Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 15:58:52 Player: perambulator Result: Destroyed by UZ-XLG(z) with Makeshift Spear Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (125) 625 Value Destroyed (4923) 4923 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (562) 562 TOTAL SCORE: 10170 Bonus ------- Follower Combat Kills 80 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/700 Matter 70/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Zion Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Supersonic Drone Bay (0/1) > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Precision Grenade Launcher > --- INVENTORY (15) --- Improved Carbon-fiber Leg Heavy Armor Plating Hacking Suite Barrage Gun Barrage Gun Guided Missile Launcher Rocket Array Rocket Array GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Supersonic Drone Bay > --- WEAPON ----------- Autogun Gauss Rifle Guided Missile Launcher > --- INVENTORY -------- Improved Carbon-fiber Leg Heavy Armor Plating Hacking Suite Gauss Rifle Precision Grenade Launcher Rocket Array Rocket Array [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Supersonic Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 82 | 6 6 5 2 1 . . 21 29 8 4 Power 11 | 1 2 1 . 1 . . 1 4 1 . Engine 8 | 1 . 1 . 1 . . 1 3 1 . Core 3 | . 2 . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 1 2 . . . . 4 4 3 . Treads 3 | 2 1 . . . . . . . . . Leg 13 | . . 2 . . . . 4 4 3 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 2 . 1 . . . 5 10 1 . Device 3 | . . . . . . . 1 2 . . Storage 2 | 1 1 . . . . . . . . . Processor 3 | . 1 . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 12 | . . . . . . . 4 7 1 . Artifact . | . . . . . . . . . . . Weapon 35 | 2 1 2 1 . . . 11 11 3 4 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 31 | 2 1 2 1 . . . 11 10 3 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 2 . 2 Parts Lost 40 | . 1 5 . . . . 7 18 8 1 Power 5 | . 1 1 . . . . . 2 1 . Propulsion 9 | . . 2 . . . . 1 3 3 . Utility 9 | . . . . . . . 2 6 1 . Weapon 17 | . . 2 . . . . 4 7 3 1 Highest Loss Streak 8 | . 1 3 . . . . 2 6 8 1 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 98 | . 99 96 100 99 100 100 99 97 92 96 Engine 7 | . 1 3 11 10 11 11 9 6 6 7 Core 1 | . 12 8 . . . . . . . . Treads 3 | . 27 18 . . . . . . . . Leg 18 | . . 7 22 22 22 22 17 21 22 23 Device 2 | . . . . . . . . 6 7 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 Processor 17 | . 13 14 22 22 22 22 18 14 15 15 Protection 4 | . . . . . . . 8 7 6 7 Ballistic Gun 30 | . 28 27 33 33 33 33 35 29 24 22 Peak Build Rating 52 | 6 12 13 14 19 19 19 34 51 47 52 Average Rating 28 | 4 11 11 13 16 18 19 29 43 44 48 On Entrance 20 | . 6 12 11 14 19 19 19 32 47 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 11 30 31 32 37 37 37 49 52 51 55 Greatest Support 57 | 40 40 40 20 20 20 20 37 54 57 57 Greatest Overweight (x) 4 | . . 1 1 1 1 1 4 1 1 . Average Overweight (x) . | . . . 1 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 12 13 10 15 15 15 15 15 14 11 Average Carried 12 | 1 9 11 8 14 14 15 14 13 8 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 12 8 10 15 15 15 15 14 6 11 Class Distribution -------------------- 83% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Matter Collected 4542 | 215 252 28 331 117 . . 1065 1815 555 164 Remotely . | . . . . . . . . . . . Salvage Created 5540 | . 