Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 14:43:29 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (13) 65 Value Destroyed (303) 303 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 8248 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 1291/1450 Matter 198/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (17) ----- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Utility Shielding Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Quantum Shading Machine Advanced Terrain Scanner Compact Tesla Bomb Launcher Shock Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Quantum Shading Machine Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Utility Shielding Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Compact Tesla Bomb Launcher Scythe > --- INVENTORY -------- Light Ion Engine Advanced Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter Shock Maul [Rating: 90] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion None Utility Improved System Shield Device Advanced Sensor Array Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Improved Utility Shielding Weapon Scythe Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Guided EMP Blaster Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . 2 . . 4 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . Utility 15 | . . 2 . 2 . . 4 . . . 2 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 68 | . 3 2 2 1 11 10 21 . 1 . 2 4 . . 8 3 Power 8 | . . . . . 3 2 3 . . . . . . . . . Engine 6 | . . . . . 2 2 2 . . . . . . . . . Core 2 | . . . . . 1 . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 48 | . 3 1 1 1 2 8 15 . 1 . 2 4 . . 7 3 Device 22 | . 3 1 1 . 1 3 6 . . . 1 1 . . 3 2 Storage . | . . . . . . . . . . . . . . . . . Processor 17 | . . . . . . 5 5 . 1 . . 2 . . 3 1 Hackware 6 | . . . . 1 . . 2 . . . 1 1 . . 1 . Protection 3 | . . . . . 1 . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | . . 1 1 . 6 . 3 . . . . . . . 1 . Energy Gun 4 | . . 1 . . 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . 9 . 2 . . . . . . . 4 . Parts Lost 6 | . . 1 . . . . 1 . . 1 . . . . 2 1 Power 3 | . . . . . . . 1 . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . Highest Loss Streak 2 | . . 1 . . . . 1 . . 1 . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . . 2 3 4 4 3 4 5 4 5 4 4 5 5 4 3 Power 1 | . . . . . . 1 1 2 2 2 2 1 2 2 1 . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . 2 3 4 3 1 1 2 1 2 1 1 2 2 2 2 Weapon . | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . . . 2 2 6 . . . . 2 . . . 1 Power 4 | . . . . . 1 2 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 1 . 4 . . . . 1 . . . 1 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 1 26 13 24 27 53 72 80 80 80 74 79 84 84 82 74 Engine 3 | . . . . . . 6 3 6 6 6 5 4 5 5 4 2 Device 17 | . 1 26 10 9 7 12 24 26 26 26 21 21 21 21 16 16 Processor 14 | . . . . . . 16 21 13 13 13 11 17 21 21 20 22 Hackware 17 | . . . . 6 9 9 8 20 20 20 23 24 26 26 27 26 Protection 4 | . . . . . 2 9 7 6 6 6 5 5 5 5 3 4 Impact Weapon 1 | . . . 3 9 6 . . . . . . . . . 1 1 Slashing Weapon 2 | . . . . . . . 1 6 6 6 4 5 5 5 4 . Peak Build Rating 90 | . 2 6 3 6 24 27 56 50 52 52 60 77 75 75 90 89 Average Rating 50 | . . 2 1 5 10 24 42 50 50 52 57 70 75 75 77 77 On Entrance 36 | . . 2 3 3 6 13 27 50 50 52 47 58 75 75 75 79 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns 414 | . 333 . 81 . . . . . . . . . . . . . Heaviest Build 23 | . 3 6 6 3 13 9 20 12 12 12 12 12 12 12 23 13 Greatest Support 23 | 3 3 3 3 3 3 12 12 12 12 12 12 12 12 12 23 12 Greatest Overweight (x) 4 | . . 1 1 . 4 . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 2 3 4 4 4 4 5 4 5 4 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 1 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 29% | Mutant 29% | Hacker-Ninja 18% | Wizard-Scout 11% | Hacker-Scout 6% | Scout 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Matter Collected 1062 | . 200 . 69 . 180 100 177 . . 1 . 