Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 01:53:34 Player: Horse Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (184) 920 Value Destroyed (5489) 5489 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 9686 Bonus ------- High Alert Combat Kills 707 Friendly Fire -130 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (8) ------ Medium Storage Unit Active Sensor Suite Improved Melee Analysis Suite Target Analyzer Core Analyzer > --- WEAPON (2) ------- Great Axe > --- INVENTORY (10) --- Improved Titanium Leg Large Storage Unit Trap Scanner Hardened Heavy Armor Plating Hacking Suite System Restoration Module Heavy Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Improved Melee Analysis Suite Target Analyzer Core Analyzer Drone Bay > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Improved Titanium Leg Large Storage Unit Trap Scanner Hardened Heavy Armor Plating Hacking Suite System Restoration Module Heavy Assault Cannon Remote Datajack [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 197 | 7 19 34 16 43 78 Power 17 | 1 1 5 1 3 6 Engine 11 | 1 1 5 1 1 2 Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 25 | 2 4 4 2 4 9 Treads . | . . . . . . Leg 23 | . 4 4 2 4 9 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 83 | 2 4 13 4 19 41 Device 51 | 1 3 5 1 11 30 Storage 5 | 1 . 3 . . 1 Processor 7 | . . 1 . 3 3 Hackware 2 | . 1 . . . 1 Protection 18 | . . 4 3 5 6 Artifact . | . . . . . . Weapon 72 | 2 10 12 9 17 22 Energy Gun 16 | . 4 6 2 4 . Energy Cannon 5 | . . . . 1 4 Ballistic Gun 14 | 2 1 4 3 4 . Ballistic Cannon . | . . . . . . Launcher 14 | . 1 2 2 5 4 Special Weapon 6 | . 4 . 2 . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon 6 | . . . . . 6 Special Melee Weapon 9 | . . . . 3 6 Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 41 | . 5 1 1 11 23 Power 8 | . 1 1 1 2 3 Propulsion 7 | . 2 . . . 5 Utility 17 | . 1 . . 5 11 Weapon 9 | . 1 . . 4 4 Highest Loss Streak 4 | . 4 1 1 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 98 98 97 93 Engine 7 | . 12 10 9 5 1 Core 1 | . . . . 2 5 Leg 20 | . 26 22 21 17 14 Device 8 | . 10 3 2 8 20 Storage 10 | . 14 11 11 9 7 Processor 12 | . . 2 11 27 18 Hackware 7 | . 2 11 11 8 1 Protection 7 | . . 15 8 . 8 Energy Gun 7 | . 3 11 11 7 . Ballistic Gun 5 | . 7 8 9 4 . Launcher 2 | . 6 1 . 2 . Special Weapon 1 | . 9 . 1 . . Piercing Weapon 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 46 | 12 15 39 41 40 46 Greatest Support 42 | 26 26 26 26 34 42 Greatest Overweight (x) 2 | . . 1 1 2 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 11 | 7 8 9 15 15 11 Most Carried 15 | 4 8 13 15 15 14 Average Carried 10 | 2 6 8 14 14 10 Final Capacity 15 | 8 8 15 15 15 10 Final Carried 15 | 3 8 13 15 14 10 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 3486 | 302 312 656 472 762 982 Remotely . | . . . . . . Salvage Created 6546 | 132 491 1654 839 1394 2036 Parts 407 | 8 26 112 64 78 119 Haulers Intercepted 11 | . 2 5 4 . . Recyclers Shooed 5 | 1 . . . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 137 | . 9 34 17 36 41 Melee 27 | . . . . . 27 Guns 76 | . 9 27 15 24 1 Cannons 1 | . . . . . 1 AOE 31 | . . 7 2 10 12 Classes Destroyed 17 | 2 6 2 . 4 3 Worker 9 | . 1 1 1 1 5 Builder 3 | . . . . 2 1 Tunneler 5 | 3 . 1 . . 1 Hauler 11 | . 2 5 4 . . Recycler 10 | 1 . 2 . 1 6 Mechanic 2 | . . 2 . . . Operator 3 | . 1 1 . . 1 Drone 1 | . . . . 1 . Watcher 4 | . 1 2 . 1 . Swarmer 43 | . 2 9 6 12 14 Grunt 56 | . 7 16 4 14 15 Brawler 2 | . . . . 1 1 Sentry 27 | . . 9 7 8 3 Specialist 2 | . . . . . 2 Hunter 3 | . . . . 