339 145 465 56 . . 1473 1937 732 393 Parts 321 | . 35 5 27 3 . . 91 108 28 24 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 5 | . . 1 . 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 28 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 118 | . 14 7 11 1 . . 30 34 12 9 Guns 113 | . 14 7 11 1 . . 30 34 12 4 AOE 5 | . . . . . . . . . . 5 Classes Destroyed 20 | . 2 3 1 . . . 4 5 1 4 Worker 1 | . . . . . . . 1 . . . Builder 2 | . . 1 . . . . 1 . . . Hauler 1 | . . . . . . . . 1 . . Recycler 1 | . . . . . . . . 1 . . Operator 3 | . . . . . . . 2 1 . . Drone 1 | . . . . . . . . . 1 . Watcher 1 | . . . . . . . 1 . . . Swarmer 19 | . 9 . 1 . . . 6 3 . . Grunt 47 | . 5 . 6 . . . 17 12 7 . Brawler 7 | . . . . . . . 2 3 2 . Duelist 4 | . . . . . . . . 2 2 . Sentry 16 | . . . 4 1 . . 5 5 1 . Demolisher 1 | . . 1 . . . . . . . . Specialist 2 | . . . . . . . . 2 . . Programmer 7 | . . . . . . . . 7 . . Zionite 4 | . . . . . . . . . . 4 Tinkerer 2 | . . . . . . . . . . 2 Assembled 6 | . . 6 . . . . . . . . Wasp 1 | . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . 1 Fireman 3 | . . . . . . . . . . 3 Mutant 4 | . . . . . . . . . . 4 Best Kill Streak 11 | . 4 3 2 1 . . 7 6 7 11 Combat Bots Only 9 | . 4 3 2 1 . . 5 6 7 9 Max Kills in Single Turn 2 | . 2 1 1 1 . . 2 2 2 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Hostile Shots Fired 649 | . 55 26 28 6 . . 100 293 68 73 Missed 195 | . 13 4 8 2 . . 24 94 20 30 Damage Taken 6741 | . 407 352 230 72 . . 1157 2620 1011 892 Core 1029 | . 56 62 29 29 . . 147 438 170 98 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . 10 . . Regen/Repaired (Parts) 460 | . . . . . . . . . . 460 Core Remaining (%) 77 | 100 . 52 . . . 85 73 . . . Volleys Fired 298 | . 29 25 23 7 . . 64 104 27 19 Largest 4 | . 2 2 3 3 . . 4 4 4 4 Hottest 115 | . 43 46 66 66 . . 99 99 107 115 Shots Fired 993 | . 58 46 68 23 1 . 241 395 96 65 Gun 982 | . 58 46 68 23 1 . 241 395 96 54 Cannon . | . . . . . . . . . . . Launcher 11 | . . . . . . . . . . 11 Special . | . . . . . . . . . . . Kinetic 982 | . 58 46 68 23 1 . 241 395 96 54 Thermal . | . . . . . . . . . . . Explosive 11 | . . . . . . . . . . 11 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 7 10 13 6 . . 14 18 15 18 Robot Miss Streak 5 | . 4 5 3 2 . . 3 4 4 2 Penetration Max 1 | . . . . . . . 1 1 1 1 Secondary Targets 20 | . 2 2 1 . . . 7 4 3 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 1 1 Shots Hit Robots 648 | . 35 31 45 14 . . 154 253 68 48 Core Hits 285 | . 20 16 21 4 . . 67 89 31 37 Critical Kills 4 | . . . 1 . . . 1 2 . . Critical Parts Destroyed 6 | . 1 . . . . . 1 2 2 . Critical Strikes 10 | . 1 . 1 . . . 2 4 2 . Destroy 10 | . 1 . 1 . . . 2 4 2 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11694 | . 467 497 623 210 . . 2618 4305 1195 1779 Guns 10474 | . 462 494 601 180 . . 2588 4250 1195 704 Cannons . | . . . . . . . . . . . Explosions 1068 | . . . . . . . . . . 1068 Melee . | . . . . . . . . . . . Ramming 152 | . 5 3 22 30 . . 30 55 . 7 Kinetic 10474 | . 462 494 601 180 . . 2588 4250 1195 704 Thermal . | . . . . . . . . . . . Explosive 1068 | . . . . . . . . . . 1068 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . 2 4 4 4 4 7 9 9 9 Average Corruption 5 | . . 2 3 4 4 4 5 6 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 207 | . . 5 13 33 20 2 56 55 20 3 Message Errors 44 | . . . 