126 96 . 113 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 709 | . . . 9 . 147 . 238 . . . . 126 . . 189 . Parts 37 | . . . . . 6 . 20 . . . . 3 . . 8 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 5 | . . . . . 1 . 4 . . . . . . . . . AOE 4 | . . . . . . . 4 . . . . . . . . . Classes Destroyed 8 | . . . 1 . 3 . 4 . . . . . . . . . Builder 3 | . . . . . . . 1 . . . . . . . 2 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Recycler 3 | . . . . . 1 . . . . . . 1 . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Swarmer 2 | . . . . . . . 2 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 4 | . . . 1 . 1 . 4 . . . . 1 . . 2 . Combat Bots Only 4 | . . . . . 1 . 4 . . . . . . . . . Max Kills in Single Turn 3 | . . . 1 . 1 . 3 . . . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Hostile Shots Fired 161 | . 6 38 14 6 15 . 40 . . 9 . . . 6 15 12 Missed 68 | . 3 15 6 . 6 . 24 . . 2 . . . 4 2 6 Hits 93 | . 3 23 8 6 9 . 16 . . 7 . . . 2 13 6 Melee 4 | . . . . . . . . . . . . . . . 4 . Projectile 89 | . 3 23 8 6 9 . 16 . . 7 . . . 2 9 6 Critical Strikes 9 | . . 1 1 1 1 . . . . . . . . 1 4 . Damage Taken 1783 | . 39 279 105 77 208 . 238 . . 246 . . . 38 327 226 Core 1091 | . 28 236 102 62 102 . 54 . . 79 . . . 21 248 159 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 116 | . . . . . . . 6 . . 71 . . . . 21 18 Regen/Repaired (Parts) 137 | . . . . . . . 9 . . . . 48 . . 77 3 Core Remaining (%) 79 | 100 88 . 15 . . 70 . . . 84 100 . . 98 80 . Volleys Fired 10 | . . . . . 5 . 5 . . . . . . . . . Largest 1 | . . . . . 1 . 1 . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . Shots Fired 10 | . . . . . 5 . 5 . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . 5 . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . 5 . 5 . . . . . . . . . Robot Hit Streak 4 | . . . . . 2 . 4 . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 21 | . . . 2 . 9 . 3 . . . . 1 . . 6 . Core Hits 21 | . . 1 . . 2 . 15 . . . . 1 . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 212 | . . . 3 1 17 . 12 11 2 19 . 35 3 4 90 15 Impact 49 | . . . 3 1 17 . . . . . . . . . 13 15 Slashing 163 | . . . . . . . 12 11 2 19 . 35 3 4 77 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 2 . 3 . 1 . . . . 1 . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1336 | . . 6 150 . 433 . 381 . . . . 61 . . 305 . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 386 | . . . . . 69 . 317 . . . . . . . . . Melee 933 | . . . 139 . 364 . 64 . . . . 61 . . 305 . Ramming 17 | . . 6 11 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 31 | . . . . . . . 31 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 355 | . . . . . 69 . 286 . . . . . . . . . Impact 503 | . . . 139 . 364 . . . . . . . . . . . Slashing 430 | . . . . . . . 64 . . . . 61 . . 305 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 7 7 . . . . . 3 Average Corruption 5 | . . . . . . . . 7 7 7 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . 2 1 2 . . . . . 2 Message Errors 2 | . . . . . . . . 1 . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 230 | . . . 59 . 109 . . . . . . . . . 62 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 230 | . . . 59 . 109 . . . . . . . . . 62 . Knockbacks 2 | . . . 2 . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . 2 5 . 58 . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . Rammed 6 | . . 2 4 . . . . . . . . . . . . . Targets Rammed 6 | . . 2 4 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 144 | . . . 5 . . . . . . 144 . . . . . 104 Average Temperature 64 | . . . 5 . . . . . . 82 . . . . . 55 Received Heat Transfer 463 | . 21 129 75 36 72 . 54 . . 12 . . . 37 . 27 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Fried 3 | . . . 1 . 2 . . . . . . . . . . . Impact Corruptions 7 | . . . 3 . 4 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 80 | . 50 30 65 19 44 11 80 10 12 16 2 6 . . 47 60 Initial 20 | . . 20 7 19 3 5 . 10 . . 2 . . . 20 . Average 7 | . 