Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.30 @ 23:20:10 Player: Runia Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (196) 980 Value Destroyed (8696) 8696 Prototype IDs (33) 660 Alien Tech Used (4) 800 Bonus (1176) 1176 TOTAL SCORE: 21212 Bonus ------- High Alert Combat Kills 576 Follower Combat Kills 94 Met Data Miner 300 Met Zhirov 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Improved Hacking Suite > --- WEAPON (6) ------- Advanced Remote Datajack Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Small Battery Experimental Matter Compressor Improved Salvage Targeting Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Improved Hacking Suite System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Phase Cannon Hypervelocity Railgun > --- INVENTORY -------- Light Particle Reactor Myomer Leg Advanced Target Analyzer System Guard Gamma Rifle Phase Gun Phase Gun Improved Datajack Advanced Remote Datajack [Rating: 156] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 Utility 9 | . . . 1 . 1 2 1 . . . . . . . . . 2 . . 2 . . Weapon 4 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 Parts Attached 328 | . 6 2 4 49 30 10 8 16 10 . 7 10 8 6 5 26 15 3 . 59 47 7 Power 34 | . 1 . . 7 2 . . 3 1 . . 1 . . . 2 4 . . 6 6 1 Engine 15 | . 1 . . 7 2 . . 3 1 . . . . . . . . . . 1 . . Core 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . 1 4 . . 5 6 1 Propulsion 63 | . . . 1 12 4 . 3 1 2 . 2 2 2 . 1 3 5 . . 9 15 1 Treads 25 | . . . . 5 4 . . 1 2 . . . . . . . . . . 8 4 1 Leg 27 | . . . 1 1 . . 3 . . . 2 2 2 . 1 3 . . . 1 11 . Wheel 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Hover 7 | . . . . 6 . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | . 4 1 1 13 14 3 4 7 3 . . 4 2 2 2 10 2 1 . 24 15 2 Device 60 | . 2 1 1 8 8 2 1 5 2 . . 4 1 . . 9 1 . . 12 3 . Storage 14 | . 2 . . 1 . . 1 . . . . . 1 1 . 1 . . . 6 1 . Processor 17 | . . . . 1 2 1 1 . . . . . . 1 . . . 1 . 5 3 2 Hackware 5 | . . . . . . . 1 . . . . . . . 1 . 1 . . . 2 . Protection 18 | . . . . 3 4 . . 2 1 . . . . . 1 . . . . 1 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | . 1 1 2 17 10 7 1 5 4 . 5 3 4 4 2 11 4 2 . 20 11 3 Energy Gun 20 | . 1 . . 3 . . . . . . 1 . 1 . . 2 1 . . 5 6 . Energy Cannon 16 | . . . 1 . 4 3 . 1 1 . . . . 2 . . . 1 . 2 1 . Ballistic Gun 29 | . . . . 5 1 2 . 1 2 . 2 3 2 1 . 1 . . . 6 3 . Ballistic Cannon 7 | . . . . 1 1 . . 1 . . . . . . . 2 1 . . 1 . . Launcher 17 | . . 1 . 2 2 2 . 2 1 . 2 . 1 1 . 1 1 . . 1 . . Special Weapon 5 | . . . . . . . . . . . . . . . 1 1 1 . . 1 . 1 Impact Weapon 9 | . . . 1 6 . . . . . . . . . . . 2 . . . . . . Slashing Weapon 8 | . . . . . 2 . 1 . . . . . . . 1 2 . . . 1 1 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . 3 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 17 | . . . . 3 2 . . . . . . 1 . 1 2 3 1 . . 2 2 . Corrupted Parts 14 | . . . 1 3 . . . 2 1 . . . 1 . . . . . . . 6 . System Corruption 47 | . . . 1 12 . . . 5 3 . . . 3 . . . . . . . 23 . Parts Lost 162 | . 1 2 1 10 8 . . 6 6 . 2 1 3 4 . 25 5 11 . 25 41 11 Power 17 | . . . 1 2 . . . . . . . . . . . 3 . 1 . 3 5 2 Propulsion 40 | . . . . 5 3 . . 1 3 . 1 . . . . 5 3 2 . 4 10 3 Utility 55 | . . . . 2 1 . . 4 2 . 1 1 1 2 . 9 . 5 . 9 13 5 Weapon 50 | . 1 2 . 1 4 . . 1 1 . . . 2 2 . 8 2 3 . 9 13 1 Highest Loss Streak 19 | . 1 1 1 3 4 . . 3 3 . 2 1 2 2 . 10 4 11 . 9 19 9 Average Slot Usage (%) 86 | . 98 95 88 97 93 100 100 96 92 93 92 97 99 98 97 95 32 52 5 60 74 17 Engine 5 | . 14 14 8 10 9 7 6 6 5 6 6 5 5 5 5 3 . . . . . . Core 1 | . . . . . . . . . . . . 5 5 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 3 4 . 5 7 1 Treads 5 | . . . . 11 24 23 13 5 6 6 6 . . . . . . . . 8 4 2 Leg 14 | . 28 28 33 9 . . 