Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 17:43:30 Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (971) 4855 Value Destroyed (52270) 52270 Prototype IDs (290) 5800 Alien Tech Used (10) 2000 Bonus (69067) 69067 TOTAL SCORE: 145892 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 32891 Follower Combat Kills 4292 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 830 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -3246 Cogmind --------- Core Integrity 43/1600 Matter 288/300 Energy 799/840 System Corruption 5% Temperature Cool (9) Movement Treading (155) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (10) ----- Desublimator Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield (fused) > --- WEAPON (6) ------- Helical Railgun Helical Railgun Helical Railgun Multirail Multirail Multirail > --- INVENTORY (25) --- Zero-point Reactor Vortex Chain Reactor Armored Heavy Treads Armored Heavy Treads Experimental Power Amplifier Experimental Energy Well (600) Improved Matter Compressor (161) Experimental Matter Compressor (500) Experimental Core Analyzer Experimental Weapon Cycler Advanced Force Field Experimental Force Field Long-range Tractor Beam Cooled Nova Cannon KE Penetrator KE Penetrator Railgun Railgun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Improved Weapon Cycler SHELL Armor Experimental Force Field > --- WEAPON ----------- Helical Railgun Helical Railgun Multirail Multirail Multirail Multirail > --- INVENTORY -------- High-density Centrium Heavy Treads Small Matter Pod Improved Matter Compressor Advanced Terrain Scanner Experimental Targeting Computer Matter Filter Graphene Brace Experimental EM Disruption Field AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Microwarp Drive Cooled Nova Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Enhanced Coil Gun Railgun Railgun [Rating: 262] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon KE Penetrator Energy Gun Heavy Particle Gun Energy Cannon Cooled Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Utility 8 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . Weapon 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Attached 941 | 6 7 4 20 . 2 1 27 55 7 63 8 11 6 10 32 21 16 8 10 34 3 . 12 7 29 1 . 23 7 35 56 89 33 55 46 184 13 Power 47 | 1 1 . 1 . . . . 3 . 7 2 1 . . . 1 2 . 1 1 . . 1 . . . . . . 1 2 5 . . 1 16 . Engine 16 | 1 1 . 1 . . . . 3 . 6 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 29 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . . . . . 1 2 5 . . 1 16 . Propulsion 63 | 2 . . 7 . . . 7 . . 11 . . . . 3 2 4 . . . . . . . . . . . 1 . 5 . 1 2 . 17 1 Treads 57 | 2 . . 7 . . . 7 . . 9 . . . . 3 2 4 . . . . . . . . . . . 1 . 5 . 1 2 . 13 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 541 | 1 3 2 2 . . 1 11 35 7 24 5 5 . 6 23 16 3 4 9 25 3 . 7 7 17 . . 14 3 26 34 47 24 36 25 106 10 Device 421 | . 1 . 2 . . 1 5 29 7 15 5 5 . 6 15 12 2 4 8 15 3 . 5 5 15 . . 8 2 20 27 40 23 34 23 75 9 Storage 13 | 1 2 . . . . . 1 . . 1 . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . 4 . Processor 18 | . . . . . . . 1 2 . . . . . . 2 . . . . . . . . . . . . 2 . . . . . 1 1 8 1 Hackware 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Protection 83 | . . 2 . . . . 4 4 . 7 . . . . 3 4 1 . 1 8 . . 1 2 2 . . 4 1 6 7 6 1 1 1 17 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Weapon 290 | 2 3 2 10 . 2 . 9 17 . 21 1 5 6 4 6 2 7 4 . 8 . . 4 . 12 1 . 9 3 8 15 37 8 17 20 45 2 Energy Gun 12 | 1 . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . 3 . . . 3 . . . . . Energy Cannon 33 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . . . 3 4 3 . 8 6 2 . Ballistic Gun 209 | 1 . . 7 . 1 . 7 14 . 11 1 3 4 3 4 2 6 4 . 6 . . 4 . 8 1 . 6 3 5 10 27 8 7 14 40 2 Ballistic Cannon 7 | . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 9 | . . 1 1 . . . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . Special Weapon 11 | . . . . . 1 . . 1 . 2 . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . 3 . Impact Weapon 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Slashing Weapon 4 | . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . 2 . . . 1 2 . 1 . . . 1 . . 3 . . . . . 4 . 1 . . 8 . . 10 5 1 7 1 9 2 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . 3 2 . . . . 1 . . . . . 1 . . . . . . 1 . System Corruption 39 | . . . . . . . . . . . . . . . . . 13 7 . . . . 3 . . . . . 2 . . . . . . 14 . Parts Lost 86 | . . 1 . . . . 3 2 6 8 1 . . . . . . . . 2 . . . . . 1 . . . 3 2 10 1 1 4 37 4 Power 10 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . Propulsion 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Utility 27 | . . 1 . . . . 2 . 3 2 . . . . . . . . . 1 . . . . . . . . . 2 . 3 1 1 2 7 2 Weapon 43 | . . . . . . . 1 1 2 5 . . . . . . . . . 1 . . . . . 1 . . . 1 2 6 . . 2 20 1 Highest Loss Streak 14 | . . 1 . . . . 2 2 4 3 1 . . . . . . . . 2 . . . . . 1 . . . 2 2 3 1 1 2 14 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 99 99 99 100 100 100 98 99 68 93 93 100 97 100 99 99 87 85 86 86 88 88 63 88 88 84 84 86 88 89 88 81 81 79 75 79 79 Engine 3 | . 14 14 11 11 11 11 9 6 3 6 6 7 7 7 6 6 1 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 9 8 3 4 4 8 10 8 Treads 16 | . 28 28 22 22 22 22 26 23 14 20 23 23 23 23 26 25 14 13 13 11 11 11 11 11 10 10 10 10 10 9 9 9 13 13 12 10 12 Device 14 | . 13 7 11 11 11 11 11 15 13 14 15 15 15 15 16 13 13 12 12 22 22 23 22 22 20 15 15 14 14 18 17 16 16 11 12 13 14 Storage 6 | . 14 14 11 11 11 11 9 7 3 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 5 Processor 9 | . . . . . . . 5 7 15 8 7 7 7 7 9 13 13 13 13 11 11 11 11 11 10 10 10 12 15 14 14 14 13 16 11 13 12 Protection 5 | . . 6 11 11 11 11 9 6 . 5 7 7 7 7 5 5 6 6 6 4 5 5 5 5 4 5 5 5 5 4 5 3 4 3 4 3 4 Energy Gun 1 | . 2 . . . . . . . . 7 15 15 6 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | . 2 . 29 33 32 33 26 29 16 18 8 14 21 28 25 25 25 26 26 22 23 23 . 23 30 31 31 30 30 27 27 26 26 23 23 22 23 Ballistic Cannon 1 | . 22 22 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 237 | 14 52 59 66 66 66 66 119 122 110 43 41 45 41 44 80 80 84 92 96 137 135 135 137 137 156 156 155 155 149 172 180 188 176 198 222 237 218 Greatest Support 270 | 40 40 40 40 40 40 40 60 60 60 66 66 66 66 66 100 112 160 160 160 160 160 160 160 160 160 160 160 160 160 160 180 180 270 270 260 260 235 Greatest Overweight (x) 9 | 2 1 1 1 1 1 1 1 2 1 3 9 . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 10 10 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 20 20 20 20 20 24 25 14 8 10 10 10 10 17 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 17 20 20 20 20 25 25 25 10 10 10 10 10 20 20 20 20 20 22 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | . 10 15 19 19 19 19 24 24 14 8 10 9 9 9 15 19 19 19 19 19 24 25 24 24 24 24 25 24 24 24 24 23 22 24 23 22 22 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 5 10 10 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 17 20 20 20 20 25 25 5 10 10 10 10 10 19 20 20 19 20 22 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 24 21 Class Distribution -------------------- 34% | Scavenger-Executioner 16% | Scavenger-Skirmisher 12% | Scavenger-Tank 12% | Scavenger-Gunner 6% | Mutant 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -3/Section 7 Scavenger-Executioner | -2/Research Alien-Executioner | -2/Testing Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 50099 | 260 640 83 922 89 . 93 1987 1833 439 2869 375 418 64 140 1300 837 528 373 526 1189 393 124 250 570 968 154 . 349 188 2409 2389 4040 1933 3163 6419 10682 1103 Remotely 15675 | . . . . . . . 91 914 439 . . . . . . 163 . . 317 476 . . . 91 287 . . . 160 965 691 2928 447 1459 3247 2458 542 Salvage Created 68374 | . 835 66 1165 236 . 192 2048 1961 853 2946 247 341 . 59 949 1369 659 383 1732 2261 470 116 . 498 877 370 . 450 175 2730 1888 3385 2536 4410 13701 17367 1099 Parts 2391 | . 63 7 72 20 . 12 111 123 15 140 8 18 . 4 46 65 28 37 56 95 14 7 . 24 47 15 . 1 9 134 109 181 105 159 279 324 63 Haulers Intercepted 35 | . 2 . 4 . . . 5 5 . 5 . . . . 2 . . . 3 . . . . . 1 . . . . 3 . . 2 2 1 . . Recyclers Shooed 22 | . 2 . 3 . . . 2 1 . 4 . . . . 2 3 . . . . . . . . . . . . . . . 2 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . . 7 15 1 19 . . . . . . 5 4 . 23 . 16 . . 9 . . . . . . . . Prevented 6 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 805 | . 17 2 19 7 . 2 35 20 3 41 3 12 . 2 6 11 10 1 15 32 3 1 . 8 5 4 . 