1 2 Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 7 | 4 5 6 4 4 7 Combat Bots Only 5 | . 5 5 4 3 5 Max Kills in Single Turn 3 | 1 1 2 2 3 3 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 2 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 7154 | . 563 609 599 1719 3664 Core 1275 | . 131 101 150 191 702 Absorbed by Shields 212 | . . 21 . . 191 Redirected to Shielding 64 | . . 5 . . 59 Regen/Repaired (Parts) 548 | . . 234 206 108 . Core Remaining (%) 62 | 100 47 . 37 65 . Volleys Fired 382 | 8 56 106 72 113 27 Largest 2 | 2 2 2 2 2 2 Hottest 200 | 40 200 112 100 112 108 Shots Fired 620 | 16 106 177 117 173 31 Gun 550 | 16 95 169 110 156 4 Cannon 16 | . . . . . 16 Launcher 40 | . 2 8 2 17 11 Special 14 | . 9 . 5 . . Kinetic 279 | 16 78 62 64 57 2 Thermal 301 | . 26 107 51 99 18 Explosive 40 | . 2 8 2 17 11 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 2 10 10 13 18 15 Robot Miss Streak 4 | 1 3 4 2 4 2 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 2 . 4 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 494 | 8 65 107 62 127 125 Core Hits 287 | 6 30 68 28 69 86 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 25 | . 1 8 . 10 6 Burn 19 | . 1 8 . 10 . Sever 4 | . . . . . 4 Impale 2 | . . . . . 2 Melee Attacks 165 | . . . . 4 161 Impact . | . . . . . . Slashing 77 | . . . . . 77 Piercing 78 | . . . . . 78 Sneak Attacks 25 | . . . . 3 22 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 14058 | 90 735 2412 1288 3092 6441 Guns 5752 | 90 648 1878 1152 1925 59 Cannons 368 | . . . . . 368 Explosions 3900 | . 39 534 136 1167 2024 Melee 3990 | . . . . . 3990 Ramming . | . . . . . . Kinetic 2543 | 90 485 713 558 656 41 Thermal 3932 | . 211 1165 594 1576 386 Explosive 3342 | . 39 534 136 860 1773 Electromagnetic 251 | . . . . . 251 Impact . | . . . . . . Slashing 2661 | . . . . . 2661 Piercing 1329 | . . . . . 1329 Highest Corruption 5 | . . . . 1 5 Average Corruption 2 | . . . . 1 2 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 36 | . . . . 5 31 Message Errors 6 | . . . . 1 5 Matter Fused 10 | . . . . 1 9 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 8 | . . . . . 8 Data Loss (minor) 7 | . . . . 3 4 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 519 | . . 4 . 10 505 Projectiles 37 | . . . . . 37 Explosions 87 | . . 4 . 10 73 Melee 395 | . . . . . 395 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 130 | . 4 13 . 63 50 Shots 10 | . 1 2 . 3 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 224 | . 59 213 224 214 199 Average Temperature 52 | . 21 47 54 52 86 Received Heat Transfer 2170 | . 297 171 213 666 823 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 25 | . 2 12 2 9 . Heat Transferred 9426 | . 655 3256 1221 3776 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 1281 | 20 190 479 518 415 1281 Initial 128 | . 13 6 75 3 128 Average 277 | 6 77 245 115 245 599 Maximum Alert Level 4 | . . 2 2 2 4 Low Security (%) 51 | 100 100 48 85 25 19 Level 1 29 | . . 41 8 70 17 Level 2 9 | . . 10 5 4 20 Level 3 7 | . . . . . 31 Level 4 2 | . . . . . 11 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 40 | . 1 7 1 12 19 Investigation 9 | . 1 4 . 2 2 Extermination 3 | . . . . . 3 Reinforcement 13 | . . 3 1 4 5 Assault 2 | . . . . . 2 Garrison 13 | . . . . 6 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 18 | . 2 4 2 5 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 216 | . 26 49 29 46 66 Peak Tracking Total 8 | . 8 6 4 5 6 Tactical Retreats 17 | . . 3 1 . 13 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 4 | . . . 1 . 3 Indirectly 2 | . . . . . 2 Trap Hack Attempts 118 | . . . . 