6 5 20 15 7 1 14 2 . 2 . . . . 9 4 Influence Increases 1043 | . 115 30 110 . 128 26 168 4 14 26 . 47 . 30 203 142 Destroy 0b10 Robot/C 100 | . . . . . 20 . 80 . . . . . . . . . Destroy 0b10 Robot/NC 40 | . . . 5 . 10 . 5 . . . . 5 . . 15 . Destroy Leader 20 | . . . . . 10 . 10 . . . . . . . . . Allied During Kill 1 | . . . . . . . 1 . . . . . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . Successful Hack 179 | . 15 . . . 14 26 31 . 12 8 . . . . 15 58 Disable Machine 30 | . . . . . 30 . . . . . . . . . . . Destroy Structure 168 | . . . . . 14 . 11 4 2 3 . 42 . . 68 24 Partial Spotted 45 | . . . . . 15 . 15 . . 15 . . . . . . Lose Combat Pursuer 450 | . 90 30 105 . 15 . 15 . . . . . . 30 105 60 Influence Decreases 983 | . 65 60 80 41 122 41 138 34 14 20 6 45 2 . 233 82 Entered New Map 126 | . . 30 13 31 6 10 . 20 . . 4 . 2 . 10 . Time Decay 819 | . 65 30 67 10 116 25 122 14 14 10 2 45 . . 219 80 Lost Part 26 | . . . . . . . 10 . . 10 . . . . 4 2 Lost Ally 6 | . . . . . . . 6 . . . . . . . . . Purge Threat 6 | . . . . . . 6 . . . . . . . . . . Squads Dispatched 24 | . 6 . . 1 2 . 2 . . . . 2 . . 9 2 Investigation 6 | . 3 . . . . . 1 . . . . 1 . . . 1 Extermination 6 | . . . . . . . 1 . . . . 1 . . 3 1 Reinforcement 12 | . 3 . . 1 2 . . . . . . . . . 6 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Distress Signals 9 | . . . . . 4 . . . . . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 86 | . 11 10 7 3 12 . 8 3 . 6 . . . 6 12 8 Peak Tracking Total 7 | . 4 6 5 2 3 . 4 3 . 6 . . . 4 5 7 Tactical Retreats 15 | . 3 2 3 . 1 . 1 . . . . . . 1 3 1 ECM-based Alert Blocks 2 | . . 2 . . . . . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Traps Triggered 2 | . . . . . . . 2 . . . . . . . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Machines Disabled 2 | . . . . . 2 . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Machines Accessed 44 | . 4 2 . 2 3 7 6 . 2 2 1 4 . . 4 7 Terminals 20 | . 3 . . 2 3 5 . . . 2 . . . . 2 3 Fabricators 7 | . . . . . . . 3 . . . . 2 . . 1 1 Repair Stations 4 | . . . . . . . 1 . . . . 1 . . 1 1 Recycling Units 9 | . 1 1 . . . 2 1 . 1 . 1 1 . . . 1 Scanalyzers 3 | . . 1 . . . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 152 | . 17 4 . 3 9 21 10 . 7 13 1 14 . . 14 39 Successful 79 | . 10 3 . 1 4 10 4 . 4 3 . 6 . . 8 26 Failed 73 | . 7 1 . 2 5 11 6 . 3 10 1 8 . . 6 13 Catastrophic 10 | . . . . . . 2 2 . 1 3 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . 1 . . . . . 1 Terminals 89 | . 15 . . 3 9 17 . . . 13 . . . . 7 25 Fabricators 15 | . . . . . . . 3 . . . . 6 . . 2 4 Repair Stations 16 | . . . . . . . 2 . . . . 6 . . 5 3 Recycling Units 17 | . 2 2 . . . 4 2 . 1 . 1 2 . . . 3 Scanalyzers 12 | . . 2 . . . . . . 6 . . . . . . 4 Garrison Access 3 | . . . . . . . 3 . . . . . . . . . Terminal Hacks 49 | . 9 . . 1 4 8 . . . 3 . . . . 5 19 Record 10 | . . . . . . 2 . . . . . . . . . 8 Part Schematic 3 | . . . . . . 2 . . . . . . . . . 1 Robot Schematic 2 | . . . . . . . . . . . . . . . . 2 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 1 . . . . 1 . . . . 1 . Open Door 3 | . . . . . 2 . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . . 1 Emergency Access Points 5 | . 3 . . . . . . . . . . . . . 1 1 Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 4 | . 1 . . . . . . . . . . . . . 1 2 Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 Surveillance Status 2 | . . . . . . . . . . . . . . . 1 1 Investigation Status 1 | . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . 2 . . 1 2 Load Schematic 2 | . . . . . . . . . . . . 1 . . . 1 Build 4 | . . . . . . . 1 . . . . 1 . . 1 1 Repair Station Hacks 9 | . . . . . . . 2 . . . . 3 . . 2 2 Scan Component 5 | . . . . . . . 1 . . . . 2 . . 1 1 Repair 4 | . . . . . . . 1 . . . . 1 . . 1 1 Recycling Unit Hacks 7 | . 1 1 . . . 2 . . 1 . . 1 . . . 1 Retrieve Components 7 | . 1 1 . . . 2 . . 1 . . 1 . . . 1 Scanalyzer 7 | . . 2 . . . . . . 3 . . . . . . 2 Insert Component 2 | . . 1 . . . . . . . . . . . . . 