Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.04 @ 22:09:32 Player: Three_crows Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1360) 1360 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3180 Bonus ------- None Cogmind --------- Core Integrity 4/550 Matter 93/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Heat Sink Heat Sink Large Storage Unit Large Storage Unit Heavy Armor Plating Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Heat Sink Heat Sink Large Storage Unit Large Storage Unit Light Armor Plating Minigun Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 43 | 5 2 16 20 Power 13 | 1 1 4 7 Engine 11 | 1 1 4 5 Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 6 | 2 . 2 2 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 10 | 1 . 5 4 Device . | . . . . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 6 | . . 3 3 Artifact . | . . . . Weapon 12 | 1 1 4 6 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 3 5 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 30 | . 1 15 14 Power 10 | . 1 5 4 Propulsion 5 | . . 3 2 Utility 5 | . . 3 2 Weapon 10 | . . 4 6 Highest Loss Streak 8 | . 1 6 8 To Critical Strikes . | . . . . Average Slot Usage (%) 64 | . 74 71 52 Engine 10 | . 13 16 3 Core 1 | . . . 4 Treads 11 | . 28 8 7 Storage 11 | . 14 11 10 Processor 6 | . . 6 9 Protection 5 | . . 10 3 Energy Gun 2 | . 4 4 . Ballistic Gun 12 | . 14 10 13 Ballistic Cannon 1 | . . 3 . Peak Build Rating 15 | 5 7 11 15 Average Rating 8 | 4 5 9 9 On Entrance 4 | . 5 7 5 Naked Turns . | . . . . Heaviest Build 41 | 10 15 28 41 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 10 | . . 9 10 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 8 15 Most Carried 15 | 2 8 8 15 Average Carried 7 | . 6 6 9 Final Capacity 15 | 8 8 15 15 Final Carried 9 | 1 8 6 9 Class Distribution -------------------- 86% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 965 | 250 54 209 452 Remotely . | . . . . Salvage Created 1394 | . 142 698 554 Parts 102 | . 7 60 35 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 4 24 15 Guns 36 | . 4 20 12 Cannons 4 | . . 4 . AOE 3 | . . . 3 Classes Destroyed 4 | . 1 2 1 Builder 1 | . . . 1 Swarmer 14 | . . 10 4 Grunt 20 | . 4 8 8 Sentry 9 | . . 6 3 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 615 | . 48 321 246 Missed 161 | . 7 91 63 Damage Taken 4076 | . 357 1640 2079 Core 884 | . 72 266 546 Absorbed by Shields . | . . . . Ignored by Resistances 1245 | . 116 520 609 Core Remaining (%) 68 | 100 71 33 . Volleys Fired 158 | . 14 80 64 Largest 2 | . 2 2 2 Hottest 88 | . 85 88 45 Shots Fired 254 | . 22 133 99 Gun 227 | . 22 110 95 Cannon 23 | . . 23 . Launcher 4 | . . . 4 Special . | . . . . Kinetic 212 | . 14 103 95 Thermal 38 | . 8 30 . Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 43 | . 18 32 43 Robot Miss Streak 4 | . . 4 2 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 198 | . 18 89 91 Core Hits 83 | . 8 37 38 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3037 | . 272 1361 1404 Guns 2480 | . 272 1103 1105 Cannons 258 | . . 258 . Explosions 299 | . . . 299 Melee . | . . . . Ramming . | . . . . Kinetic 2286 | . 165 1016 1105 Thermal 452 | . 107 345 . Explosive 299 | . . . 299 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 488 | . 222 488 59 Average Temperature 124 | . 84 156 13 Received Heat Transfer 1836 | . 261 396 1179 Effects 7 | . . 7 . Shutdowns 3 | . . 3 . Energy Bleed 1 | . . 1 . Matter Decay 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1073 | . 259 814 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 260 | . 80 257 260 Initial 33 | . . . 33 Average 83 | . 5 114 85 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 85 88 Level 1 10 | . . 14 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 5 38 29 Peak Tracking Total 7 | . 5 7 7 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 1 | . . . 1 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3127 | 68 515 1364 1180 Spaces Moved 1132 | 43 282 428 379 Core 235 | 8 . 192 35 Treads 879 | 35 282 227 335 Legs 9 | . . . 9 Wheels . | . . . . Hover . | . . . . Flight 9 | . . 9 . Fastest Speed 50 | 50 160 100 160 Average Speed 225 | 139 160 251 255 Slowest Speed 550 | 160 160 520 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 35 42 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1466 | 50 324 587 505 Wait 83 | . 18 50 15 Move 1129 | 42 281 427 379 Hop . | . . . . Pick Up 43 | 3 9 11 20 Fast Attach 5 | 3 . 2 . Attach 35 | 2 2 12 19 Detach 4 | . . . 4 Swap 3 | . . 2 1 Drop 6 | . . 3 3 Fire 158 | . 14 80 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 5) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1146 | -9/Materials | Lost 6 parts (2p2n1u1w) 1809 | -9/Materials | Core integrity fell below 50% 1880 | -9/Materials | Discovered new exit (range 17) 1895 | -9/Materials | Lost 5 parts (1p1n1u2w) 1948 | -9/Materials | Entered another Materials area 1948 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2950 | -8/Materials | Build established: Scavenger-Mutant 3067 | -8/Materials | Core integrity fell below 50% 3085 | -8/Materials | Core integrity fell below 20% 3128 | -8/Materials | Self-destructed Last Messages --------------- Acquired Aluminum Leg. U-05 Engineer suffers critical hit (Burn). U-05 Engineer lays Concrete. Acquired 21 matter. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 26 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # ##?# #????##????????# #### #### | | #+#####+#######^ #????????????###+####+#### | | # [ ##^ #????????????# # | | # """ """ ## #????????????# # | | # """"""""" + ^ #????????????# ! # | | # """"" " ###+###+##????? 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