Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 22:42:16 Player: KN-OKO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (258) 1290 Value Destroyed (13960) 13960 Prototype IDs (30) 600 Alien Tech Used (4) 800 Bonus (7224) 7224 TOTAL SCORE: 31974 Bonus ------- High Alert Combat Kills 2284 Follower Combat Kills 60 Registered with UFD 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1406 Win 3000 Friendly Fire -326 Cogmind --------- Core Integrity 1319/1600 Matter 300/300 Energy 287/440 System Corruption 19% Temperature Cool (-192) Movement Walking (117) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Advanced Cryofiber Web Advanced Heat Sink Experimental Coolant Injector Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Improved Thermal Shield AEGIS Remote Shield > --- WEAPON (3) ------- Gamma Rifle Enhanced Gamma Bomb Array > --- INVENTORY (15) --- Compact Wheel Armored Huge Wheel Compact Battery (130) Matter Compressor (250) Drone Bay (2/2) Transdimensional Reconstructor Hypercooled Linear Accelerator Rocket Array Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Experimental Coolant Injector Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Improved Targeting Computer Advanced Target Analyzer Improved Reaction Control System Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Improved Matter Neutralizer Core Stripper > --- INVENTORY -------- Quantum Reactor Myomer Leg Centrium Leg Armored Huge Wheel Matter Compressor Improved Thermal Shield AEGIS Remote Shield Transdimensional Reconstructor Phase Gun Hypercooled Linear Accelerator Enhanced Gamma Bomb Array Rocket Array [Rating: 192] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Myomer Leg Treads Biometal Medium Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Spectral Analyzer Hackware Advanced System Shield Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Makeshift Spear Energy Gun Subdweller Laser Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Hypercooled Linear Accelerator Launcher Rocket Array Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 8 2 2 . . . . . . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . 1 . 1 . . Utility 11 | . . . . . 4 2 2 . . . . . . 1 . 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 323 | 7 17 18 8 5 24 6 1 3 30 8 5 25 8 36 34 18 32 38 Power 27 | 1 1 2 . 2 4 . . 1 1 . 1 1 . 4 5 1 . 3 Engine 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . Core 3 | . . 1 . 1 1 . . . . . . . . . . . . . Reactor 19 | . . . . . 2 . . 1 1 . 1 1 . 4 5 1 . 3 Propulsion 71 | 2 2 6 2 1 2 . . . 4 . 2 6 2 11 7 7 9 8 Treads 7 | . 2 . . . . . . . . . . . . . 3 1 1 . Leg 54 | 2 . 3 1 . . . . . 4 . 2 6 2 11 4 5 8 6 Wheel 10 | . . 3 1 1 2 . . . . . . . . . . 1 . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 135 | 2 6 5 2 1 11 6 1 . 14 5 2 9 4 11 17 9 16 14 Device 75 | 1 2 2 . . 5 2 . . 6 5 1 3 4 8 9 5 11 11 Storage 6 | 1 2 . . 1 . . . . . . . . . . . . 1 1 Processor 12 | . . . . . 2 . . . 1 . . 1 . 1 1 2 3 1 Hackware 2 | . . . . . . . . . 1 . . 1 . . . . . . Protection 37 | . 2 3 2 . 4 4 1 . 6 . 1 4 . 2 4 2 1 1 Artifact 3 | . . . . . . . . . . . . . . . 3 . . . Weapon 90 | 2 8 5 4 1 7 . . 2 11 3 . 9 2 10 5 1 7 13 Energy Gun 4 | . . 1 . . . . . . 1 . . . . . . . . 2 Energy Cannon 10 | . . 1 1 . 2 . . . . . . . . . 2 1 3 . Ballistic Gun 25 | 2 6 2 . . . . . . 1 . . 6 1 4 1 . 1 1 Ballistic Cannon 8 | . . . 1 . 1 . . . 1 . . . . . 1 . 