5 5 26 25 41 28 49 157 198 12 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 766 | . 3 . 16 7 . 2 32 17 3 39 3 5 . 2 6 11 10 1 15 32 3 1 . 8 5 4 . 5 5 26 23 39 28 49 157 197 12 Cannons 17 | . 11 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . AOE 19 | . 3 . 3 . . . 3 3 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 34 | . 8 1 1 2 . . 2 1 1 1 1 1 . 1 1 . . . 4 2 . . . . 1 . . 1 . . 2 2 1 . . . . Worker 57 | . 8 . 2 . . 1 . 5 . 12 . . . . . . . . 3 1 . . . . . . . . . 1 . 1 1 2 10 10 . Builder 23 | . 1 . 1 . . . 1 3 . 2 . . . . . 1 . . 1 1 . . . . 1 . . . . 2 . . . 5 4 . . Tunneler 5 | . . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Hauler 35 | . 2 . 4 . . . 5 5 . 5 . . . . 2 . . . 3 . . . . . 1 . . . . 3 . . 2 2 1 . . Recycler 48 | . 2 . 2 . . . 3 7 . 5 . . . . 3 3 . . 1 1 . . . . 2 . . . . 3 . 1 3 2 7 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 12 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . 3 5 . Operator 16 | . 1 . 1 . . . 1 1 . 1 . . . . . . . 9 . . . . . . . . . . . . . . . . . 2 . Drone 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . Watcher 51 | . 3 . 4 . . . 4 5 . 5 . . . . 1 . 2 . 1 4 . . . . 1 . . . . 3 3 2 1 2 4 6 . Swarmer 89 | . 3 . 6 2 . . 7 6 . 9 . 7 . . . . 3 . . . . . . 4 . . . . 5 4 5 . 8 6 12 2 . Saboteur 23 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 15 . Grunt 278 | . 14 2 9 2 . 3 19 3 . 16 . 4 . 1 2 6 3 . 8 17 . 1 . . . . . 2 . 11 . 2 4 22 63 64 . Brawler 30 | . . . . 1 . . 1 . . 1 . . . . . . . . 1 4 1 . . . . . . . . . . . . 3 9 9 . Duelist 29 | . . . . 2 . . . . . 2 . 1 . . . . . . . 3 1 . . . . . . . . . . . . . 10 10 . Protector 26 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 11 11 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 45 | . . . 4 . . . 6 2 . 4 1 . . . 2 4 . 1 2 1 1 . . 1 . . . 1 . . . 1 . 4 7 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 11 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . 3 . . . . 4 . Hunter 44 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . 2 . 2 5 5 5 3 9 9 . Programmer 122 | . . . . . . . . 7 . 7 2 . . . 1 . . . . 3 . . . . 2 4 . . . 7 10 18 6 6 18 31 . Heavy 8 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 . 1 2 . Behemoth 11 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . 2 . 1 . . 3 2 . Compactor 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 7 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 . . . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 . 2 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Striker 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 14 . Executioner 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 16 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 7 | . . . . . . . . . . . 1 . . . . . . . . . 5 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | . 10 2 4 5 . 3 5 7 1 14 1 4 . 1 2 4 3 5 9 12 2 2 . 5 5 2 . 5 5 14 7 6 16 22 35 40 4 Combat Bots Only 37 | . 4 2 4 5 . 2 4 4 1 8 1 4 . 1 2 3 3 1 6 10 2 1 . 5 2 2 . 5 5 12 7 3 14 18 31 37 4 Max Kills in Single Turn 9 | . 9 1 3 2 . 2 2 2 1 2 1 3 . 1 1 1 3 1 3 3 1 1 . 2 2 2 . 3 3 3 2 2 3 3 4 4 2 Gunslinging 2 | . . . . 1 . . 1 . . 1 . . . . . . 2 . . 1 . . . . . 1 . . 1 1 . . 1 2 2 2 1 Exploded 3 | . 3 . 3 . . . 2 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 CL-ANK (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 46507 | . 397 147 414 52 . 37 1973 653 227 2209 242 277 . 55 148 369 401 . 1168 1591 . . . 356 755 126 . 42 124 1672 2166 5574 921 3537 3354 13026 4494 Core 2984 | . 46 30 43 . . . 295 11 69 153 31 . . . 6 12 . . 147 55 . . . . . . . . . 89 123 264 2 92 145 797 574 Absorbed by Shields 22235 | . . . . . . . . . . . . . . . . . 163 . . . . . . . . . . 41 123 . . 648 970 2579 3498 9865 4348 Reduced by Siege Mode 3142 | . . . . . . . . . . . . . . . . . 8 . 60 92 . . . 34 20 . . . 9 140 111 413 62 400 278 1271 244 Redirected to Shielding 427 | . . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . 28 301 . . . . . . . Regen/Repaired (Parts) 11477 | . . . 58 . . . . 285 . . . . . . . . . . . 807 . . . . . . . 721 . . . 1966 3120 1071 1148 1736 565 Core Remaining (%) 66 | 100 . 69 . . . 89 46 . . . . . . 62 . . . . 80 . . . . 94 . . . . 100 . . 34 . 57 . . 2 Volleys Fired 1867 | . 55 6 63 8 1 7 141 81 33 156 14 17 . 2 28 38 26 15 28 66 14 5 . 20 25 5 . 5 5 64 64 134 46 113 193 306 83 Largest 6 | . 2 2 3 3 1 3 3 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 . 4 6 6 . 6 6 6 6 6 6 6 6 6 6 Hottest 309 | . 70 70 79 69 20 69 75 112 98 178 158 158 . 126 112 112 119 140 140 140 138 138 . 138 208 208 . 216 216 216 261 309 217 222 241 256 249 Shots Fired 7853 | . 110 12 187 24 1 21 413 314 129 569 44 52 . 9 109 153 88 63 110 211 57 22 . 80 120 30 . 25 30 332 295 558 276 466 1031 1418 494 Gun 7501 | . 46 . 178 24 . 21 408 311 129 549 44 47 . 9 108 153 82 63 110 199 57 22 . 80 114 30 . 25 30 322 275 495 276 427 1009 1364 494 Cannon 291 | . 64 12 8 . . . . . . 17 . . . . 1 . . . . 11 . . . . 5 . . . . 10 20 63 . 39 22 19 . Launcher 13 | . . . 1 . . . 5 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Special 48 | . . . . . 1 . . 1 . 3 . . . . . . 6 . . 1 . . . . 1 . . . . . . . . . . 35 . Kinetic 7417 | . 87 12 186 24 . 21 408 311 129 458 17 24 . 8 108 153 82 63 110 199 57 22 . 80 114 30 . 24 30 322 275 493 276 427 1009 1364 494 Thermal 416 | . 23 . . . 1 . . . . 111 27 23 . 1 1 . 6 . . 11 . . . . 5 . . . . 10 20 62 . 39 22 54 . Explosive 13 | . . . 1 . . . 5 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 98 | . 13 4 14 8 . 10 30 17 27 19 16 9 . 1 11 12 21 16 21 22 48 49 . 20 12 10 . 11 15 70 34 54 18 41 59 98 20 Robot Miss Streak 9 | . 6 2 3 1 1 2 5 6 3 9 2 2 . 2 3 5 3 2 4 3 . 1 . 2 4 1 . 2 2 2 4 4 3 6 3 4 7 Penetration Max 2 | . . . . . . . . 1 . . . . . . 1 1 1 . 1 1 . . . 1 1 1 . 2 1 1 1 1 1 2 2 2 2 Secondary Targets 212 | . . . . 1 . . 5 . 1 9 . 1 . . . 2 6 . 7 14 1 . . 1 1 1 . 2 1 8 3 4 6 26 46 62 4 Max Gunslinging Chain 2 | . . . . 1 . . 1 . 1 1 . 1 . . . 1 2 . 1 1 1 . . 1 1 1 . 1 1 2 1 1 1 2 2 2 2 Shots Hit Robots 5347 | . 72 6 127 17 . 16 288 154 104 334 25 29 . 2 65 99 67 39 82 135 31 4 . 45 68 17 . 11 17 205 157 374 178 317 731 1140 391 Core Hits 3256 | . 40 3 47 12 . 8 102 79 22 135 11 19 . 3 32 50 34 19 46 81 16 3 . 18 26 10 . 12 8 90 75 181 110 187 550 965 262 Critical Kills 103 | . . . . . . 1 1 2 . . . . . . 1 1 2 4 8 13 3 . . 1 . . . 1 2 8 3 4 1 4 14 28 1 Critical Parts Destroyed 165 | . . . 3 . . . 1 2 . 2 . . . . 1 . 1 2 6 16 2 . . 3 2 . . 2 1 9 6 10 3 10 35 42 6 Critical Strikes 320 | . 2 . 3 . . 1 2 4 1 3 2 1 . . 2 2 3 6 16 29 5 . . 6 2 . . 3 3 22 10 16 6 16 52 87 15 Burn 5 | . 1 . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 309 | . . . 3 . . 1 2 4 1 2 . . . . 2 2 3 6 16 29 5 . . 6 2 . . 3 3 22 10 15 6 16 52 83 15 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 20 | . . . . . . . . 1 . 5 . . . 2 1 . . . . . . . . . . . . . . . 4 7 . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . 5 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 164821 | . 1885 112 2158 287 . 331 5289 3459 1939 6364 493 1138 . 119 1350 2306 1601 949 3300 4590 802 112 . 1350 1846 576 . 677 579 5874 3953 11308 5149 10326 30843 43396 10360 Guns 158052 | . 438 . 1914 276 . 291 4677 3123 1939 6062 493 462 . 119 1335 2253 1550 949 2842 4494 802 77 . 1350 1825 576 . 677 579 5874 3723 10131 5149 10242 30843 42627 10360 Cannons 2463 | . 745 105 100 . . . . . . 203 . . . . . . . . . . . . . . . . . . . . 116 757 . 83 . 354 . Explosions 2857 | . 683 . 113 . . . 565 282 . . . 676 . . . . . . 447 91 . . . . . . . . . . . . . . . . . Melee 468 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 354 . . . . . Ramming 645 | . 19 7 31 11 . 40 47 54 . 89 . . . . 15 53 . . 11 5 . 35 . . 21 . . . . . . 66 . 1 . 140 . Kinetic 157256 | . 947 105 2014 276 . 291 4677 3123 1939 4772 141 143 . 102 1335 2253 1550 949 2842 4494 802 77 . 1350 1825 576 . 677 579 5874 3837 10485 5149 10242 30843 42627 10360 Thermal 4746 | . 919 . . . . . . . . 1503 352 319 . 17 . . 51 . . . . . . . . . . . . . 116 757 . 83 . 629 . Explosive 1727 | . . . 113 . . . 565 282 . . . 676 . . . . . . . 91 . . . . . . . . . . . . . . . . . Electromagnetic 447 | . . . . . . . . . . . . . . . . . . . 447 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . . . . . . . . 2 15 19 19 19 19 1 . 3 16 16 7 2 2 2 3 3 . 2 2 2 2 5 6 23 3 9 10 58 5 Average Corruption 15 | . . . . . . . . 1 10 17 19 19 19 1 . 2 12 9 4 1 2 2 2 3 . 