Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 19:30:12 Player: Sasha Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (901) 901 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2702 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 397/550 Matter 30/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cooling System Targeting Computer Weapon Cycler Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Targeting Computer Kinecellerator Light Armor Plating > --- WEAPON ----------- Light Cannon Assault Cannon > --- INVENTORY -------- Kinecellerator Weapon Cycler Weapon Cycler Beam Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Shield Generator Processor Targeting Computer Protection Utility Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 50 | 7 9 22 12 Power 9 | 1 2 5 1 Engine 8 | 1 2 5 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 4 1 7 1 Treads 10 | 2 . 7 1 Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | . 5 5 6 Device 10 | . 2 3 5 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 12 | 2 1 5 4 Energy Gun 3 | 2 . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . 1 2 . Ballistic Cannon 3 | . . 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . 1 10 Power 4 | . . 1 3 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 97 91 89 Engine 15 | . 14 16 14 Treads 20 | . . 27 23 Leg 8 | . 28 3 . Device 9 | . 9 6 17 Processor 7 | . . 11 9 Protection 7 | . 16 4 6 Energy Gun 6 | . 27 . . Ballistic Gun 6 | . . 10 . Ballistic Cannon 8 | . . 10 14 Peak Build Rating 19 | 5 7 12 19 Average Rating 10 | 4 6 10 16 On Entrance 6 | . 5 7 12 Naked Turns . | . . . . Heaviest Build 27 | 6 10 21 27 Greatest Support 60 | 40 20 60 60 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 4 5 5 Average Carried 3 | . 1 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 3 5 1 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 970 | 174 118 572 106 Remotely . | . . . . Salvage Created 1049 | 93 167 645 144 Parts 67 | 2 9 51 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 21 3 Guns 13 | . 3 10 . Cannons 14 | . . 11 3 Classes Destroyed 10 | 2 3 5 . Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 3 | 1 . 1 1 Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 8 | . . 8 . Grunt 13 | . 3 7 3 Brawler 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 6 | 2 3 6 4 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 236 | . 23 126 87 Missed 68 | . 5 37 26 Damage Taken 2104 | . 199 911 994 Core 324 | . 55 116 153 Absorbed by Shields 133 | . . 133 . Redirected to Shielding 18 | . . 18 . Regen/Repaired (Parts) 33 | . . 33 . Core Remaining (%) 83 | 100 78 71 . Volleys Fired 120 | 9 17 67 27 Largest 2 | 2 2 2 2 Hottest 90 | 90 90 58 79 Shots Fired 214 | 18 34 134 28 Gun 119 | 18 34 67 . Cannon 95 | . . 67 28 Launcher . | . . . . Special . | . . . . Kinetic 162 | . . 134 28 Thermal 52 | 18 34 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 3 8 9 8 Robot Miss Streak 6 | 3 6 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 133 | 9 20 82 22 Core Hits 49 | 3 9 30 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 4 1 Blast 5 | . . 4 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2221 | 94 263 1303 561 Guns 866 | 94 261 511 . Cannons 1338 | . . 789 549 Explosions . | . . . . Melee . | . . . . Ramming 17 | . 2 3 12 Kinetic 1849 | . . 1300 549 Thermal 355 | 94 261 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 4 | . . 4 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 32 | . . 6 26 Projectiles 32 | . . 6 26 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . 6 4 Impact . | . . . . Kinetic 9 | . . 5 4 Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 3 | . 1 1 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 427 | 150 427 78 17 Average Temperature 64 | 73 155 23 12 Received Heat Transfer 1022 | . 108 311 603 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 954 | 260 694 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 482 | 10 103 482 203 Initial 203 | . 6 . 203 Average 104 | 3 35 145 108 Maximum Alert Level 2 | . . 2 1 Low Security (%) 78 | 100 100 72 61 Level 1 18 | . . 22 38 Level 2 2 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 6 35 7 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 3 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 8 6 4 Successful 8 | . 2 4 2 Failed 10 | . 6 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 6 2 3 Terminals 15 | . 8 3 4 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Alert Level 1 | . 1 . . Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 1 1 Terminals 3 | . 1 1 1 Track 1 | . 1 . . Botnet 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 2 | . 1 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2009 | 126 468 1084 331 Spaces Moved 974 | 75 221 524 154 Core 6 | 5 . . 1 Treads 590 | 4 . 433 153 Legs 378 | 66 221 91 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 143 | 117 120 153 159 Slowest Speed 160 | 160 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 32 33 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1366 | 93 388 674 211 Wait 162 | . 133 26 3 Move 971 | 74 220 523 154 Hop . | . . . . Pick Up 23 | 1 2 13 7 Fast Attach 21 | 6 6 8 1 Attach 8 | 1 . 1 6 Detach 1 | . 1 . . Swap 21 | . 3 13 5 Drop 36 | 2 5 22 7 Fire 120 | 9 17 67 27 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 3) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 977 | -9/Materials | Repaired Lgt. Cannon 1316 | -9/Materials | Discovered new exit (range 16) 1659 | -9/Materials | Discovered new exit (range 3) 1679 | -9/Materials | Entered another Materials area 1679 | -8/Materials | Evolved 2 slots: Utility x2 1745 | -8/Materials | Build established: Scavenger-Mutant 2010 | -8/Materials | Self-destructed Last Messages --------------- Destroyed Aluminum Leg. Lgt. Treads destroyed. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger knocked back. R-06 Scavenger destroyed. Lgt. Cannon destroyed. Acquired Lgt. Nuclear Core. Kinecellerator destroyed. Acquired 35 matter. G-47 Trooper knocked back. Destroyed Imp. Heat Sink. G-47 Trooper destroyed. Lgt. Nuclear Core destroyed. Acquired 2 matter. Acquired 3 matter. Acquired 8 matter. Lgt. Treads destroyed. Acquired 5 matter. Assault Cannon destroyed. U-05 Engineer builds a Wall. 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[ !#????????????????# #????????????? | | #????# #???????????????## ##???????????? | | ###### #################%!% ########????? | | # u ! g% #????? | | + !g % #????? | | " # %@%%%% go% #????? | | " ####+######################## ###+####????? | | " #] #?????????????????######## #??????? | | # #????????????????????????#####??????? | | #### #???????????????????????????????????? | | ???# """T""" #???????????????????????????????????? | | ???###########???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 415 Matter Stores 287 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedBeamBasin Manual? 0 Play Time 00:18:46 Cumulative 9.3 hours Start 2025.02.07 @ 13:18:12 End 2025.02.07 @ 19:30:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3d2f84b-95d8-4fa9-924e-fe8f7c12fb3e