4 114 Triggered . | . . . . . . Disarmed 1 | . . . . 1 . Reprogrammed 15 | . . . 6 . 9 Reused 12 | . . . . . 12 Traps Extracted 13 | . . . 4 . 9 Installed 13 | . . . . . 13 Triggered 14 | . . . . . 14 Most Traps Carried 4 | . . . 4 4 4 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 35 | . . 3 4 4 24 Max in Single Turn 9 | . . 1 1 1 9 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 52 | . 9 16 10 9 8 Terminals 34 | . 7 10 6 6 5 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . 2 2 1 . Recycling Units 6 | . 2 2 2 . . Scanalyzers 5 | . . 2 . 1 2 Garrison Access 1 | . . . . 1 . Total Hacks 175 | . 26 61 35 31 22 Successful 118 | . 19 44 24 20 11 Failed 55 | . 6 16 11 11 11 Catastrophic 2 | . . 1 . . 1 Database Lockouts 2 | . 1 1 . . . Manual 83 | . 14 33 13 16 7 Terminals 118 | . 21 44 19 18 16 Fabricators 2 | . . . . . 2 Repair Stations 21 | . . 6 9 6 . Recycling Units 16 | . 5 4 7 . . Scanalyzers 16 | . . 7 . 5 4 Garrison Access 2 | . . . . 2 . Terminal Hacks 47 | . 8 20 7 6 6 Part Schematic 2 | . . . . . 2 Robot Schematic 2 | . . . 1 . 1 Robot Analysis 8 | . 1 4 . 3 . Prototype ID Bank 5 | . 3 2 . . . Open Door 1 | . . . 1 . . Branch Access Points 3 | . . 2 . . 1 Machine Index 1 | . . . . . 1 Terminal Index 3 | . 1 1 1 . . Recycling Unit Index 1 | . . 1 . . . Alert Level 3 | . 1 2 . . . Unreport Threat 9 | . . 4 2 2 1 Locate Traps 3 | . 1 1 . 1 . Reprogram Traps 1 | . . . 1 . . Patrol Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 18 | . . 6 8 4 . Scan Component 10 | . . 3 4 3 . Repair 8 | . . 3 4 1 . Recycling Unit Hacks 5 | . 2 2 1 . . Retrieve Components 5 | . 2 2 1 . . Scanalyzer 11 | . . 6 . 5 . Insert Component 5 | . . 3 . 2 . Analyze 6 | . . 3 . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 36 | . 9 10 8 5 4 Terminals 24 | . 8 7 3 4 2 Track 3 | . . 2 . . 1 Assimilate 5 | . 4 . . 1 . Botnet 13 | . 3 4 3 2 1 Disrupt 1 | . . . . 1 . Operators 2 | . 1 1 . . . Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 8 | . 1 2 5 . . Monitor 1 | . . . 1 . . Reject 5 | . 1 2 2 . . Recyclers 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers 2 | . . 1 . . 1 Extract 2 | . . 1 . . 1 Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 44 | . 8 13 8 8 7 Full Trace Events 5 | . 1 2 . 1 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . 1 . 1 Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 116 | . . . . . 116 Total Robot Build Rating 6 | . . . . . 6 Part Schematics Acquired 13 | . . 6 . 1 6 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . . 3 4 1 . Time 286 | . . 127 140 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 33 | . 19 13 1 . . Parts Scanalyzed 4 | . . 3 . 1 . Part Schematics Acquired 4 | . . 3 . 1 . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 8 | . . . . 4 4 Non-combat 7 | . . . . 3 4 Combat 1 | . . . . 1 . Robot Hacks Applied 10 | . . . . 4 6 parse_system 2 | . . . . 2 . no_distress 4 | . . . . 1 3 find_chute 1 | . . . . . 1 find_recycling 3 | . . . . 1 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 8 | . 3 . . 3 2 Largest Group 3 | . 3 3 . 3 2 Highest-Rated Group 41 | . 30 30 . 41 38 Highest-Rated Ally 19 | . 10 10 . 16 19 Total Orders 71 | . 10 18 . 36 7 STAY 17 | . 5 7 . 5 . ROAM 1 | . . 1 . . . FOLLOW 21 | . 5 10 . 6 . EXPLORE 20 | . . . . 16 4 RETURN 12 | . . . . 9 3 Ally Attacks 5 | . . . . 5 . Total Damage 58 | . . . . 58 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 8 | . 1 4 . 3 . Derelict Logs Recovered . | . . . . . . Drone Launches 22 | . . . . 16 6 Drone Recoveries 19 | . . . . 