1 3 Launcher 21 | . 2 . . . 2 . . 1 1 1 . 1 1 4 . . 2 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 1 1 . . . 4 1 . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 13 | . . 1 2 . 1 . . . 3 1 . 2 . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 . . . . . . 3 . 1 6 1 7 1 Corrupted Parts 4 | . . . . . . . . . . . 1 . . 1 1 . 1 . System Corruption 27 | . . . . . . . . . . . 5 . . 6 9 . 7 . Parts Lost 87 | . 1 9 . . 5 . . . 6 2 4 6 2 11 10 4 3 24 Power 10 | . 1 2 . . . . . . 1 . 1 1 . . 1 . . 3 Propulsion 23 | . . 4 . . . . . . . . . 1 1 5 2 1 . 9 Utility 41 | . . 1 . . 3 . . . 4 1 3 4 1 4 6 3 3 8 Weapon 13 | . . 2 . . 2 . . . 1 1 . . . 2 1 . . 4 Highest Loss Streak 6 | . 1 4 . . 2 . . . 2 2 3 4 2 6 3 2 1 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 91 | . 99 95 99 99 79 76 70 73 80 100 95 91 90 92 92 87 98 89 Engine 2 | . 13 4 14 4 5 . . . . . . . . . . . . . Core 1 | . . 5 . 9 4 . . . . . . . . . . . . . Reactor 6 | . . . . . 2 11 10 10 9 10 9 10 10 9 8 8 8 10 Treads 2 | . 27 5 . . . . . . . . . . . . 5 4 . . Leg 11 | . . 4 10 . . . . . 2 21 21 20 20 22 16 16 25 20 Wheel 6 | . . 17 17 28 13 11 10 10 8 . . . . . . . . . Device 16 | . 12 8 . . 9 7 10 10 12 21 16 18 21 25 27 28 31 22 Storage 7 | . 14 14 14 14 6 5 5 5 5 5 5 5 5 4 4 4 4 5 Processor 8 | . . . . . 11 11 10 10 12 15 15 12 10 10 5 5 13 15 Protection 6 | . 1 5 13 14 4 8 7 10 9 5 5 6 6 3 5 2 1 3 Energy Cannon 1 | . . 4 4 . . . . . . . . . . . 2 4 4 1 Ballistic Gun 4 | . 27 13 . . . . . . 2 . . 8 14 5 2 4 4 1 Ballistic Cannon 1 | . . . 7 . . . . . . . . . . . 2 4 3 4 Impact Weapon 2 | . . . . 13 4 5 5 1 3 5 5 1 . . . . . . Piercing Weapon 4 | . . . 9 14 5 5 5 5 5 10 10 5 . 7 4 . . . Peak Build Rating 192 | 7 8 13 15 20 81 92 104 105 113 113 113 134 136 149 181 183 179 192 Average Rating 102 | 5 7 9 13 18 74 89 98 104 105 112 106 116 131 140 158 174 169 168 On Entrance 88 | . 7 8 13 13 20 79 92 104 105 111 113 104 134 132 132 167 166 172 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 12 28 33 44 40 64 79 92 96 101 79 79 112 112 110 165 170 122 156 Greatest Support 165 | 20 40 40 32 32 40 40 40 40 80 80 85 93 93 123 108 125 160 165 Greatest Overweight (x) 5 | . . 2 2 1 1 1 2 2 3 . . 1 1 1 2 5 . 1 Average Overweight (x) . | . . . 1 1 1 1 1 2 1 . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 13 13 12 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 14 11 14 14 13 12 12 11 11 14 14 14 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 12 15 15 13 13 12 12 15 15 15 14 13 12 14 15 14 11 Class Distribution -------------------- 25% | Mutant 23% | Scavenger-Tank 19% | Scrapper 9% | Scavenger-Gladiator 8% | Scavenger-Gunner 6% | Scavenger-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -5/Factory Scrapper | -4/Factory Scrapper | -4/Waste Scrapper | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 8167 | 282 294 191 99 50 572 80 . 238 563 173 52 698 305 455 437 923 1015 1740 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12735 | 56 315 263 116 . 1568 209 57 921 1932 352 125 726 353 1313 231 679 1197 2322 Parts 458 | 6 26 9 5 . 66 8 2 2 68 8 2 24 9 54 14 31 43 81 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . 1 . . . . 1 . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . 1 . . . . . . . 3 3 . 8 . . . . . Prevented 4 | . . . . . . . . . . . 3 . 1 . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 202 | . 14 6 . . 