12 20 16 13 15 21 23 23 23 24 . . . . 10 1 Device 13 | . 13 14 21 17 13 23 24 9 16 20 16 15 16 11 11 13 2 4 . 8 11 . Storage 8 | . 14 14 11 11 9 7 6 6 6 6 6 5 5 16 13 9 . . . 10 8 1 Processor 8 | . . . . . 9 7 6 13 13 13 13 11 11 5 5 5 5 6 . 14 9 3 Hackware 1 | . . . . . . . . 2 . . . . . . 2 5 9 9 . . 4 3 Protection 3 | . . . . 3 2 7 6 10 5 6 6 5 5 3 2 3 . . . . 2 . Energy Gun 3 | . 28 15 . 4 . . . . . . 5 5 4 . . 1 . 4 . . 3 . Energy Cannon 1 | . . . . 2 7 10 3 . . . . . . 4 2 . . 4 . . 2 . Ballistic Gun 7 | . . . . 5 4 10 13 . 11 13 6 10 16 16 17 12 . . . 2 3 . Ballistic Cannon 2 | . . . . 3 7 . . 4 6 6 6 5 . . . 1 2 4 . 1 . . Launcher 1 | . . 8 11 . 1 1 . 6 . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . 2 . 2 6 1 . . . . . . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 11 30 31 33 37 50 54 71 88 91 72 74 90 89 88 85 95 31 44 2 108 120 73 Greatest Support 158 | 20 20 20 30 60 60 60 60 56 56 36 52 72 76 76 76 96 56 44 3 158 155 105 Greatest Overweight (x) 4 | . 1 1 1 2 1 . 1 1 2 1 4 2 1 1 1 1 1 . . 1 1 1 Average Overweight (x) . | . . 1 . . . . . 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 15 15 15 Average Capacity 16 | 8 12 15 15 15 15 15 16 20 20 20 20 20 20 20 20 19 5 5 5 10 15 8 Most Carried 20 | 6 9 12 11 15 15 15 20 20 17 14 17 20 20 20 20 19 5 4 1 15 15 5 Average Carried 13 | 6 7 10 9 13 14 14 15 18 14 14 15 18 19 18 19 15 3 1 1 7 7 1 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 15 15 5 Final Carried 20 | 6 9 11 11 15 14 15 20 17 14 14 17 20 20 19 19 5 4 1 1 8 6 . Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Mutant 10% | Scavenger-Tank 7% | Derelict-Tank 6% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Scavenger-Skirmisher 3% | Tank 3% | Derelict-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 6995 | 200 55 13 47 683 520 . 21 414 538 . 163 454 226 190 93 454 80 . . 1839 1005 . Remotely 747 | . . . . . . . 21 17 1 . 163 387 . . . . . . . 158 . . Salvage Created 9903 | . 293 36 38 828 646 . 21 193 607 . 57 263 254 181 540 505 197 49 . 2851 2223 121 Parts 518 | . 15 7 2 60 32 . 2 19 22 . 6 8 10 17 29 23 8 1 . 132 112 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . 15 17 . 6 . 5 16 27 21 . 2 . . . . Prevented 9 | . . . . . . . . 3 1 . . . 4 . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 158 | . 5 4 1 19 17 . . 3 14 . 6 2 7 6 . 6 4 2 . 31 27 4 Melee 20 | . . . 1 . . . . 1 . . . . . . . . . 2 . 5 7 4 Guns 62 | . 5 1 . 10 2 . . 2 2 . . 2 3 2 . 4 . . . 9 20 . Cannons 33 | . . . . 6 6 . . . 4 . . . . . . 2 2 . . 13 . . AOE 41 | . . 3 . 3 9 . . . 8 . 6 . 4 4 . . 2 . . 2 . . Classes Destroyed 15 | . 2 2 . 2 2 . . 2 . . . . . . . 1 1 . . 1 2 . Worker 10 | . . 1 . 1 . . . . . . . . . . . . 2 . . 3 3 . Builder 7 | . . . . 2 . . . . . . . . . . . 1 1 . . 3 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 12 | . 1 . . 1 2 . . . . . . 1 . . . 1 . . . 6 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 7 | . . . . . 1 . 1 . . . . . . . . . . . . 2 3 . Swarmer 48 | . . 4 . 3 4 . . . 8 . 6 . . 4 . . . 2 . 7 6 4 Grunt 53 | . 5 . 1 7 9 . . . 6 . . . 5 . . 2 1 . . 10 7 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Sentry 27 | . . . . 9 3 . . . . . . 2 . . . 1 2 . . 6 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . . . . 2 . . . . 2 2 . . . . . . . . Programmer 17 | . . . . . . . . . . . . . . . . 2 . . . 7 8 . Behemoth 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 11 | . 2 3 1 5 5 . 1 1 8 . 3 1 5 4 . 2 4 2 . 6 11 3 Combat Bots Only 9 | . 2 3 1 3 4 . . 1 8 . 3 1 5 4 . 2 2 2 . 5 9 3 Max Kills in Single Turn 5 | . 1 1 1 2 2 . 1 1 5 . 2 1 4 1 . 1 3 1 . 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 2 2 . . . 5 . 2 . 4 1 . . 2 . . 1 . . Melee 1 | . . . 1 . . . . 1 . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Damage Taken 27291 | . 178 219 78 1327 1349 9 . 1854 678 . 330 82 565 524 . 2495 1034 921 . 5436 7669 2543 Core 4083 | . 33 36 24 159 135 3 . 399 36 . . 33 44 44 . 282 185 132 . 417 515 1606 Absorbed by Shields 831 | . . . . . . . . . . . . 29 208 195 . 399 . . . . . . Reduced by Siege Mode 152 | . . . . . . . . . . . . . . . . . . . . 73 79 . Core Remaining (%) 70 | 100 . 72 . 54 75 99 . . . . 48 . . . . 59 . . 64 67 64 . Volleys Fired 480 | . 23 7 1 63 38 6 . 17 24 . 6 6 14 15 28 38 26 . . 94 74 . Largest 4 | . 2 2 1 2 3 1 . 2 3 . 1 4 4 4 1 4 2 . . 4 4 . Hottest 288 | . 90 90 30 101 170 30 . 106 146 . 30 178 181 174 20 159 140 . . 238 288 . Shots Fired 1008 | . 45 8 1 107 92 6 . 30 61 . 10 24 31 41 28 111 30 . . 197 186 . Gun 642 | . 45 5 . 78 24 . . 11 29 . 3 18 24 26 . 86 4 . . 113 176 . Cannon 274 | . . . . 26 59 . . 14 27 . 1 6 1 10 . 19 24 . . 77 10 . Launcher 62 | . . 3 1 3 9 6 . 5 5 . 6 . 6 5 . 6 1 . . 6 . . Special 30 | . . . . . . . . . . . . . . . 28 . 1 . . 1 . . Kinetic 620 | . . . . 58 52 . . 22 49 . 4 18 17 26 . 97 24 . . 151 102 . Thermal 196 | . 22 4 . 28 26 . . . . . . . . 10 28 8 5 . . 40 25 . Explosive 58 | . . 3 1 3 9 6 . 1 5 . 6 . 6 5 . 6 1 . . 6 . . Electromagnetic 134 | . 23 1 . 18 5 . . 7 7 . . 6 8 . . . . . . . 59 . Robot Hit Streak 46 | . 11 2 . 16 15 . . 13 7 . 4 9 6 9 8 16 7 . . 46 11 . Robot Miss Streak 6 | . 5 1 . 3 6 . . 2 4 . 1 1 3 3 1 4 2 . . 2 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 5 | . . . . . . . . . . . . . 1 . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Shots Hit Robots 752 | . 30 4 3 76 54 . 1 31 39 . 3 16 17 21 22 77 13 2 . 183 156 4 Core Hits 392 | . 11 5 . 37 37 . 1 9 28 . 8 6 24 12 10 24 12 2 . 87 71 8 Critical Kills 19 | . . . . . . . . . 1 . . . . . . 1 . . . 5 12 . Critical Parts Destroyed 18 | . . . . . . . . 1 1 . . . 2 1 . 1 . . . 7 5 . Critical Strikes 70 | . . . . 2 1 . . 3 3 . . 3 2 1 1 4 1 . . 19 28 2 Burn 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . Destroy 41 | . . . . 1 . . . 1 2 . . 1 2 1 . 2 . . . 13 18 . Blast 8 | . . . . . 1 . . . . . . 2 . . . 2 . . . 3 . . Corrupt 6 | . . . . . . . . . 1 . . . . . . . . . . . 5 . Sever 4 | . . . . . . . . 2 . . . . . . 1 . . . . . 1 . Puncture 9 | . . . . . . . . . . . . . . . . . . . . 3 4 2 Melee Attacks 180 | . . . 5 12 2 . 2 11 4 . . . . . . 10 . 13 . 65 51 5 Impact 26 | . . . 5 12 . . . . . . . . . . . 9 . . . . . . Slashing 41 | . . . . . 2 . 2 11 4 . . . . . . 1 . . . 5 16 . Piercing 113 | . . . . . . . . . . . . . . . . . . 13 . 60 35 5 Sneak Attacks 22 | . . . . . . . . 1 3 . . . . . . 1 . . . 12 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Damage Inflicted 26526 | . 372 272 104 1758 2155 . 41 838 1713 . 583 401 1012 723 419 1849 1249 63 . 7175 5626 173 Guns 9117 | . 372 38 . 923 232 . . 133 334 . . 271 318 260 . 957 23 . . 2127 3129 . Cannons 5735 | . . . . 423 858 . . 193 454 . 33 130 23 164 . 398 479 . . 2365 215 . Explosions 5588 | . . 234 . 412 1065 . . 76 602 . 550 . 671 299 . 261 747 . . 671 . . Melee 5630 | . . . 104 . . . 41 436 323 . . . . . . 233 . 63 . 2012 2273 145 Ramming 37 | . . . . . . . . . . . . . . . . . . . . . 9 28 Kinetic 10751 | . . . . 650 668 . . 278 658 . 33 292 247 260 . 1292 479 . . 3732 2162 . Thermal 3881 | . 179 47 . 506 704 . . . . . . . . 164 419 63 671 . . 760 368 . Explosive 4327 | . . 213 . 256 705 . . . 602 . 550 . 671 299 . 261 99 . . 671 . . Electromagnetic 1900 | . 193 12 . 346 78 . . 124 130 . . 109 94 . . . . . . . 814 . Impact 337 | . . . 104 . . . . . . . . . . . . 233 . . . . . . Slashing 1821 | . . . . . . . 41 436 323 . . . . . . . . . . 141 880 . Piercing 3472 | . . . . . . . . . . . . . . . . . . 63 . 1871 1393 145 Highest Corruption 49 | . . . 