4 5 3 . 13 12 7 . Matter Fused 59 | . . 4 1 14 6 . 10 21 2 1 Heat Flow Errors 19 | . . . 1 4 2 1 5 5 . 1 Energy Discharges 22 | . . . 2 3 4 . 6 3 4 . Parts Rejected 2 | . . . . . . . 2 . . . Parts Fused 4 | . . 1 . . 1 . 1 1 . . Data Loss (minor) 21 | . . . 2 2 1 1 7 5 2 1 Data Loss (major) 12 | . . . 2 1 1 . 7 1 . . Misfires 12 | . . . . 3 1 . 2 5 1 . Alerts 2 | . . . . . 1 . 1 . . . Weapon Failures 10 | . . . 1 1 . . 2 2 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . . . . . . . . 12 . 51 Projectiles . | . . . . . . . . . . . Explosions 51 | . . . . . . . . . . 51 Melee 12 | . . . . . . . . 12 . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . . . . 143 Shots 3 | . . . . . . . . . . 3 Rammed 2 | . 2 . . . . . . . . . Targets Rammed 27 | . 2 1 4 4 . . 8 4 . 4 Kicked 25 | . . 1 4 4 . . 8 4 . 4 Crushed . | . . . . . . . . . . . Highest Temperature 541 | . 27 49 127 271 250 268 225 541 254 217 Average Temperature 102 | . 9 20 20 108 120 177 72 132 103 105 Received Heat Transfer 2003 | . 132 160 84 27 . . 612 624 261 103 Effects 11 | . . . . . . . . 11 . . Shutdowns 3 | . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . 3 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Peak Influence 395 | . 171 45 204 93 . . 352 395 . . Initial 139 | . . 35 . 35 . . . 139 . . Average 113 | . 63 22 102 14 . . 184 152 . . Maximum Alert Level 1 | . . . 1 . . . 1 1 . . Low Security (%) 77 | 100 100 100 76 100 . 100 40 82 . . Level 1 22 | . . . 23 . . . 59 17 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . . 1 . . 1 10 . . Investigation 3 | . 1 . . 1 . . 1 . . . Extermination 6 | . . . . . . . . 6 . . Reinforcement 1 | . . . . . . . . 1 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Distress Signals 7 | . 2 . 2 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 168 | . 20 8 16 3 . . 47 41 19 14 Peak Tracking Total 13 | . 5 4 4 2 . . 6 5 8 13 Tactical Retreats 18 | . 2 2 1 . . . 4 1 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Traps Triggered 9 | . 1 . 2 . . . 4 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Machines Disabled 13 | . . . . 1 . . 2 6 . 4 Max in Single Turn 4 | . . . . . . . 1 4 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Machines Accessed 7 | . 2 . . 1 4 . . . . . Terminals 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . 7 . . 1 27 . . . . . Successful 30 | . 2 . . 1 27 . . . . . Failed 5 | . 5 . . . . . . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 7 | . 7 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 30 | . 2 . . 1 27 . . . . . Record 26 | . . . . . 26 . . . . . Open Door 1 | . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Total Allies 9 | . . 3 . 1 . . . . . 5 Largest Group 5 | . . 3 3 2 1 1 1 . . 5 Highest-Rated Group 123 | . . 40 40 39 8 8 8 . . 123 Highest-Rated Ally 31 | . . 16 16 31 8 8 8 . . 28 Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . 31 7 . . 3 . . . Total Damage 352 | . . . 289 51 . . 12 . . . Kills 7 | . . . 5 1 . . 1 . . . Allies Corrupted 2 | . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 2 2 Drone Launches 4 | . . . . . . . . 3 1 . Drone Recoveries 3 | . . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Turns Passed 13408 | 69 1162 806 1263 1475 1077 105 2574 3202 577 1098 Spaces Moved 7044 | 37 658 427 620 754 548 56 1122 1683 353 786 Core 2 | 2 . . . . . . . . . . Treads 1007 | 35 658 314 . . . . . . . . Legs 6035 | . . 