1 2 2 2 4 4 10 1 6 6 39 4 Corruption Purged 94 | . . . . . . . . . . . . . . . . . . 20 . . . . 2 . . . . . . . . . . . . 72 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1145 | . . . . . . . . 7 11 160 34 37 4 7 . 6 23 24 15 9 12 12 . 7 . 10 2 . . 14 24 91 10 56 60 499 11 Message Errors 244 | . . . . . . . . 4 2 34 13 12 1 3 . 2 9 7 3 4 . 4 . . . 2 1 . . 1 4 18 6 7 8 97 2 Matter Fused 232 | . . . . . . . . . 1 33 9 8 . 1 . 2 6 7 4 1 3 1 . . . 1 1 . . 3 5 22 2 13 20 88 1 Heat Flow Errors 108 | . . . . . . . . 1 . 18 1 2 . . . 1 . 1 2 1 3 . . 2 . 3 . . . 1 2 9 1 4 5 50 1 Energy Discharges 130 | . . . . . . . . . 2 21 4 2 . . . . 2 2 2 1 1 4 . 1 . 2 . . . 6 5 11 . 4 3 55 2 Parts Rejected 7 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . Parts Fused 17 | . . . . . . . . . . 2 1 . . . . . 3 . 1 . . . . . . . . . . 1 . 2 . 2 . 5 . Data Loss (minor) 111 | . . . . . . . . 2 2 13 2 5 2 1 . . 1 1 . 2 3 1 . 3 . . . . . . 4 7 1 5 4 51 1 Data Loss (major) 49 | . . . . . . . . . 2 6 . . 1 1 . . . 1 2 . 1 . . . . 1 . . . . . 5 . 1 5 23 . Misfires 48 | . . . . . . . . . . 7 2 2 . 1 . 1 2 3 1 . 1 2 . . . . . . . 1 2 3 . 3 1 16 . Alerts 19 | . . . . . . . . . . 4 . 2 . . . . . 1 . . . . . 1 . 1 . . . . 1 1 . 1 1 6 . Misdirections 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Weapon Failures 175 | . . . . . . . . . 1 20 2 3 . . . . . 1 . . . . . . . . . . . . 1 11 . 16 12 104 4 Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 5 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 318 | . 137 . 6 . . . . 21 . 17 . . . . . . . . . 3 . 15 . . . . . . . . . 41 . 10 . 68 . Projectiles 76 | . 8 . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . 41 . 10 . . . Explosions 156 | . 129 . 6 . . . . 18 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Melee 86 | . . . . . . . . 3 . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 68 . Knockbacks 17 | . 11 . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Impact 5 | . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Kinetic 10 | . 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . . . . . 6 . . . . 66 . . . . . . 100 . . . . . . . . . . . . 66 . . . . . Shots 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 65 | . 5 3 9 2 . 6 8 3 . 15 . . . . 2 2 . . 1 1 . . . . 2 . . . . . . . . 1 . 5 . Targets Rammed 69 | . 5 4 9 2 . 6 8 3 . 16 . . . . 2 3 . . 1 1 . 1 . . 2 . . . . . . . . 1 . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 287 | . 108 48 4 . . 2 273 119 73 239 242 211 . . 14 47 13 110 287 259 251 18 . 263 84 189 . . . 229 164 184 181 181 178 178 158 Average Temperature 89 | . 59 29 2 . . 2 67 16 47 39 84 64 . . 2 6 4 23 58 73 48 13 . 143 27 91 . . . 60 42 98 72 110 116 111 83 Received Heat Transfer 4851 | . 222 90 159 18 . 18 711 63 . 429 18 27 . 9 57 135 62 . 149 676 . . . 56 186 . . 14 . 216 126 96 12 422 201 679 . Effects 6 | . . . . . . . 3 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . 3 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 134 | . . . . . . . . . . . . . . . . . 2 . 5 8 3 . . 2 4 2 . 1 1 11 12 17 8 10 18 24 6 Total Turns 3603 | . . . . . . . . . . . . . . . . . 28 . 77 102 12 . . 28 44 17 . 3 11 134 167 324 128 263 846 1333 86 Longest Duration 486 | . . . . . . . . . . . . . . . . . 20 . 32 35 6 . . 17 18 14 . 3 11 20 38 62 30 69 486 364 36 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 3 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 17 | . . . . . . . . . . 7 2 1 . 1 . . . . 1 . . . . . 3 . . . . . . 2 . . . . . Heat Transferred 8158 | . 1277 . . . . . . . . 2886 777 703 . 37 . . 92 . . . . . . . . . . . . . 111 629 . 74 . 1572 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 7571 | . 425 121 444 341 . 83 498 417 145 861 . . . . 178 532 843 648 2097 1865 . . . . 158 . . . . 440 463 907 1055 1793 5142 7571 . Initial 3290 | . . 121 . 151 . . . 226 145 59 . . . . 40 27 297 337 161 1100 . . . . . . . . . . 247 199 510 555 1100 3290 . Average 1477 | . 261 38 181 190 . 19 237 203 122 369 . . . . 48 258 556 532 1222 1432 . . . . 48 . . . . 230 275 361 752 896 3033 6652 . Maximum Alert Level 5 | . 2 . 2 1 . . 2 2 . 3 . . . . . 2 3 2 5 5 . . . . . . . . . 2 2 3 3 5 5 5 . Low Security (%) 31 | 100 22 100 50 55 . 100 44 38 100 31 . . . . 100 28 . . 18 . . . . . 100 . . . . 46 29 35 . . . . . Level 1 21 | . 76 . 43 44 . . 27 60 . 23 . . . . . 69 23 9 3 . . . . . . . . . . 30 52 24 . . . . . Level 2 11 | . . . 5 . . . 28 . . 36 . . . . . 2 43 90 4 . . . . . . . . . . 23 18 22 35 39 . . . Level 3 5 | . . . . . . . . . . 8 . . . . . . 32 . 5 5 . . . . . . . . . . . 17 64 39 . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . 25 61 . . . . . . . . . . . . . 11 29 . . Level 5 8 | . . . . . . . . . . . . . . . . . . . 40 33 . . . . . . . . . . . . . . 2 31 . High Security 17 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 9 68 68 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 202 | . 6 . 3 . . . 5 11 . 16 . . . . 3 6 . . 9 10 . . . . 2 . . . . 4 5 16 14 20 34 38 . Investigation 14 | . 3 . 2 . . . . . . 2 . . . . 1 3 . . . 1 . . . . . . . . . . . . 1 1 . . . Extermination 38 | . . . . . . . . 6 . 6 . . . . 2 . . . 1 2 . . . . 1 . . . . 3 5 6 2 3 1 . . Reinforcement 32 | . 3 . 1 . . . 3 3 . 2 . . . . . 3 . . 5 . . . . . 1 . . . . 1 . 3 1 3 1 2 . Assault 80 | . . . . . . . 1 . . 3 . . . . . . . . 2 7 . . . . . . . . . . . 1 1 6 23 36 . Garrison 25 | . . . . . . . 1 2 . 3 . . . . . . . . 1 . . . . . . . . . . . . . 6 3 9 . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 4 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 2 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 57 | . 1 1 4 . . . 7 1 . 3 . . . . . 2 2 . 2 . . . . . 1 . . . . . 1 2 . 3 2 25 . Communications Jammed 120 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 112 . . . . . Distress Signals 116 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 111 . . . . . Times Spotted 1190 | . 27 2 37 14 . 6 55 30 6 72 4 9 . 11 16 24 22 7 47 51 2 . . 10 7 4 . 27 5 27 27 58 28 66 193 264 32 Peak Tracking Total 19 | . 4 2 6 3 . 3 7 4 3 7 1 4 . 4 3 5 5 1 11 10 2 . . 5 3 2 . 12 5 5 4 7 8 12 19 16 6 Tactical Retreats 40 | . 1 . 1 . . . 5 1 . 3 1 . . . 1 2 . . . . . . . . 1 . . . . . . 1 . 2 17 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 24 | . 2 1 . . . . . 1 . 5 . . . . . 2 . . 1 1 . . . . . . . . . . 1 3 2 2 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 2 7 1 . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 98 | . 4 . 1 . . . 4 5 . 4 . . . . . 3 4 4 11 12 . . . . . . . 1 . 2 6 15 . 13 4 4 1 Max in Single Turn 4 | . 4 . 1 . . . 2 2 . 1 . . . . . . . 1 2 4 . . . . . . . 1 . 1 2 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 52 | . 5 1 5 . 1 . 6 4 . 7 . . 1 . 2 7 . . 1 4 1 . . . . 1 . 1 . 2 1 1 1 . . . . Terminals 27 | . 3 . 3 . . . 5 2 . 5 . . . . . 7 . . . . 1 . . . . . . . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . . Repair Stations 8 | . 1 . 1 . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . Total Hacks 143 | . 12 1 17 . 5 . 22 13 . 17 . . 3 . 5 18 . . 2 13 1 . . . . 1 . 1 . 5 1 2 4 . . . . Successful 75 | . 5 1 11 . 5 . 13 9 . 4 . . 3 . 3 6 . . . 8 1 . . . . 1 . 1 . 1 . 1 2 . . . . Failed 67 | . 7 . 5 . . . 9 4 . 13 . . . . 2 12 . . 2 5 . . . . . . . . . 4 1 1 2 . . . . Catastrophic 12 | . 2 . . . . . . 1 . 4 . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . 10 . 11 . 3 . 12 3 . 7 . . . . 32 20 1 . 10 6 . . . . 7 . . . . 4 14 13 9 8 8 2 . Terminals 80 | . 9 . 14 . . . 18 5 . 13 . . . . . 18 . . . . 1 . . . . . . . . . . 2 . . . . . Fabricators 10 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . 4 . . . . Repair Stations 25 | . 2 . 2 . . . . 6 . 4 . . . . . . . . . 10 . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 2 . . . . . . 3 . . . 2 . . . . . . . . . . 3 . . . . . . . Terminal Hacks 33 | . 1 1 6 . 5 . 4 1 . 2 . . 3 . . 6 . . . . 1 . . . . 1 . 1 . . . 1 . . . . . Record 6 | . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . 1 . 1 . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 2 . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 16 | . 1 . 2 . . . . 5 . 1 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Scan Component 10 | . 1 . 1 . . . . 3 . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Repair 6 | . . . 1 . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 3 . . . 5 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 12 | . 2 . 2 . . . 5 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 2 . . . 