Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.18 @ 15:02:37 Player: Harpaggios Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1829) 1829 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 4645 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Weight Redist. System Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Ion Cannon > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Gatling Laser Cooled Pulse Rifle Precision Assault Rifle Precision Assault Rifle [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 70 | 6 7 14 15 28 Power 8 | 1 1 . 2 4 Engine 7 | 1 1 . 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 3 2 4 7 Treads . | . . . . . Leg 15 | . 2 2 4 7 Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 3 5 3 Device 7 | . 1 2 3 1 Storage 4 | 1 . 1 2 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 31 | 2 2 9 4 14 Energy Gun 9 | 1 . 3 . 5 Energy Cannon 4 | . . 1 1 2 Ballistic Gun 6 | 1 . 1 1 3 Ballistic Cannon 6 | . 1 3 . 2 Launcher 5 | . 1 1 2 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 28 | . 1 . 1 26 Power 4 | . . . . 4 Propulsion 7 | . 1 . . 6 Utility 5 | . . . . 5 Weapon 12 | . . . 1 11 Highest Loss Streak 17 | . 1 . 1 17 Average Slot Usage (%) 90 | . 85 98 98 78 Engine 9 | . 14 11 9 5 Core 1 | . . . . 4 Leg 19 | . 5 22 27 17 Wheel 3 | . 21 . . . Device 19 | . 2 21 26 20 Storage 9 | . 14 11 9 6 Energy Gun 3 | . . 10 . 3 Energy Cannon 5 | . . 8 8 2 Ballistic Gun 5 | . 14 4 3 4 Ballistic Cannon 4 | . 2 7 5 2 Launcher 5 | . 11 . 8 3 Naked Turns 23 | . . . . 23 Heaviest Build 47 | 12 15 20 42 47 Greatest Support 49 | 26 32 26 39 49 Greatest Overweight (x) 5 | . 1 . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 10 8 Average Capacity 6 | 5 6 6 6 7 Most Carried 8 | 3 6 6 8 8 Average Carried 5 | 1 4 5 6 5 Final Capacity 8 | 6 6 6 8 4 Final Carried 7 | 2 5 6 7 1 Class Distribution -------------------- 80% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1369 | 215 84 248 482 340 Remotely . | . . . . . Salvage Created 1820 | . 153 248 646 773 Parts 120 | . 16 12 52 40 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 8 4 23 14 Guns 21 | . 3 1 4 13 Cannons 11 | . . 3 7 1 AOE 17 | . 5 . 12 . Classes Destroyed 11 | . 4 3 2 2 Worker 4 | . . 1 3 . Builder 4 | . 1 . 1 2 Tunneler 2 | . . 1 1 . Recycler 4 | . 1 . . 3 Watcher 2 | . . . 2 . Swarmer 18 | . 6 . 8 4 Grunt 24 | . 2 3 13 6 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 3 | . . . 2 1 Programmer 2 | . . . . 2 Best Kill Streak 10 | . 5 2 8 10 Combat Bots Only 5 | . 4 2 5 5 Max Kills in Single Turn 4 | . 2 1 4 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3905 | . 236 146 622 2901 Core 856 | . 18 25 80 733 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 92 93 85 . Volleys Fired 209 | . 48 28 57 76 Largest 3 | . 1 2 2 3 Hottest 160 | . 30 121 110 160 Shots Fired 264 | . 48 37 61 118 Gun 179 | . 40 23 15 101 Cannon 65 | . . 14 34 17 Launcher 20 | . 8 . 12 . Special . | . . . . . Kinetic 88 | . 40 . 19 29 Thermal 142 | . . 23 30 89 Explosive 20 | . 8 . 12 . Electromagnetic 14 | . . 14 . . Robot Hit Streak 11 | . 5 7 7 11 Robot Miss Streak 6 | . 6 2 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 184 | . 25 21 36 102 Core Hits 125 | . 21 9 46 49 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5438 | . 920 390 2222 1906 Guns 2052 | . 210 188 151 1503 Cannons 1023 | . . 188 507 328 Explosions 2274 | . 710 . 1564 . Melee 69 | . . . . 69 Ramming 20 | . . 14 . 6 Kinetic 867 | . 210 . 183 474 Thermal 2020 | . . 188 475 1357 Explosive 2274 | . 710 . 1564 . Electromagnetic 188 | . . 188 . . Impact 69 | . . . . 69 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Effects 12 | . . . . 12 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 113 | . 27 . 86 . Projectiles . | . . . . . Explosions 113 | . 27 . 86 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . 30 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 3 | . . 2 . 1 Kicked 3 | . . 2 . 1 Crushed . | . . . . . Highest Temperature 256 | . 1 216 20 256 Average Temperature 89 | . 1 86 6 95 Received Heat Transfer 831 | . 18 69 225 519 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 1 4 Heat Transferred 3946 | . . 457 703 2786 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 720 | . 277 146 720 304 Initial 259 | . . 32 10 259 Average 174 | . 134 54 287 189 Maximum Alert Level 3 | . 1 . 3 1 Low Security (%) 60 | 100 68 100 30 51 Level 1 33 | . 31 . 45 48 Level 2 5 | . . . 21 . Level 3 . | . . . 3 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 . 5 7 Investigation 3 | . 1 . 1 1 Extermination 2 | . . . . 2 Reinforcement 6 | . 1 . 4 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . 3 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 16 5 41 24 Peak Tracking Total 6 | . 4 2 6 5 Tactical Retreats 5 | . 1 . 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 2 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 3 4 4 . Terminals 9 | . 3 3 3 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 8 12 13 . Successful 25 | . 7 9 9 . Failed 7 | . 1 3 3 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 24 | . 8 8 8 . Fabricators . | . . . . . Repair Stations 9 | . . 4 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 7 5 6 . Record 10 | . 4 1 5 . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . 1 . 1 . Alert Level 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Registered Prototypes 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 4 3 . Scan Component 4 | . . 2 2 . Repair 3 | . . 2 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 3 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 1 . Time 90 | . . 52 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2872 | 64 419 655 811 923 Spaces Moved 1801 | 57 307 407 536 494 Core 41 | 2 . . . 39 Treads . | . . . . . Legs 1457 | . 59 407 536 455 Wheels 303 | 55 248 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 50 Average Speed 117 | 88 96 120 120 127 Slowest Speed 300 | 90 150 120 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 58 27 28 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 98 | . 37 . 61 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE 94 | . 37 . 57 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2281 | 70 381 534 642 654 Wait 121 | . 7 68 20 26 Move 1797 | 56 306 406 535 494 Hop . | . . . . . Pick Up 45 | 8 9 9 8 11 Fast Attach 12 | . . 1 1 10 Attach 32 | 6 5 3 3 15 Detach 2 | . . 1 . 1 Swap 26 | . 2 10 11 3 Drop 23 | . 4 6 7 6 Fire 209 | . 48 28 57 76 Melee 6 | . . . . 6 Ram . | . . . . . Kick 3 | . . 2 . 1 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 571 | -9/Materials | Repaired Assault Rifle 645 | -9/Materials | Repaired Aluminum Leg 1125 | -9/Materials | Discovered new exit (range 11) 1139 | -9/Materials | Entered another Materials area 1139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -8/Materials | Central database locked down 1871 | -8/Materials | Repaired Imp. Heat Sink 1941 | -8/Materials | Discovered new exit (range 7) 1950 | -8/Materials | Entered Factory 1950 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2153 | -7/Factory | Build established: Scavenger-Mutant 2558 | -7/Factory | Garrison activated, responded to threat 2710 | -7/Factory | Build established: Mutant 2716 | -7/Factory | Lost 17 parts (3p4n4u6w) 2813 | -7/Factory | Lost 6 parts (1p2n3w) 2844 | -7/Factory | Core integrity fell below 50% 2849 | -7/Factory | System corruption reached 10% 2866 | -7/Factory | Core integrity fell below 20% 2873 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02778_ Aluminum Leg destroyed. 02778_ K-01 Serf collects debris. 02779_ System corrupted: Matter fused (-7). 02781_ K-01 Serf collects debris. 02781_ R-06 Scavenger collects Remote Datajack. 02782_ Particle Gun destroyed. 02783_ K-01 Serf collects debris. 02786_ R-06 Scavenger collects Wheel. 02786_ K-01 Serf collects debris. 02808_ System corrupted: Component data lost. 02822_ K-01 Serf cleans the Construction Platform. 02833_ Acquired Hammer. 02835_ System corrupted: Energy discharge (-17). 02839_ Knocked back. 02847_ L-41 Fighter knocked back. 02848_ Med. Storage Unit destroyed. 02848_ System corrupted by crushing effect (+2). [Achievement: System Compromised] 02850_ Hammer destroyed. 02855_ Knocked back. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | #### #?????????????????????????????????????? | | [ # #?????????????????????????????????????? | | [ # #?????????????????????????????????????? | | [[ # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | + + ??????????????????????????????? | | # # ?????????????????????????????? | | # ###?####?????? ???????????????????????? | | # #????????????? ???????????????????????? | | # #????????????? ???????????????????????? | | ]# #????????????? ???????????????????????? | | #### #????????????? ???????????????????????? | | #????????????? ???????????????????????? | | #????????????? ???????????????????????? | | ^ #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# ####???????????????????? | | #????????????# +???????????????????? | | #### #????????????# #???????????????????? | | ???# ####+######### #???????????????????? | | ???# #???????????????????? | | ???# @ #???????????????????? | | ???# k lb #???????????????????? | | ???# +???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???########## """" #???????????????????? | | ???########## """" #???????????????????? | | ???# ! # """" #???????????????????? | | ???# # """" #???????????????????? | | ???# """" # !!! """" #???????????????????? | | ???# """" # !!! """? ???????????????????? | | ???# """" # !! ""?? ??????????????????? | | ???# """" # ?? ?????????????????? | | ???# """" # """" ""?? ??????????????????? | | ???# """" # """" "??? ????????????????????? | | #### # ???? "???? ??????????????????????? | | + """" # ?????????????????????????????????? | | ## """" #????????????????????????????????????? | | ## """" +????????????????????????????????????? | | ## """" #????????????????????????????????????? | | ## """" #????????????????????????????????????? | | ## """" #????????????????????????????????????? | | ## #????????????????????????????????????? | | #############????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Novice Programmer System Compromised Troublemaker Challenges ------------ None Game ------ Seed SystemSkeletonSabre Manual? 0 Play Time 01:27:05 Cumulative 5.8 hours Start 2021.03.18 @ 12:11:42 End 2021.03.18 @ 15:02:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50692619-ea4c-42e9-b8da-ae60142f7f6c