Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 04:37:16 Player: TheSkyeDoctor Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (48) 240 Value Destroyed (1587) 1587 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 8611 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 39 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 75/300 Energy 16/100 System Corruption 8% Temperature Cool (9) Movement Rolling (100) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (15) --- Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Shield Generator Hacking Suite Improved System Shield > --- WEAPON ----------- Wave Gun Heavy Gauss Cannon Heavy Gauss Cannon Scythe > --- INVENTORY -------- (None) [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 6 | . . . . . . . 4 . . . . 2 . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 62 | 8 3 . 3 1 . 1 23 4 1 . 8 9 1 Power 6 | 2 2 . . . . . 1 . . . . 1 . Engine 5 | 2 2 . . . . . 1 . . . . . . Core 1 | . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 11 | 2 . . . . . 1 5 . . . 2 1 . Treads 7 | 2 . . . . . 1 2 . . . 2 . . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 3 . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 20 | 2 1 . . . . . 9 2 1 . 1 3 1 Device 8 | 1 . . . . . . 3 1 . . . 2 1 Storage 3 | 1 1 . . . . . . 1 . . . . . Processor 5 | . . . . . . . 5 . . . . . . Hackware 2 | . . . . . . . . . 1 . . 1 . Protection 2 | . . . . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 . . 3 1 . . 8 2 . . 5 4 . Energy Gun 12 | 2 . . 2 . . . 5 2 . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . 1 . . 1 . . . 2 . . Ballistic Cannon 5 | . . . . . . . . . . . 3 2 . Launcher 2 | . . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . . . . . 2 . Parts Lost 50 | . . . 1 . . . 22 4 1 . 9 10 3 Power 3 | . . . . . . . 1 . . . 1 1 . Propulsion 10 | . . . . . . . 6 . . . 2 2 . Utility 14 | . . . . . . . 7 1 1 . . 3 2 Weapon 23 | . . . 1 . . . 8 3 . . 6 4 1 Highest Loss Streak 10 | . . . 1 . . . 7 3 1 . 3 10 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Backups 6 | 2 3 5 5 6 8 11 5 3 4 4 4 . 1 Power 1 | . 1 2 2 2 2 2 1 . 1 1 . . . Propulsion 1 | . 1 1 1 1 2 2 . 1 2 2 2 . . Utility 1 | . 1 1 1 1 2 4 1 . . . . . . Weapon 1 | . . 1 1 2 2 2 2 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 8 | 1 . . . . . 5 1 . . . 1 . . Power 3 | . . . . . . 1 1 . . . 1 . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 3 | 1 . . . . . 2 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 79 90 100 100 63 74 77 80 66 54 46 Engine 7 | . 14 14 11 11 11 11 3 6 6 6 4 . . Treads 14 | . 28 28 22 22 22 22 9 . . . . 6 . Wheel 2 | . . . . . . . 2 13 13 13 8 . 5 Device 8 | . 14 14 11 11 11 11 12 3 1 . . 2 6 Storage 8 | . 14 14 11 11 11 11 2 7 6 6 5 3 5 Processor 7 | . . . . . . . 8 20 20 20 20 14 11 Hackware 1 | . . . . . . . . . 1 6 6 8 5 Energy Gun 21 | . 28 28 23 33 33 33 8 22 26 26 8 1 . Ballistic Gun 4 | . . . . 1 11 11 2 . . . 5 . . Slashing Weapon 1 | . . . . . . . 4 . . . . 3 . Peak Build Rating 65 | 7 10 10 13 15 15 22 49 52 53 53 58 65 36 Average Rating 26 | 6 7 10 11 13 15 18 32 47 50 53 43 41 32 On Entrance 26 | . 7 10 10 13 15 15 22 49 51 53 53 44 33 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 . . . . 8 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 15 33 33 37 40 40 40 49 45 45 44 52 64 36 Greatest Support 88 | 40 40 40 40 40 40 48 88 56 56 56 58 58 28 Greatest Overweight (x) 21 | . . . . . . . 1 . . . 8 21 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 15 9 15 15 15 14 11 15 Most Carried 15 | 4 5 5 6 8 8 15 14 4 4 4 5 3 1 Average Carried 6 | 2 3 5 5 6 8 12 5 3 4 4 4 . 1 Final Capacity 15 | 8 15 15 15 15 15 15 5 15 15 15 5 15 15 Final Carried 15 | 3 5 5 6 8 8 15 4 4 4 4 2 1 1 Scrap Suit Usage (%) 11 | . . . . . . . 