113 620 754 548 56 1122 1683 353 786 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 190 130 126 130 130 Average Speed 173 | 154 160 170 190 190 190 190 203 168 138 130 Slowest Speed 400 | 160 160 240 190 190 190 190 400 200 193 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 80 63 44 94 82 12 63 35 28 81 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . 1 . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . 1 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 39 | . . . . . . . 1 26 1 11 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . 1 1 1 . AOE 36 | . . . . . . . . 25 . 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Total 7629 | 46 708 459 655 780 585 55 1268 1864 388 821 Wait 72 | . 3 1 3 3 36 . 17 8 1 . Move 7034 | 36 657 426 619 753 547 55 1121 1682 352 786 Hop . | . . . . . . . . . . . Pick Up 76 | 4 9 1 4 8 1 . 19 25 . 5 Fast Attach 24 | 6 4 . . 1 . . 9 4 . . Attach 48 | . 1 5 2 . . . 9 19 8 4 Detach 3 | . . . . . . . . . . 3 Swap 10 | . 1 . . . . . 3 6 . . Drop 37 | . 2 . . 4 1 . 18 12 . . Fire 298 | . 29 25 23 7 . . 64 104 27 19 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 25 | . . 1 4 4 . . 8 4 . 4 Crush 2 | . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves (discovered 2 exits: Low / [*Zio]) -6/Zion History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 12) 611 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Discovered new exit (range 6) 1232 | -10/Materials | Entered Mines 1242 | -10/Mines | Met a Derelict bent on vengeance 1457 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1548 | -10/Mines | Assembled infested the area 1832 | -10/Mines | Lost 3 parts (1n2w) 1856 | -10/Mines | Discovered new exit (range 8) 1872 | -10/Mines | Learned location of Storage (-8) 1918 | -10/Mines | Discovered new exit (range 6) 1951 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1954 | -10/Mines | Learned location of Zion (-6) 2038 | -10/Mines | Entered Materials 2038 | -9/Materials | Accompanied by 3 allies 2038 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2180 | -9/Materials | Discovered new exit (range 14) 2343 | -9/Materials | Discovered new exit (range 4) 2345 | -9/Materials | Build established: Gunner 2518 | -9/Materials | Discovered new exit (range 16) 3301 | -9/Materials | Entered Mines 3301 | -9/Mines | Accompanied by 1 ally 3304 | -9/Mines | Received a Mining Laser from a helpful Derelict 3342 | -9/Mines | Learned location of 1 exit from Lower Caves 3939 | -9/Mines | Discovered new exit (range 15) 4132 | -9/Mines | Met a Derelict shopkeep closing up shop 4762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4764 | -9/Mines | Discovered new exit (range 5) 4776 | -9/Mines | Entered Exiles 4776 | -9/Exiles | Accompanied by 1 ally 4839 | -9/Exiles | Met 8R-AWN 4883 | -9/Exiles | Met EX-HEX 4972 | -9/Exiles | Met EX-BIN 5004 | -9/Exiles | Aligned with FarCom system 5006 | -9/Exiles | Given EX-Vault access code 5151 | -9/Exiles | Opened EX-Vault 5163 | -9/Exiles | Found Supersonic Drone Bay 5202 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5266 | -9/Exiles | Met EX-DEC 5454 | -9/Exiles | Discovered new exit (range 15) 5659 | -9/Exiles | Visited The Gauntlet 5853 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 5853 | -9/Exiles | Entered Mines 5853 | -8/Mines | Accompanied