1 Analyze 2 | . . 1 . . . . . . . . . . . . . 1 Retrieve Study 3 | . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 1 . 1 2 5 3 . 1 2 1 4 . . 3 6 Full Trace Events 5 | . 2 . . . . . 1 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 Robots Built 4 | . . . . . . . 3 . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 450 | . . . . . . . 152 . . . . . . . 76 222 Total Robot Build Rating 20 | . . . . . . . 15 . . . . . . . 5 . Part Schematics Acquired 5 | . . 1 . . . 2 . . . . . . . . . 2 Parts Built 1 | . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 24 | . . . . . . . . . . . . 24 . . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . Part Studies Acquired 3 | . . . . . . . . . 3 . . . . . . . Parts Repaired 4 | . . . . . . . 1 . . . . 1 . . 1 1 Time 64 | . . . . . . . 13 . . . . 19 . . 12 20 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 6 1 . . . 3 . . 3 . . 2 . . . 3 Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Total Allies 4 | . . . . . . . 3 . . . . . . . 1 . Largest Group 3 | . . . . . . . 3 . . . . . . . 1 . Highest-Rated Group 87 | . . . . . . . 87 . . . . . . . 28 . Highest-Rated Ally 29 | . . . . . . . 29 . . . . . . . 28 . Total Orders 2 | . . . . . . . 1 . . . . . . . 1 . AID 1 | . . . . . . . 1 . . . . . . . . . COLLECT 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 25 | . . . . . . . 25 . . . . . . . . . Total Damage 442 | . . . . . . . 442 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Active Infowar (turns) 4643 | . 8 88 56 31 414 166 710 112 86 112 96 736 524 33 932 539 Optics 4046 | . . . . . . 166 710 112 86 112 96 736 524 33 932 539 Sensors 3750 | . . . . . . . 580 112 86 112 96 736 524 33 932 539 Terrain 3670 | . 5 71 . . 81 155 647 112 86 112 96 736 524 33 929 83 Seismic 427 | . . . 56 31 340 . . . . . . . . . . . Machine Analysis 1086 | . . . . . . . . . . . . . . . 547 539 Jamming 50 | . . . . . . . 6 . . . 6 20 . . 18 . ECM 22 | . 3 17 . . 2 . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Turns Passed 5387 | 10 350 163 189 31 542 222 710 112 86 112 96 736 524 33 932 539 Spaces Moved 5107 | 19 355 236 253 48 392 375 740 148 137 129 100 584 360 37 788 406 Core 5107 | 19 355 236 253 48 392 375 740 148 137 129 100 584 360 37 788 406 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 50 65 54 50 71 50 50 50 50 50 50 50 50 50 50 57 Slowest Speed 250 | 50 50 100 100 50 250 50 100 50 50 50 50 50 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . . . . . . . . . Potential Cave-ins 82 | . . . . . . . . 7 . 18 . 13 . . 37 7 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . 1 Exploration Rate (%) 31 | 3 36 25 73 7 43 69 22 98 7 25 5 20 55 10 26 9 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . Scrap Searched 6 | . . . 4 . . . . . . . . . 2 . . . Spaces Dug 171 | . . . . . 3 . 11 11 2 19 . 34 3 4 69 15 Terrain Destroyed 182 | . . . . . 14 . 11 11 2 19 . 34 3 4 69 15 Melee 171 | . . . . . 3 . 11 11 2 19 . 34 3 4 69 15 Projectile . | . . . . . . . . . . . . . . . . . AOE 11 | . . . . . 11 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Fac Upp Upp Res Res Total 7419 | 18 523 245 298 52 625 407 1058 168 150 147 143 973 698 44 1185 685 Wait 1890 | . 165 4 34 3 172 10 227 10 9 . 39 343 336 4 289 245 Move 5087 | 18 350 235 252 47 391 374 740 147 136 127 99 583 359 36 787 406 Hop 2 | . 2 . . . . . . . . . . . . . . . Pick Up 36 | . 2 . . . 5 5 17 . 1 . 1 3 . . 1 1 Fast Attach 57 | . 3 1 2 1 10 8 16 . . . 1 4 . . 10 1 Attach 23 | . . 2 . . 4 1 5 . . . 1 1 . . 1 8 Detach 17 | . 1 . 3 . 3 . 2 . . . . . . . . 8 Swap 17 | . . . . . . 1 9 . 1 . 2 1 . . 3 . Drop 62 | . . 1 . . 17 7 25 . 1 . . 3 . . 7 1 Fire 10 | . . . . . 5 . 5 . . . . . . . . . Melee 209 | . . . 3 1 17 . 12 11 2 19 . 35 3 4 87 15 Ram 6 | . . 2 4 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . . Rewire 2 | . . . . . 