14 5 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 10266 | 79 1311 2516 2035 1963 2362 Spaces Moved 5186 | 44 879 1535 894 782 1052 Core 1 | 1 . . . . . Treads . | . . . . . . Legs 5118 | . 855 1535 894 782 1052 Wheels 67 | 43 24 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 190 130 105 Average Speed 145 | 91 119 126 190 177 133 Slowest Speed 270 | 100 120 190 190 270 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 4 98 95 97 82 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 63 | . 14 9 4 . 36 Terrain Destroyed 409 | . 28 45 24 171 141 Melee 19 | . . . . . 19 Projectile 11 | . 6 . 4 . 1 AOE 379 | . 22 45 20 171 121 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 7064 | 66 1026 1943 1111 1178 1740 Wait 884 | 2 52 231 121 210 268 Move 5181 | 43 878 1534 893 781 1052 Hop . | . . . . . . Pick Up 60 | 6 10 15 6 10 13 Fast Attach 50 | 4 6 12 3 8 17 Attach 39 | 3 3 2 2 12 17 Detach 19 | . 3 1 . 5 10 Swap 108 | . 10 20 11 23 44 Drop 56 | . 8 22 3 8 15 Fire 382 | 8 56 106 72 113 27 Melee 153 | . . . . 4 149 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap 131 | . . . . 4 127 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Lost 4 parts (1p2n1u) 313 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 7) 662 | -10/Materials | Core integrity fell below 50% 754 | -10/Materials | Central database locked down 798 | -10/Materials | Discovered new exit (range 13) 1014 | -10/Materials | Discovered new exit (range 15) 1288 | -10/Materials | Discovered new exit (range 13) 1391 | -10/Materials | Entered another Materials area 1391 | -9/Materials | Accompanied by 3 allies 1391 | -9/Materials | Evolved 2 slots: Utility x2 1479 | -9/Materials | Identified exit to Mines 1479 | -9/Materials | Identified exit to Storage 1825 | -9/Materials | Central database locked down 1901 | -9/Materials | Discovered new exit (range 15) 2191 | -9/Materials | Repaired Minigun? 2451 | -9/Materials | Discovered new exit (range 8) 2627 | -9/Materials | Build established: Scavenger-Mutant 2909 | -9/Materials | Discovered new exit (range 5) 3411 | -9/Materials | Build established: Mutant 3750 | -9/Materials | Repaired Imp. Medium Laser 3790 | -9/Materials | Repaired Minigun 3907 | -9/Materials | Entered Storage 4044 | -9/Storage | Discovered new exit (range 18) 4195 | -9/Storage | Repaired Hrd. Medium Armor Plating? 4291 | -9/Storage | Repaired Pulse Rifle? 4440 | -9/Storage | Discovered new exit (range 16) 4681 | -9/Storage | Core integrity fell below 50% 4731 | -9/Storage | Repaired Imp. Aluminum Leg 4765 | -9/Storage | Repaired Imp. Aluminum Leg 5942 | -9/Storage | Entered Materials 5942 | -8/Materials | Evolved 2 slots: Utility x2 6287 | -8/Materials | Discovered new exit (range 20) 6937 | -8/Materials | Garrison activated, responded to threat 7014 | -8/Materials | Discovered new exit (range 4) 7185 | -8/Materials | Repaired Titanium Leg 7247 | -8/Materials | Build established: Scavenger-Mutant 7517 | -8/Materials | Garrison activated, responded to threat 7903 | -8/Materials | Build established: Mutant 7904 | -8/Materials | Identified exit to Factory 7905 | -8/Materials | Entered Factory 7905 | -7/Factory | Evolved 2 slots: Utility x2 8322 | -7/Factory | Garrison activated, responded to threat 8463 | -7/Factory | Lost 4 parts (1p1n2u) 8772 | -7/Factory | Garrison activated, responded to threat 8811 | -7/Factory | Discovered new exit (range 8) 9062 | -7/Factory | Identified exit to Lower Caves 9105 | -7/Factory | First assault squad dispatched 9232 | -7/Factory | Cargo convoy interrupted 9706 | -7/Factory | Fabricated W-25 Informer (x2) 9729 | -7/Factory | Lost 3 parts (2u1w) 9748 | -7/Factory | Garrison activated, responded to threat 9750 | -7/Factory | Core integrity fell below 50% 9776 | -7/Factory | Lost 4 parts (1n2u1w) 10034 | -7/Factory | Core integrity fell below 20% 10092 | -7/Factory | Found Prototype Device 10092 | -7/Factory | Identified Active Sensor Suite 10267 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10103_ Dropped Imp. Titanium Leg. 10104_ Acquired VSS Leg. 10106_ Dropped Adv. Heat Sink. 10107_ Acquired Imp. Titanium Leg. 10110_ Acquired 16 matter. 