by 1 ally 5876 | -8/Mines | Discovered new exit (range 15) 5958 | -8/Mines | Entered Materials 5958 | -8/Materials | Accompanied by 1 ally 5958 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7725 | -8/Materials | Discovered new exit (range 10) 7962 | -8/Materials | Discovered new exit (range 15) 8532 | -8/Materials | Entered Factory 8532 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8620 | -7/Factory | Garrison activated, responded to threat 8703 | -7/Factory | Lost 6 parts (1p2u3w) 8860 | -7/Factory | Lost 3 parts (3u) 9484 | -7/Factory | Core integrity fell below 50% 9517 | -7/Factory | Lost 3 parts (1n1u1w) 11332 | -7/Factory | Discovered new exit (range 6) 11380 | -7/Factory | Found Prototype Launcher 11381 | -7/Factory | Identified Rocket Array 11386 | -7/Factory | Discovered new exit (range 16) 11388 | -7/Factory | Found Rocket Array 11734 | -7/Factory | Entered Lower Caves 11735 | -7/Lower Caves | Identified exit to Lower Caves 11851 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11896 | -7/Lower Caves | Core integrity fell below 20% 11929 | -7/Lower Caves | Lost 8 parts (1p3n1u3w) 11930 | -7/Lower Caves | Destroyed 7 combat bots 11977 | -7/Lower Caves | Learned Factory terminal intel 12129 | -7/Lower Caves | Learned 8 Factory zone layouts 12297 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12311 | -7/Lower Caves | Entered Zion 12360 | -6/Zion | Given A8's code to call for help 12366 | -6/Zion | System corruption cleaned by Quarantine Array 12638 | -6/Zion | Visited the Megawrench Repair Shop 12640 | -6/Zion | Megawrench repaired 8 parts 12694 | -6/Zion | Learned location of Quarantine (-3) 12714 | -6/Zion | Learned 4 Factory zone layouts 12739 | -6/Zion | Gained Derelict followers 12797 | -6/Zion | Found Prototype Launcher 12799 | -6/Zion | Identified Gui. Missile Launcher 13141 | -6/Zion | Found GAL Module 13209 | -6/Zion | Rebuked by Imprinter 13239 | -6/Zion | Attempted to imprint without authorization 13239 | -6/Zion | Attacked by Zionites 13308 | -6/Zion | Destroyed 9 combat bots 13409 | -6/Zion | Destroyed by UZ-XLG(z) with Makeshift Spear Last Messages --------------- Slug penetrates Twisted Machinery. Destroyed Mak. Power Source. EP-KKF(z) bursts out of the Twisted Machinery. 22-GTS(z) overheating. EP-KKF(z) pulls a Mak. Axe out of the Twisted Machinery. 22-GTS(z) overheating. EP-KKF(z) destroyed. Slug penetrates Twisted Machinery. 22-GTS(z) destroyed. GL-0OX(z) pulls a Mak. Hammer out of the Twisted Machinery. The unstable cave ceiling collapses. Kicked GL-0OX(z) out of the way. Kicked GL-0OX(z). GL-0OX(z) destroyed. Acquired 1 matter. Kicked UZ-XLG(z). Kicked UZ-XLG(z) out of the way. Acquired 20 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????? 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""""????????### "" | | ?????###### ######??????##### | | ?????# " " #??????#"" | | ?????# "" #??????#" | | ?????#"" " * " " #?????## " """"" | | ?????#"""""= = """"#?????#" """ """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Leap Before You Look Challenges ------------ None Game ------ Seed TrapHeartActivator Manual? 0 Play Time 01:32:33 Cumulative 16.7 hours Start 2025.02.17 @ 19:24:04 End 2025.02.18 @ 15:58:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 93% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: de753bd5-f796-4424-a846-b8f916ff6da0