Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.05 @ 23:53:57 Player: Selene Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (452) 452 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1712 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flightbrick ECM Suite Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Transmission Jammer > --- WEAPON ----------- Battle Rifle Battle Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Flightbrick Medium Storage Unit Large Storage Unit Structural Scanner Seismic Detector ECM Suite Makeshift Kinetic Plating Makeshift System Shield Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Rocket Launcher Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 4 10 . 7 2 Power 3 | . 2 . 1 . Engine 3 | . 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 2 | . . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | . 6 . 1 1 Device 2 | . 1 . . 1 Storage 4 | . 4 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 7 | 2 2 . 3 . Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 3 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 . To Critical Strikes . | . . . . . Average Backups 15 | 2 12 17 17 16 Power . | . . . . . Propulsion 4 | . 3 5 4 4 Utility 5 | 1 3 6 6 6 Weapon 4 | . 4 5 5 5 Tool/Special . | . . . . . Unused Backups 27 | . 7 . 7 13 Power . | . . . . . Propulsion 8 | . 2 . 2 4 Utility 9 | . 2 . 2 5 Weapon 9 | . 3 . 2 4 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 99 | . 98 100 99 97 Engine 13 | . 13 14 13 13 Treads 26 | . 27 28 28 1 Wheel 1 | . . . . 25 Device 13 | . 12 14 13 13 Storage 13 | . 13 14 14 13 Ballistic Gun 14 | . 22 14 10 13 Ballistic Cannon 6 | . . . 10 13 Impact Weapon 6 | . 5 14 6 . Peak Build Rating 20 | 5 9 10 18 20 Average Rating 12 | 4 8 9 13 18 On Entrance 8 | 1 5 9 10 17 Avg Prop Armor Cover (%) 24 | 29 26 . 12 12 Naked Turns 10 | . . . . 10 Heaviest Build 57 | 3 49 47 57 52 Greatest Support 40 | 20 40 40 40 36 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 18 | 5 14 20 20 19 Most Carried 20 | 5 17 19 20 20 Average Carried 17 | 2 12 17 19 19 Final Capacity 20 | 5 20 20 20 5 Final Carried 20 | 5 17 19 20 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1027 | 223 344 17 237 206 Remotely . | . . . . . Salvage Created 778 | 17 517 . 172 72 Parts 49 | 2 38 . 5 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 16 | . 11 . 5 . Melee 2 | . 2 . . . Guns 11 | . 9 . 2 . Cannons 3 | . . . 3 . Classes Destroyed 9 | 1 6 . 2 . Worker 2 | . 2 . . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 8 | . 8 . . . Grunt 3 | . 3 . . . Sentry 1 | . . . 1 . Subdweller 4 | . . . 4 . Best Kill Streak 4 | 1 4 . 3 . Combat Bots Only 4 | . 4 . 3 . Max Kills in Single Turn 2 | 1 2 . 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 128 | . 62 . 27 39 Missed 38 | . 17 . 6 15 Hits 90 | . 45 . 21 24 Melee 2 | . . . . 2 Projectile 88 | . 45 . 21 22 Critical Strikes 3 | . . . 1 2 Damage Taken 1057 | . 380 . 361 316 Core 256 | . 78 . 59 119 Absorbed by Shields . | . . . . . Ignored by Resistances 11 | . . . 2 9 Regen/Repaired (Parts) 18 | . 18 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 79 | 1 37 . 38 3 Largest 2 | 2 2 . 2 2 Hottest 80 | 40 40 . 80 58 Shots Fired 136 | 2 75 . 53 6 Gun 96 | 2 75 . 16 3 Cannon 40 | . . . 37 3 Launcher . | . . . . . Special . | . . . . . Kinetic 129 | 2 75 . 46 6 Thermal 7 | . . . 7 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 31 | 1 5 . 31 2 Robot Miss Streak 4 | 1 4 . . 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 78 | 1 46 . 28 3 Core Hits 35 | 1 24 . 9 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 3 | . 3 . . . Smash 3 | . 3 . . . Melee Attacks 29 | . 19 . 10 . Impact 29 | . 19 . 10 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . 3 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1331 | 10 736 . 501 84 Guns 635 | 10 389 . 188 48 Cannons 349 | . . . 313 36 Explosions . | . . . . . Melee 346 | . 346 . . . Ramming 1 | . 1 . . . Kinetic 933 | 10 389 . 450 84 Thermal 51 | . . . 51 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 346 | . 346 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 2 2 5 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 66 | . 8 3 51 4 Message Errors 21 | . 1 1 18 1 Matter Fused 10 | . 2 . 8 . Heat Flow Errors 7 | . . . 6 1 Energy Discharges 11 | . 3 . 6 2 Parts Fused 2 | . . . 2 . Data Loss (minor) 11 | . 1 1 9 . Data Loss (major) 1 | . . 1 . . Misfires 2 | . 1 . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 131 | . 131 . . . Projectiles . | . . . . . Explosions . | . . . . . Melee 131 | . 131 . . . Knockbacks 4 | . 2 . 1 1 Impact 2 | . 2 . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 247 | . 1 . 247 233 Average Temperature 88 | . 1 . 100 75 Received Heat Transfer 189 | . 54 . 111 24 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 4 | . 4 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 1 | . 1 . . . Low Security (%) 89 | 100 85 100 . 100 Level 1 10 | . 14 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 255 | 5 255 8 . 14 Initial 8 | . 3 8 . 4 Average 32 | 1 44 . . 1 Influence Increases 502 | 5 451 . 20 26 Destroy 0b10 Robot/C 240 | . 220 . 20 . Destroy 0b10 Robot/NC 50 | 5 40 . . 5 Destroy Leader 38 | . 38 . . . Successful Hack 63 | . 42 . . 21 Destroy Structure 6 | . 6 . . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 90 | . 90 . . . Influence Decreases 502 | . 433 23 9 37 Entered New Map 24 | . 2 15 . 7 Time Decay 328 | . 