59 . . . . . . Parts Cannibalized 3 | . . . . . . . 3 . . . . . . Class Distribution -------------------- 35% | Scavenger-Gunner 33% | Mutant 15% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -9/Recycling Scavenger-Gunner | -9/Scraptown Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Derelict-Tank | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Matter Collected 1211 | 280 . 30 52 20 . . 220 199 70 . 108 110 122 Remotely . | . . . . . . . . . . . . . . Salvage Created 1533 | 275 189 65 69 56 . . 606 50 . . . 173 50 Parts 89 | 24 6 8 4 4 . . 23 8 . . . 10 2 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 3 . . 11 . 2 Prevented 4 | . . . . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 28 | . 4 3 2 1 . . 11 1 . . . 5 1 Melee 1 | . . . . . . . 1 . . . . . . Guns 9 | . 1 2 1 1 . . 3 1 . . . . . Cannons 4 | . . . . . . . . . . . . 3 1 AOE 14 | . 3 1 1 . . . 7 . . . . 2 . Classes Destroyed 12 | 3 2 2 1 . . . 4 . . . . . . Worker 5 | 1 . . 1 . . . 3 . . . . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 9 | 8 . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Watcher 3 | . 1 . . . . . 1 . . . . 1 . Swarmer 4 | . . 3 1 . . . . . . . . . . Grunt 14 | . 4 . . . . . 6 . . . . 3 1 Brawler 1 | . . . . . . . 1 . . . . . . Sentry 3 | . . . 1 1 . . 1 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 5 | . . . . . . . 2 1 . . . 2 . Best Kill Streak 6 | 6 3 4 3 1 . . 6 1 . . . 3 1 Combat Bots Only 3 | . 2 3 2 1 . . 3 1 . . . 3 1 Max Kills in Single Turn 3 | 1 2 1 2 1 . . 3 1 . . . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 1 1 . . . 2 . . . . 2 . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 699 | . 11 12 11 5 . . 344 34 29 . 67 136 50 Missed 219 | . 1 4 3 . . . 126 7 12 . 21 36 9 Hits 480 | . 10 8 8 5 . . 218 27 17 . 46 100 41 Melee 7 | . . . . . . . 1 . . . 6 . . Projectile 473 | . 10 8 8 5 . . 217 27 17 . 40 100 41 Critical Strikes 16 | . . . . . . . 7 . . . 5 3 1 Damage Taken 7173 | . 136 80 65 65 . . 2591 409 145 . 994 1829 859 Core 1745 | . 17 16 16 24 . . 321 30 5 . 305 666 345 Absorbed by Shields 317 | . . . . . . . 58 . . . . 237 22 Regen/Repaired (Parts) 21 | . . . . . . . 21 . . . . . . Core Remaining (%) 74 | 100 . 86 . . . 90 . . . . 22 . . Volleys Fired 103 | 14 15 6 3 1 . . 27 9 . . 2 16 10 Largest 4 | 2 2 2 2 3 . . 4 4 . . 2 3 2 Hottest 220 | 90 90 90 115 171 . . 199 220 . . 81 183 87 Shots Fired 213 | 28 30 12 6 3 . . 53 24 . . 6 39 12 Gun 147 | 28 30 12 4 3 . . 31 24 . . 6 9 . Cannon 46 | . . . . . . . 5 . . . . 29 12 Launcher 20 | . . . 2 . . . 17 . . . . 1 . Special . | . . . . . . . . . . . . . . Kinetic 53 | . . . . . . . 8 . . . 4 29 12 Thermal 82 | 14 15 6 4 3 . . 27 2 . . 2 9 . Explosive 20 | . . . 2 . . . 17 . . . . 1 . Electromagnetic 58 | 14 15 6 . . . . 1 22 . . . . . Robot Hit Streak 27 | 4 10 1 3 4 . . 13 27 . . 6 5 3 Robot Miss Streak 4 | 2 2 2 . 1 . . 2 4 . . . 3 3 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 149 | 15 22 4 2 2 . . 56 17 . . 5 19 7 Core Hits 93 | 10 10 4 3 1 . . 44 8 . . . 10 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 10 | . 4 . 1 . . . 3 . . . . 2 . Burn 3 | . 2 . 1 . . . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 . Corrupt 3 | . 2 . . . . . 1 . . . . . . Sever 2 | . . . . . . . 2 . . . . . . Melee Attacks 33 | . . . . . . . 29 . . . 1 3 . Impact . | . . . . . . . . . . . . . . Slashing 33 | . . . . . . . 29 . . . 1 3 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4708 | 219 564 101 241 30 . . 2143 68 . . 76 1063 203 Guns 1309 | 219 306 60 12 30 . . 430 68 . . 76 108 . Cannons 774 | . . . . . . . 109 . . . . 462 203 Explosions 2052 | . 258 41 229 . . . 1124 . . . . 400 . Melee 563 | . . . . . . . 470 . . . . 93 . Ramming 10 | . . . . . . . 10 . . . . . . Kinetic 880 | . . . . . . . 