4 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 4 . . . 6 3 . 7 . . . . 2 4 . . 1 1 . . . . . . . . . 2 1 . 1 . . . . Full Trace Events 7 | . . . 1 . . . . . . 2 . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . 2 . . . . . 3 . . 22 . . . . . . . . . . . . . . . 15 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . 42 . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 8 . . . . Parts Repaired 6 | . . . 1 . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Time 483 | . . . 32 . . . . 120 . . . . . . . . . . . 331 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Non-combat 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . find_chute 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 3 . . . . . . . . . . 6 . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 66 | . . . . 4 3 . . . . 6 . . 8 . 2 17 5 . 7 1 . . . . 2 . . 5 . 3 . . 2 . 1 . . Largest Group 8 | . . . . 4 4 4 1 . . 6 . . 8 8 7 7 6 5 8 1 . . . . 2 . . 5 2 3 . . 2 . 1 . . Highest-Rated Group 639 | . . . . 71 66 66 17 . . 186 . . 271 271 349 302 639 473 489 106 . . . . 206 . . 284 130 288 . . 58 . 127 . . Highest-Rated Ally 159 | . . . . 31 21 21 17 . . 31 . . 40 40 85 159 159 96 96 106 . . . . 103 . . 65 65 96 . . 32 . 127 . . Zionite Dispatches 10 | . . . . . . . . . . . . . . . 1 1 . . 2 1 . . . . 1 . . . . 1 . . 2 . 1 . . Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Kinetic Resupply 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Total Orders 10 | . . . . . . . . . . . . . . . 1 3 2 . . . . . . . . . . . . . . . 2 . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 623 | . . . . 23 . 19 7 . . 30 . . . 49 40 160 63 22 124 28 . . . . 1 . . 27 . 29 . . . . 1 . . Total Damage 19917 | . . . . 312 . 282 59 . . 1509 . . . 1251 1632 3024 2579 820 4430 1252 . . . . 111 . . 1475 . 1049 . . . . 132 . . Kills 136 | . . . . 8 . 3 1 . . 8 . . . 12 11 22 15 3 31 8 . . . . . . . 9 . 4 . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 1 . . . . . . 1 1 . 1 . . . . . . 1 1 . 1 . 2 2 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrols 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Zionite Intel Received 23 | . . . . . . . . . . . . . . . 6 4 . . 1 . . . . . 1 . . . . . 4 3 1 2 1 . . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 58274 | 85 1515 1631 1763 1433 1010 1441 2976 3454 210 3248 665 746 1884 932 1725 1484 612 640 672 1772 825 777 228 573 763 929 391 1494 704 1492 2072 3105 1002 1562 1938 9954 567 Spaces Moved 24112 | 54 707 505 555 565 401 581 973 1092 102 1638 391 471 1239 557 967 684 219 178 281 835 432 467 123 310 342 539 242 738 418 448 686 1187 416 602 512 3489 166 Core 194 | 21 . . . . . . . . 46 120 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 23709 | 33 707 505 555 565 401 581 973 1092 56 1456 384 471 1239 557 967 684 219 178 281 835 432 467 123 310 342 539 242 738 418 448 686 1153 416 602 512 3376 166 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 61 | . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 240 250 50 50 145 145 145 145 145 152 160 160 160 160 160 160 160 160 160 160 160 160 160 240 160 160 160 160 160 160 155 Average Speed 186 | 139 178 240 240 240 240 240 244 251 121 145 151 145 145 145 150 157 160 160 160 160 160 160 160 160 160 160 160 160 160 240 231 195 160 160 160 211 157 Slowest Speed 500 | 160 240 240 240 240 240 240 250 330 250 200 500 145 145 145 152 160 160 160 160 160 160 160 160 160 160 160 160 160 160 240 245 240 160 160 160 253 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Microwarps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 6 . Exploration Rate (%) 58 | 4 98 74 54 99 88 94 77 30 81 40 57 78 89 72 27 80 76 94 40 28 64 67 56 53 9 57 52 75 68 17 70 54 12 75 15 77 16 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 21 | . 1 1 1 1 1 . . . . . . . 1 . 10 . . . . . 1 . . . . . . . . . . 4 . . . . . Known Exits Taken 27 | . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . 1 . 1 . 1 . . . . 2 4 4 3 . . . . . . 2 2 . 2 . 2 1 . 5 . . . . . . . . Spaces Dug 158 | . . . 8 . . . 12 . . 5 . . . 2 2 . . . . 13 12 12 . 14 5 . . 1 5 6 6 21 . 22 12 . . Terrain Destroyed 1180 | . 7 . 10 . . . 13 15 . 5 . 65 . 2 6 6 1 20 196 90 40 19 . 33 36 10 . 6 13 34 41 60 28 87 92 76 169 Melee 8 | . . . . . . . . . . 5 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Projectile 801 | . . . 2 . . . . 3 . . . . . . 4 4 1 20 26 60 39 19 . 33 36 10 . 6 13 32 37 57 22 81 81 51 164 AOE 304 | . 7 . 8 . . . 13 11 . . . 65 . . . . . . 170 30 . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 34028 | 61 850 906 849 625 448 606 1378 1651 152 2244 436 505 1327 671 1173 1000 433 496 440 1178 544 489 156 356 506 595 246 1046 440 733 1051 1756 649 969 1229 5538 296 Wait 6160 | . 58 385 161 45 4 7 183 392 11 316 21 3 76 95 108 176 148 290 116 232 93 17 5 17 90 50 5 202 7 172 180 296 121 166 443 1446 23 Move 23938 | 53 706 504 554 564 400 580 972 1092 101 1637 390 470 1238 556 966 683 218 177 280 834 431 466 122 309 341 538 241 737 417 447 685 1156 415 601 511 3381 165 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 341 | 2 14 3 17 3 2 2 22 15 . 22 1 1 1 1 20 5 7 2 3 8 3 . 3 . 7 1 . 11 2 9 19 26 13 9 19 62 6 Fast Attach 289 | 6 1 . 4 . . . 7 2 . 22 2 1 5 4 5 5 7 3 . 2 . . 10 2 3 . . 11 3 . 22 28 10 13 3 106 2 Attach 148 | . . 1 2 . . . 7 4 . 9 . . 1 . 5 . 1 1 . 5 . . 2 . 2 1 . 4 1 6 8 23 5 3 7 45 5 Detach 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 6 1 . . 15 1 Swap 515 | . 6 3 14 . 2 1 13 49 7 32 6 10 . 6 22 16 8 4 10 27 3 . 1 5 24 . . 8 3 29 27 44 19 39 36 34 7 Drop 488 | . 5 . 25 3 2 3 25 12 . 28 2 3 6 5 16 10 18 4 2 3 . . 13 2 10 . . 25 2 6 40 35 19 24 13 123 4 Fire 1867 | . 55 6 63 8 1 7 141 81 33 156 14 17 . 2 28 38 26 15 28 66 14 5 . 20 25 5 . 5 5 64 64 134 46 113 193 306 83 Melee 20 | . . . . . . . . 1 . 5 . . . 2 1 . . . . . . . . . . . . . . . 4 7 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 69 | . 5 4 9 2 . 6 8 3 . 16 . . . . 2 3 . . 1 1 . 1 . . 2 . . . . . . . . 1 . 5 . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 . Rewire 149 | . . . . . 37 . . . . 1 . . . . . 64 . . . . . . . 1 . . . 43 . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 11) 818 | -10/Materials | Discovered new exit (range 8) 1171 | -10/Materials | Discovered new exit (range 15) 1467 | -10/Materials | Discovered new exit (range 9) 1601 | -10/Materials | Entered Mines 1619 | -10/Mines | Met a Derelict bent on vengeance 1679 | -10/Mines | Assembled infested the area 2083 | -10/Mines | Learned Materials trap positions 2085 | -10/Mines | Learned location of Zion (-7) 2419 | -10/Mines | Discovered new exit (range 10) 2742 | -10/Mines | Discovered new exit (range 10) 2924 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3232 | -10/Mines | Entered Materials 3232 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3233 | -9/Materials | Loaded intel: 9 trap records 3234 | -9/Materials | Discovered new exit (range 6) 3544 | -9/Materials | Build established: Tank 4197 | -9/Materials | Discovered new exit (range 15) 4228 | -9/Materials | Build established: Scavenger-Tank 4434 | -9/Materials | Identified exit to Mines 4434 | -9/Materials | Identified exit to Storage 4806 | -9/Materials | Repaired Hvy. Assault Rifle 4943 | -9/Materials | Central database locked down 4995 | -9/Materials | Entered Mines 5034 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5034 | -9/Mines | Discovered new exit (range 5) 5058 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5165 | -9/Mines | Received a Mining Laser from a helpful Derelict 5277 | -9/Mines | Learned location of Storage (-9) 5340 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5378 | -9/Mines | Discovered new exit (range 7) 5436 | -9/Mines | Discovered new exit (range 3) 5676 | -9/Mines | Found a hidden stash of uninstalled traps 6428 | -9/Mines | Entered Exiles 6428 | -9/Exiles | Found Exiles lab destroyed 6428 | -9/Exiles | Accompanied by 1 ally 6700 | -9/Exiles | Opened EX-Vault 7410 | -9/Exiles | Discovered new exit (range 10) 7438 | -9/Exiles | Entered Mines 7438 | -8/Mines | Accompanied by 4 allies 7875 | -8/Mines | Discovered new exit (range 6) 8879 | -8/Mines | Entered Materials 8879 | -8/Materials | Accompanied by 1 ally 8879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9188 | -8/Materials | Build established: Scavenger-Gunner 9288 | -8/Materials | Discovered new exit (range 8) 10820 | -8/Materials | Garrison activated, responded to threat 