1 13 . . . 6 9 9 9 . 3 3 3 20 . 19 19 18 49 1 Average Corruption 7 | . . . 1 5 . . . 5 7 9 9 . 3 3 3 6 . 14 19 15 16 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 292 | . . . . 31 . . . 22 32 4 37 . 9 15 8 40 . 5 1 52 36 . Message Errors 68 | . . . . 5 . . . 9 6 2 10 . 2 4 1 8 . 2 . 10 9 . Matter Fused 51 | . . . . 6 . . . 4 6 . 6 . 2 5 . 6 . 1 . 8 7 . Heat Flow Errors 38 | . . . . 5 . . . 3 5 1 5 . 1 3 1 8 . . . 4 2 . Energy Discharges 32 | . . . . 2 . . . 1 5 . 5 . 3 2 3 2 . . . 5 4 . Parts Rejected 8 | . . . . 2 . . . 1 1 . 1 . . . . . . . . 2 1 . Data Loss (minor) 27 | . . . . 1 . . . . 4 . 4 . 1 . 3 7 . . . 4 3 . Data Loss (major) 20 | . . . . 2 . . . 4 3 1 2 . . . . 3 . . . 5 . . Misfires 13 | . . . . 3 . . . . 1 . 4 . . . . 4 . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 19 | . . . . 4 . . . . . . . . . . . . . 2 1 6 6 . Weapon Failures 15 | . . . . 1 . . . . 1 . . . . 1 . 2 . . . 7 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1941 | . . 24 25 135 114 . . 98 182 . 54 . 12 . 28 51 127 . . 415 676 . Projectiles 155 | . . . . 1 7 . . . . . . . . . 28 6 29 . . 84 . . Explosions 530 | . . 24 . 134 107 . . 5 13 . 54 . 12 . . . 98 . . 83 . . Melee 1256 | . . . 25 . . . . 93 169 . . . . . . 45 . . . 248 676 . Knockbacks 45 | . . . . 2 5 . . 3 3 . 1 1 . . . 4 1 . . 25 . . Impact 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 33 | . . . . 2 4 . . 3 3 . 1 1 . . . 2 1 . . 16 . . Secondary 10 | . . . . . 1 . . . . . . . . . . . . . . 9 . . Self-Inflicted Damage 786 | . . 105 . 236 124 10 . 49 86 . . . 51 21 . 43 . . . 55 . 6 Shots 30 | . . 4 . 5 5 1 . 3 3 . . . 3 1 . 2 . . . 3 . . Rammed 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Targets Rammed 16 | . . . . . . . . . . . . . . . . . . . . . 4 12 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 698 | . 132 30 . 270 421 . . 288 268 260 253 24 107 153 134 237 . . . 491 698 . Average Temperature 125 | . 44 15 . 81 183 . . 119 96 131 98 11 30 29 78 75 . . . 123 184 . Received Heat Transfer 3772 | . 105 . 45 432 684 . . 156 195 . 6 6 133 . . 180 211 108 . 917 594 . Effects 24 | . . . . . 2 . . . . . . . . . . . . . . 7 15 . Shutdowns 7 | . . . . . 1 . . . . . . . . . . . . . . 2 4 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . Interference 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . 5 4 . Total Turns 236 | . . . . . . . . . . . . . . . . . . . . 90 146 . Longest Duration 96 | . . . . . . . . . . . . . . . . . . . . 32 96 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . 1 2 . . . . . . 2 6 . Impact Corruptions 5 | . . . 1 . . . . . . . . . . . . 2 . . . 2 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 9 | . . . . 3 . . . . . . . . . 1 . . 2 . . 3 . . Heat Transferred 5985 | . 424 124 . 977 879 . . . . . . . . 250 767 111 700 . . 1309 444 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Peak Influence 653 | . 185 120 96 262 494 242 28 . . . . 182 . . . . 370 . . 601 653 481 Initial 346 | . . . 46 40 110 189 20 . . . . 27 . . . . . . . 19 337 346 Average 186 | . 39 48 59 125 315 177 20 . . . . 80 . . . . 179 . . 165 431 352 Maximum Alert Level 2 | . . . . 1 2 1 . . . . . . . . . . 1 . . 2 2 2 Low Security (%) 60 | 100 100 100 100 83 10 65 100 . . . . 100 . . . . 50 . . 65 . . Level 1 25 | . . . . 16 58 34 . . . . . . . . . . 49 . . 21 43 77 Level 2 14 | . . . . . 31 . . . . . . . . . . . . . . 13 56 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 1 1 2 2 1 . . . . 1 . . . . . . . 4 8 . Investigation 4 | . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . Extermination 7 | . . . . . . . 1 . . . . . . . . . . . . 3 3 . Reinforcement 9 | . 1 . 1 1 1 1 . . . . . 1 . . . . . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 10 | . 