170 . . . 45 462 203 Thermal 1319 | 114 331 66 12 30 . . 627 . . . 31 108 . Explosive 1473 | . . . 229 . . . 844 . . . . 400 . Electromagnetic 463 | 105 233 35 . . . . 22 68 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 563 | . . . . . . . 470 . . . . 93 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 6 7 7 7 7 8 8 Average Corruption 6 | . . . . . . . 4 6 7 7 7 6 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 65 | . . . . . . . 16 9 11 3 12 9 5 Message Errors 12 | . . . . . . . 4 . 1 . 3 1 3 Matter Fused 18 | . . . . . . . 5 2 4 1 2 4 . Heat Flow Errors 7 | . . . . . . . 1 2 2 . . 1 1 Energy Discharges 7 | . . . . . . . 3 1 1 1 1 . . Parts Rejected 2 | . . . . . . . 1 . . . 1 . . Data Loss (minor) 9 | . . . . . . . . 2 1 . 3 2 1 Data Loss (major) 4 | . . . . . . . 1 . 2 1 . . . Misfires 3 | . . . . . . . 1 . . . 2 . . Alerts 2 | . . . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 105 | . . . 7 . . . 83 . . . . 15 . Projectiles 33 | . . . . . . . 18 . . . . 15 . Explosions 56 | . . . 7 . . . 49 . . . . . . Melee 16 | . . . . . . . 16 . . . . . . Knockbacks 9 | . . . . . . . . . . . . 8 1 Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 7 1 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 91 | . . 16 . . . . 75 . . . . . . Shots 4 | . . 1 . . . . 3 . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 608 | 60 333 84 39 96 . . 182 332 127 . 22 608 72 Average Temperature 100 | 27 113 39 13 56 . . 50 177 70 . 14 195 52 Received Heat Transfer 2067 | . 75 . . 24 . . 866 12 45 . 253 558 234 Effects 7 | . 1 . . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . . . . 2 . Energy Bleed 1 | . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | 1 1 . 2 . . . . . . . . . . Heat Transferred 2624 | 333 805 124 111 74 . . 955 . . . 74 148 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 4 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Maximum Alert Level 3 | . . . . . . . 1 . . . . 3 . Low Security (%) 81 | 100 100 100 100 100 100 . 89 . . . . . . Level 1 4 | . . . . . . . 10 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 14 | . . . . . . . . . . . . 100 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 981 | 10 113 86 101 45 1 . 250 . . . . 981 . Initial 900 | . . . . 33 1 . . . . . . 900 . Average 176 | 1 47 23 53 19 . . 95 . . . . 860 . Influence Increases 2586 | 50 163 96 131 55 . . 600 45 60 . 105 1261 20 Destroy 0b10 Robot/C 620 | . 80 60 80 40 . . 220 20 . . . 100 20 Destroy 0b10 Robot/NC 100 | 50 5 5 5 . . . 30 . . . . 5 . Destroy Leader 168 | . 22 10 20 10 . . 74 10 . . . 22 . Allied During Kill 19 | . . . 14 5 . . . . . . . . . Disable Machine 240 | . 45 . . . . . 90 . . . . 105 . Destroy Structure 149 | . 11 6 12 . . . 66 . . . . 54 . Advance Influence 900 | . . . . . . . . . . . . 900 . Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 375 | . . 15 . . . . 120 15 60 . 105 60 . Influence Decreases 2065 | 50 160 99 50 131 5 . 454 186 65 . 105 306 454 Entered New Map 466 | . . 3 . 48 4 . . 55 2 . . . 354 Time Decay 1229 | 50 160 96 30 63 1 . 314 91 53 . 95 206 70 Lost Part 330 | . . . . . . . 140 40 10 . 10 100 30 Lost Ally 40 | . . . 20 20 . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 9 . . . . 3 . Investigation 4 | . . . . . . . 3 . . . . 1 . Extermination 4 | . . . . . . . 3 . . . . 1 . Reinforcement 2 | . 1 . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Distress Signals 6 | . 1 . . 2 . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 92 | . 7 4 4 5 . . 22 2 4 . 25 17 2 Peak Tracking Total 11 | . 4 3 3 3 . . 9 1 3 . 11 7 2 Tactical Retreats 14 | . . 1 . . . . 4 1 3 . 4 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Traps Triggered 1 | . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Machines Disabled 16 | . 