10839 | -8/Materials | Core integrity fell below 50% 11068 | -8/Materials | Build established: Scavenger-Tank 11679 | -8/Materials | First assault squad dispatched 11706 | -8/Materials | Build established: Tank 11855 | -8/Materials | Entered Factory 11855 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12144 | -7/Factory | Build established: Skirmisher 13050 | -7/Factory | Discovered new exit (range 13) 13157 | -7/Factory | Identified exit to Lower Caves 14172 | -7/Factory | Build established: Scavenger-Skirmisher 14205 | -7/Factory | Garrison activated, responded to threat 14384 | -7/Factory | Repaired Enh. Autogun 14445 | -7/Factory | Repaired Enh. Autogun 14916 | -7/Factory | Garrison activated, responded to threat 15309 | -7/Factory | Sucked down chute 15309 | -7/Factory | Entered Waste 15324 | -7/Waste | EMP discharged 15336 | -7/Waste | Destroyed C-40 Crusher 15369 | -7/Waste | Destroyed C-40 Crusher 15397 | -7/Waste | Destroyed C-40 Crusher 15409 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15412 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15412 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15413 | -7/Waste | Spotted C-40 Crusher 15413 | -7/Waste | Spotted C-40 Crusher 15424 | -7/Waste | EMP discharged 15424 | -7/Waste | System corruption reached 10% 15428 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15459 | -7/Waste | Lost 4 parts (1p1u2w) 15483 | -7/Waste | Spotted C-40 Crusher 15495 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15515 | -7/Waste | Discovered new exit (range 10) 15519 | -7/Waste | Identified exit to Factory 15519 | -7/Waste | Entered Factory 15848 | -7/Factory | Garrison activated, responded to threat 15966 | -7/Factory | Build established: Gunner 15988 | -7/Factory | Hacking Suite fried by hacking feedback 17350 | -7/Factory | Lost 3 parts (3w) 17351 | -7/Factory | Destroyed 8 combat bots 17573 | -7/Factory | Build established: Scavenger-Tank 17820 | -7/Factory | Allied Derelicts emerged from ambush trap array 17857 | -7/Factory | Discovered new exit (range 14) 17877 | -7/Factory | Identified exit to Factory 17901 | -7/Factory | Allied Derelicts emerged from ambush trap array 18033 | -7/Factory | Build established: Tank 18234 | -7/Factory | P-60 Hacker assimilated allied 4V-C50(g) 18319 | -7/Factory | First assault squad dispatched 18767 | -7/Factory | Entered Lower Caves 18788 | -7/Lower Caves | Learned Factory trap positions 19116 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19284 | -7/Lower Caves | Discovered new exit (range 5) 19288 | -7/Lower Caves | Identified exit to Lower Caves 19320 | -7/Lower Caves | Spotted B-75 Beast 19432 | -7/Lower Caves | Entered another Lower Caves area 19514 | -7/Lower Caves | Build established: Scavenger-Skirmisher 19986 | -7/Lower Caves | Learned Factory stockpile data 20166 | -7/Lower Caves | Discovered new exit (range 5) 20172 | -7/Lower Caves | Identified exit to Zion 20178 | -7/Lower Caves | Entered Zion 20250 | -7/Zion | System corruption cleaned by Quarantine Array 20360 | -7/Zion | Given the Hacking Drone Bay 20360 | -7/Zion | Found Prototype Device 20431 | -7/Zion | Discovered new exit (range 13) 21003 | -7/Zion | Received a visual enhancement algorithm 21289 | -7/Zion | Imprinted 21291 | -7/Zion | Declared Zion's savior 21568 | -7/Zion | Identified exit to Proximity Caves 21782 | -7/Zion | Gained Derelict followers 21854 | -7/Zion | Gained Derelict followers 22062 | -7/Zion | Entered Proximity Caves 22062 | -6/Proximity Caves | Accompanied by 8 allies 22268 | -6/Proximity Caves | Ambushed by research squad 22638 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22840 | -6/Proximity Caves | Discovered exit to Factory (range 6) 22851 | -6/Proximity Caves | Learned Factory emergency access door positions 22853 | -6/Proximity Caves | Identified Hacking Drone Bay 22994 | -6/Proximity Caves | Entered Factory 22994 | -6/Factory | Accompanied by 7 allies 22994 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22995 | -6/Factory | Loaded intel: 105 trap records 23157 | -6/Factory | Retrieved Zion intel report: Branch Access 23157 | -6/Factory | Identified exit to Lower Caves 23157 | -6/Factory | Identified exit to Extension 23158 | -6/Factory | Zion Heavy squad teleported in 23575 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 23807 | -6/Factory | Spotted B-75 Beast 23808 | -6/Factory | Discovered new exit (range 15) 23819 | -6/Factory | Destroyed B-75 Beast 23837 | -6/Factory | Retrieved Zion intel report: Emergency Access 23895 | -6/Factory | Retrieved Zion intel report: Active Terminals 24083 | -6/Factory | Discovered new exit (range 6) 24097 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 24255 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 24367 | -6/Factory | Identified exit to Factory 24551 | -6/Factory | Terminal network hard line cut 24555 | -6/Factory | Fabricated Mak. Sensor Array? 24719 | -6/Factory | Entered Extension 24806 | -6/Extension | Rescued a captive Derelict 24808 | -6/Extension | Rescued a captive Derelict 24838 | -6/Extension | Rescued a captive Derelict 24839 | -6/Extension | Rescued a captive Derelict 25025 | -6/Extension | Zion Kinetic Resupply teleported in 25064 | -6/Extension | Rescued a captive Derelict 25509 | -6/Extension | Spotted B-75 Beast 25527 | -6/Extension | Spotted B-75 Beast 25535 | -6/Extension | Destroyed B-75 Beast 25569 | -6/Extension | Disrupted transfer network 25626 | -6/Extension | Rescued a captive Derelict 25808 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 25833 | -6/Extension | Rescued A7 25868 | -6/Extension | Rescued a captive Derelict 25932 | -6/Extension | Retrieved Zion intel report: Active Garrisons 25982 | -6/Extension | Rescued a captive Derelict 25982 | -6/Extension | Rescued a captive Derelict 26011 | -6/Extension | Retrieved Zion intel report: Branch Access 26011 | -6/Extension | Identified exit to Cetus 26019 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 26163 | -6/Extension | Discovered exit to Factory (range 10) 26174 | -6/Extension | Disrupted transfer network 26203 | -6/Extension | Entered Cetus 26203 | -6/Cetus | Accompanied by 6 allies (A7) 26208 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 26227 | -6/Cetus | Spotted Cetus Guard 26227 | -6/Cetus | Spotted Cetus Guard 26232 | -6/Cetus | Spotted Cetus Guard 26242 | -6/Cetus | Destroyed Cetus Guard 26250 | -6/Cetus | Allies destroyed Cetus Guard 26251 | -6/Cetus | Spotted Cetus Guard 26254 | -6/Cetus | Destroyed Cetus Guard 26256 | -6/Cetus | Allies destroyed Cetus Guard 26274 | -6/Cetus | System corruption reached 10% 26393 | -6/Cetus | Started Cetus Manufacturing Module 26418 | -6/Cetus | Manufactured an Enhanced Grunt 26443 | -6/Cetus | Manufactured an Enhanced Grunt 26468 | -6/Cetus | Manufactured an Enhanced Grunt 26493 | -6/Cetus | Manufactured an Enhanced Grunt 26506 | -6/Cetus | Build established: Scavenger-Gunner 26518 | -6/Cetus | Manufactured an Enhanced Grunt 26547 | -6/Cetus | Escorted A7 to Cetus Mainframe 26567 | -6/Cetus | Discovered new exit (range 16) 26663 | -6/Cetus | Spotted Cetus Guard 26663 | -6/Cetus | Spotted Cetus Guard 26666 | -6/Cetus | Allies destroyed Cetus Guard 26666 | -6/Cetus | Destroyed Cetus Guard 26666 | -6/Cetus | Spotted Cetus Guard 26667 | -6/Cetus | Spotted Cetus Guard 26680 | -6/Cetus | Allies destroyed Cetus Guard 26687 | -6/Cetus | Destroyed Cetus Guard 26695 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26720 | -6/Cetus | Discovered exit to Factory (range 15) 26728 | -6/Cetus | Scared off Revision 17 26808 | -6/Cetus | Identified exit to Archives 26815 | -6/Cetus | Entered Archives 26815 | -6/Archives | Accompanied by 5 allies 27006 | -6/Archives | Discovered new exit (range 15) 27247 | -6/Archives | Discovered new exit (range 16) 27259 | -6/Archives | Discovered exit to Factory (range 16) 27399 | -6/Archives | Identified exit to Hub_04(d) 27455 | -6/Archives | Entered Hub_04(d) 27455 | -6/Hub_04(d) | Accompanied by 5 allies 27594 | -6/Hub_04(d) | Garrison activated, responded to threat 27693 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 27694 | -6/Hub_04(d) | Zion Fire squad teleported in 27805 | -6/Hub_04(d) | First assault squad dispatched 27811 | -6/Hub_04(d) | Spotted B-75 Beast 27816 | -6/Hub_04(d) | Allies destroyed B-75 Beast 28065 | -6/Hub_04(d) | Zion Light squad teleported in 28103 | -6/Hub_04(d) | Discovered exit to Factory (range 4) 28103 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 28109 | -6/Hub_04(d) | High security lockdown imminent 28120 | -6/Hub_04(d) | Network Hub disabled 28122 | -6/Hub_04(d) | Spotted Lightning 28122 | -6/Hub_04(d) | Spotted Lightning 28122 | -6/Hub_04(d) | Spotted Lightning 28127 | -6/Hub_04(d) | Spotted Lightning 28127 | -6/Hub_04(d) | Spotted Lightning 28127 | -6/Hub_04(d) | Spotted Lightning 28127 | -6/Hub_04(d) | Entered Factory 28127 | -5/Factory | Evolved 2 slots: Utility x2 28319 | -5/Factory | Build established: Scavenger-Skirmisher 28404 | -5/Factory | Repaired Broken Adv. KE Penetrator 28427 | -5/Factory | First assault squad dispatched 28505 | -5/Factory | Repaired Adv. KE Penetrator? 