Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 20:58:11 Player: Assis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (2484) 2484 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9429 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Fission Core Improved Carbon-fiber Leg Advanced Terrain Scanner Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Improved Light Armor Plating Medium Reactive Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Light Fission Core Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Trap Scanner Advanced Terrain Scanner Reaction Control System Cloaking Device Hacking Suite Remote Datajack Maul [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . . . 2 2 . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 65 | 8 4 3 2 1 19 2 7 3 . . 2 14 Power 15 | 1 1 1 . 1 3 . 1 1 . . 1 5 Engine 7 | 1 1 1 . 1 1 . . 1 . . . 1 Core 7 | . . . . . 2 . 1 . . . 1 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 8 | 2 1 1 2 . . . . . . . . 2 Treads 3 | 2 1 . . . . . . . . . . . Leg 5 | . . 1 2 . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 3 1 . . . 7 2 2 2 . . . 5 Device 4 | 2 . . . . 2 . . . . . . . Storage 2 | 1 1 . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 6 | . . . . . . 1 . 2 . . . 3 Protection 9 | . . . . . 5 . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 1 1 . . 9 . 4 . . . 1 2 Energy Gun 2 | . . 1 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | 2 1 . . . 9 . 4 . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 31 | . 1 3 . 1 4 1 1 . . . 1 19 Power 5 | . . . . 1 . . . . . . . 4 Propulsion 2 | . . 2 . . . . . . . . . . Utility 12 | . . . . . 3 1 1 . . . 1 6 Weapon 12 | . 1 1 . . 1 . . . . . . 9 Highest Loss Streak 9 | . 1 2 . 1 1 1 1 . . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | . 7 8 9 9 10 12 14 13 15 15 14 13 Power 1 | . 1 1 1 . . . . . 2 2 2 3 Propulsion . | . . . . . . . . . . . . . Utility 5 | . 3 4 5 5 4 6 7 6 6 6 6 5 Weapon 3 | . 1 2 2 2 4 5 5 5 5 5 5 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . 3 . . . 4 . 1 . . . 1 14 Power 4 | . . . . . . . . . . . . 4 Propulsion 4 | . 1 . . . . . . . . . . 3 Utility 8 | . 2 . . . . . 1 . . . . 5 Weapon 5 | . . . . . 4 . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 95 | . 99 84 90 99 94 99 99 99 100 100 100 96 Engine 8 | . 14 14 14 13 9 7 4 5 6 6 6 1 Core 4 | . . . . . 8 7 9 6 6 6 6 7 Treads 3 | . 28 9 . . . . . . . . . . Leg 12 | . . 4 19 28 18 15 15 13 13 13 13 10 Device 10 | . 14 14 14 14 13 15 11 6 6 6 6 4 Storage 9 | . 14 14 14 14 9 7 7 6 6 6 6 4 Processor 2 | . . . . . . 6 7 6 6 6 6 4 Hackware 9 | . . . . . . 6 7 19 20 20 20 28 Protection 7 | . . . . . 11 7 10 13 13 13 13 10 Energy Gun 3 | . . 4 14 14 2 . . . . . . . Ballistic Gun 19 | . 27 23 14 14 21 23 22 20 20 20 20 14 Peak Build Rating 72 | 9 8 8 26 26 42 47 50 59 59 59 59 72 Average Rating 37 | 5 7 6 14 25 36 46 49 57 59 59 58 63 On Entrance 34 | . 7 8 7 26 26 41 46 50 59 59 59 59 Avg Prop Armor Cover (%) 10 | . 10 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 12 29 28 28 28 56 52 55 57 57 57 57 71 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 60 60 60 60 Greatest Overweight (x) 9 | . . 9 2 . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 9 9 10 10 15 14 15 15 15 15 15 15 Average Carried 11 | . 7 8 9 9 10 12 14 13 15 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 9 9 9 14 12 15 15 15 15 15 5 Class Distribution -------------------- 23% | Hacker-Skirmisher 22% | Scavenger-Mutant 20% | Mutant 14% | Hacker-Tank 10% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Matter Collected 2421 | 300 176 111 . 33 647 . 240 . 135 26 188 565 Remotely . | . . . . . . . . . . . . . Salvage Created 2806 | 138 415 235 . 41 861 . 230 . 130 . 149 607 Parts 148 | 5 23 13 . 3 41 . 13 . 3 . 16 31 Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 3 . 