26 3 1 4 25 6 2 12 7 29 5 10 14 38 Melee 56 | . . . . . 23 1 1 . 13 1 1 . . 13 3 . . . Guns 46 | . 12 4 . . . . . . 5 . . 10 4 . 2 1 4 4 Cannons 41 | . . 2 . . . . . . . . . . . . . 9 9 21 AOE 45 | . 2 . . . . . . 4 4 4 . 2 3 16 . . 1 9 Classes Destroyed 24 | 1 2 1 1 . 8 . . 1 3 1 . 2 1 1 . 1 . 1 Worker 17 | . . . . . 3 . . . 7 . . . . . . . 1 6 Builder 5 | . . . . . . . . . 3 . . . . 1 . . . 1 Tunneler 4 | 2 . . . . 1 . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . Recycler 11 | . . . 2 . 2 . . . 2 . . . . . . . 2 3 Carrier 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . 1 1 . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 12 | . . . . . 2 . . . 3 . . . . 2 1 . 3 1 Swarmer 41 | . 9 . . . 6 . . . 3 4 . 3 . 11 . . . 5 Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . Grunt 59 | . 5 . . . 9 2 . . 10 . . 4 4 9 . . 3 13 Brawler 7 | . . . . . 1 . . . 2 . . 1 . 1 . . . 2 Duelist 5 | . . . . . 1 . . . 1 . . 2 . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . . . . 3 1 1 . 3 . . . . 1 . 3 . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . Hunter 26 | . . . . . 3 . . . . 2 2 1 2 2 . . 5 9 Programmer 32 | . . . . . 3 . . . 5 . . . . 4 . 6 6 8 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Compactor 4 | . . . . . . . . 4 . . . . . . . . . . Quarantine Guard 5 | . . . . . . . . . . . . . . . 5 . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 18 | 2 5 2 1 . 6 2 1 3 10 4 1 4 4 18 1 3 9 10 Combat Bots Only 17 | . 5 2 . . 3 2 1 3 4 4 1 4 4 17 1 3 7 10 Max Kills in Single Turn 5 | 1 2 1 1 . 3 1 1 2 2 3 1 2 3 5 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . . . 2 2 3 . 2 3 5 . . 1 4 Melee 1 | . . . . . 1 1 1 . 1 1 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 1715 | . 51 66 . . 212 15 30 . 154 32 87 91 64 155 74 95 121 468 Missed 536 | . 10 15 . . 51 3 11 . 44 13 38 34 20 46 15 29 46 161 Damage Taken 20642 | . 421 1070 . . 2203 271 656 . 2307 219 438 1426 653 2196 2275 1415 1174 3918 Core 1939 | . 37 202 . . 352 . 25 . 251 31 38 60 . 263 170 166 63 281 Absorbed by Shields 4163 | . . . . . . . . . 137 62 123 . . . 199 699 398 2545 Redirected to Shielding 100 | . 38 62 . . . . . . . . . . . . . . . . Ignored by Resistances 1702 | . . . . . . . . . 91 73 193 87 191 241 . . 147 679 Regen/Repaired (Parts) 192 | . . . . . 70 . 20 10 10 . . 82 . . . . . . Core Remaining (%) 69 | 100 . . . 4 58 100 . . . . . . 64 . 60 . 84 82 Volleys Fired 478 | 3 37 43 . . 5 . . 10 47 2 . 31 17 16 55 33 52 127 Largest 3 | 2 2 2 . . 1 . . 1 2 1 . 3 3 1 3 3 3 3 Hottest 211 | 40 40 120 . . 53 . . 45 120 45 . 105 105 52 163 170 170 211 Shots Fired 917 | 6 75 77 . . 5 . . 10 55 2 . 91 47 17 72 92 122 246 Gun 477 | 6 74 62 . . . . . . 52 . . 90 45 10 8 31 37 62 Cannon 397 | . . 15 . . 1 . . . . . . . . . 64 61 82 174 Launcher 43 | . 1 . . . 4 . . 10 3 2 . 1 2 7 . . 3 10 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 617 | 6 74 44 . . 1 . . . 44 . . 90 45 10 16 62 70 155 Thermal 257 | . . 33 . . . . . . 8 . . . . . 56 30 49 81 Explosive 38 | . 1 . . . 4 . . 10 3 2 . 1 2 7 . . 3 5 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 34 | 3 6 18 . . 2 . . 12 8 6 . 8 6 5 7 34 26 18 Robot Miss Streak 5 | 1 4 2 . . 1 . . 2 5 1 . 5 5 3 1 2 3 5 Penetration Max 2 | . . . . . . . . . 1 . . 2 1 . . 1 1 2 Secondary Targets 2 | . . . . . . . . . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . . . . . Shots Hit Robots 813 | 4 41 62 2 . 