28662 | -5/Factory | Destroyed 10 combat bots 29055 | -5/Factory | Zion hero teleported in (12-ASH) 29360 | -5/Factory | Build established: Scavenger-Gunner 29382 | -5/Factory | Repaired Centrium Medium Armor Plating 29540 | -5/Factory | Terminal network hard line cut 29877 | -5/Factory | Discovered new exit (range 10) 29892 | -5/Factory | Identified exit to Upper Caves 29899 | -5/Factory | Entered Upper Caves 30041 | -5/Upper Caves | Spotted B-75 Beast 30192 | -5/Upper Caves | Learned location of Warlord (-4) 30321 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30545 | -5/Upper Caves | Discovered new exit (range 11) 30557 | -5/Upper Caves | Identified exit to Upper Caves 30724 | -5/Upper Caves | Entered another Upper Caves area 30794 | -5/Upper Caves | Discovered new exit (range 14) 30813 | -5/Upper Caves | Identified exit to Factory 31490 | -5/Upper Caves | Discovered new exit (range 6) 31499 | -5/Upper Caves | Identified exit to Zhirov 31501 | -5/Upper Caves | Entered Zhirov 31501 | -5/Zhirov | Discovered new exit (range 3) 31532 | -5/Zhirov | Met Zhirov 31570 | -5/Zhirov | Found Alien Artifact 31570 | -5/Zhirov | Identified Integrated Dissipator 31570 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31597 | -5/Zhirov | Found Alien Artifact 31726 | -5/Zhirov | Identified exit to Proximity Caves 31729 | -5/Zhirov | Entered Proximity Caves 31880 | -4/Proximity Caves | Destroyed B-86 Titan 31998 | -4/Proximity Caves | Learned Research garrison access intel 32113 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32259 | -4/Proximity Caves | Discovered exit to Factory (range 9) 32302 | -4/Proximity Caves | Entered Factory 32302 | -4/Factory | Evolved 2 slots: Weapon x2 32627 | -4/Factory | Build established: Scavenger-Executioner 32754 | -4/Factory | Retrieved Zion intel report: Branch Access 32754 | -4/Factory | Identified exit to Upper Caves 32755 | -4/Factory | Zion Heavy squad teleported in 32884 | -4/Factory | Found Prototype Protection 32885 | -4/Factory | Identified Zio. Weapon Casing 33065 | -4/Factory | Entered Upper Caves 33231 | -4/Upper Caves | Learned Research trap positions 33465 | -4/Upper Caves | Encountered a Warlord checkpoint 33970 | -4/Upper Caves | Discovered new exit (range 15) 33993 | -4/Upper Caves | Identified exit to Upper Caves 33994 | -4/Upper Caves | Entered another Upper Caves area 34231 | -4/Upper Caves | Discovered new exit (range 12) 34261 | -4/Upper Caves | Learned location of 1 exit from Research 34279 | -4/Upper Caves | Identified exit to Warlord 34294 | -4/Upper Caves | Learned location of 1 exit from Research 34385 | -4/Upper Caves | Entered Warlord 34438 | -4/Warlord | System corruption cleaned by Quarantine Array 34876 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 35019 | -4/Warlord | Warlord's base attacked by MAIN.C 35035 | -4/Warlord | Found Prototype Energy Gun 35035 | -4/Warlord | Identified Vortex Rail 35050 | -4/Warlord | Found Prototype Energy Gun 35050 | -4/Warlord | Identified Vortex Shotgun 35135 | -4/Warlord | Rebuked by Warlord 35160 | -4/Warlord | Found Prototype Reactor 35165 | -4/Warlord | Found Prototype Processor 35165 | -4/Warlord | Identified Exp. Targeting Computer 35174 | -4/Warlord | Found Prototype Processor 35174 | -4/Warlord | Identified Exp. Core Analyzer 35185 | -4/Warlord | Found Prototype Device 35185 | -4/Warlord | Identified Thermal Barrier 35369 | -4/Warlord | Warlord forces counterattacked 35404 | -4/Warlord | Spotted Executioner 35414 | -4/Warlord | Spotted Striker 35487 | -4/Warlord | Spotted Executioner 35542 | -4/Warlord | Discovered new exit (range 15) 35628 | -4/Warlord | Spotted Striker 35632 | -4/Warlord | Destroyed Striker 35636 | -4/Warlord | Spotted Striker 35637 | -4/Warlord | Allies destroyed Striker 35694 | -4/Warlord | Warlord base infiltrated, sounded retreat 35827 | -4/Warlord | Spotted Striker 35858 | -4/Warlord | Identified exit to Proximity Caves 35879 | -4/Warlord | Entered Proximity Caves 35879 | -3/Proximity Caves | Accompanied by 2 allies 36423 | -3/Proximity Caves | Discovered new exit (range 8) 36433 | -3/Proximity Caves | Identified exit to Research 36583 | -3/Proximity Caves | Entered Research 36583 | -3/Research | Accompanied by 2 allies 36583 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36584 | -3/Research | Identified exit to Armory 36585 | -3/Research | Identified exit to Quarantine 36585 | -3/Research | Identified exit to Research 36586 | -3/Research | Loaded intel: 71 trap records 36587 | -3/Research | Loaded intel: 4 garrison access locations 37313 | -3/Research | Destroyed 12 combat bots 37556 | -3/Research | Spotted B-86 Titan 37577 | -3/Research | Zion Light squad teleported in 37588 | -3/Research | Destroyed B-86 Titan 37909 | -3/Research | Spotted B-90 Cyclops 37918 | -3/Research | Discovered exit to Quarantine (range 13) 37932 | -3/Research | Destroyed B-90 Cyclops 38075 | -3/Research | Entered Quarantine 38186 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 38354 | -3/Quarantine | Cryocooling Duct disabled 38369 | -3/Quarantine | Ambient heat levels rising (+20) 38369 | -3/Quarantine | Non-combat units ordered to evacuate 38418 | -3/Quarantine | Found Alien Artifact 38418 | -3/Quarantine | Identified Core Reset Matrix 38418 | -3/Quarantine | Identified Transdimensional Reconstructor 38418 | -3/Quarantine | Used Core Reset Matrix 38422 | -3/Quarantine | Detected hypermatrix surge 38422 | -3/Quarantine | Sensed 12 artifacts in vicinity 38450 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 38478 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 38829 | -3/Quarantine | Found Subatomic Replicator 38927 | -3/Quarantine | Found Unknown Device 38927 | -3/Quarantine | Identified Antimissile System 38934 | -3/Quarantine | Found Antimissile System 39085 | -3/Quarantine | Retrieved Zion intel report: Main Access 39279 | -3/Quarantine | Destroyed 7 combat bots 39368 | -3/Quarantine | Found Core Stripper 39410 | -3/Quarantine | Terminal network hard line cut 39509 | -3/Quarantine | Spotted Alpha 7 39523 | -3/Quarantine | Destroyed Alpha 7 39537 | -3/Quarantine | Found Prototype Ballistic Gun 39537 | -3/Quarantine | Identified Multirail 39548 | -3/Quarantine | Found Prototype Device 39548 | -3/Quarantine | Identified Exp. ECM Suite 39894 | -3/Quarantine | Spotted Fortress 39940 | -3/Quarantine | Destroyed Fortress 39954 | -3/Quarantine | Found Prototype Protection 39954 | -3/Quarantine | Identified Centrium Heavy Armor Plating 39970 | -3/Quarantine | Found Prototype Device 39970 | -3/Quarantine | Identified Exp. Force Field 39982 | -3/Quarantine | Found Prototype Device 39982 | -3/Quarantine | Identified Exp. EM Disruption Field 39994 | -3/Quarantine | Found Prototype Reactor 39994 | -3/Quarantine | Identified Vortex Chain Reactor (x2) 40139 | -3/Quarantine | Discovered new exit (range 5) 40144 | -3/Quarantine | Identified exit to Section 7 40147 | -3/Quarantine | Entered Section 7 40148 | -3/Section 7 | Sensed 19 artifacts in vicinity 40178 | -3/Section 7 | Found Core Reset Matrix 40181 | -3/Section 7 | Sensed 18 artifacts in vicinity 40322 | -3/Section 7 | Found Microwarp Drive 40424 | -3/Section 7 | Retrieved Zion intel report: Main Access 40510 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 40514 | -3/Section 7 | Found Integrity Redistributor 40514 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-333) 40646 | -3/Section 7 | Spotted S7 Guard 40658 | -3/Section 7 | Found Integrated Thermoelectric Network 40658 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 40674 | -3/Section 7 | Warped through subspace 40677 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 40757 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 41088 | -3/Section 7 | Spotted Executioner 41088 | -3/Section 7 | Spotted Executioner 41105 | -3/Section 7 | Destroyed Executioner 41111 | -3/Section 7 | Destroyed Executioner 41150 | -3/Section 7 | Found Prototype Device 41151 | -3/Section 7 | Identified Adv. Kinecellerator 41345 | -3/Section 7 | Spotted B-99 Colossus 41380 | -3/Section 7 | Terminal network hard line cut 41431 | -3/Section 7 | Found Integrated Reactor 41431 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41769 | -3/Section 7 | Core integrity fell below 50% 41772 | -3/Section 7 | Scanned by Researcher 41785 | -3/Section 7 | Destroyed B-99 Colossus 41799 | -3/Section 7 | Found Multirail 41864 | -3/Section 7 | Spotted Alpha 7 41878 | -3/Section 7 | Destroyed Alpha 7 41878 | -3/Section 7 | Spotted Alpha 7 41887 | -3/Section 7 | Destroyed Alpha 7 41898 | -3/Section 7 | Intercept squad dispatched 41902 | -3/Section 7 | Lost 3 parts (1u2w) 41915 | -3/Section 7 | Spotted Tracker 41916 | -3/Section 7 | Spotted Tracker 41920 | -3/Section 7 | Destroyed Tracker 41926 | -3/Section 7 | Destroyed Tracker 41952 | -3/Section 7 | Spotted Combat Programmer 41953 | -3/Section 7 | Spotted Combat Programmer 41956 | -3/Section 7 | Destroyed Combat Programmer 41957 | -3/Section 7 | System corruption reached 10% 41966 | -3/Section 7 | Destroyed Combat Programmer 42512 | -3/Section 7 | Found Exp. Core Analyzer 42605 | -3/Section 7 | Intercept squad dispatched 42617 | -3/Section 7 | Spotted Tracker 42618 | -3/Section 7 | Destroyed Tracker 42618 | -3/Section 7 | Spotted Tracker 42625 | -3/Section 7 | Destroyed Tracker 42642 | -3/Section 7 | Spotted Combat Programmer 42651 | -3/Section 7 | Destroyed Combat Programmer 42652 | -3/Section 7 | Spotted Combat Programmer 42657 | -3/Section 7 | Destroyed Combat Programmer 42677 | -3/Section 7 | Lost 3 parts (1p1u1w) 42799 | -3/Section 7 | Found Transdimensional Reconstructor 42802 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 42902 | -3/Section 7 | Found Exp. Targeting Computer 43086 | -3/Section 7 | Destroyed S7 Guard 43179 | -3/Section 7 | First assault squad dispatched 43252 | -3/Section 7 | Entered Research 43252 | -2/Research | Evolved 2 slots: Propulsion x2 43502 | -2/Research | First assault squad dispatched 43555 | -2/Research | Garrison activated, responded to threat 43612 | -2/Research | Garrison activated, responded to threat 43625 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-525) 43678 | -2/Research | Destroyed 14 combat bots 43868 | -2/Research | Discovered new exit (range 11) 43879 | -2/Research | Retrieved Zion intel report: Active Terminals 43880 | -2/Research | Zion Kinetic Resupply teleported in 43925 | -2/Research | Zion Kinetic Resupply teleported in 43937 | -2/Research | Intercept squad dispatched 43960 | -2/Research | Spotted Tracker 43960 | -2/Research | Spotted Tracker 43963 | -2/Research | Destroyed Tracker 43967 | -2/Research | Destroyed Tracker 43980 | -2/Research | Spotted Combat Programmer 43982 | -2/Research | Spotted Combat Programmer 43992 | -2/Research | Destroyed Combat Programmer 44002 | -2/Research | Destroyed Combat Programmer 44065 | -2/Research | Identified exit to Testing 44200 | -2/Research | Fabricated Adv. Terrain Scan Processor (x2) 44254 | -2/Research | Entered Testing 44383 | -2/Testing | Found Prototype Energy Cannon 44383 | -2/Testing | Identified Cld. Nova Cannon 44933 | -2/Testing | Intercept squad dispatched 44941 | -2/Testing | Spotted Tracker 44942 | -2/Testing | Spotted Tracker 44942 | -2/Testing | Destroyed Tracker 44949 | -2/Testing | Destroyed Tracker 44962 | -2/Testing | Spotted Combat Programmer 44963 | -2/Testing | Spotted Combat Programmer 44965 | -2/Testing | Destroyed Combat Programmer 44968 | -2/Testing | Destroyed Combat Programmer 45010 | -2/Testing | Found Prototype Device 45010 | -2/Testing | Identified Exp. Hardlight Generator 45112 | -2/Testing | Found Prototype Device 45112 | -2/Testing | Identified AEGIS Remote Shield 45206 | -2/Testing | Retrieved Zion intel report: Active Terminals 45221 | -2/Testing | Discovered new exit (range 16) 45250 | -2/Testing | Retrieved Zion intel report: Guard Positions 45254 | -2/Testing | First assault squad dispatched 45258 | -2/Testing | Identified exit to Access 45405 | -2/Testing | Build established: Alien-Executioner 45421 | -2/Testing | Found Prototype Protection 45421 | -2/Testing | Identified SHELL Armor 45481 | -2/Testing | Garrison activated, responded to threat 45542 | -2/Testing | Destroyed 18 combat bots 45639 | -2/Testing | Destroyed 7 combat bots 45670 | -2/Testing | High security lockdown imminent 45750 | -2/Testing | High security lockdown engaged 45814 | -2/Testing | Intercept squad dispatched 45816 | -2/Testing | Entered Access 45816 | -1/Access | Evolved 2 slots: Power x1, Utility x1 46173 | -1/Access | Retrieved Zion intel report: Branch Access 46173 | -1/Access | Identified exit to Command 46174 | -1/Access | Zion hero teleported in (CL-ANK) 46235 | -1/Access | Destroyed CL-ANK 46342 | -1/Access | First assault squad dispatched 46381 | -1/Access | Garrison activated, responded to threat 46430 | -1/Access | High security lockdown imminent 46510 | -1/Access | High security lockdown engaged 46544 | -1/Access | Destroyed Executioner 46661 | -1/Access | Destroyed 8 combat bots 46685 | -1/Access | Garrison activated, responded to threat 46742 | -1/Access | Destroyed 17 combat bots 46806 | -1/Access | Destroyed Investigator 46830 | -1/Access | Build established: Scavenger-Executioner 46923 | -1/Access | Spotted Striker 46930 | -1/Access | Destroyed 31 combat bots 46931 | -1/Access | Destroyed Striker 46989 | -1/Access | Garrison activated, responded to threat 46995 | -1/Access | Spotted Executioner 46995 | -1/Access | Spotted Executioner 46999 | -1/Access | Destroyed Executioner 47002 | -1/Access | Destroyed Executioner 47009 | -1/Access | Spotted Executioner 47013 | -1/Access | Destroyed Executioner 47078 | -1/Access | Destroyed 18 combat bots 47081 | -1/Access | System corruption reached 10% 47117 | -1/Access | Sterilization system engaged 47118 | -1/Access | Spotted Striker 47119 | -1/Access | Destroyed Striker 47173 | -1/Access | Destroyed 24 combat bots 47256 | -1/Access | Destroyed 11 combat bots 47269 | -1/Access | Spotted B-99 Colossus 47289 | -1/Access | Destroyed B-99 Colossus 47323 | -1/Access | Found Prototype Ballistic Gun 47332 | -1/Access | Found Prototype Ballistic Gun 47333 | -1/Access | Identified Multirail (x2) 47417 | -1/Access | Ambient heat levels rising (+10) 47567 | -1/Access | Ambient heat levels rising (+10) 47581 | -1/Access | Spotted B-99 Colossus 47594 | -1/Access | Destroyed B-99 Colossus 47611 | -1/Access | Found Multirail 47640 | -1/Access | Spotted B-99 Colossus 47662 | -1/Access | Destroyed B-99 Colossus 47677 | -1/Access | Found Multirail 47717 | -1/Access | Ambient heat levels rising (+10) 47754 | -1/Access | Entered Command 47851 | -1/Command | High security lockdown imminent 47931 | -1/Command | High security lockdown engaged 48053 | -1/Command | Spotted Striker 48059 | -1/Command | Destroyed Striker 48106 | -1/Command | Destroyed 18 combat bots 48161 | -1/Command | Spotted Striker 48165 | -1/Command | Spotted Executioner 48165 | -1/Command | Destroyed Striker 48168 | -1/Command | Destroyed Executioner 48209 | -1/Command | Destroyed 13 combat bots 48209 | -1/Command | Spotted Investigator 48219 | -1/Command | Destroyed Investigator 48266 | -1/Command | Destroyed 8 combat bots 48272 | -1/Command | Spotted Striker 48272 | -1/Command | Destroyed Striker 48284 | -1/Command | Destroyed Striker 48285 | -1/Command | Spotted Executioner 48287 | -1/Command | Destroyed Executioner 48287 | -1/Command | Destroyed Executioner 48296 | -1/Command | Spotted Striker 48306 | -1/Command | Destroyed Striker 48317 | -1/Command | Spotted Executioner 48318 | -1/Command | Destroyed Executioner 48364 | -1/Command | Destroyed 25 combat bots 48476 | -1/Command | Destroyed Executioner 48514 | -1/Command | Spotted Striker 48514 | -1/Command | Spotted Striker 48517 | -1/Command | Destroyed Striker 48518 | -1/Command | Spotted Executioner 48521 | -1/Command | Spotted Striker 48521 | -1/Command | Spotted Striker 48525 | -1/Command | Destroyed Striker 48525 | -1/Command | Destroyed Striker 48527 | -1/Command | Spotted Striker 48528 | -1/Command | Destroyed Executioner 48541 | -1/Command | Destroyed Striker 48545 | -1/Command | Destroyed Striker 48587 | -1/Command | Destroyed 