3 . . . . . 6 . . . . 7 . Max in Single Turn 5 | . 2 . . . . . 4 . . . . 5 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Machines Accessed 14 | . 1 . . 1 . 3 4 . . 3 . 2 . Terminals 2 | . 1 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 3 . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 49 | . 2 . . 1 . 7 8 . . 27 . 4 . Successful 39 | . 1 . . 1 . 7 1 . . 27 . 2 . Failed 10 | . 1 . . . . . 7 . . . . 2 . Catastrophic 3 | . . . . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . . . . 3 . . 6 . . . . 2 . Terminals 3 | . 2 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 6 . . . . 2 . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 36 | . 1 . . 1 . 7 . . . 27 . . . Record 7 | . . . . . . 1 . . . 6 . . . Part Schematic 13 | . . . . . . . . . . 13 . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . Robot Analysis 5 | . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . . 1 . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 . Fedlink 2 | . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 2 . . 3 . . . . 1 . Full Trace Events 2 | . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Total Allies 4 | . . 3 . . . . . . . . 1 . . Largest Group 3 | . . 3 3 2 1 1 1 . . . 1 . . Highest-Rated Group 96 | . . 40 40 24 16 16 13 . . . 96 . . Highest-Rated Ally 96 | . . 16 16 16 16 16 13 . . . 96 . . Initial UFD Resources 44 | . . . . . . . 22 32 32 32 34 34 44 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 30 | . . . 12 7 . . 1 . . . 10 . . Total Damage 465 | . . . 132 83 . . 16 . . . 234 . . Kills 3 | . . . 2 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Active Infowar (turns) 6161 | 123 365 349 117 171 73 1964 1159 264 400 96 494 429 157 Optics 2043 | . . . . . . . 203 264 400 96 494 429 157 Terrain 569 | . . . . . . . 521 . . . . . 48 Seismic 4200 | 123 365 349 117 171 73 1964 1038 . . . . . . Robot Analysis Total 5 | . . . . . . 5 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Turns Passed 6299 | 261 365 349 117 171 73 1964 1159 264 400 96 494 429 157 Spaces Moved 4096 | 130 192 202 57 99 43 1221 612 225 357 97 444 311 106 Core 246 | 3 . . . . . . 10 . . . 43 190 . Treads 2388 | 127 192 202 57 99 43 1221 353 . . . 2 92 . Legs . | . . . . . . . . . . . . . . Wheels 1462 | . . . . . . . 249 225 357 97 399 29 106 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 100 100 100 50 50 100 Average Speed 138 | 157 160 160 160 160 160 160 157 100 100 100 105 109 114 Slowest Speed 1100 | 160 160 160 160 160 160 160 240 100 100 100 450 1100 115 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 27 37 10 17 10 79 20 46 66 74 60 11 28 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . . . . 1 . 1 1 Known Exits Taken 3 | . 1 . . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 . 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . . . . . 3 . 2 1 . 3 . 1 Spaces Dug 9 | . . . . . . . 7 . . . . 2 . Terrain Destroyed 126 | . 9 6 12 . . . 69 . . . . 27 3 Melee 7 | . . . . . . . 7 . . . . . . Projectile 21 | . . . . . . . 1 . . . . 17 3 AOE 98 | . 9 6 12 . . . 61 . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Total 4464 | 155 221 216 76 108 47 1235 710 242 399 96 465 365 129 Wait 110 | . . 9 12 5 5 . 8 1 42 . . 16 12 Move 4084 | 129 191 201 56 98 42 1220 612 224 356 96 443 310 106 Hop . | . . . . . . . . . . . . . . Pick Up 31 | 3 6 . 1 2 . 9 6 2 . . 1 1 . Fast Attach 41 | 7 . . 2 2 . . 9 4 1 . 8 7 1 Attach 29 | . . . 1 . . . 14 2 . . 5 7 . Detach 9 | . . . 1 . . . . . . . 3 5 . Swap 8 | 1 3 . . . . 1 3 . . . . . . Drop 16 | 1 6 . . . . 5 2 . . . 2 . . Fire 103 | 14 15 6 3 1 . . 27 9 . . 2 16 10 Melee 33 | . . . . . . . 29 . . . 