Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 16:10:48 // Winter2019/RPGLIKE Player: honey223 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (243) 1215 Value Destroyed (8521) 8521 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (1745) 1745 TOTAL SCORE: 18161 Bonus ------- High Alert Combat Kills 912 Follower Combat Kills 322 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -89 Cogmind --------- Core Integrity 600/600 Matter 270/300 Energy 912/972 System Corruption 0% Temperature Cool (52) Movement Flying (14) Location -4/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Particle-Ion Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster > --- UTILITY (11) ----- Armored Scrap Engine Advanced Energy Well Improved Terrain Scanner Advanced Transmission Jammer Improved Reaction Control System Graphene Brace Improved Force Field Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (3) ------- Advanced Datajack Charged Tesla Construct/G Great Maul > --- INVENTORY (4) ---- Improved Force Booster Stasis Canceller Advanced System Restoration Module Rocket Array Peak State ------------ > --- POWER ------------ Angular Momentum Engine Particle-Ion Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Advanced Energy Well Improved Terrain Scanner Improved Reaction Control System Graphene Brace Improved Force Field Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Advanced Datajack Charged Tesla Construct/G Great Maul > --- INVENTORY -------- Improved Force Booster Stasis Canceller Advanced System Restoration Module Rocket Array [Rating: 144] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Cooled VTOL Module Treads Light Treads Leg Constructs Flight Unit Cooled VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Advanced Energy Well Processor Core Analyzer Hackware Advanced System Shield Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Slots Evolved 20 | 3 3 . . 1 4 1 3 1 1 1 . . . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 7 | 1 2 . . 1 . . 3 . . . . . . . Utility 10 | 1 1 . . . 2 1 . 1 1 1 . . . 2 Weapon 2 | 1 . . . . 1 . . . . . . . . . Parts Attached 161 | 7 13 3 6 7 23 5 27 12 18 11 2 8 5 14 Power 23 | 1 . . . 1 2 2 5 5 2 2 2 1 . . Engine 15 | 1 . . . 1 2 1 2 2 2 2 2 . . . Core 7 | . . . . . . 1 3 3 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 30 | 2 4 . . 1 1 . 11 1 1 1 . 5 . 3 Treads 2 | 2 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 27 | . 4 . . 1 1 . 11 1 1 1 . 4 . 3 Utility 45 | 2 2 . 1 3 7 3 3 2 8 2 . 2 . 10 Device 34 | 2 1 . . 3 5 2 3 2 6 . . 1 . 9 Storage 2 | . . . . . . . . . . 1 . 1 . . Processor 5 | . . . 1 . 2 1 . . 1 . . . . . Hackware 4 | . 1 . . . . . . . 1 1 . . . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 7 3 5 2 13 . 8 4 7 6 . . 5 1 Energy Gun 24 | 1 . . . 1 6 . 4 3 4 3 . . 2 . Energy Cannon 11 | . 4 . 3 . 4 . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . Ballistic Cannon 4 | . 1 . 1 1 1 . . . . . . . . . Launcher 11 | . 2 3 . . 1 . 2 . . 1 . . 2 . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 2 1 3 2 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 16 | . . . 3 1 4 . 4 . 1 . . 3 . . Parts Lost 3 | . . . . . 1 1 . . . 1 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 2 | . . . . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 1 . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 99 98 99 99 90 93 83 82 84 90 91 Engine 7 | . 12 10 10 9 11 8 5 7 8 6 5 6 6 4 Core 1 | . . . . . . 3 5 2 . . . . . . Flight 32 | . 21 40 40 42 36 30 31 35 33 32 31 24 31 32 Device 19 | . 29 30 27 18 18 18 17 18 19 18 18 17 18 21 Processor 7 | . . . 2 9 10 17 17 10 9 5 4 4 4 . Hackware 3 | . 2 . . . . . . . 