Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 23:36:10 Player: Kat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1763) 1763 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 4814 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 122 Friendly Fire -33 Cogmind --------- Core Integrity 390/700 Matter 59/300 Energy 3/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Microactuators Improved Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Light Nuclear Core Medium Matter Pod (100) Seismic Detector Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Gravmag System > --- UTILITY ---------- Active Sensor Suite Core Analyzer > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Matter Pod Seismic Detector Targeting Computer [Rating: 62] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Active Sensor Suite Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 83 | 9 9 4 20 8 33 Power 13 | 1 1 1 5 . 5 Engine 10 | 1 1 1 5 . 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 26 | 2 3 . 6 . 15 Treads 3 | . . . 3 . . Leg 12 | . . . 3 . 9 Wheel 5 | 2 3 . . . . Hover 1 | . . . . . 1 Flight 5 | . . . . . 5 Utility 18 | 4 2 2 3 2 5 Device 13 | 3 2 1 1 1 5 Storage 1 | 1 . . . . . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 26 | 2 3 1 6 6 8 Energy Gun 8 | 1 . . 1 4 2 Energy Cannon 3 | . 1 . . . 2 Ballistic Gun 9 | 1 1 1 4 . 2 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon 3 | . 1 . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . 1 1 1 2 Parts Lost 23 | . . 1 3 5 14 Power 8 | . . . 2 2 4 Propulsion 5 | . . 1 1 1 2 Utility 3 | . . . . 1 2 Weapon 7 | . . . . 1 6 Highest Loss Streak 6 | . . 1 3 3 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 82 | . 96 98 91 94 62 Engine 12 | . 13 14 20 17 4 Core 2 | . . . . . 7 Treads 6 | . . . 11 26 . Leg 8 | . . . 13 . 12 Wheel 6 | . 28 27 2 . . Flight 1 | . . . . . 4 Device 11 | . 28 27 6 4 7 Processor 8 | . . . 15 19 4 Energy Gun 4 | . 7 . . 7 9 Energy Cannon 3 | . 8 14 . . 1 Ballistic Gun 9 | . 9 12 16 6 4 Special Weapon 2 | . . 1 4 4 1 Peak Build Rating 62 | 11 11 15 26 35 62 Average Rating 28 | 8 9 13 20 28 47 On Entrance 13 | . 11 9 14 24 24 Naked Turns . | . . . . . . Heaviest Build 36 | 15 12 9 21 21 36 Greatest Support 69 | 26 26 26 60 60 69 Greatest Overweight (x) 6 | . . . 2 4 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 3 5 5 5 5 Class Distribution -------------------- 32% | Scavenger-Mutant 30% | Mutant 17% | Skirmisher 7% | Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1473 | 278 100 51 471 125 448 Remotely . | . . . . . . Salvage Created 2071 | 148 152 87 682 483 519 Parts 152 | 7 10 6 60 31 38 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 45 | . 5 6 14 10 10 Guns 31 | . 5 1 13 4 8 Cannons 11 | . . 5 1 5 . AOE 1 | . . . . . 1 Classes Destroyed 15 | 2 4 . 4 2 3 Worker 5 | . 1 . 1 3 . Builder 3 | . . . . . 3 Tunneler 3 | 2 . . 1 . . Hauler 2 | . . . 1 1 . Recycler 2 | 1 . . . . 1 Operator 1 | . 1 . . . . Watcher 4 | . 1 . 2 1 . Swarmer 18 | . 5 6 4 3 . Grunt 5 | . . . 3 2 . Duelist 2 | . . . 2 . . Sentry 9 | . . . 5 2 2 Specialist 4 | . . . . 2 2 Hunter 3 | . . . . . 3 Programmer 3 | . . . . . 3 Heavy 1 | . . . . 1 . Best Kill Streak 5 | 3 5 3 4 5 2 Combat Bots Only 4 | . 3 3 4 3 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 390 | . 27 26 48 98 191 Missed 129 | . 7 6 16 31 69 Damage Taken 3678 | . 168 146 531 1256 1577 Core 745 | . 28 40 13 354 310 Absorbed by Shields 155 | . . . . . 155 Core Remaining (%) 75 | 100 . 72 96 35 . Volleys Fired 197 | 7 15 17 60 38 60 Largest 3 | 2 2 2 2 3 3 Hottest 165 | 60 100 80 80 165 163 Shots Fired 371 | 14 27 23 113 92 102 Gun 280 | 14 15 6 99 66 80 Cannon 76 | . 12 17 7 26 14 Launcher 5 | . . . . . 5 Special 10 | . . . 7 . 3 Kinetic 194 | 7 3 6 96 46 36 Thermal 153 | . 12 17 17 46 61 Explosive 5 | . . . . . 5 Electromagnetic 19 | 7 12 . . . . Robot Hit Streak 18 | 6 10 3 18 10 13 Robot Miss Streak 6 | 2 3 4 4 4 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 221 | 9 12 10 71 58 61 Core Hits 125 | 4 8 7 35 25 46 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 3 3 . Burn 1 | . . . . 1 . Destroy 2 | . . . 2 . . Blast 2 | . . . . 2 . Sever 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4096 | 116 201 181 1019 1208 1371 Guns 2953 | 116 113 23 937 802 962 Cannons 838 | . 88 158 18 405 169 Explosions 232 | . . . . . 232 Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 2059 | 61 . 23 922 674 379 Thermal 1636 | . 88 158 97 533 760 Explosive 224 | . . . . . 224 Electromagnetic 176 | 55 113 . . . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 1 . 3 Average Corruption 1 | . . . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . 11 . 9 Message Errors 4 | . . . 1 . 3 Matter Fused 5 | . . . 3 . 2 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . 1 . 2 Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 97 | . . . . 15 82 Projectiles 15 | . . . . 15 . Explosions 82 | . . . . . 82 Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 299 | . . . . . 