1 3 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 262 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 627 | -10/Materials | Entered Mines 661 | -10/Mines | Discovered new exit (range 3) 896 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 931 | -10/Mines | Learned location of Zion (-7) 963 | -10/Mines | Discovered new exit (range 6) 976 | -10/Mines | Entered Materials 976 | -9/Materials | Accompanied by 3 allies 976 | -9/Materials | Evolved 2 slots: Weapon x2 1027 | -9/Materials | Discovered new exit (range 15) 1049 | -9/Materials | Discovered new exit (range 16) 1093 | -9/Materials | Entered Storage 1093 | -9/Storage | Accompanied by 2 allies 1109 | -9/Storage | Identified exit to Recycling 1253 | -9/Storage | Used back door to open Recycling access 1264 | -9/Storage | Entered Recycling 1264 | -9/Recycling | Accompanied by 1 ally 1292 | -9/Recycling | Scanned before Scraplab entrance 1314 | -9/Recycling | Entered Scraplab 1327 | -9/Recycling | Discovered new exit (range 4) 1337 | -9/Recycling | Entered Scraptown 1337 | -9/Scraptown | Accompanied by 1 ally 1531 | -9/Scraptown | Build established: Scavenger-Gunner 1582 | -9/Scraptown | Discovered new exit (range 13) 1746 | -9/Scraptown | Visited Red Mages 2118 | -9/Scraptown | Visited Cyclists 2142 | -9/Scraptown | Visited Assassins FH 2184 | -9/Scraptown | Visited Spacefarers 2198 | -9/Scraptown | Visited Comm Corps 2243 | -9/Scraptown | Visited Awakened 2260 | -9/Scraptown | Visited The Evicted 2289 | -9/Scraptown | Visited UFD Registry 2289 | -9/Scraptown | Registered with UFD as "Gravslicer" 2337 | -9/Scraptown | Visited Science Guys 2409 | -9/Scraptown | Visited Analyses Database 2454 | -9/Scraptown | Visited Curators Association 2483 | -9/Scraptown | Visited Junk Repository 2571 | -9/Scraptown | Visited Supply Room 2609 | -9/Scraptown | Visited Derelict Rescue Squad 2635 | -9/Scraptown | Visited Cartography Club 2677 | -9/Scraptown | Found Surveybot 17 Chip 2898 | -9/Scraptown | Visited Abandonware Association 2930 | -9/Scraptown | Visited LU-1G1's Boring Crew 2971 | -9/Scraptown | Visited Research Penetration Think Tank 3089 | -9/Scraptown | Found Scrap Suit 3181 | -9/Scraptown | Met Optimus 3181 | -9/Scraptown | Accepted into 0bPrime 3292 | -9/Scraptown | Discovered new exit (range 5) 3301 | -9/Scraptown | Entered Factory 3301 | -6/Factory | Accompanied by 1 ally 3301 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3360 | -6/Factory | Loaded intel: 8 recycling unit locations 3570 | -6/Factory | Lost 3 parts (2u1w) 3573 | -6/Factory | Spotted B-75 Beast 3684 | -6/Factory | Lost 6 parts (4n1u1w) 3885 | -6/Factory | Lost 7 parts (1p1n2u3w) 4123 | -6/Factory | Build established: Mutant 4382 | -6/Factory | Lost 6 parts (1n2u3w) 4397 | -6/Factory | Discovered new exit (range 20) 4460 | -6/Factory | Entered Lower Caves 4591 | -6/Lower Caves | Lost 3 parts (3w) 4599 | -6/Lower Caves | Spotted B-75 Beast 4677 | -6/Lower Caves | Learned 4 Factory zone layouts 4704 | -6/Lower Caves | Discovered new exit (range 15) 4724 | -6/Lower Caves | Entered another Lower Caves area 4790 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4799 | -6/Lower Caves | Discovered new exit (range 8) 4866 | -6/Lower Caves | Build established: Skirmisher 5058 | -6/Lower Caves | Encountered a Warlord checkpoint 5096 | -6/Lower Caves | Discovered new exit (range 10) 5124 | -6/Lower Caves | Entered Data Miner 5124 | -6/Data Miner | Discovered new exit (range 6) 5137 | -6/Data Miner | Met Data Miner 5164 | -6/Data Miner | Learned location of Section 7 (-2) 5164 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5195 | -6/Data Miner | Received God Mode back door access code from Data Miner 5220 | -6/Data Miner | Entered Proximity Caves 5224 | -5/Proximity Caves | Spotter reported a threat 5228 | -5/Proximity Caves | Spotter reported a threat 5248 | -5/Proximity Caves | Spotted