10111_ Acquired 4 matter. 10141_ Destroyed Imp. Hover Unit. 10146_ Sneak attack on T-07 Excavator. 10146_ Destroyed Lgt. Ion Engine. 10146_ Destroyed Mining Laser. 10165_ System corrupted: Matter fused (-5). 10187_ System corrupted: Energy discharge (-52). 10213_ U-05 Engineer builds a Wall. 10214_ System corrupted: Matter fused (-6). 10232_ K-01 Serf cleans the Matter Pump. 10237_ System corrupted: Energy discharge (-54). 10242_ K-01 Serf cleans the Matter Pump. 10252_ Drone released from Drone Bay. 10258_ Drone retrieved by Drone Bay. 10263_ Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????????????? | | ##????????????????????????????????????? ??????? | | ##????????????????????????????????????? ???????? | | ##???????????????????????? ???????? ??? ??? | | ###############?????????????#####???????? ??? ??? | | ###############????????????## ? ???? ?? ?? | | ##????????????## ????? ?? ??[ | | ############ ##????????????## ? ?? ?? ?? | | ############ ##????????????## """ """ """ """ | | ???######### ##????????????## """ """ """ """ | | ####### ## ################ """ """ """ """ | | ##### ################ | | #### = ### # """ """ """ """ | | #### % ### # """ """ """ """ | | #### % ### # """ """ """ """ | | #### T## # a | | ##### ## # """ """ """ """ | | ##### ### # """ """ """ """ | | + % /% < + """ """ """ """ | | ###########+### === H # | | ########[ != *# === " a | | ##????## # === " | | ##????##! # # ## | | ######## # ### ########### % | | ######### ##########;##### # """"" # | | ### ## @ # # ""T" # | | #####+##### % g/ %+ # | | ##### ##### ! # # # | | ##### ##?## # # ! # | | ##### ##?## # # # | | + ##?## ##### ########### | | ############################# ########### | | ###################### ? # ##???# | | ##????## ##????? # ##??## | | !! ##????## """"" ##????? # ##??## | | !! ##????## ""T"" ! ##????? # ##??## ##### | | ##????## ##??????? ##??## # | | ###????## ##??????? ##??## # | | ##????## ##??????? ##??## # * | | ###????## """""" ##??????# ###### + | | ???? + """""" ##??????# ###### # | | ##?????## """""" ##??????# ## # | | ##?????## """""" ##????### # "" | | ##?????## ? + ! % # """ | | ! ####?????## ?????? # ### #"### | | ####?????#######??????## ??????# ##+####### | | ?????????###### ?????? ??????### #### = | | ????????????????????????????????????# ??## | | ????????????????????????????????????#???## | | ????????????????????????????????????????##!/ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Reaction Control System | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Drone Bay | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Extracted Imp. Signal Interpreter | -7/Factory | Extracted Sml. Matter Pod | -7/Factory | Extracted Reactive Plating | -7/Factory | Extracted Thermal Shield | -7/Factory | Hacked Phase Shifter | -7/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked X-62 Marksman | -7/Factory | Hacked Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageMicroMembrane Manual? 0 Play Time 02:05:48 Cumulative 1014.7 hours Start 2022.12.16 @ 22:20:14 End 2022.12.17 @ 01:53:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c04b0771-6093-4935-bf88-854fb5769d56