1 . . 1 2 . . . . . . . . . . . . . . 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 10 6 3 28 23 . 2 7 16 . 7 5 7 8 . 17 14 9 . 42 60 20 Peak Tracking Total 12 | . 2 3 2 4 6 . 1 1 7 . 4 1 5 4 . 8 7 9 . 8 12 9 Tactical Retreats 38 | . 2 1 . 3 1 . . 4 1 . 1 . . 1 . 2 3 . . 5 10 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 9 | . 1 . . 1 1 1 . . . . . . . . . 1 . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 17 | . . . . 5 2 . . . . . . . . 1 . . 5 . . 4 . . Max in Single Turn 4 | . . . . 1 2 . . . . . . . . 1 . . 4 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 34 | . 2 . . 5 5 1 4 . . 4 . 1 . 1 6 1 1 . . 2 1 . Terminals 14 | . 2 . . 4 3 1 1 . . . . . . . . 1 . . . 1 1 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . Total Hacks 103 | . 4 . . 14 16 1 13 . . 28 . 1 . 1 19 2 1 . . 2 1 . Successful 81 | . 3 . . 9 10 . 10 . . 28 . . . 1 19 1 . . . . . . Failed 22 | . 1 . . 5 6 1 3 . . . . 1 . . . 1 1 . . 2 1 . Catastrophic 5 | . . . . 1 . . 1 . . . . . . . . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . 3 . . 2 2 . . . . . . . . . . . . . . . . . Terminals 36 | . 4 . . 13 11 1 3 . . . . . . . . 2 . . . 1 1 . Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 4 . 7 . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . Terminal Hacks 68 | . 2 . . 9 6 . 2 . . 28 . . . 1 19 1 . . . . . . Record 19 | . . . . . . . . . . 11 . . . 1 7 . . . . . . . Part Schematic 15 | . . . . 2 . . 2 . . 7 . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 4 . 7 . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 2 . 4 . . . . . . . . . . . . . . . Analyze 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . 4 5 1 4 . . . . 1 . . . 1 1 . . 2 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 2 2 . 5 . . 7 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . Highest-Rated Group 95 | . . . . . . . . . . . 95 95 . . . . . . . . . . Highest-Rated Ally 95 | . . . . . . . . . . . 95 95 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . 8 19 . . . . . . . . . . Total Damage 751 | . . . . . . . . . . . 143 608 . . . . . . . . . . Kills 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . . 2 . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 14709 | 2 595 212 132 1122 620 467 530 1329 818 160 951 506 632 942 458 1460 417 352 4 1695 1133 172 Spaces Moved 6910 | 2 250 94 69 435 228 270 285 570 323 79 391 202 281 433 176 851 326 343 8 710 366 218 Core 420 | . . . . . . . . . . . . . . . . 44 70 25 8 76 . 197 Treads 1638 | . . . . 158 228 270 182 . 17 . . . . . . . . . . 634 128 21 Legs 4135 | 2 250 94 69 134 . . 103 570 306 79 391 202 281 433 176 807 . . . . 238 . Wheels 482 | . . . . . . . . . . . . . . . . . 164 318 . . . . Hover 235 | . . . . 143 . . . . . . . . . . . . 92 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 200 120 112 160 160 123 203 203 205 203 205 205 205 205 50 50 50 50 50 120 50 Average Speed 166 | 120 156 200 122 159 161 160 170 203 211 205 236 211 205 205 205 141 95 91 50 154 159 60 Slowest Speed 440 | 120 200 200 200 200 260 160 203 203 285 205 440 280 205 205 205 210 120 100 50 260 252 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 32 | 2 33 22 8 62 20 9 9 74 46 68 63 4 46 54 61 71 9 52 4 20 7 8 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . 1 1 . . . 3 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . . 1 1 . 3 . 1 2 . 1 . . . . . . Spaces Dug 61 | . . . . 8 2 22 1 . . . . . . . . 2 5 6 . 9 6 . Terrain Destroyed 583 | . . 37 7 52 87 36 1 12 48 . 36 1 42 42 . 16 40 6 . 106 14 . Melee 30 | . . . . 8 2 . 1 . . . . . . . . 2 . 6 . 5 6 . Projectile 63 | . . . . . 4 . . 2 8 . . 1 2 5 . 1 9 . . 23 8 . AOE 490 | . . 37 7 44 81 36 . 10 40 . 36 . 40 37 . 13 31 . . 