1 4 9 9 9 12 Energy Gun 9 | . 1 . . 4 15 18 17 11 10 9 13 13 11 . Energy Cannon 2 | . 21 10 9 5 1 . . . . . . . . . Ballistic Gun 1 | . 1 . . . 1 . . 3 . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | 9 15 16 16 21 30 28 31 35 34 35 36 45 44 51 Greatest Support 56 | 45 45 21 21 27 28 29 49 50 56 48 48 48 48 55 Greatest Overweight (x) 3 | 2 1 . . . 1 . . 2 . 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 2 2 2 2 3 3 4 4 4 4 4 4 4 4 Average Capacity 3 | . . 2 2 2 2 3 3 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 2 2 3 3 4 4 4 4 4 4 4 4 Average Carried 3 | . . 2 1 2 2 2 3 3 3 3 3 3 3 3 Final Capacity 4 | . 2 2 2 2 3 3 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 2 2 3 3 4 4 4 3 3 4 3 4 Scrap Engine Consumption 124 | . . . . . . . . 38 29 13 4 7 13 20 Constructs Created 14 | . . . . . . . . 4 1 3 1 2 3 . Constructs Modified 29 | . . . . . . . . 6 11 2 1 1 2 6 Class Distribution -------------------- 22% | Commander-Scout 19% | Hacker-Sprinter 11% | Scavenger-Scout 11% | Scout 9% | Hacker-Scout 5% | Scavenger-Mutant 4% | Mutant 4% | Scavenger-Sprinter 4% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Sprinter | -10/Mines Scavenger-Sprinter | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Storage Commander-Scout | -7/Recycling Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Matter Collected 2484 | 290 280 36 225 94 431 50 203 237 194 115 30 90 99 110 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9823 | 191 1380 131 . . 1087 370 1232 1571 395 401 209 350 1199 1307 Parts 395 | 14 87 26 . 7 41 14 63 51 16 10 1 5 36 24 Haulers Intercepted 8 | . 2 . . . 4 . 1 . 1 . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 11 . 2 23 . Prevented 4 | . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 183 | . 27 14 . 2 22 4 33 7 12 11 3 . 31 17 Melee 13 | . . . . . . . . . 3 1 . . . 9 Guns 67 | . . . . 1 9 4 20 6 7 1 2 . 17 . Cannons 33 | . 27 2 . 1 3 . . . . . . . . . AOE 42 | . . 12 . . 7 . 9 . . 4 . . 10 . Classes Destroyed 18 | 3 6 . . . 4 . 3 . 1 . . . 1 . Worker 9 | 2 2 1 . . 1 . 2 1 . . . . . . Builder 8 | . 5 . . . . 1 2 . . . . . . . Tunneler 6 | 4 . 1 . . 1 . . . . . . . . . Hauler 8 | . 2 . . . 4 . 1 . 1 . . . . . Recycler 15 | 1 . . . . 1 . . 7 . . . . . 6 Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 4 | . 3 . . . . 1 . . . . . . . . Watcher 9 | . 3 . . . 1 1 2 . 1 . . . . 1 Swarmer 53 | . 6 12 . . 7 . . . 4 6 1 . 12 5 Cutter 2 | . . . . . . . . . 2 . . . . . Grunt 82 | . 21 2 . 2 8 2 22 1 6 5 1 . 8 4 Brawler 7 | . . . . . 1 1 1 . . . . . 3 1 Duelist 6 | . . . . . 2 . . . . . . . 4 . Protector 2 | . . . . . . . 1 1 . . . . . . Sentry 19 | . . . . . 3 1 7 4 . . 1 . 2 1 Demolisher 1 | . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . 2 Programmer 8 | . . . . . . . 1 1 . . . . 2 4 Decomposer 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 15 | 5 8 5 . 2 15 3 10 5 4 4 3 . 7 6 Combat Bots Only 12 | . 8 5 . 2 12 3 9 4 4 4 3 . 7 5 Max Kills in Single Turn 5 | 1 1 3 . 1 5 1 5 2 1 4 1 . 5 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 5 | . . 3 . . 4 . 5 . . 4 . . 5 . Melee 1 | . . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Damage Taken 5213 | . 486 210 . 8 492 192 698 188 688 481 90 . 858 822 Core 4239 | . 418 167 . 6 386 155 561 147 564 398 70 . 705 662 Absorbed by Shields 1679 | . 54 66 . 3 132 72 174 83 170 105 32 . 316 472 Redirected to Core 3218 | . 207 134 . 6 332 130 434 117 426 293 70 . 526 543 Regen/Repaired (Parts) 140 | . . . . . . . . . 46 31 . . 61 2 Core Remaining (%) 99 | 100 . . . 100 100 . . 100 . . . . 98 . Volleys Fired 496 | 20 144 20 . 6 65 12 64 42 23 6 9 7 78 . Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 . Hottest 183 | 60 120 95 . 117 183 183 183 183 183 183 183 183 183 . Shots Fired 1210 | 40 282 27 . 9 170 36 188 117 56 13 27 21 224 . Gun 840 | 40 . . . 3 123 36 186 117 56 12 27 21 219 . Cannon 343 | . 276 14 . 6 44 . . . . . . . 3 . Launcher 27 | . 6 13 . . 3 . 2 . . 1 . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 69 | 20 . 7 . 4 33 . . 5 . . . . . . Thermal 1110 | 20 276 7 . 5 134 36 186 112 52 12 27 21 222 . Explosive 27 | . 6 13 . . 3 . 2 . . 1 . . 2 . Electromagnetic 4 | . . . . . . . . . 4 . . . . . Robot Hit Streak 41 | 11 17 10 . 2 30 9 41 35 17 6 12 14 31 . Robot Miss Streak 5 | 1 4 5 . 2 3 2 3 1 3 3 1 1 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 14 | . . . . . 1 1 5 1 . . 1 . 5 . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . . 1 . 1 . Shots Hit Robots 869 | 27 98 11 . 3 117 27 148 88 49 21 20 15 188 57 Core Hits 414 | 9 43 18 . 2 45 15 92 45 19 15 8 8 89 6 Critical Kills 4 | . . . . . . . . . 1 . . . . 3 Critical Parts Destroyed 24 | . . . . . . . . . 2 6 . . . 16 Critical Strikes 98 | . . . . . 15 4 20 8 7 6 5 1 13 19 Burn 68 | . . . . . 13 4 20 8 4 . 5 1 13 . Blast 2 | . . . . . 2 . . . . . . . . . Smash 28 | . . . . . . . . . 3 6 . . . 19 Melee Attacks 110 | . . . . . . . . . 22 20 . . . 68 Impact 110 | . . . . . . . . . 22 20 . . . 68 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 1 1 . . . 8 Combat Hostiles 3 | . . . . . . . . . . 1 . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21614 | 271 1809 861 . 101 2602 551 3403 1595 1297 1034 340 308 3843 3599 Guns 11165 | 271 . . . 40 1542 478 2551 1595 709 134 340 308 3197 . Cannons 2779 | . 1809 182 . 61 657 . . . . . . . 70 . Explosions 2874 | . . 679 . . 403 73 852 . . 291 . . 576 . Melee 4796 | . . . . . . . . . 588 609 . . . 3599 Ramming . | . . . . . . . . . . . . . . . Kinetic 776 | 110 . 91 . 61 445 . . 69 . . . . . . Thermal 13191 | 161 1809 91 . 40 1754 551 2551 1526 659 134 340 308 3267 . Explosive 2801 | . . 679 . . 403 . 852 . . 291 . . 576 . Electromagnetic 50 | . . . . . . . . . 50 . . . . . Impact 4796 | . . . . . . . . . 588 609 . . . 3599 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 . . . . . . . 5 Average Corruption 2 | . . . . . . 1 . . . . . . . 2 Corruption Purged 7 | . . . . . . 2 . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . 7 Message Errors 2 | . . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2326 | . 37 36 . . 4 4 . . 230 328 . . 5 1682 Projectiles 40 | . 37 . . . 1 . . . . . . . 2 . Explosions 46 | . . 36 . . 3 4 . . . . . . 3 . Melee 2240 | . . . . . . . . . 230 328 . . . 1682 Knockbacks 33 | . . 2 . . 3 . . . 4 1 . . . 23 Impact 27 | . . . . . . . . . 4 1 . . . 22 Kinetic 4 | . . 2 . . 2 . . . . . . . . . Secondary 2 | . . . . . 1 . . . . . . . . 1 Self-Inflicted Damage 386 | . 62 114 . . . 162 18 . . 19 . . 11 . Shots 10 | . 1 4 . . . 2 1 . . 1 . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 406 | 40 . . . 1 406 117 182 329 388 57 255 156 331 103 Average Temperature 82 | 17 . . . 1 111 56 48 81 133 29 73 61 94 21 Received Heat Transfer 1257 | . 174 32 . 4 121 26 297 34 146 174 12 . 173 64 Effects 1 | . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 29 | . . . . . . . . . 6 7 . . . 16 Impact Corruptions 67 | . . . . . . . . . 7 10 . . . 50 Robots Melted 15 | . . . . . 3 . 4 2 1 . 1 . 4 . Combat Hostiles 15 | . . . . . 3 . 4 2 1 . 1 . 4 . Parts Melted 93 | . 12 . . 2 15 2 30 5 6 . 2 1 18 . Heat Transferred 32767 | 350 3700 185 . 74 4699 1382 6956 3752 1605 296 1110 740 7918 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Peak Influence 966 | 35 966 838 . 80 463 331 928 687 270 . . . . 558 Initial 376 | . 