37 | . 8 3 4 19 3 . Terminals 38 | . 8 9 6 15 . . Fabricators 6 | . . . . . 6 . Repair Stations 9 | . . . . 4 3 2 Recycling Units 11 | . 4 . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 1 1 2 . . Prototype ID Bank 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . . 1 1 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 4 | . . . . 1 1 2 Scan Component 3 | . . . . 1 1 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . 1 . . Report Inventory 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 3 2 2 7 1 . Terminals 9 | . 1 2 2 4 . . Track 6 | . 1 1 1 3 . . Assimilate 3 | . . 1 1 1 . . Fabricators 1 | . . . . . 1 . Report 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . 3 . . Monitor 2 | . 1 . . 1 . . Mask 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 4 3 2 7 2 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 61 | . . . . . . 61 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . 2 2 1 . . Non-combat 5 | . . 2 2 1 . . Combat . | . . . . . . . Robot Hacks Applied 6 | . . 2 2 2 . . parse_system 2 | . . 1 1 . . . no_distress 4 | . . 1 1 2 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 2516 | 108 362 425 200 765 359 297 Spaces Moved 1565 | 49 153 240 149 573 238 163 Core 109 | 10 . 5 13 8 2 71 Treads . | . . . . . . . Legs 1062 | 34 118 211 17 381 236 65 Wheels 5 | 5 . . . . . . Hover 62 | . 35 . . . . 27 Flight 327 | . . 24 119 184 . . Fastest Speed 37 | 50 56 60 50 37 120 50 Average Speed 102 | 109 107 115 67 97 121 96 Slowest Speed 350 | 120 120 200 190 190 200 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 3 37 25 20 18 6 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 17 | . . . 12 5 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 17 | . . . 12 5 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 2239 | 86 310 350 229 724 286 254 Wait 327 | 2 111 45 50 58 21 40 Move 1559 | 48 152 239 148 572 237 163 Hop . | . . . . . . . Pick Up 59 | 12 6 7 4 18 5 7 Fast Attach 15 | . 1 4 . 7 . 3 Attach 48 | 7 3 3 5 18 3 9 Detach 3 | . . . . 3 . . Swap 21 | 1 6 6 1 6 1 . Drop 21 | . 5 8 . 5 3 . Fire 127 | 16 26 33 19 15 7 11 Melee 59 | . . 5 2 22 9 21 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 109 | -11/Junkyard | Entered Materials 270 | -10/Materials | Lost 4 parts (1p2n1w) 461 | -10/Materials | Discovered new exit (range 7) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 565 | -9/Materials | Build established: Scavenger-Mutant 891 | -9/Materials | Discovered new exit (range 9) 896 | -9/Materials | Entered another Materials area 896 | -8/Materials | Evolved 2 slots: Utility x2 1052 | -8/Materials | Discovered new exit (range 16) 1096 | -8/Materials | Entered Factory 1096 | -7/Factory | Evolved 2 slots: Utility x2 1602 | -7/Factory | Lost 9 parts (2p1n3u3w) 1713 | -7/Factory | Lost 3 parts (2n1u) 1714 | -7/Factory | Core integrity fell below 50% 1818 | -7/Factory | Discovered new exit (range 12) 1824 | -7/Factory | Build established: Mutant 1861 | -7/Factory | Entered another Factory area 1861 | -6/Factory | Evolved 2 slots: Utility x2 2202 | -6/Factory | Discovered new exit (range 15) 2220 | -6/Factory | Entered another Factory area 2220 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2295 | -5/Factory | Repaired Broken Imp. Carbon-fiber Leg 2417 | -5/Factory | Core integrity fell below 50% 2483 | -5/Factory | Lost 14 parts (3p4n5u2w) 2498 | -5/Factory | Core integrity fell below 20% 2501 | -5/Factory | System corruption reached 10% 2517 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02462_ H-66 Slayer retrieves Drone. 02467_ Slug penetrates Wall. 02470_ ALERT: Rogue bot located, Programmers report to Factory Zone 2N. 02474_ H-66 Slayer misfires. 02474_ Slug penetrates Wall. 02479_ Penetrated by Slug. 02484_ Acquired Hacking Suite. 02489_ Lgt. Angular Momentum Engine destroyed. 02492_ Penetrated by Slug. 02492_ Hpw. Shock Rifle destroyed. 02493_ C-30 ARC bursts open, deploying its payload. 02493_ S-27 Virus unfolds itself. 02494_ Slug penetrates Y-64 Sentinel. 02495_ Antigrav System destroyed. 02495_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 02496_ Slug penetrates Recycling Unit. 02497_ Antigrav System destroyed. 02502_ System Shield destroyed. 02504_ S-27 Virus destroyed. 02509_ BXBL7ZOOQBZOYXZ6<0%S3#G5 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ###+####?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????+ #?????????????????????? | | ??????????????# k #?????????????????????? | | ??????????????# #??#######????????????? | | ??????????????# #? ?????????????? | | ?????????????????????# @ #? """"?????????????? | | ?????????????????###?#t # """"?????????????? | | ?????????????????""" #k # """"?????????????? | | ????????????????"""" + + """"?????????????? | | ?????????????????""" # # """"?????????????? | | ?????????????????"""?# k # """"?????????????? | | ????????????????? ??# k #? """"?????????????? | | ???????????????? ???# #? ?????????????? | | ??????????????? ????# ##########????????????? | | ?????????????????????# ???????????? | | ?????????????????????# ??????????? | | ?????????????????????# ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# ###########???????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????###+########### #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 37 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 16 Target Analysis 7 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingHackingShotgun Manual? 0 Play Time 01:03:00 Cumulative 60.9 hours Start 2023.07.18 @ 20:54:02 End 2023.07.18 @ 21:54:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 608ea284-c73a-406d-a593-610849c398e2