1 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Met a group of wandering Federalists 212 | -10/Materials | Discovered new exit (range 15) 219 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Utility x2 363 | -9/Materials | Lost 3 allies 511 | -9/Materials | Discovered new exit (range 14) 521 | -9/Materials | Core integrity fell below 50% 524 | -9/Materials | Entered Mines 558 | -9/Mines | Discovered new exit (range 10) 566 | -9/Mines | Met a Derelict bent on vengeance 573 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 641 | -9/Mines | Learned location of 1 exit from Materials 648 | -9/Mines | Core integrity fell below 20% 713 | -9/Mines | Entered Materials 713 | -8/Materials | Evolved 2 slots: Utility x2 714 | -8/Materials | Identified exit to Storage 744 | -8/Materials | Entered Storage 751 | -8/Storage | Met 01-MTF 1079 | -8/Storage | Found Prototype Launcher 1079 | -8/Storage | Identified Gui. EMP Blaster 1276 | -8/Storage | Discovered new exit (range 10) 1286 | -8/Storage | Entered Recycling 1435 | -8/Recycling | Discovered new exit (range 17) 1507 | -8/Recycling | Identified exit to Factory 1508 | -8/Recycling | Entered Factory 1508 | -6/Factory | Evolved 4 slots: Utility x4 1529 | -6/Factory | Repaired ECM Suite 1869 | -6/Factory | Build established: Scout 1876 | -6/Factory | Fabricated G-50 Soldier? 1960 | -6/Factory | Spotted B-75 Beast 2004 | -6/Factory | Destroyed B-75 Beast 2028 | -6/Factory | Lost 3 allies 2184 | -6/Factory | Found Prototype Launcher 2184 | -6/Factory | Identified Rocket Array 2218 | -6/Factory | Sucked down chute 2218 | -6/Factory | Entered Waste 2218 | -6/Waste | Spotted C-40 Crusher 2219 | -6/Waste | Spotted C-40 Crusher 2222 | -6/Waste | Build established: Hacker-Scout 2233 | -6/Waste | EMP discharged 2309 | -6/Waste | Spotted C-40 Crusher 2323 | -6/Waste | Discovered new exit (range 10) 2329 | -6/Waste | Identified exit to Factory 2330 | -6/Waste | Entered Factory 2392 | -6/Factory | Discovered new exit (range 19) 2401 | -6/Factory | Identified exit to Extension 2416 | -6/Factory | Entered Extension 2425 | -6/Extension | Identified exit to Factory 2469 | -6/Extension | Spotted B-75 Beast 2484 | -6/Extension | Crushed by falling debris 2517 | -6/Extension | Spotted B-75 Beast 2528 | -6/Extension | Entered Factory 2528 | -5/Factory | Evolved 2 slots: Utility x2 2615 | -5/Factory | Discovered new exit (range 14) 2623 | -5/Factory | Identified exit to Factory 2624 | -5/Factory | Entered another Factory area 2624 | -4/Factory | Evolved 2 slots: Utility x2 2741 | -4/Factory | Fabricated Imp. Grenade Launcher? 2830 | -4/Factory | Build established: Hacker-Ninja 2963 | -4/Factory | Repaired Lgt. Deuterium Engine+ 3352 | -4/Factory | Discovered new exit (range 8) 3359 | -4/Factory | Identified exit to Upper Caves 3360 | -4/Factory | Entered Upper Caves 3867 | -4/Upper Caves | Discovered new exit (range 17) 3879 | -4/Upper Caves | Identified exit to Upper Caves 3884 | -4/Upper Caves | Entered another Upper Caves area 3884 | -4/Upper Caves | Discovered new exit (range 14) 3916 | -4/Upper Caves | Identified exit to Research 3917 | -4/Upper Caves | Entered Research 3917 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4008 | -3/Research | Fabricated A-15 Conveyor? 4123 | -3/Research | Repaired Imp. Utility Shielding 4188 | -3/Research | Found Prototype Device 4188 | -3/Research | Identified Exp. Thermal Defense Suite 4215 | -3/Research | Found Prototype Device 4215 | -3/Research | Identified Adv. Kinecellerator 4472 | -3/Research | Cargo convoy interrupted 4517 | -3/Research | Found Prototype Launcher 4517 | -3/Research | Identified Com. Tesla Bomb Launcher 4597 | -3/Research | Build established: Wizard-Scout 4833 | -3/Research | Discovered new exit (range 11) 4847 | -3/Research | Identified exit to Research 4849 | -3/Research | Entered another Research area 4849 | -2/Research | Evolved 2 slots: Utility x2 4963 | -2/Research | Repaired Adv. Power Amplifier 5215 | -2/Research | Crushed by falling debris 5254 | -2/Research | Identified exit to Testing 5388 | -2/Research | Self-destructed Last Messages --------------- Lgt. Quantum Reactor Rating: 9 Schematic downloaded. >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad KEL2EGB5ZQ. >>Access(Branch) Found 2 branch access points: (53,62) Testing (65,4) Testing Map updated. >>Alert(Check) Current Alert Level: Low Security 05297_ K6SFKG%4C8GQDY%,TTXGE351OQE 05303_ U-05 Engineer builds a Wall. 05324_ System corrupted: Heat flow error (+153). 