Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 01:40:27 Player: Red Box Result: Destroyed by DQ-JO2(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (742) 742 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1597 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 74/300 Energy 60/200 System Corruption 6% Temperature Cool (81) Movement Rolling (145) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Improved Light Cannon > --- INVENTORY (20) --- Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Disposable Heat Sink Improved Terrain Scanner Particle Cannon Particle Cannon Autogun Subdweller Machine Gun Subdweller Machine Gun Barrage Gun 8R-AWN's Boregun Battle Cannon EMP Blaster Mini Grenade Launcher Dirty Datajack (20) Plasma Cutter Makeshift Sword Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- 8R-AWN's Boregun Makeshift Sword > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Disposable Heat Sink Subdweller Laser Subdweller Laser Particle Cannon Particle Cannon Autogun Autogun Subdweller Machine Gun Subdweller Machine Gun Improved Light Cannon Battle Cannon EMP Blaster Mini Grenade Launcher Dirty Datajack Plasma Cutter [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 48 | 7 14 1 26 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 3 | . 1 . 2 Leg 2 | 2 . . . Wheel 3 | . 1 . 2 Hover . | . . . . Flight . | . . . . Utility 10 | 2 5 . 3 Device 3 | 1 1 . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 25 | 2 7 1 15 Energy Gun 6 | 2 2 . 2 Energy Cannon 6 | . 1 . 5 Ballistic Gun 6 | . 2 . 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon 2 | . 1 . 1 Impact Weapon 1 | . 1 . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . . 13 Power 4 | . . . 4 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Backups 16 | 5 12 18 18 Power . | . . . . Propulsion 2 | 3 2 3 1 Utility 2 | . 1 3 2 Weapon 9 | 1 7 11 12 Tool/Special . | . . . . Unused Backups 14 | . 4 . 10 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 7 | . 3 . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 98 Engine 13 | . 14 14 13 Treads 8 | . 2 14 12 Leg 9 | . 22 . . Wheel 9 | . 2 14 15 Device 7 | . 12 . 7 Storage 14 | . 14 14 14 Protection 6 | . 1 14 6 Energy Gun 6 | . 15 . 2 Energy Cannon 6 | . . . 16 Ballistic Gun 13 | . 12 27 8 Peak Build Rating 26 | 9 13 13 26 Average Rating 12 | 5 10 12 14 On Entrance 8 | . 9 12 13 Avg Prop Armor Cover (%) 10 | . 10 9 11 Naked Turns . | . . . . Heaviest Build 62 | 13 54 54 62 Greatest Support 20 | 20 20 10 20 Greatest Overweight (x) 5 | 3 5 5 5 Average Overweight (x) 3 | . 1 5 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 15 20 20 Most Carried 20 | 7 19 20 20 Average Carried 16 | 5 13 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 7 18 19 18 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1093 | 270 176 148 499 Remotely . | . . . . Salvage Created 1053 | 149 334 40 530 Parts 76 | 13 16 11 36 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 27 | . 2 8 17 Guns 11 | . 2 2 7 Cannons 7 | . . . 7 AOE 9 | . . 6 3 Classes Destroyed 8 | 2 3 1 2 Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 15 | . . 8 7 Grunt 2 | . 2 . . Sentry 1 | . . . 1 Subdweller 9 | . . . 9 Best Kill Streak 4 | 4 3 3 3 Combat Bots Only 3 | . 1 3 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 143 | . 3 23 117 Missed 42 | . 2 12 28 Hits 101 | . 1 11 89 Projectile 101 | . 1 11 89 Critical Strikes 3 | . . . 3 Damage Taken 2110 | . 11 121 1978 Core 271 | . . 33 238 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 88 | . 88 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 139 | 12 25 9 93 Largest 2 | 2 2 2 2 Hottest 160 | 80 100 53 160 Shots Fired 250 | 24 48 18 160 Gun 156 | 24 46 12 74 Cannon 83 | . . . 83 Launcher 9 | . . 6 3 Special 2 | . 2 . . Kinetic 67 | . 4 12 51 Thermal 156 | 24 26 . 106 Explosive 9 | . . 6 3 Electromagnetic 18 | . 18 . . Robot Hit Streak 27 | 6 5 5 27 Robot Miss Streak 7 | 2 7 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 137 | 14 19 6 98 Core Hits 53 | 7 13 7 26 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 24 | . 4 . 20 Impact 4 | . 4 . . Slashing 20 | . . . 20 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3267 | 154 339 526 2248 Guns 1396 | 154 267 65 910 Cannons 989 | . . . 989 Explosions 882 | . 72 461 349 Melee . | . . . . Ramming . | . . . . Kinetic 774 | . 50 65 659 Thermal 1476 | 154 82 . 1240 Explosive 810 | . . 