34 combat bots 48765 | -1/Command | Destroyed Executioner 48767 | -1/Command | Spotted Striker 48767 | -1/Command | Spotted Striker 48769 | -1/Command | Destroyed Striker 48771 | -1/Command | Spotted Executioner 48772 | -1/Command | Destroyed Striker 48772 | -1/Command | Destroyed Executioner 48775 | -1/Command | Spotted Executioner 48779 | -1/Command | Destroyed Executioner 48788 | -1/Command | Destroyed Executioner 48791 | -1/Command | Spotted Executioner 48795 | -1/Command | Spotted Executioner 48795 | -1/Command | Spotted Executioner 48795 | -1/Command | Destroyed Executioner 48810 | -1/Command | Spotted Executioner 48813 | -1/Command | Destroyed Executioner 48817 | -1/Command | System corruption reached 30% 48818 | -1/Command | Destroyed Executioner 48818 | -1/Command | Destroyed Executioner 48821 | -1/Command | Spotted Investigator 48830 | -1/Command | Spotted Executioner 48850 | -1/Command | Destroyed Executioner 48865 | -1/Command | Destroyed Investigator 48883 | -1/Command | Lost 14 parts (1p3n4u6w) 48901 | -1/Command | Destroyed 37 combat bots 48958 | -1/Command | Found Exp. Targeting Computer 48981 | -1/Command | Found Exp. Core Analyzer 49062 | -1/Command | Lost 4 parts (1u3w) 49100 | -1/Command | Spotted Striker 49102 | -1/Command | Destroyed Investigator 49118 | -1/Command | Destroyed Striker 49131 | -1/Command | Destroyed Striker 49143 | -1/Command | Destroyed Executioner 49172 | -1/Command | Destroyed 14 combat bots 49177 | -1/Command | Lost 4 parts (2p2w) 49431 | -1/Command | Build established: Scavenger-Gunner 50073 | -1/Command | Build established: Scavenger-Executioner 50232 | -1/Command | Found Unknown Device 50232 | -1/Command | Identified Antimissile System 50851 | -1/Command | Spotted B-99 Colossus 50869 | -1/Command | Destroyed B-99 Colossus 50932 | -1/Command | Found Prototype Ballistic Gun 50932 | -1/Command | Identified Multirail 50935 | -1/Command | Found Multirail 50958 | -1/Command | Found Unknown Protection 50958 | -1/Command | Identified Hvy. Insulated Plating 51158 | -1/Command | Spotted M Guard 51158 | -1/Command | Spotted M Guard 51158 | -1/Command | Spotted Combat Programmer 51158 | -1/Command | Spotted Combat Programmer 51181 | -1/Command | Destroyed Combat Programmer 51187 | -1/Command | Destroyed Combat Programmer 51214 | -1/Command | Core integrity fell below 50% 51231 | -1/Command | Destroyed M Guard 51261 | -1/Command | Destroyed M Guard 51261 | -1/Command | All MAIN.C guards destroyed 51292 | -1/Command | Found Prototype Protection 51292 | -1/Command | Identified Hvy. Regenerative Plating 51305 | -1/Command | Found Prototype Device 51306 | -1/Command | Identified AEGIS Remote Shield 51310 | -1/Command | Found Prototype Device 51311 | -1/Command | Identified Thermal Barrier 51940 | -1/Command | Found Exp. Core Analyzer 52569 | -1/Command | Found Unknown Device 52569 | -1/Command | Identified Adv. Force Booster 52936 | -1/Command | Found Prototype Device 52936 | -1/Command | Identified Exp. Actuator Array 52940 | -1/Command | Found Unknown Device 52940 | -1/Command | Identified Antimissile System 54609 | -1/Command | Met MAIN.C 54612 | -1/Command | 0b10 Conduit disabled 54660 | -1/Command | Destroyed MAIN.C Shell 54663 | -1/Command | MAIN.C activated Command garrisons 54702 | -1/Command | Destroyed MAIN.C 54716 | -1/Command | Discovered new exit (range 43) 54716 | -1/Command | Discovered new exit (range 93) 54716 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 54731 | -1/Command | Found Zero-point Reactor 54732 | -1/Command | Lost 7 parts (2u5w) 54743 | -1/Command | Found Zero-point Reactor 54745 | -1/Command | Found Singularity Reactor 54762 | -1/Command | Spotted B-99 Colossus 54793 | -1/Command | Destroyed B-99 Colossus 54807 | -1/Command | Found Centrium Heavy Armor Plating 55002 | -1/Command | Found Vortex Chain Reactor 55006 | -1/Command | Found Vortex Chain Reactor 55012 | -1/Command | Found Exp. System Purifier 55261 | -1/Command | Build established: Scavenger-Mutant 56526 | -1/Command | Found Multirail 56575 | -1/Command | Found Exp. Core Analyzer 56734 | -1/Command | Found Multirail 56790 | -1/Command | Found Multirail 56814 | -1/Command | Found Adv. Kinecellerator 56975 | -1/Command | Found Exp. Targeting Computer 56978 | -1/Command | Found Exp. Core Analyzer 57094 | -1/Command | Build established: Scavenger-Executioner 57700 | -1/Command | Warped through subspace to slip node 57700 | -1/Command | Discovered new exit (range 5) 57708 | -1/Command | Entered Access_0 57709 | -1/Access_0 | Sensed 4 artifacts in vicinity 57712 | -1/Access_0 | Met Architect 57733 | -1/Access_0 | Architect warped through subspace 57744 | -1/Access_0 | Destroyed A8 57770 | -1/Access_0 | Architect warped through subspace 57816 | -1/Access_0 | Architect warped through subspace 57838 | -1/Access_0 | Found Exp. Weapon Cycler 57846 | -1/Access_0 | Architect warped through subspace 57878 | -1/Access_0 | Found Prototype Device 57879 | -1/Access_0 | Identified Desublimator 57887 | -1/Access_0 | Found Exp. Weapon Cycler 57900 | -1/Access_0 | Architect warped through subspace 57925 | -1/Access_0 | Architect warped through subspace 57951 | -1/Access_0 | Core integrity fell below 20% 57964 | -1/Access_0 | Architect warped through subspace 57990 | -1/Access_0 | Architect warped through subspace 58009 | -1/Access_0 | Architect warped through subspace 58039 | -1/Access_0 | Architect warped through subspace 58058 | -1/Access_0 | Subspace Access Node disabled 58072 | -1/Access_0 | Architect warped through subspace 58109 | -1/Access_0 | Architect warped through subspace 58134 | -1/Access_0 | Architect warped through subspace 58170 | -1/Access_0 | Architect warped through subspace 58200 | -1/Access_0 | Architect warped through subspace 58213 | -1/Access_0 | Found Exp. Targeting Computer 58225 | -1/Access_0 | Architect warped through subspace 58248 | -1/Access_0 | A6 warped into view 58259 | -1/Access_0 | Warped through subspace to slip node 58259 | -1/Access_0 | Discovered new exit (range 8) 58275 | *** | Heading to fleet! Last Messages --------------- 58251_ Quantum Shear penetrates Wall. 58253_ Slug penetrates Wall. 58253_ Slug penetrates A6. 58253_ Slug penetrates Architect. 58253_ Slug penetrates A6. 58253_ Slug penetrates Architect. 58253_ Penetrated by Quantum Shear. 58253_ Quantum Shear penetrates Wall. 58255_ Activated siege mode. 58256_ Slug penetrates A6. 58256_ Penetrated by Quantum Shear. 58256_ Quantum Shear penetrates Wall. 58257_ A6 follow-up attacks with Enh. Force Lance. 58257_ Critical hit (Impale). 58259_ Penetrated by Quantum Shear. 58259_ Warped through subspace, drawn to slip node. 58259_ EXIT=FOUND 58261_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 58266_ Ended siege mode. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 124 Energy Capacity 1400 Matter Stores 597 Matter Capacity 600 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Armor Coverage 1800 Resistance: TH 15 Resistance: EM 75 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Graphene Brace | -3/Section 7 | Z-intel Matter Filter | -3/Section 7 | Z-intel Disruptor Cannon | -3/Section 7 | Z-intel Stasis Canceller | -3/Section 7 | Z-intel Adv. Terrain Scan Processor | -3/Section 7 | Z-intel Impulse Thruster | -3/Section 7 | Z-intel Hardcell Cannon | -3/Section 7 | Z-intel Centrium Wheel | -3/Section 7 | Z-intel Imp. System Restoration Module | -3/Section 7 | Z-intel Lgt. Particle Reactor | -3/Section 7 | Z-intel Imp. Component Analysis Suite | -3/Section 7 | Z-intel Hvy. Disruptor Cannon | -3/Section 7 | Z-intel Exp. Coolant Injector | -3/Section 7 | Archive Imp. Thermal Defense Suite | -3/Section 7 | Archive Hvy. Tesla Rifle | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Mak. Sensor Array | x1 | -6/Factory Adv. Terrain Scan Processor | x2 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Subatomic Replicator Integrity Redistributor Integrated Thermoelectric Network Transdimensional Reconstructor Integrated Reactor Microwarp Drive High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingExperimentalFlakker Manual? 0 Play Time 06:21:24 Cumulative 1692.0 hours Start 2023.04.07 @ 02:17:15 End 2023.04.10 @ 17:43:30 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 595 Rogue 595 Adventurer 0 Explorer 0 Win Type 2 Total 129 Types 27/13/56/7/1/2/21/1/1 Lore% 98 Gallery% 97 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5877fe00-df03-46a3-a7df-b11d72bb0de9