79 14 6 9 98 8 15 53 26 36 45 77 74 164 Core Hits 521 | 2 23 14 2 . 44 5 2 13 66 11 3 64 30 56 17 19 41 109 Critical Kills 18 | . . . . . 3 . . . 2 . . 1 1 . 2 1 5 3 Critical Parts Destroyed 35 | . . . . . 3 2 . . 5 . . 1 . . 1 2 7 14 Critical Strikes 103 | . . . 1 . 9 3 . . 10 1 . 2 1 8 9 11 13 35 Burn 4 | . . . . . . . . . . . . . . . . . . 4 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 42 | . . . . . . . . . 3 . . 2 1 . 3 5 12 16 Blast 21 | . . . . . . . . . . . . . . . . 6 1 14 Smash 13 | . . . . . 7 2 . . 4 . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . Impale 8 | . . . 1 . 1 1 . . 3 1 . . . . 1 . . . Sunder 13 | . . . . . . . . . . . . . . 8 5 . . . Melee Attacks 372 | . . 1 7 . 120 18 12 . 91 9 19 . . 61 33 . . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 Impact 96 | . . . . . 49 6 2 . 31 2 6 . . . . . . . Slashing 47 | . . . . . 40 2 1 . 4 . . . . . . . . . Piercing 168 | . . 1 7 . 31 10 9 . 56 7 13 . . 28 6 . . . Entropic 60 | . . . . . . . . . . . . . . 33 27 . . . Sneak Attacks 26 | . . . 2 . 4 1 . . 14 3 . . . 2 . . . . Combat Hostiles 3 | . . . . . 2 . . . . . . . . 1 . . . . Follow-up Attacks 50 | . . . . . 17 2 2 . 12 1 7 . . 4 5 . . . Damage Inflicted 41704 | 42 469 794 114 . 4168 565 197 2728 5902 690 748 2746 1070 5100 2265 2549 3176 8381 Guns 6471 | 42 417 568 . . . . . . 1283 . . 2092 540 . 69 249 297 914 Cannons 10401 | . . 226 . . . . . . . . . . . . 558 2300 2278 5039 Explosions 11927 | . 52 . . . 1036 . . 2728 1230 171 . 654 530 2504 . . 601 2421 Melee 12898 | . . . 114 . 3132 565 197 . 3389 519 748 . . 2596 1638 . . . Ramming 7 | . . . . . . . . . . . . . . . . . . 7 Kinetic 11626 | 42 417 297 . . . . . . 1157 . . 2092 540 . 274 1393 1282 4132 Thermal 5341 | . . 497 . . . . . . 221 . . . . . 353 1156 1293 1821 Explosive 11034 | . 52 . . . 1036 . . 2728 1135 171 . 654 530 2504 . . 601 1623 Electromagnetic 798 | . . . . . . . . . . . . . . . . . . 798 Impact 3368 | . . . . . 1430 285 40 . 1307 70 236 . . . . . . . Slashing 1326 | . . . . . 1131 47 39 . 109 . . . . . . . . . Piercing 4439 | . . . 114 . 571 233 118 . 1973 449 512 . . 381 88 . . . Entropic 3765 | . . . . . . . . . . . . . . 2215 1550 . . . Highest Corruption 29 | . 2 2 2 . 1 1 . 11 24 24 29 29 . 11 20 7 9 19 Average Corruption 8 | . 2 2 2 . 1 1 . 9 16 24 27 29 . 2 15 3 4 11 Corruption Purged 13 | . . . . . . . . . . . . . . . 5 8 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 277 | . 8 14 13 . 7 6 . 4 43 24 21 1 . 13 52 7 26 38 Message Errors 63 | . 1 4 6 . . 3 . 1 11 6 7 . . 3 11 1 3 6 Matter Fused 75 | . 2 1 3 . 4 2 . 1 7 7 6 . . 3 18 3 3 15 Heat Flow Errors 23 | . 1 1 3 . 1 1 . . 5 3 1 . . . 1 1 3 2 Energy Discharges 34 | . . 2 . . . . . . 5 5 3 . . . 8 . 6 5 Parts Rejected 7 | . . . . . . . . 2 1 . . . . . 3 . . 1 Parts Fused 2 | . . . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 37 | . 1 3 1 . 1 . . . 7 2 4 1 . 6 6 1 2 2 Data Loss (major) 11 | . 1 2 . . 1 . . . 1 1 . . . . 2 1 2 . Misfires 9 | . 2 . . . . . . . 1 . . . . 1 2 . 3 . Alerts 4 | . . 1 . . . . . . 2 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . Weapon Failures 11 | . . . . . . . . . 1 . . . . . 1 . 3 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3075 | . . . . . 575 168 . 14 825 121 83 5 . 614 5 67 226 372 Projectiles 654 | . . . . . . . . . . . . . . . 5 67 226 356 Explosions 226 | . . . . . 57 . . 14 4 . . 5 . 130 . . . 16 Melee 2195 | . . . . . 518 168 . . 