22 376 . . 31 124 150 361 38 . . . . 204 Average 325 | 14 479 640 . 33 266 199 563 299 128 . . . . 436 Maximum Alert Level 3 | . 3 3 . . 2 1 3 2 1 . . . . 2 Low Security (%) 34 | 100 29 . . 100 35 34 4 28 91 . . . . . Level 1 29 | . 15 10 . . 30 65 18 42 8 . . . . 33 Level 2 28 | . 18 48 . . 34 . 58 29 . . . . . 66 Level 3 7 | . 36 41 . . . . 18 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . 8 . . 1 3 3 8 . 4 . . . 1 2 Investigation 13 | . 5 . . 1 1 3 2 . 1 . . . . . Extermination 3 | . . . . . . . 1 . . . . . . 2 Reinforcement 9 | . 3 . . . . . 3 . 3 . . . . . Assault 3 | . . . . . . . 2 . . . . . 1 . Garrison 2 | . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . 2 1 . . 1 1 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 225 | . 29 9 . 3 25 8 38 9 20 12 4 . 34 34 Peak Tracking Total 9 | . 5 3 . 2 7 3 9 2 5 4 4 . 7 8 Tactical Retreats 13 | . . . . . 1 . 1 . 3 1 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 2 . . . . 2 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 66 | . . . . . . . . . . . . . . 66 Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Disabled 36 | . 25 2 . 1 2 3 2 . 1 . . . . . Max in Single Turn 3 | . 3 1 . 1 1 3 1 . 1 . . . . . Garrison Access 5 | . . . . . 1 . . . 2 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Accessed 52 | . 5 . 1 2 5 4 8 6 8 . 2 4 . 7 Terminals 32 | . 4 . . . 4 4 7 4 4 . 1 . . 4 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 2 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . 1 . 1 . 2 . . . . 2 Total Hacks 128 | . 15 . 1 2 10 10 15 8 18 . 8 17 . 24 Successful 72 | . 5 . 1 2 4 3 6 2 14 . 8 17 . 10 Failed 56 | . 10 . . . 6 7 9 6 4 . . . . 14 Catastrophic 14 | . 1 . . . 2 2 1 4 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . 8 . 1 . 7 5 3 1 6 . . . . 12 Terminals 85 | . 14 . . . 9 10 13 6 9 . 7 . . 17 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 2 1 . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . Garrison Access 11 | . . . . . 1 . 2 . 2 . . . . 6 Terminal Hacks 48 | . 3 . 1 2 3 1 5 1 4 . 8 17 . 3 Record 13 | . . . 1 . . . . . . . 7 5 . . Part Schematic 6 | . . . . . . . . . 1 . . 4 . 1 Robot Analysis 6 | . 2 . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . 1 . 2 . . . . 4 . . Open Door 6 | . . . . 2 . . 3 . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 5 | . 1 . . . 1 1 . . 2 . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 2 . . . . 2 Seal Access 5 | . . . . . 1 . . . 2 . . . . 2 Unauthorized Hacks 13 | . 2 . . . . 2 1 1 3 . . . . 4 Terminals 10 | . 1 . . . . 2 1 . 2 . . . . 4 Assimilate 5 | . . . . . . 1 1 . . . . . . 3 Botnet 4 | . . . . . . 1 . . 2 . . . . 1 Sabotage 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 1 . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . . . 3 4 4 5 5 . 1 . . 4 Full Trace Events 7 | . 2 . . . 1 3 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 2 . . 4 . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total Allies 16 | . . 1 . 3 . . 2 7 . . . . . 3 Largest Group 8 | . . 1 1 3 3 . 2 8 . . . . . 2 Highest-Rated Group 158 | . . 31 31 40 40 . 62 158 . . . . . 36 Highest-Rated Ally 40 | . . 31 31 16 16 . 31 40 . . . . . 26 Total Orders 10 | . . . . 2 . . . 2 . . . . . 6 STAY 2 | . . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . 1 FOLLOW 3 | . . . . . . . . . . . . . . 3 TUNNEL 1 | . . . . . . . . 1 . . . . . . PICKUP 1 | . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . Ally Attacks 94 | . . . . 6 54 . 7 27 . . . . . . Total Damage 1712 | . . . . 73 568 . 84 987 . . . . . . Kills 15 | . . . . 1 2 . 1 11 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . 2 . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . 1 2 . 2 . Drone Launches 1 | . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Turns Passed 13441 | 171 1148 208 360 291 866 320 746 3357 1003 1844 491 937 854 845 Spaces Moved 12376 | 63 835 257 273 549 729 541 889 1513 1770 1319 793 197 1296 1352 Core 536 | 12 1 . . . . . . 22 . 500 . . . 1 Treads 246 | 51 153 . . . . . . . . 42 . . . . Legs 8 | . . . . . . . . 2 . . . 6 . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11586 | . 681 257 273 549 729 541 889 1489 1770 777 793 191 1296 1351 Fastest Speed 6 | 50 31 31 31 28 27 27 17 17 6 17 17 20 17 14 Average Speed 28 | 146 57 31 31 30 27 27 23 21 23 53 20 30 18 15 Slowest Speed 200 | 160 160 31 31 31 107 29 29 174 27 100 26 165 27 200 Overloaded Moves 39 | . . . . . . . . . 39 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . 2 3 3 8 12 7 . 1 . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 6 81 64 60 77 50 20 89 99 33 96 79 60 95 31 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 10 | . 1 . 1 1 . . . . 1 . 2 3 1 . Known Exits Taken 6 | . . 1 . . 1 1 1 . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . . . 1 . 1 1 1 . . Scrap Searched 10 | . . . . 2 . . . . . 3 2 . 3 . Spaces Dug 5 | . . . . . . . . . 2 . . . . 3 Terrain Destroyed 309 | . 53 87 . 2 22 19 43 . 3 29 . . 48 3 Melee 5 | . . . . . . . . . 2 . . . . 3 Projectile 10 | . . . . 2 7 . . . 1 . . . . . AOE 294 | . 53 87 . . 15 19 43 . . 29 . . 48 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total 20938 | 102 1218 357 548 662 1256 682 1270 4439 2258 2408 1098 1060 1740 1840 Wait 7241 | 13 191 74 263 87 398 104 217 2773 389 1034 276 834 302 286 Move 12278 | 62 834 256 272 544 722 534 873 1490 1755 1318 790 196 1295 1337 Hop 38 | . . . . 2 3 3 7 10 7 . 1 . . 5 Pick Up 44 | . 3 . 1 . 4 2 8 3 3 1 1 6 6 6 Fast Attach 106 | 7 9 2 5 6 18 3 18 7 12 6 . 4 . 9 Attach 23 | . . . 1 . 2 . . 3 1 3 2 5 2 4 Detach 13 | . 1 . . . 2 . . 3 1 2 1 . . 3 Swap 33 | . 4 1 . 1 3 2 9 2 5 2 . . 3 1 Drop 121 | . 6 2 6 6 16 4 18 15 10 9 2 8 11 8 Fire 496 | 20 144 20 . 6 65 12 64 42 23 6 9 7 78 . Melee 110 | . . . . . . . . . 22 20 . . . 68 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . Rewire 78 | . . . . . . . . 73 . . . . . 5 Trap 66 | . . . . . . . . . . . . . . 66 Miscellaneous 273 | . 26 2 . 10 23 . 56 18 30 7 16 . 43 42 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res x2] / [*Upp]) History --------- Turn | Location | Event 4 | -11/Junkyard | Upgraded with Propulsion slot (x1) 4 | -11/Junkyard | Upgraded with Utility slot (x1) 4 | -11/Junkyard | Upgraded with Weapon slot (x1) 6 | -11/Junkyard | Discovered new exit (range 15) 172 | -11/Junkyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 14) 579 | -10/Materials | Reached level 2 601 | -10/Materials | Upgraded with Utility slot (x1) 741 | -10/Materials | Upgraded with Propulsion slot (x1) 746 | -10/Materials | Destroyed 8 combat bots 749 | -10/Materials | Reached level 3 765 | -10/Materials | Discovered new exit (range 4) 858 | -10/Materials | Build established: Scavenger-Mutant 931 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Reached level 4 1210 | -10/Materials | Upgraded with Propulsion slot (x1) 1320 | -10/Materials | Entered Mines 1322 | -10/Mines | Reached level 5 1394 | -10/Mines | Discovered new exit (range 13) 1429 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1435 | -10/Mines | Identified exit to Exiles 1507 | -10/Mines | Identified exit to Materials 1512 | -10/Mines | Received a Mining Laser from a helpful Derelict 1518 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1528 | -10/Mines | Entered Exiles 1528 | -10/Exiles | Accompanied by 1 ally 1530 | -10/Exiles | Reached level 6 1545 | -10/Exiles | Met 8R-AWN 1581 | -10/Exiles | Met EX-HEX 1633 | -10/Exiles | Learned location of Zion (-7) 1638 | -10/Exiles | Met EX-BIN 1682 | -10/Exiles | Build established: Scavenger-Sprinter 1788 | -10/Exiles | Aligned with FarCom system 1788 | -10/Exiles | Given EX-Vault access code 1796 | -10/Exiles | Opened EX-Vault 1798 | -10/Exiles | Found Prototype Special Weapon 1798 | -10/Exiles | Identified Field Lobotomy Kit 1804 | -10/Exiles | Found Prototype Energy Cannon 1804 | -10/Exiles | Identified Firepult 1807 | -10/Exiles | Found Prototype Processor 1807 | -10/Exiles | Identified 0b10 Alert Chip 1826 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1835 | -10/Exiles | Met EX-DEC 1864 | -10/Exiles | Discovered new exit (range 13) 1888 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1888 | -10/Exiles | Entered Mines 1892 | -9/Mines | Found the Drone Emporium 1894 | -9/Mines | Found Prototype Device 1894 | -9/Mines | Identified Decoy Drone Bay 1916 | -9/Mines | Discovered new exit (range 16) 1948 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2004 | -9/Mines | Discovered new exit (range 5) 2018 | -9/Mines | Learned location of Storage (-7) 2039 | -9/Mines | Met a Derelict shopkeep closing up shop 2041 | -9/Mines | Upgraded with Propulsion slot (x1) 2105 | -9/Mines | Build established: Scavenger-Scout 2179 | -9/Mines | Entered Materials 2179 | -8/Materials | Accompanied by 3 allies 2181 | -8/Materials | Reached level 7 2216 | -8/Materials | Upgraded with Weapon slot (x1) 2281 | -8/Materials | Reached level 8 2337 | -8/Materials | Upgraded with Utility slot (x1) 2349 | -8/Materials | Discovered new exit (range 16) 2488 | -8/Materials | Upgraded with Power slot (x1) 2551 | -8/Materials | Garrison activated, responded to threat 2583 | -8/Materials | Reached level 9 2633 | -8/Materials | Destroyed 12 combat bots 2692 | -8/Materials | Upgraded with Utility slot (x1) 3042 | -8/Materials | Identified exit to Factory 3045 | -8/Materials | Entered Factory 3047 | -7/Factory | Reached level 10 3065 | -7/Factory | Upgraded with Utility slot (x1) 3342 | -7/Factory | Reached level 11 3349 | -7/Factory | Discovered new exit (range 15) 3353 | -7/Factory | Identified exit to Factory 3359 | -7/Factory | Discovered new exit (range 16) 3363 | -7/Factory | Identified exit to Storage 3365 | -7/Factory | Entered Storage 3418 | -7/Storage | Reached level 12 3687 | -7/Storage | Reached level 13 3702 | -7/Storage | Build established: Scout 3822 | -7/Storage | Discovered exit to Factory (range 7) 3920 | -7/Storage | Met a pair of Derelict thieves 3923 | -7/Storage | Found Prototype Launcher 3924 | -7/Storage | Identified Rocket Array 3967 | -7/Storage | Used back door to open Recycling access 3967 | -7/Storage | Discovered new exit (range 4) 3982 | -7/Storage | Identified exit to Recycling 3994 | -7/Storage | Reached level 14 4015 | -7/Storage | Destroyed 9 combat bots 4035 | -7/Storage | Upgraded with Propulsion slot (x1) 4038 | -7/Storage | Upgraded with Propulsion slot (x1) 4039 | -7/Storage | Upgraded with Propulsion slot (x1) 4111 | -7/Storage | Entered Recycling 4111 | -7/Recycling | Accompanied by 2 allies 4134 | -7/Recycling | Found Scrap Engine 4432 | -7/Recycling | Reached level 15 4482 | -7/Recycling | Discovered new exit (range 16) 4549 | -7/Recycling | Upgraded with Utility slot (x1) 4718 | -7/Recycling | Build established: Commander-Scout 7468 | -7/Recycling | Entered Factory 7470 | -5/Factory | Reached level 16 7779 | -5/Factory | Build established: Scout 7966 | -5/Factory | Upgraded with Utility slot (x1) 8053 | -5/Factory | Reached level 17 8075 | -5/Factory | Discovered new exit (range 7) 8081 | -5/Factory | Identified exit to Factory 8275 | -5/Factory | Identified exit to Upper Caves 8453 | -5/Factory | Build established: Hacker-Scout 8471 | -5/Factory | Entered Upper Caves 8976 | -5/Upper Caves | Learned Factory stockpile data 9033 | -5/Upper Caves | Attracted the attention of an 0b10 base 9219 | -5/Upper Caves | Reached level 18 9427 | -5/Upper Caves | Discovered new exit (range 7) 9577 | -5/Upper Caves | Build established: Hacker-Mutant 9958 | -5/Upper Caves | Upgraded with Utility slot (x1) 9979 | -5/Upper Caves | Build established: Hacker-Sprinter 10315 | -5/Upper Caves | Entered another Upper Caves area 10319 | -5/Upper Caves | Discovered exit to Factory (range 10) 10596 | -5/Upper Caves | Spotted B-75 Beast 10609 | -5/Upper Caves | Learned 4 Factory zone layouts 10682 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10765 | -5/Upper Caves | Discovered new exit (range 15) 10799 | -5/Upper Caves | Learned Research security intel 10799 | -5/Upper Caves | Learned Factory security intel 10799 | -5/Upper Caves | Learned location of Armory (-3) 10806 | -5/Upper Caves | Entered Zhirov 10806 | -5/Zhirov | Discovered new exit (range 3) 10808 | -5/Zhirov | Reached level 19 10810 | -5/Zhirov | Met Zhirov 10814 | -5/Zhirov | Learned location of Command (-1) 10814 | -5/Zhirov | Learned location of Testing (-3) 10816 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10819 | -5/Zhirov | Found Alien Artifact 10820 | -5/Zhirov | Identified Integrated Reactor 10820 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11110 | -5/Zhirov | Build established: Hacker-Gunner 11611 | -5/Zhirov | Build established: Hacker-Sprinter 11743 | -5/Zhirov | Entered Proximity Caves 11839 | -4/Proximity Caves | Reached level 20 11844 | -4/Proximity Caves | Core integrity fell below 50% 12059 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12155 | -4/Proximity Caves | Destroyed 7 combat bots 12161 | -4/Proximity Caves | Spotted B-86 Titan 12286 | -4/Proximity Caves | Reached level 21 12345 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12507 | -4/Proximity Caves | Reached level 22 12597 | -4/Proximity Caves | Entered Factory 12599 | -4/Factory | Reached level 23 12733 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 12788 | -4/Factory | Upgraded with Utility slot (x1) 12793 | -4/Factory | Discovered new exit (range 11) 12862 | -4/Factory | Discovered new exit (range 15) 12978 | -4/Factory | Core integrity fell below 50% 13082 | -4/Factory | Build established: Hacker-Scout 13097 | -4/Factory | Reached level 24 13255 | -4/Factory | Upgraded with Utility slot (x1) 13419 | -4/Factory | Discovered new exit (range 14) 13442 | -4/Factory | Self-destructed Last Messages --------------- 13367_ Administrator 7b reveals location of hidden door. 13368_ Arm. Scrap Engine consumes Antimatter Reactor. 13369_ Administrator 7b reveals location of hidden door. 13371_ Arm. Scrap Engine consumes Hvy. Phase Cannon. 13377_ Dropped Exp. Heat Sink. 13377_ Acquired Adv. Transmission Jammer. 13381_ Arm. Scrap Engine consumes Imp. Heavy Treads. 13382_ Dropped Impulse Thruster. 13410_ Acquired Impulse Thruster. 13413_ Administrator 7b reveals location of Stasis Trap. 13414_ Administrator 7b reveals location of hidden door. 13416_ Arm. Scrap Engine consumes Prototype Treads. 13418_ Administrator 7b reveals location of hidden door. 13419_ EXIT=FOUND 13419_ Administrator 7b reveals location of Stasis Trap. 13423_ Arm. Scrap Engine consumes Hvy. Machine Gun. 13424_ Administrator 7b reveals location of hidden door. 13427_ Arm. Scrap Engine consumes Hvy. Siege Treads. 