17 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Combat Hostiles Destroyed 65 | . 9 7 . 3 20 . 5 . 3 . 7 11 Guns 65 | . 9 7 . 3 20 . 5 . 3 . 7 11 Classes Destroyed 11 | 2 2 1 . . 3 . 1 . . . . 2 Worker 1 | . . . . . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . Swarmer 24 | . 2 3 . 3 6 . . . 1 . 7 2 Grunt 25 | . 7 4 . . 7 . 2 . 1 . . 4 Duelist 1 | . . . . . 1 . . . . . . . Sentry 8 | . . . . . 6 . . . 1 . . 1 Specialist 3 | . . . . . . . 3 . . . . . Programmer 4 | . . . . . . . . . . . . 4 Best Kill Streak 5 | 2 5 2 . 3 4 . 2 . 3 . 4 4 Combat Bots Only 4 | . 4 2 . 3 4 . 2 . 3 . 4 4 Max Kills in Single Turn 2 | 1 1 1 . 1 1 . 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Hostile Shots Fired 528 | . 43 49 . 11 88 . 58 . 29 . 47 203 Missed 144 | . 7 17 . 2 20 . 27 . 8 . 13 50 Hits 384 | . 36 32 . 9 68 . 31 . 21 . 34 153 Melee 4 | . . . . . 4 . . . . . . . Projectile 380 | . 36 32 . 9 64 . 31 . 21 . 34 153 AOE 4 | . . . . . . . . . . . . 4 Critical Strikes 16 | . . 1 . . 6 . . . . . . 9 Part Disruptions 2 | . 2 . . . . . . . . . . . Damage Taken 6186 | . 485 355 . 71 1035 60 398 . 233 . 535 3014 Core 1324 | . 80 75 . 7 68 20 41 . . . 33 1000 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 34 | . . . . . . . . . . . . 34 Regen/Repaired (Parts) 152 | . . . . . . . . . . . . 152 Core Remaining (%) 81 | 100 . . . 35 87 . 91 . . . 96 . Volleys Fired 241 | 11 38 41 . 5 67 . 10 2 9 . 14 44 Largest 3 | 2 2 2 . 2 3 . 3 3 3 . 3 3 Hottest 115 | 40 40 40 . 60 69 . 71 71 71 . 71 115 Shots Fired 537 | 22 70 74 . 10 152 . 30 6 27 . 42 104 Gun 537 | 22 70 74 . 10 152 . 30 6 27 . 42 104 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 514 | 22 70 74 . 5 139 . 30 6 27 . 42 99 Thermal 23 | . . . . 5 13 . . . . . . 5 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 9 7 9 . 5 11 . 9 4 4 . 5 22 Robot Miss Streak 10 | 4 2 3 . 2 4 . 7 1 3 . 10 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . . . . 1 . 2 . . . 2 3 Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . 1 1 Shots Hit Robots 341 | 13 45 47 . 4 103 . 19 6 16 . 17 71 Core Hits 174 | 5 23 21 . 3 48 1 12 2 8 . 14 37 Critical Kills 2 | . . . . . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 4 | . . . . . 1 . . . . . 1 2 Burn 1 | . . . . . . . . . . . . 1 Destroy 3 | . . . . . 1 . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4715 | 155 466 386 . 75 1443 2 317 82 262 . 279 1248 Guns 4633 | 155 466 386 . 44 1416 . 317 82 262 . 279 1226 Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 82 | . . . . 31 27 2 . . . . . 22 Kinetic 4378 | 155 466 386 . . 1299 . 317 82 262 . 279 1132 Thermal 255 | . . . . 44 117 . . . . . . 94 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . 11 Average Corruption 5 | . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . . . 30 Message Errors 6 | . . . . . . . . . . . . 6 Matter Fused 8 | . . . . . . . . . . . . 8 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . 8 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 76 | . 73 . . . . . . . . . . 3 Shots 2 | . 2 . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 13 | . . . . 5 3 1 . . . . . 4 Kicked 11 | . . . . 5 3 1 . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 327 | . 18 18 . 20 327 . . 42 229 . 126 323 Average Temperature 88 | . 7 8 . 11 103 . . 23 111 . 58 106 Received Heat Transfer 1201 | . 186 171 . . 459 . 45 . 81 . 9 250 Effects 4 | . . . . . 1 . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . . . . 1 Heat Transferred 634 | . . . . 100 275 . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 92 | 100 100 100 . 100 68 100 100 100 . . . 100 Level 1 7 | . . . . . 31 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 373 | 10 95 103 . 75 373 169 128 67 . . . 114 Initial 169 | . . 8 . . 10 169 3 67 . . . . Average 42 | . 27 20 . 11 100 88 48 6 . . . 24 Influence Increases 2037 | 15 303 220 . 