78 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 9015 | 1 410 110 105 735 396 298 326 689 403 78 408 269 312 458 217 1009 398 359 7 1065 717 245 Wait 812 | . 117 5 24 117 84 3 18 72 40 . . 33 6 . . 71 18 1 . 76 127 . Move 6887 | 1 249 93 68 434 227 269 284 569 322 78 390 201 280 432 175 850 325 341 7 709 365 218 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | . 10 3 3 33 9 7 10 2 3 . 5 12 2 4 4 7 10 . . 53 41 1 Fast Attach 31 | . . . . 4 2 1 . 3 . . . 1 1 . 2 . 5 . . 10 2 . Attach 182 | . 2 1 3 13 7 4 2 5 6 . 2 6 2 4 1 20 11 3 . 43 40 7 Detach 4 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . Swap 119 | . 4 1 1 32 21 5 6 8 4 . 5 3 5 3 3 7 . . . 6 5 . Drop 89 | . 5 . . 27 6 3 4 2 . . . 7 2 . 4 5 2 . . 12 8 2 Fire 480 | . 23 7 1 63 38 6 . 17 24 . 6 6 14 15 28 38 26 . . 94 74 . Melee 175 | . . . 5 12 2 . 2 11 4 . . . . . . 10 . 13 . 60 51 5 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 Crush 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 8) 598 | -10/Materials | Entered Mines 780 | -10/Mines | Discovered new exit (range 15) 810 | -10/Mines | Entered Materials 810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -9/Materials | Discovered new exit (range 5) 942 | -9/Materials | Entered Storage 993 | -9/Storage | Identified exit to Recycling 1470 | -9/Storage | Lost 3 parts (1p2n) 1952 | -9/Storage | System corruption reached 10% 2018 | -9/Storage | Build established: Scavenger-Mutant 2040 | -9/Storage | Discovered new exit (range 14) 2064 | -9/Storage | Entered Materials 2064 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2340 | -8/Materials | Lost 4 parts (2n1u1w) 2581 | -8/Materials | Discovered new exit (range 16) 2684 | -8/Materials | Entered Factory 2684 | -7/Factory | Evolved 2 slots: Utility x2 2699 | -7/Factory | Lost 3 parts (1n2w) 3043 | -7/Factory | Discovered new exit (range 16) 3151 | -7/Factory | Entered another Factory area 3151 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3401 | -6/Factory | Build established: Scavenger-Skirmisher 3655 | -6/Factory | Discovered new exit (range 6) 3681 | -6/Factory | Entered Lower Caves 3707 | -6/Lower Caves | Spotted B-75 Beast 3897 | -6/Lower Caves | Build established: Mutant 3951 | -6/Lower Caves | Lost 3 parts (3u) 4108 | -6/Lower Caves | Destroyed B-75 Beast 4329 | -6/Lower Caves | Encountered a Warlord checkpoint 4584 | -6/Lower Caves | Learned Factory stockpile data 4985 | -6/Lower Caves | Discovered new exit (range 13) 5010 | -6/Lower Caves | Entered another Lower Caves area 5204 | -6/Lower Caves | Core integrity fell below 50% 5237 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5416 | -6/Lower Caves | Destroyed 8 combat bots 5798 | -6/Lower Caves | Discovered new exit (range 15) 5828 | -6/Lower Caves | Entered Data Miner 5828 | -6/Data Miner | Discovered new exit (range 6) 5867 | -6/Data Miner | Met Data Miner 5904 | -6/Data Miner | Learned location of Section 7 (-2) 5904 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5925 | -6/Data Miner | Build established: Gunner 5943 | -6/Data Miner | Received God Mode back door access code from Data Miner 5988 | -6/Data Miner | Entered Proximity Caves 6240 | -5/Proximity Caves | Learned 8 Factory zone layouts 6390 | -5/Proximity Caves | Build established: Derelict-Mutant 6409 | -5/Proximity Caves | Escorted by Enhanced Grunt 6814 | -5/Proximity Caves | Build established: Derelict-Gunner 6899 | -5/Proximity Caves | Discovered new exit (range 15) 6939 | -5/Proximity Caves | Entered Factory 6939 | -5/Factory | Accompanied by 1 ally 6939 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7214 | -5/Factory | Found Prototype Device 7305 | -5/Factory | Build established: Derelict-Tank 7323 | -5/Factory | Discovered new exit (range 14) 7445 | -5/Factory | Entered Upper Caves 8050 | -5/Upper Caves | Discovered new exit (range 14) 8077 | -5/Upper Caves | Entered another Upper Caves area 8207 | -5/Upper Caves | Learned Factory emergency access door positions 8406 | -5/Upper Caves | Build established: Scavenger-Tank 8835 | -5/Upper Caves | Found Alien Artifact 8836 | -5/Upper Caves | Identified Dimensional Node Initializer 8836 | -5/Upper Caves | Initialized slip node 9013 | -5/Upper Caves | Discovered new exit (range 4) 9019 | -5/Upper Caves | Entered Zhirov 9019 | -5/Zhirov | Discovered new exit (range 3) 9056 | -5/Zhirov | Met Zhirov 9112 | -5/Zhirov | Learned location of Quarantine (-3) 9112 | -5/Zhirov | Learned location of Testing (-2) 9112 | -5/Zhirov | Learned location of Command (-1) 9123 | -5/Zhirov | Build established: Scavenger-Mutant 9132 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9167 | -5/Zhirov | Found Alien Artifact 9168 | -5/Zhirov | Identified Integrated Reactor 9168 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9202 | -5/Zhirov | Found Alien Artifact 9477 | -5/Zhirov | Entered Proximity Caves 9709 | -4/Proximity Caves | Build established: Tank 9878 | -4/Proximity Caves | Found Alien Artifact 9879 | -4/Proximity Caves | Identified Core Expander 9879 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 9880 | -4/Proximity Caves | Identified Exp. Thermal Shield 9942 | -4/Proximity Caves | Learned Research stockpile data 10110 | -4/Proximity Caves | Spotted B-86 Titan 10168 | -4/Proximity Caves | Build established: Scavenger-Tank 10481 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 10517 | -4/Proximity Caves | Spotted B-86 Titan 10565 | -4/Proximity Caves | Lost 10 parts (2p1n3u4w) 10578 | -4/Proximity Caves | Destroyed B-86 Titan 10604 | -4/Proximity Caves | Lost 3 parts (1p2u) 10875 | -4/Proximity Caves | System corruption reached 10% 10935 | -4/Proximity Caves | Discovered new exit (range 5) 10937 | -4/Proximity Caves | Entered Factory 10937 | -4/Factory | Evolved 2 slots: Utility x2 10943 | -4/Factory | Lost 10 parts (4n3u3w) 10944 | -4/Factory | Identified Transdimensional Reconstructor 10944 | -4/Factory | Warped through subspace 11166 | -4/Factory | Lost 4 parts (2n2w) 11253 | -4/Factory | Build established: Hacker-Mutant 11305 | -4/Factory | Discovered new exit (range 5) 11354 | -4/Factory | Entered Upper Caves 11647 | -4/Upper Caves | Crushed by falling debris 11648 | -4/Upper Caves | System corruption reached 10% 11649 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11695 | -4/Upper Caves | Discovered new exit (range 13) 11706 | -4/Upper Caves | Entered another Upper Caves area 11706 | -4/Upper Caves | Discovered new exit (range 7) 11710 | -4/Upper Caves | Entered Research 11710 | -3/Research | Evolved 2 slots: Utility x2 11724 | -3/Research | Lost 11 parts (1p2n5u3w) 11987 | -3/Research | Build established: Mutant 12371 | -3/Research | Crushed by falling debris 12371 | -3/Research | System corruption reached 10% 12494 | -3/Research | Lost 5 parts (1p3u1w) 12585 | -3/Research | Lost 5 parts (1p2u2w) 12975 | -3/Research | Found Unknown Piercing Weapon 12976 | -3/Research | Identified Enh. Force Lance 13281 | -3/Research | Lost 9 parts (3n3u3w) 13373 | -3/Research | Lost 3 parts (1p1n1w) 13378 | -3/Research | Discovered new exit (range 15) 13405 | -3/Research | Entered another Research area 13405 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13458 | -2/Research | Build established: Scavenger-Mutant 13517 | -2/Research | Lost 3 parts (2n1u) 13813 | -2/Research | Lost 4 parts (1n2u1w) 13988 | -2/Research | Lost 3 parts (1p2w) 14025 | -2/Research | System corruption reached 10% 14276 | -2/Research | Lost 10 parts (2p1n2u5w) 14372 | -2/Research | Garrison activated, responded to threat 14423 | -2/Research | Incoming assault squad redirected 14428 | -2/Research | System corruption reached 30% 14446 | -2/Research | Incoming assault squad redirected 14485 | -2/Research | Spotted Executioner 14491 | -2/Research | Destroyed 9 combat bots 14516 | -2/Research | Discovered new exit (range 10) 14538 | -2/Research | Entered Access 14538 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 14561 | -1/Access | Lost 19 parts (1p5n8u5w) 14616 | -1/Access | Core integrity fell below 50% 14624 | -1/Access | Lost 9 parts (2p3n4u) 14680 | -1/Access | Core integrity fell below 20% 14710 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. K-01 Serf suffers critical hit (Destroy). Slug penetrates Wall. K-01 Serf cleans the Wave Collapse Detector. Triggered Ambush Trap. L-61 Swordsman emerges from a hatch in the floor. B-74 Champion emerges from a hatch in the floor. S-43 Plague emerges from a hatch in the floor. K-01 Serf cleans the Wave Collapse Detector. U-05 Engineer lays Concrete. Adv. Target Analyzer destroyed. Slammed into K-01 Serf. S-43 Plague destroyed. Acquired Lance. S-43 Plague destroyed. S-43 Plague suffers critical hit (Puncture). S-43 Plague destroyed. Imp. Datajack destroyed. S-43 Plague suffers critical hit (Puncture). S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #"""#????????????????????????????????????????????? | | # ##############???????????????????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | # / #???????????????????????????????? | | # # ##########??????????????????????? | | # # ## #??????????????????????? | | # # | """"" ## ! #??????????????????????? | | # # """"" ## =*=#?#????????????????????? | | # # """"" ## ==[@# #????????????????????? | | #* # """"" #######s## #????????????????????? | | #% # """"" # [ss +????????????????????? | | = # # * #????????????????????? | | # = !# #????????????????????? | | ####/######### ^ #????????????????????? | | #####??# #???????# " #????????????????????? | | ???????# #???????# """ #????????????????????? | | ???????# #???????# """ #####????????????????? | | ???????# #???????# " ??????????????? | | ?????### ###?????# ??????????????? | | ?????# ####### ??????????????? | | ?????# A ??????????????? | | ?????# ??????????????? | | ?????# ###########?????????????? | | ?????# !######### ###???????????????????????? | | ?????### ###???????# #?????????????????????????? | | ???????# #?????????# #?????????????????????????? | | ######## #?????????# #?????????????????????????? | | #?????????# #?????????????????????????? | | ##### ########### #?????????????????????????? | | ????# # # #?????????????????????????? | | ????# + + +?????????????????????????? | | ????# # " * # #?????????????????????????? | | ????# # """ #? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 53 Energy Capacity 770 Matter Stores 800 Matter Capacity 800 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 1200 Resistance: TH 30 Resistance: EX 50 Power Shielding 33 Propulsion Shielding 90 Reclamation Efficiency 15 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 6 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Adv. Targeting Computer | -9/Storage | Hacked Hvy. Rocket Launcher | -9/Storage | Hacked Imp. Heat Sink | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Heat Sink | -6/Factory | Scanalyzed Imp. Particle Charger | -6/Factory | Hacked Point Defense System | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ForceTeslaTendrils Manual? 0 Play Time 01:54:31 Cumulative 176.8 hours Start 2021.05.30 @ 21:26:32 End 2021.05.30 @ 23:20:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d56e3c35-a1a9-4114-930e-9b3d85f269fb