299 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 900 | . 273 220 180 900 426 Average Temperature 153 | . 106 100 35 294 102 Received Heat Transfer 615 | . . . 96 441 78 Effects 45 | . . . . 35 10 Shutdowns 14 | . . . . 12 2 Energy Bleed 7 | . . . . 6 1 Interference 8 | . . . . 5 3 Matter Decay 2 | . . . . 2 . Short Circuit 4 | . . . . 4 . Damage (minor) 4 | . . . . 3 1 Damage (major) 4 | . . . . 1 3 Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 10 | . 2 . . 4 4 Heat Transferred 3352 | . 185 333 296 1147 1391 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 487 | 15 193 155 436 487 227 Initial 207 | . 9 75 19 133 207 Average 185 | 9 126 137 243 267 166 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 56 | 100 100 100 29 27 53 Level 1 39 | . . . 65 51 46 Level 2 3 | . . . 5 20 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 2 4 3 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 9 6 27 18 14 Peak Tracking Total 7 | . 4 3 4 5 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 7 | . 3 . . . 4 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . 1 3 4 Max in Single Turn 2 | . . . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 3 . 1 . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 16 | . 12 . 3 . 1 Successful 12 | . 10 . 2 . . Failed 4 | . 2 . 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 5 . . . . Alert Level 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 2 | . 2 . . . . Process 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 128 | . 128 . . . . Retrieved Matter 128 | . 128 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 21 | . . . 21 . . Total Damage 313 | . . . 313 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3443 | 155 329 423 975 383 1178 Spaces Moved 1726 | 58 217 378 481 110 482 Core 47 | 7 . . 1 5 34 Treads 226 | . . . 121 105 . Legs 593 | . . . 215 . 378 Wheels 790 | 51 217 378 144 . . Hover . | . . . . . . Flight 70 | . . . . . 70 Fastest Speed 50 | 50 80 80 80 150 102 Average Speed 121 | 85 90 89 122 172 153 Slowest Speed 435 | 90 100 90 170 250 435 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 40 73 50 16 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . . . . 5 75 Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 75 | . . . . . 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2681 | 148 321 441 750 200 821 Wait 576 | 64 74 36 166 19 217 Move 1721 | 57 216 377 480 109 482 Hop . | . . . . . . Pick Up 44 | 11 3 4 8 6 12 Fast Attach 40 | . 6 . 12 1 21 Attach 22 | 7 . 1 2 3 9 Detach . | . . . . . . Swap 21 | 2 3 3 6 4 3 Drop 47 | . 4 3 16 7 17 Fire 197 | 7 15 17 60 38 60 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 12 | . . . . 12 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Entered Mines 545 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 547 | -10/Mines | Found Prototype Device 552 | -10/Mines | Identified Exp. Sensor Array 574 | -10/Mines | Discovered new exit (range 8) 630 | -10/Mines | Build established: Scavenger-Mutant 717 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 875 | -10/Mines | Discovered new exit (range 12) 892 | -10/Mines | Escorted by a lone wolf Derelict 908 | -10/Mines | Entered Materials 908 | -9/Materials | Accompanied by 1 ally 908 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 912 | -9/Materials | Learned location of Storage (-8) 1171 | -9/Materials | Lost 3 parts (2p1n) 1816 | -9/Materials | Build established: Mutant 1855 | -9/Materials | Discovered new exit (range 14) 1877 | -9/Materials | Identified exit to Materials 1883 | -9/Materials | Entered another Materials area 1883 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1884 | -8/Materials | Identified exit to Storage 2115 | -8/Materials | Garrison activated, responded to threat 2192 | -8/Materials | Discovered new exit (range 14) 2238 | -8/Materials | Garrison activated, responded to threat 2259 | -8/Materials | Core integrity fell below 50% 2265 | -8/Materials | Found Prototype Device 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2268 | -7/Factory | Identified Active Sensor Suite 2295 | -7/Factory | Lost 3 parts (2p1n) 2572 | -7/Factory | Build established: Skirmisher 3187 | -7/Factory | Lost 3 parts (1p2u) 3399 | -7/Factory | Cargo convoy interrupted 3444 | -7/Factory | Self-destructed Last Messages --------------- 03427_ Slug penetrates Wall. 03430_ Mic. Nuclear Core destroyed. 03431_ X-57 Shotgunner destroyed. 03433_ Acquired 43 matter. 03433_ Gatling Laser destroyed. 03434_ System corrupted: Imp. Carbon-fiber Leg rejected. 03434_ Penetrated by Slug. 03435_ Hvy. Rocket Launcher destroyed. 03435_ Destroyed Hvy. Rocket Launcher. 03436_ U-05 Engineer builds a Wall. 03436_ K-01 Serf collects debris. 03436_ Penetrated by Slug. 03439_ R-06 Scavenger collects VSS Leg. 03439_ Penetrated by Slug. 03440_ U-05 Engineer builds a Wall. 03440_ Imp. Carbon-fiber Leg destroyed. 03441_ K-01 Serf collects debris. 03443_ R-06 Scavenger collects VSS Leg. 03443_ Penetrated by Slug. 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