B-75 Beast 5310 | -5/Proximity Caves | Spotter reported a threat 5345 | -5/Proximity Caves | Spotter reported a threat 5461 | -5/Proximity Caves | Spotter reported a threat 5488 | -5/Proximity Caves | Spotter reported a threat 5566 | -5/Proximity Caves | Spotter reported a threat 5635 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5655 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 5661 | -5/Proximity Caves | Core integrity fell below 50% 5680 | -5/Proximity Caves | Discovered new exit (range 20) 5704 | -5/Proximity Caves | Lost 3 parts (1n2w) 5714 | -5/Proximity Caves | Entered Factory 5714 | -5/Factory | Evolved 2 slots: Utility x2 5715 | -5/Factory | Identified exit to Upper Caves 5716 | -5/Factory | Identified exit to Factory 5719 | -5/Factory | Lost 4 allies 5986 | -5/Factory | Core integrity fell below 50% 6015 | -5/Factory | Lost 10 parts (1p2n3u4w) 6098 | -5/Factory | Discovered exit to Upper Caves (range 12) 6099 | -5/Factory | Loaded intel: 8 recycling unit locations 6099 | -5/Factory | Learned location of Protoforge (-2) 6143 | -5/Factory | Entered Upper Caves 6170 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6222 | -5/Upper Caves | Core integrity fell below 20% 6300 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06250_ Found Imp. Terrain Scanner. 06250_ Found Hvy. Ion Cannon. 06250_ Found Reaction Control System. 06250_ Found 65 Matter. 06251_ Acquired 65 matter. 06252_ Acquired Imp. Terrain Scanner. 06275_ G-50 Soldier knocked back. 06276_ Enh. Gauss Cannon destroyed. 06278_ LS>QCDCGQ4M3D 06278_ G-50 Soldier destroyed. 06281_ Acquired 50 matter. 06284_ Shield Generator destroyed. 06289_ Hvy. Laser fries itself beyond repair. 06290_ Penetrated by Slug. 06295_ Carbon-fiber Leg fries itself beyond repair. 06297_ Acquired 4 matter. 06299_ Acquired 3 matter. 06300_ Imp. Terrain Scanner destroyed. 06300_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????#?????????????????# | | ????????????????????#????#?#??????????????????? | | ??????? ???????????#????##????????????????????# | | ??????? ????????#?#???#???#???#????????????## | | ??????? ????????#???#####?#??????????????## | | ??????? ##??#?## ?????#??#?#????#???????# | | ?????? ?? ??#??????##?#?###?????? | | ?????? ???? ?####?????#?## ##?????? | | ?????? ???? ???##???#??### #?????? | | ??????? ???????#?#??##?# ##????? | | ????????? ????##????#??## ##???? | | ??????????? ? ####??#?#?#??### ^ ##???# | | ????????? ?? ######??#?## #???# | | ?????????##???? ?? ##??#### #??## | | ?????????#?#? ? ??### # #??## ^#### | | ??????????#? ? ? ??# #?#?# ## # | | ???????????#?????? ### ##### ## #? | | ????????????#?????##?## @ Y! #### ##? | | ??????????#??#?? ?#?#?#### ] #??## ##? | | ????????????# ???#??????# ###% ##?#### # ## | | ????????? ? ??#?#?????# #?# ##??#?# ## | | ????????? ???? #?#?#### ### #?? ??# ### | | ????????????????##???#" ?## ## ? ? #?# | | ??????????????#??#??"" ?#####???? #?# | | ????????????? ###?## ###?##???# ?# | | ??????????? ? #????##" #???#?????### ?# | | ?????????????? ???#?### ##??#????##?# ## ## | | ?????????????? ?? ? ##????????#?# ### #? | | ????????????????? ##??##?????? #?####? | | ??????????????? #??# ##??#####?#? ? #????? | | ??????????????? ?#?########?#??? ?#???? ????#? | | ?????????????????????#?????#?#????????? ?????# | | ??????????????????????##?#??###???????? ?????? | | ??????????????????????????????????????? ##?????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 17 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 1210 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonAerolevFrame Manual? 0 Play Time 00:33:46 Cumulative 135.6 hours Start 2026.07.21 @ 04:04:18 End 2026.07.21 @ 04:37:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43e43296-40c0-451b-ac1b-e013bc69621d