85 642 5 135 28 60 . 160 384 Destroy 0b10 Robot/C 1300 | . 180 140 . 60 400 . 100 . 60 . 140 220 Destroy 0b10 Robot/NC 40 | 15 5 5 . . 10 . . . . . . 5 Destroy Leader 274 | . 50 30 . 10 104 . 20 . . . 20 40 Successful Hack 88 | . 5 . . . 23 5 . 28 . . . 27 Disable Machine 30 | . 30 . . . . . . . . . . . Destroy Structure 5 | . 3 . . . . . . . . . . 2 Lose Combat Pursuer 300 | . 30 45 . 15 105 . 15 . . . . 90 Influence Decreases 2025 | 15 281 242 . 58 296 373 12 156 60 . 160 372 Entered New Map 298 | . . 14 . . 17 204 2 61 . . . . Time Decay 1451 | 15 271 208 . 48 259 160 . 54 60 . 150 226 Lost Part 225 | . 10 20 . 10 20 9 10 . . . 10 136 Lost Ally 10 | . . . . . . . . . . . . 10 Purge Threat 41 | . . . . . . . . 41 . . . . Squads Dispatched 19 | . 2 . . . 8 3 2 1 . . . 3 Investigation 3 | . 1 . . . 2 . . . . . . . Extermination 5 | . . . . . . 1 . 1 . . . 3 Reinforcement 5 | . 1 . . . . 2 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Distress Signals 8 | . 4 . . . 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 15 9 . 4 27 . 9 1 3 . 9 30 Peak Tracking Total 11 | . 5 3 . 4 6 . 3 1 3 . 5 11 Tactical Retreats 11 | . 2 1 . 1 2 . 1 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Traps Triggered 3 | . 1 . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Machines Disabled 2 | . 2 . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Machines Accessed 21 | . 3 . 2 . 6 2 . 2 . . . 6 Terminals 16 | . 3 . . . 5 2 . 2 . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 69 | . 10 . 6 . 19 2 . 6 . . . 26 Successful 35 | . 3 . 6 . 8 1 . 3 . . . 14 Failed 34 | . 7 . . . 11 1 . 3 . . . 12 Catastrophic 5 | . . . . . 2 . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 1 . 1 . 13 1 . 1 . . . 17 Terminals 53 | . 10 . . . 17 2 . 6 . . . 18 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 4 Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 25 | . 3 . 6 . 5 1 . 3 . . . 7 Record 5 | . . . 5 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 Robot Schematic 2 | . . . . . . . . 1 . . . 1 Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . 2 . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . . . . 2 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 Retrieve Study 3 | . . . . . . . . . . . . 3 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . . . . . 1 Terminals 3 | . . . . . 2 . . . . . . 1 Assimilate 3 | . . . . . 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 6 1 . 2 . . . 6 Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 1 . 2 . 1 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 15 . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 3 Parts Repaired 1 | . . . . . . . . . . . . 1 Time 19 | . . . . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Total Allies 6 | . . . . . . . . . . 5 . 1 Largest Group 5 | . . . . . . . . . . 5 1 1 Highest-Rated Group 135 | . . . . . . . . . . 135 31 10 Highest-Rated Ally 31 | . . . . . . . . . . 31 31 10 Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . 4 . Total Damage 41 | . . . . . . . . . . . 41 . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Active Infowar (turns) 10143 | 34 1062 1028 1134 578 1804 339 199 738 129 919 449 1730 Terrain 9 | 8 . . . . 1 . . . . . . . Structural 6281 | . . . . . 1799 339 199 738 129 919 449 1709 Seismic 4259 | 26 1062 1028 1134 578 431 . . . . . . . Machine Analysis 4319 | . . . . . . 330 199 738 129 919 449 1555 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Turns Passed 10319 | 159 1062 1028 1134 578 1804 339 199 738 129 919 449 1781 Spaces Moved 6471 | 79 509 374 750 455 800 212 122 447 110 1010 425 1178 Core 105 | 10 . 4 . . . . . . . . . 91 Treads 823 | 69 509 245 . . . . . . . . . . Legs 5543 | . . 