821 121 83 . . 484 . . . . Knockbacks 66 | . . . . . 7 3 . . 1 1 3 . . . . 1 10 40 Impact 15 | . . . . . 7 3 . . 1 1 3 . . . . . . . Kinetic 48 | . . . . . . . . . . . . . . . . 1 9 38 Secondary 3 | . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 648 | . . . . . 24 . . . . 24 . 8 . 168 . . 166 258 Shots 29 | . . . . . 1 . . . . 1 . 1 . 2 . . 7 17 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 197 186 190 . 236 141 . . 225 175 195 322 75 . 188 186 . 192 Average Temperature 71 | . 39 60 92 . 75 71 . . 80 81 98 81 14 . 68 122 . 81 Received Heat Transfer 1909 | . 144 93 . . 357 72 45 . 304 . 9 156 39 264 . 53 110 263 Effects 4 | . . . . . . . . . . . . 4 . . . . . . Interference 4 | . . . . . . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . 4 2 . . 9 1 1 . . . . . . 3 Combat Hostiles 13 | . . . . . 3 2 . . 3 1 1 . . . . . . 3 Parts Fried 22 | . . . . . 5 1 . . 13 . . . . . . . . 3 Impact Corruptions 45 | . . . . . 14 4 . . 25 1 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 5 | . . 2 . . . . . . . . . . . . . . . 3 Heat Transferred 5381 | . . 806 . . . . . . 248 . . . . . 333 962 999 2033 Parts Sabotaged 1 | . . . . . . . . . 1 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 1204 | 10 267 . 28 . 561 374 257 202 924 . . . . 748 476 159 554 1204 Initial 600 | . 6 . 7 . . 274 104 89 141 . . . . 600 420 134 60 332 Average 314 | 3 82 . 10 . 273 293 176 146 561 . . . . 502 332 75 215 774 Maximum Alert Level 4 | . 1 . . . 2 1 1 1 3 . . . . 3 2 . 2 4 Low Security (%) 40 | 100 90 . 100 . 36 5 55 82 8 . . . . . . 100 56 . Level 1 25 | . 9 . . . 25 94 44 17 4 . . . . 28 73 . 17 20 Level 2 24 | . . . . . 37 . . . 72 . . . . 64 26 . 26 16 Level 3 7 | . . . . . . . . . 15 . . . . 6 . . . 45 Level 4 2 | . . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 7 3 1 . 5 . . . . 1 . 2 4 8 Investigation 3 | . . . . . . 1 1 . . . . . . . . . . 1 Extermination 12 | . . . . . 2 1 . . 1 . . . . 1 . 2 2 3 Reinforcement 11 | . 1 . . . 3 1 . . 3 . . . . . . . 1 2 Assault 6 | . . . . . 2 . . . 1 . . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 3 . . . . Construction Impeded 5 | . . . . . 1 . . . 1 . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 7 | . 2 . . . 2 . 1 . 1 . . . . . . . 1 . Communications Jammed 55 | . . . . . . 1 . . 22 . . . . 21 . 6 5 . Distress Signals 49 | . . . . . . 1 . . 21 . . . . 21 . 1 5 . Times Spotted 329 | . 22 7 . . 37 5 6 5 39 6 5 58 10 31 8 10 26 54 Peak Tracking Total 13 | . 5 2 . . 5 2 5 2 6 4 3 13 5 13 2 3 4 7 Tactical Retreats 26 | . 4 1 . . 2 1 1 . 4 . 1 1 . 1 1 . . 9 Traps | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 5 | . 1 . . . . . 1 . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . 6 . Reused 5 | . . . . . 1 . 1 . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 1 . 1 . . . . . . . . . . . Triggered 13 | . . 1 . . 1 . 1 . . . . 6 1 . . . 3 . Most Traps Carried 3 | . . 1 1 3 2 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 37 | . . . . . 10 . . . 8 . . . . 3 7 . 7 2 Max in Single Turn 4 | . . . . . 3 . . . 4 . . . . 1 1 . 1 1 Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 49 | . 4 . 6 3 12 3 3 . 2 . . 1 . 3 3 1 4 4 Terminals 31 | . 3 . 6 . 8 . 1 . 2 . . . . 3 2 . 3 3 Fabricators 7 | . . . . . 2 2 1 . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . 1 . . . . . . . 1 . . 1 Total Hacks 121 | . 7 . 17 11 26 8 5 . 15 . . 1 . 10 5 1 10 5 Successful 57 | . 4 . 