13433_ Arm. Scrap Engine consumes Gravmag Array. 13441_ Administrator 7b reveals location of Alarm Trap. Map ----- +----------------------------------------------------+ | !# ! #??##??????##?? ?????????? ??????????????? | | # #?###?#####??#???????????????????????????? | | #####+##?#?##?#??#??#??"?????? ?????????????????? | | ##??# #??######?#?#?#???"???????????????????????? | | #???# ##??#??##?#???#??????? ???????????????????? | | +#####/####???????#?#????????????????????????????? | | ##??#?#??##?#????? ?????????????????????? | | #####?????##? ??????????????????????????? | | #??#???##???????????????????????????????? | | #??#????#?#?#???+#??????????????????????? | | ##??#?###??????? ????????????????????? | | ###??#?#????#???^ ????????????????????? | | ##????##????? ?????????????????????? | | #?#?#??#????#""" ????????????????????? | | ##?#??##??###"Y^ ?"""?????????????????? | | #??#??????#?#""" ^ """?????????????????? | | #?#?###?????# ^ ?????????????????? | | | +? ? #?##??# ^ """ """ ""??????????????? | | ############?# ###???# """ """ """?????????????? | | ?????#?#??#?## #??#??# """ """ """ ?????????? | | ???#?##??#??## #?#???# ?????????? | | ???#?#?#??#?## #?#???# ?????????? | | ????????#??###+####### ?????????????? | | ?##?????#??# + #????????????????????? | | ??#?##?????# ########/########???????????????? | | #######???## """ # ! @ #???????????????? | | # ###### """ # """" !#?????? ????????? | | # """ # """" #???????????????? | | < ! / # """" /#???????=???????? | | # """ # """ """" #???????????????? | | # ###### """ # """ """" #?#?????????????? | | #######??#?# """ + "S """" #????Y??????????? | | ????#?????## # """ #?????????? ????? | | ???????????#! # "" #???????????????? | | ?#??#????#?# # ! #???????????????? | | ???????????#######################?????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 48 Energy Capacity 972 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 77 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Force Boost 30 Offensive Hacking 10 Defensive Hacking 42 Item Schematics ----------------- Adv. Cooling System | -5/Factory | Hacked Adv. System Shield | -5/Factory | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Levels Raised 23 | . 3 1 1 . 3 2 3 1 2 1 . 1 3 2 XP Earned 37604 | 3000 5648 1753 211 902 4228 2340 4777 1515 2910 1480 800 650 4350 3040 XP Spent 36750 | 2100 3450 . . 1400 4550 2300 7000 2000 2900 2600 . . 950 7500 Upgrades 43 | 10 5 . . 1 5 2 4 1 3 1 . . 5 6 Power Slot 1 | . . . . . 1 . . . . . . . . . Propulsion Slot 7 | 1 2 . . 1 . . 3 . . . . . . . Utility Slot 10 | 1 1 . . . 2 1 . 1 1 1 . . . 2 Weapon Slot 2 | 1 . . . . 1 . . . . . . . . . Heat Dissipation 10 | 5 . . . . . . . . . . . . 5 . Mass Support 2 | 1 . . . . . 1 . . . . . . . . Inventory Capacity 4 | . 2 . . . 1 . 1 . . . . . . . Terrain Scan Density 1 | 1 . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . . . . . . . . . . 4 Hack Attack % 2 | . . . . . . . . . 2 . . . . . Protomatter Created 2733 | . 200 32 . 74 165 . 705 250 220 60 117 . 606 304 Integrity Restored 5325 | . 460 48 . 190 444 . 983 267 658 153 351 . 916 855 Core 4239 | . 409 48 . 134 386 . 716 147 543 153 336 . 693 674 Parts 1086 | . 51 . . 56 58 . 267 120 115 . 15 . 223 181 Protomatter Decayed 1202 | . 40 . . 7 132 . 229 254 59 151 . . 209 121 Game ------ Seed SkeletonDynamicShield Manual? 0 Play Time 02:54:54 Cumulative 209.1 hours Start 2023.03.04 @ 23:24:43 End 2023.03.05 @ 16:10:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 49 Rogue 24 Adventurer 25 Explorer 0 Win Type - Total 16 Types 9/2/1/1/1/0/0/1/1 Lore% 82 Gallery% 76 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2148ba6-d3ee-4fba-8138-41ea4af4f9c5