461 349 Electromagnetic 207 | . 207 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 40 | . . . 40 Message Errors 9 | . . . 9 Matter Fused 8 | . . . 8 Heat Flow Errors 6 | . . . 6 Energy Discharges 7 | . . . 7 Data Loss (minor) 4 | . . . 4 Data Loss (major) 2 | . . . 2 Misfires 2 | . . . 2 Alerts 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 37 | . . 27 10 Projectiles 10 | . . . 10 Explosions 27 | . . 27 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 37 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 238 | 72 72 38 238 Average Temperature 34 | 33 22 12 51 Received Heat Transfer 303 | . 6 . 297 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . 1 . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 . . 4 Heat Transferred 2379 | 350 175 . 1854 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 87 | 10 71 87 . Initial 24 | . . 24 . Average 9 | 2 5 18 . Influence Increases 681 | 30 207 244 200 Destroy 0b10 Robot/C 360 | . 40 160 160 Destroy 0b10 Robot/NC 60 | 30 30 . . Destroy Leader 60 | . 30 20 10 Successful Hack 27 | . 27 . . Select Force Hacks 30 | . 30 . . Disable Machine 30 | . 15 15 . Destroy Structure 39 | . 5 34 . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 60 | . 15 15 30 Influence Decreases 681 | 30 144 276 231 Entered New Map 56 | . . 39 17 Time Decay 593 | 30 144 237 182 Lost Part 32 | . . . 32 Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 8 10 20 Peak Tracking Total 4 | . 1 3 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 2 | . . . 2 Triggered . | . . . . Most Traps Carried 2 | . . . 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 12 | . 11 . 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 43 . 1 Successful 29 | . 28 . 1 Failed 14 | . 14 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 24 | . 24 . . Terminals 35 | . 35 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 8 . 1 Robot Analysis 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 15 . . Terminals 14 | . 14 . . Track 1 | . 1 . . Assimilate 2 | . 2 . . Botnet 5 | . 5 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 11 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . 1 1 . Largest Group 2 | . 1 2 1 Highest-Rated Group 41 | . 10 41 10 Highest-Rated Ally 31 | . 10 31 10 Total Orders 7 | . 1 4 2 STAY 4 | . 1 2 1 FOLLOW 3 | . . 2 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1723 | 6 1265 . 452 Terrain 1723 | 6 1265 . 452 Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5815 | 142 2265 1181 2227 Spaces Moved 3218 | 77 1153 727 1261 Core 11 | 11 . . . Treads . | . . . . Legs 978 | 66 912 . . Wheels 2229 | . 241 727 1261 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 155 110 Average Speed 154 | 116 170 155 143 Slowest Speed 260 | 200 260 155 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 6 | . . . 6 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 64 | 5 99 99 53 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug 26 | . 3 . 23 Terrain Destroyed 81 | . 5 37 39 Melee 4 | . 1 . 3 Projectile 23 | . 2 . 21 AOE 54 | . 2 37 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3771 | 102 1400 764 1505 Wait 233 | . 163 22 48 Move 3213 | 76 1152 726 1259 Hop . | . . . . Pick Up 54 | 7 25 2 20 Fast Attach 12 | 7 2 . 3 Attach 21 | . 4 . 17 Detach 2 | . . . 2 Swap 41 | . 10 4 27 Drop 28 | . 15 1 12 Fire 139 | 12 25 9 93 Melee 24 | . 4 . 20 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap 2 | . . . 2 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 406 | -10/Materials | Central database locked down 786 | -10/Materials | Discovered new exit (range 7) 812 | -10/Materials | Discovered new exit (range 13) 846 | -10/Materials | Learned location of Subcaves (-10) 921 | -10/Materials | Learned 4 Subcaves zone layouts 988 | -10/Materials | Loaded intel: 8 terminal locations 989 | -10/Materials | Found Prototype Ballistic Gun 1046 | -10/Materials | Learned Storage security intel 1130 | -10/Materials | Learned 4 Subcaves zone layouts 1133 | -10/Materials | Discovered new exit (range 12) 1177 | -10/Materials | Learned Storage trap positions 1218 | -10/Materials | Discovered new exit (range 7) 1234 | -10/Materials | Loaded intel: 2 recycling unit locations 1773 | -10/Materials | Repaired Mni. Grenade Launcher 1806 | -10/Materials | Repaired Imp. Light Cannon 2408 | -10/Materials | Entered Mines 2408 | -10/Mines | Accompanied by 1 ally 2418 | -10/Mines | Met a Derelict bent on vengeance 2553 | -10/Mines | Assembled infested the area 2606 | -10/Mines | Discovered new exit (range 10) 2816 | -10/Mines | Learned Materials interactive machine intel 3145 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3145 | -10/Mines | Discovered new exit (range 5) 3191 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3224 | -10/Mines | Received a Mining Laser from a helpful Derelict 3236 | -10/Mines | Discovered new exit (range 8) 3573 | -10/Mines | Discovered new exit (range 10) 3589 | -10/Mines | Entered Subcaves 3589 | -10/Subcaves | Accompanied by 1 ally 3590 | -10/Subcaves | Identified exit to Materials 4214 | -10/Subcaves | Discovered exit to Materials (range 13) 4288 | -10/Subcaves | Core integrity fell below 50% 4314 | -10/Subcaves | Learned location of 1 exit from Materials 4351 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4386 | -10/Subcaves | Crushed by falling debris 4398 | -10/Subcaves | Crushed by falling debris 4417 | -10/Subcaves | Lost 3 parts (1p1n1w) 4830 | -10/Subcaves | Learned location of Zion (-6) 4830 | -10/Subcaves | Met a Zionite searching for "candidates" 5622 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5623 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5639 | -10/Subcaves | Identified 8R-AWN's Boregun 5786 | -10/Subcaves | A Subdweller sparked back to life 5800 | -10/Subcaves | Core integrity fell below 20% 5816 | -10/Subcaves | Destroyed by DQ-JO2(R) with Subdweller Laser Last Messages --------------- Mak. Light Armor Plating falls loose from the Twisted Machinery. Barrage Gun falls loose from the Twisted Machinery. 05638_ System corrupted: Matter fused (-10). 05638_ Dropped Autogun. 05639_ Identified 8R-AWN's Boregun. 05645_ Acquired Mak. Light Armor Plating. 05656_ System corrupted: Component data lost. 05658_ Dropped Autogun. 05659_ Acquired Barrage Gun. 05689_ 6CE3|#FQ8/HF8Y>U&LGC2&DYL 05726_ System corrupted: Heat flow error (+126). 05746_ /DXU%KNR#>UEDKCGBWZD6 WN 05786_ DQ-JO2(R) creaks and sparks as it begins to move. 05794_ System corrupted: Component data lost. 05804_ Lgt. Treads destroyed. 05807_ Sub. Power Source destroyed. 05813_ Sub. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????#"" | | ??????????????????????????????????????????????## | | ####????????????????????????#?# "" ####?????## | | ##??????????#####???????????#?## " #?????????## | | ##????????## #??????#?????##### #??????????? | | ###?###### #?????###???## ### #??????????? | | ### ## #????## ##### #??????????? | | #???## ## # ## #??????????? | | ## ###?# #### #??????????? | | ## ### ### ##??????????? | | ######## ## ##### "### ##??????????? | | # ###????## ###### #??????????? | | # ##??##### ## "" ##??????????? | | ##??## "& " # #?#?????????? | | #???# "###???????????? | | #???# # ## #?????????????? | | ##??# ## ## ###???##??????? | | #### ### R# ## ##???###????? | | #### "@R # #####?#????? | | ### ##;; ### ##??? #????? | | ######### #### ###### ### ###???#####?? | | #?????### ##??# ##???# ##?### ###??#?#?#???? | | #??#????## #???#####?##### #????###?#????#?#???? | | #??????#?# #?????????# "#" #????????#????###???? | | ##???#?### ###########""" ####??#??##? ???? #?? | | #??????## ## # #""" # ## ###???#????????##? | | #?#???## """" #### ##?##?????? ? ?? | | ###????## """" "##### #?#???????????? | | #?????## ###"" ### ##?????????????? | | ##?????### ###?###" "" ####??????????????? | | ##???????## ##????#"" "" ####???????????????? | | ##?? #???## "##???#""" ""#???#??????#???#???? | | # ?#??# "#?#??##""" ""###?????##?#???????? | | ## #?#?# #########"" #???#??#?#????????? | | #### ##?## ## ## ####" #?????#??#????????? | | #??? #??### ## #?# #??#??????#????#??? | | #???? ####?# ### ##????????????? #?? | | ##? ? #### ### ####?????????????? | | ##??? #### ##?##" ""##?#??#???????? | | #???# ??## #???#" "" # ??????#????? | | #???# #??# ###?## #### ""#???????###?? | | ##?## #### ##???#" "#?#" ##??????## ##? | | #?# ### ##???#"" ###"" "##?#???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 62% | -10/Materials Imp. Light Cannon | 48% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationAbsorptionReplica Manual? 0 Play Time 00:37:35 Cumulative 775.4 hours Start 2025.12.06 @ 00:53:00 End 2025.12.06 @ 01:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 537 Rogue 537 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29a49a5b-48bd-4fef-aaed-c22b4d547dbe