11 11 11 2 . . 6 . . 1 . 5 2 . 4 . Failed 64 | . 3 . 6 . 15 6 5 . 9 . . . . 5 3 1 6 5 Catastrophic 22 | . . . 1 . 6 1 2 . 2 . . . . 2 1 1 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 77 | . 6 . 15 . 18 6 2 . 8 . . . . 10 1 . 7 4 Terminals 85 | . 6 . 17 . 20 . 2 . 15 . . . . 10 3 . 8 4 Fabricators 12 | . . . . . 2 6 1 . . . . . . . . 1 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 . 2 . . . . . . . 2 . . 1 Terminal Hacks 23 | . . . 1 11 2 . . . 3 . . 1 . 2 2 . 1 . Record 7 | . . . . 5 . . . . . . . . . . 2 . . . Robot Analysis 5 | . . . . 5 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . . . 1 . Network Status 2 | . . . . . . 1 . . . . . . . . . . 1 . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 29 | . 3 . 10 . 8 . . . 3 . . . . 3 . . 2 . Terminals 29 | . 3 . 10 . 8 . . . 3 . . . . 3 . . 2 . Botnet 15 | . . . 4 . 5 . . . 2 . . . . 2 . . 2 . Skim 14 | . 3 . 6 . 3 . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . 4 . 12 3 3 . 2 . . . . 3 3 1 4 4 Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 1 . . . . . . . . . . . . 1 Machine Destruction 2 | . . . . . 1 . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 156 | . . . . . . . . . . . . . . . . . 156 . Highest-Rated Ally 156 | . . . . . . . . . . . . . . . . . 156 . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 1 | . . . . . . . . . . . . . . . . . 1 . Total Damage 52 | . . . . . . . . . . . . . . . . . 52 . Kills 1 | . . . . . . . . . . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 5 | . . . . 5 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 15906 | 93 992 610 854 1565 1447 524 169 104 979 492 448 818 593 931 1538 1327 1098 1324 Spaces Moved 9715 | 54 435 402 657 1427 1227 505 141 75 614 375 323 414 289 457 683 420 653 564 Core 1 | 1 . . . . . . . . . . . . . . . . . . Treads 457 | . 426 30 . . . . . . . . . . . . 1 . . . Legs 4279 | 53 9 5 . . . . . . 64 375 323 414 289 457 682 391 653 564 Wheels 4978 | . . 367 657 1427 1227 505 141 75 550 . . . . . . 29 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 100 105 80 80 80 90 80 120 120 120 107 105 112 120 115 117 Average Speed 121 | 118 159 112 123 106 80 80 83 90 93 120 120 141 181 110 173 210 118 141 Slowest Speed 330 | 120 160 260 130 115 80 80 90 90 190 120 120 190 182 187 260 330 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 4 77 24 93 91 36 13 8 76 24 64 66 55 50 18 60 10 67 12 Regions Visited 18 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 10 | 1 1 . . 1 1 1 . . . 1 1 1 1 . . . 1 . Scrap Searched 9 | . . . . 8 . . . . . . . . 1 . . . . . Spaces Dug 156 | . . 1 3 . 11 2 4 . 10 1 1 . 35 28 35 2 7 16 Terrain Destroyed 749 | . 7 1 3 . 53 2 4 127 110 56 1 26 76 95 41 8 53 86 Melee 44 | . . 1 3 . 6 2 4 . 10 1 1 . . 15 1 . . . Projectile 183 | . . . . . . . . . 15 . . 18 30 . 40 8 24 48 AOE 521 | . 7 . . . 47 . . 127 85 55 . 8 46 80 . . 29 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Total 12603 | 74 671 484 693 1479 1546 603 183 90 852 396 361 578 318 788 943 798 877 869 Wait 1482 | 5 161 16 5 . 172 70 30 1 66 4 19 82 3 188 116 305 114 125 Move 9697 | 53 434 401 656 1426 1226 504 141 74 613 374 322 413 288 456 682 419 652 563 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 119 | 6 13 4 6 19 12 4 . 1 11 2 2 7 . 11 10 7 . 4 Fast Attach 130 | 7 . 2 4 3 5 1 1 2 10 . 1 11 3 13 22 11 18 16 Attach 77 | . 1 8 . . 13 1 . . 10 2 2 5 2 8 8 2 2 13 Detach 41 | . . 