05347_ Penetrated by Slug. 05357_ W-44 Eye sends out distress signal. 05387_ Slug penetrates Fabricator. 05387_ Fabricator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????"""?????????????????? | | ?????????????????????????????"""?????????????????? | | ?????????????????????????????"""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ???????# ?????????????????????????????????????? | | ???????# ?????????????????????????????????????? | | ???????# #????????#???????????????????????????? | | ???????# #????????# ??????????????????????????? | | ???????# #????????# ??????????????????????????? | | ???????# #????????# ?????????????????????????? | | #??????# #????????# ?????????????????????????? | | #??????# #????????#"""????????????????????????? | | #??????# #????????#"""????????????????????????? | | #??????# #?????????""" ???????????????????????? | | #??????# #?????????? ???????????????????????? | | ######## #??????????? ????????T?????????????? | | #???????????##"##??????????????""????? | | #???????????# ###??????????????"F????? | | #???????????#####??????????????""????? | | ################???????????????""????? | | ####+### # g !#??????????????????????? | | # Y # Y #??????????????????????? | | # g#g " " #??????????????????????? | | # / """" @#??????????????????????? | | =] # # #??????????????????????? | | "=" # # #??????????????????????? | | "Y" + ###############??????????????????????? | | """ ## ###?????????????????????BB?????????????? | | ## #???????????????????????BB?????????????? | | ## #????????????????"""???????????????????? | | ###/##+## #????????????????"""????????g??????????? | | ### #????????????????"""???????????????????? | | ### #????????????????"""???????????????????? | | ### #????????????????"""???????????????????? | | ### #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ###?#####????????????????????????????????????????? | | ##########???????????????????????????????????????? | | ########???????????????????????????????????????? | | ###?####???????????????????????????????????????? | | [#### ???????????????????????????????????????? | | ### ? ???????????????????????????????????????? | | ####? ????????????????????????????????????????? | | #### ??????????????????????????????????????? | | ###? ???????????????????????????????????????? | | #?## ???????????????????????????????????????? | | ###### """??????????????????????"Y"????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 29 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 150 Utility Shielding 66 Evasion (%) 50 Melee Accuracy 8 Armor Integrity Analysis 40 Offensive Hacking 34 Defensive Hacking 34 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Imp. Grenade Launcher | -8/Recycling | Hacked Imp. Light Armor Plating | -8/Recycling | Hacked Adv. Signal Interpreter | -2/Research | Scanalyzed Lgt. Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ C-65 Expert | -2/Research | Hacked G-73 Enforcer | -2/Research | Hacked Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Imp. Grenade Launcher | x1 | -4/Factory A-15 Conveyor | x1 | -3/Research | Preloaded Repaired ---------- ECM Suite | 55% | -6/Factory Lgt. Deuterium Engine | 4% | -4/Factory Imp. Utility Shielding | 23% | -3/Research Adv. Power Amplifier | 90% | -2/Research Studied --------- Lgt. Ion Engine | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed RemoteShadingObfuscator Manual? 0 Play Time 01:36:35 Cumulative 42.7 hours Start 2026.06.04 @ 03:27:01 End 2026.06.04 @ 14:43:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b1d4abb8-1e6a-4366-8945-c4995f2436c4