281 8 9 30 Purge Threat 150 | . 150 . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 25 4 4 5 Peak Tracking Total 8 | . 8 4 2 6 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 17 | . 9 . 2 6 Terminals 13 | . 8 . . 5 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 32 . 5 13 Successful 26 | . 19 . 5 2 Failed 24 | . 13 . . 11 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 30 | . 23 . . 7 Terminals 39 | . 29 . . 10 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 7 . 5 2 Record 4 | . . . 4 . Robot Analysis 3 | . 1 . . 2 Prototype ID Bank 2 | . 2 . . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 12 . . . Terminals 10 | . 10 . . . Assimilate 1 | . 1 . . . Botnet 3 | . 3 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Mechanics 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 9 . . 6 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 4595 | . 1366 224 2910 95 Seismic 4565 | . 1366 224 2910 65 Jamming 30 | . . . . 30 Robot Analysis Total 3 | . 1 . . 2 Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 5178 | 36 1561 224 3025 332 Spaces Moved 1981 | 45 745 91 823 277 Core 114 | 44 50 . . 20 Treads 1605 | 1 695 91 818 . Legs . | . . . . . Wheels 262 | . . . 5 257 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 240 130 50 Average Speed 192 | 52 172 240 239 113 Slowest Speed 240 | 160 240 240 240 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 88 23 39 53 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . 4 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 2 2 . Spaces Dug 16 | . 6 . 10 . Terrain Destroyed 17 | . 6 . 11 . Melee 9 | . 6 . 3 . Projectile 8 | . . . 8 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 3170 | 53 921 98 1808 290 Wait 972 | . 68 6 898 . Move 1977 | 44 744 90 822 277 Hop . | . . . . . Pick Up 42 | 4 23 2 10 3 Fast Attach 9 | 4 3 . 1 1 Attach 8 | . 4 . 4 . Detach 3 | . . . 2 1 Swap 26 | . 11 . 13 2 Drop 23 | . 10 . 10 3 Fire 79 | 1 37 . 38 3 Melee 29 | . 19 . 10 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 13) 631 | -10/Materials | Learned location of Recycling (-7) 665 | -10/Materials | Loaded intel: 1 repair station location 690 | -10/Materials | Learned location of 2 exits from Subcaves 704 | -10/Materials | Identified exit to Materials 709 | -10/Materials | Learned 4 Subcaves zone layouts 719 | -10/Materials | Learned 2 Mines zone layouts 737 | -10/Materials | Learned location of 2 exits from Subcaves 764 | -10/Materials | Learned location of 1 exit from Storage 1197 | -10/Materials | Discovered new exit (range 16) 1233 | -10/Materials | Discovered new exit (range 9) 1598 | -10/Materials | Entered Mines 1618 | -10/Mines | Learned Materials stockpile data 1731 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1798 | -10/Mines | Assembled infested the area 1815 | -10/Mines | Discovered new exit (range 4) 1822 | -10/Mines | Entered Subcaves 1823 | -10/Subcaves | Identified exit to Materials 1823 | -10/Subcaves | Identified exit to Recycling 1878 | -10/Subcaves | Visited Clippyterm 1885 | -10/Subcaves | Learned Factory trap positions 1885 | -10/Subcaves | Learned Research machine intel 2066 | -10/Subcaves | Visited 4L-MR0's lab 2100 | -10/Subcaves | Found Prototype Flight Unit 2113 | -10/Subcaves | Identified Flightbrick 2260 | -10/Subcaves | Learned 8 Materials zone layouts 3424 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4675 | -10/Subcaves | Core integrity fell below 50% 4708 | -10/Subcaves | Lost 3 parts (1p1u1w) 4759 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4783 | -10/Subcaves | Ambushed by Subdweller buried in earth 4847 | -10/Subcaves | Entered Recycling 5164 | -7/Recycling | Core integrity fell below 20% 5169 | -7/Recycling | Released all parts (5) 5179 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- might otherwise penetrate the shell and damage one or more of the robots compacted within. 05121_ Connecting with Recycling Unit... Feedback: System corruption (+1%). 05152_ P-60 Hacker springs to life. 05153_ R-06 Scavenger destroyed. 05153_ L-41 Fighter springs to life. 05156_ Destroyed Unknown Device. 05156_ P-60 Hacker knocked back. 05159_ Destroyed VTOL Module. 05160_ Battle Cannon severed. 05163_ Battle Rifle severed. 05164_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 05169_ Released Sub. Monowheel. 05169_ Released Hcp. Storage Unit. 05169_ Released Sub. Power Source. 05169_ Released Com. Wheel. 05169_ Released Mak. Kinetic Plating. 05170_ R-06 Scavenger collects Seismic Detector. 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""" #???# #### | | ??????????????""" #??##+#### | | ??????????????""" #??# + | | ??????????????? ??# ##### | | ?????????????? ??# #???# " | | ?????????????? ??# """ #???# """ | | ?????????????? ??+ """ #???# "" | | ??????????????? ?# """ #???# """ | | ??????????????????##### ??# #???# "" | | ??????????????????????? ??# """ #?### """ | | ???????????????????????????# """ #?# """ | | ???????????????????????????# ??" ### """ | | ???????????????????????????# ?? # " | | ???????????????????????????#???" # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityIonicBlaster Manual? 0 Play Time 00:25:48 Cumulative 322.1 hours Start 2026.02.05 @ 23:31:23 End 2026.02.05 @ 23:53:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 178 Adventurer 4 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0/0 Lore% 88 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70ab17d5-5832-440d-958d-d1b197e894ac