125 750 455 800 212 122 447 110 1010 425 1087 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 90 90 90 90 90 90 50 Average Speed 116 | 146 160 243 150 90 90 90 90 90 90 90 90 115 Slowest Speed 500 | 160 160 500 260 90 90 90 90 90 90 90 90 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 73 57 94 44 38 3 47 8 16 82 54 28 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . . 2 . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 7 | . . 1 . 1 . . . . 1 2 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 2 | . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Total 8795 | 99 697 433 754 614 1758 360 190 778 121 1019 462 1510 Wait 1909 | . 132 14 . 148 843 144 35 324 1 10 16 242 Move 6459 | 78 508 373 749 454 799 211 121 446 109 1009 424 1178 Hop . | . . . . . . . . . . . . . Pick Up 41 | 2 9 1 . 1 9 1 5 1 1 . 2 9 Fast Attach 23 | 7 1 2 1 . 6 . . . . . . 6 Attach 23 | . . . . 1 5 3 2 3 . . 1 8 Detach 3 | . . . . . 1 . 1 1 . . . . Swap 41 | 1 3 1 1 . 14 . 8 1 . . 2 10 Drop 40 | . 6 1 1 . 11 . 8 . 1 . 3 9 Fire 241 | 11 38 41 . 5 67 . 10 2 9 . 14 44 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick 11 | . . . . 5 3 1 . . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Discovered new exit (range 9) 861 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Discovered new exit (range 15) 1222 | -10/Materials | Entered Mines 1522 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1630 | -10/Mines | Discovered new exit (range 6) 1760 | -10/Mines | Learned Materials terminal intel 1818 | -10/Mines | Learned location of Storage (-7) 1867 | -10/Mines | Discovered new exit (range 4) 1894 | -10/Mines | Core integrity fell below 50% 2117 | -10/Mines | Discovered new exit (range 5) 2221 | -10/Mines | Build established: Scavenger-Mutant 2232 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2234 | -10/Mines | Discovered new exit (range 5) 2250 | -10/Mines | Entered Exiles 2326 | -10/Exiles | Discovered new exit (range 15) 2419 | -10/Exiles | Met 8R-AWN 2487 | -10/Exiles | Met EX-HEX 2652 | -10/Exiles | Met EX-BIN 2748 | -10/Exiles | Aligned with FarCom system 2751 | -10/Exiles | Given EX-Vault access code 2922 | -10/Exiles | Opened EX-Vault 2946 | -10/Exiles | Found Potential Leg 2948 | -10/Exiles | Found Potential Leg 3000 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3026 | -10/Exiles | Met EX-DEC 3092 | -10/Exiles | Discovered new exit (range 14) 3216 | -10/Exiles | Visited The Gauntlet 3384 | -10/Exiles | Left Exiles lab with Potential Leg 3384 | -10/Exiles | Entered Mines 3946 | -9/Mines | Discovered new exit (range 10) 3962 | -9/Mines | Entered Materials 3962 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3963 | -8/Materials | Loaded intel: 12 terminal locations 4383 | -8/Materials | Garrison activated, responded to threat 4834 | -8/Materials | Build established: Tank 5084 | -8/Materials | Garrison activated, responded to threat 5511 | -8/Materials | Build established: Scavenger-Skirmisher 5756 | -8/Materials | Discovered new exit (range 5) 5766 | -8/Materials | Entered Factory 5766 | -7/Factory | Evolved 2 slots: Utility x2 6053 | -7/Factory | Discovered new exit (range 7) 6104 | -7/Factory | Identified exit to DSF 6105 | -7/Factory | Entered DSF 6174 | -7/DSF | Additional patrols routed to DSF 6290 | -7/DSF | Discovered new exit (range 16) 6304 | -7/DSF | Entered Factory 6304 | -6/Factory | Evolved 2 slots: Utility x2 6609 | -6/Factory | Build established: Hacker-Skirmisher 6973 | -6/Factory | Discovered new exit (range 8) 7042 | -6/Factory | Entered Lower Caves 7044 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7167 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7171 | -6/Lower Caves | Entered Zion 7342 | -6/Zion | Build established: Hacker-Tank 7414 | -6/Zion | Given the Hacking Drone Bay 7438 | -6/Zion | Learned location of Armory (-3) 7506 | -6/Zion | Gained Derelict followers 7842 | -6/Zion | Rebuked by Imprinter 8001 | -6/Zion | Learned location of Extension (-6) 8040 | -6/Zion | Discovered new exit (range 15) 8090 | -6/Zion | Entered Proximity Caves 8090 | -5/Proximity Caves | Accompanied by 1 ally 8167 | -5/Proximity Caves | Identified exit to Factory 8539 | -5/Proximity Caves | Entered Factory 8539 | -5/Factory | Evolved 2 slots: Utility x2 8643 | -5/Factory | Repaired Imp. Light Armor Plating 8839 | -5/Factory | Build established: Hacker-Skirmisher 9087 | -5/Factory | Lost 7 parts (2p1u4w) 9125 | -5/Factory | Identified exit to Upper Caves 10273 | -5/Factory | Core integrity fell below 50% 10310 | -5/Factory | Core integrity fell below 20% 10312 | -5/Factory | System corruption reached 10% 10313 | -5/Factory | Lost 9 parts (2p4u3w) 10320 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10276_ U-05 Engineer builds a Wall. 10276_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10277_ Mic. Fission Core destroyed. 10278_ The unstable cave ceiling collapses. 10281_ W-25 Informer sends out distress signal. 10282_ System Shield destroyed. 10282_ U-05 Engineer builds a Wall. 10283_ System corrupted: Component data lost. 10283_ Penetrated by Slug. 10283_ U-05 Engineer builds a Wall. 10284_ K-01 Serf collects debris. 10285_ K-01 Serf cleans the Fusion Modulator. 10308_ K-01 Serf cleans the Construction Platform. 10311_ Slammed into K-01 Serf. 10311_ Destabilizing: System corrupted (+2). 10315_ Triggered Heavy Explosive Trap. 10315_ An explosion rips through the floor. 10315_ W-25 Informer sends out distress signal. 10318_ System corrupted: Component data lost. 10320_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????? ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ??????????## s #?????????????????????????????? | | ??????????+ s #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????? #?????????????????????????????? | | ????????????? w +??????????????Y??????????????? | | ??????????????# #?????????????????????????????? | | ??????????????#uu ########+#????????????????????? | | ??????????????# @ #????????????????????? | | ??????????????# k #????????????????????? | | ??????????????# #????????????????????? | | ????????????### ###??????????????????? | | ????????????# # #??????????????????? | | ????????????# ##?????????????????? | | ????????????# ss k +???????????????? | | ????????????## ss ####???????????????? | | ???????####### ###### #??????????????????? | | ???????# ! #???# ##?????????????????? | | ???????# #???# T#?????????????????? | | ???????# #???# #?????????????????? | | ???????# ##### ##?????????????????? | | ???????# """"" +% #??????????????????? | | ???????# """"" ### #??????????????????? | | ???????# """ #?# #??????????????????? | | ???????+ #?# p #??????????????????? | | ???????# """"" #?# p ####??????????????????? | | ???????? ?""""" #?# #?????????????????????? | | ??????????""" #?# #?????????????????????? | | ??????????? #?# #?????????????????????? | | ???????????##########?# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????######### #?????????????????????? | | ???????????" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Lrn. Tractor Beam | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive IFF Parser | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hpw. Shotgun | -5/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked S-27 Virus | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive O-32 Director | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 15% | -5/Factory Studied --------- Shotgun | -5/Factory | Hacked Hpw. Shotgun | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Sprinter Window Shopping Challenges ------------ None Game ------ Seed SpliceFlightClaw Manual? 0 Play Time 01:11:59 Cumulative 36.2 hours Start 2026.02.01 @ 19:32:58 End 2026.02.01 @ 20:58:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 68% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc04af2d-584e-4ad0-9221-bdd684603eaa