1 3 2 7 1 . . 6 . . 3 . 1 6 2 3 6 Swap 117 | . 16 8 4 2 6 4 . 1 10 6 2 9 3 15 5 5 12 9 Drop 157 | . 9 . 8 27 11 3 1 1 4 . 2 17 2 21 13 14 20 4 Fire 478 | 3 37 43 . . 5 . . 10 47 2 . 31 17 16 55 33 52 127 Melee 293 | . . 1 7 . 88 15 9 . 75 6 11 . . 54 26 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 . . . . Rewire 4 | . . . . . . . . . . . . . . . . . 4 . Trap 2 | . . . . . 1 . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 442 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Discovered new exit (range 7) 1080 | -10/Materials | Discovered new exit (range 5) 1086 | -10/Materials | Entered Subcaves 1172 | -10/Subcaves | Core integrity fell below 50% 1187 | -10/Subcaves | Lost 3 parts (1p1n1u) 1245 | -10/Subcaves | Core integrity fell below 20% 1413 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1428 | -10/Subcaves | Lost 4 parts (1p1n2w) 1440 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1652 | -10/Subcaves | Identified exit to Recycling 1696 | -10/Subcaves | Entered Recycling 2094 | -9/Recycling | Learned Materials security intel 2136 | -9/Recycling | Learned Materials terminal intel 2169 | -9/Recycling | Identified exit to Scraptown 2192 | -9/Recycling | Identified exit to Factory 2207 | -9/Recycling | Learned Materials emergency access door positions 2220 | -9/Recycling | Learned Storage stockpile data 2242 | -9/Recycling | Learned Materials trap positions 2516 | -9/Recycling | Scanned before Scraplab entrance 2540 | -9/Recycling | Entered Scraplab 2550 | -9/Recycling | Entered Scraptown 2550 | -9/Scraptown | System corruption cleaned by C-Scrubber 2744 | -9/Scraptown | Discovered new exit (range 5) 2817 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2821 | -9/Scraptown | Learned Research security intel 2822 | -9/Scraptown | Learned Factory emergency access door positions 2859 | -9/Scraptown | Visited Bundlers 2921 | -9/Scraptown | Visited Shadow of the Wyrm 2938 | -9/Scraptown | Visited Spacefarers 2987 | -9/Scraptown | Visited IN-MT5's Study 3011 | -9/Scraptown | Visited Symbiants 3271 | -9/Scraptown | Visited Awakened 3305 | -9/Scraptown | Visited Cyclists 3343 | -9/Scraptown | Visited UFD Registry 3343 | -9/Scraptown | Registered with UFD as "Gammakit" 3364 | -9/Scraptown | Entered Cyclist Reading Room 3414 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3427 | -9/Scraptown | Found DCF Scrap (32 items) 3466 | -9/Scraptown | Visited Botcube Research 3480 | -9/Scraptown | Visited Curators Association 3623 | -9/Scraptown | Visited Science Guys 3675 | -9/Scraptown | Visited Research Penetration Think Tank 3725 | -9/Scraptown | Visited Infowarlord's Domain 3735 | -9/Scraptown | Found Spectral Analyzer 3754 | -9/Scraptown | Visited Modified Component R&D 3794 | -9/Scraptown | Discovered new exit (range 5) 3840 | -9/Scraptown | Found Scrap Suit 3851 | -9/Scraptown | Found Scrap Suit 3958 | -9/Scraptown | Visited Analyses Database 3986 | -9/Scraptown | Visited Cartography Club 4115 | -9/Scraptown | Entered Factory 4115 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4406 | -6/Factory | Build established: Scrapper 5099 | -6/Factory | Discovered new exit (range 9) 5159 | -6/Factory | Found Prototype Launcher 5159 | -6/Factory | Identified Rocket Array 5451 | -6/Factory | Discovered new exit (range 10) 5515 | -6/Factory | First assault squad dispatched 5562 | -6/Factory | Entered another Factory area 5562 | -5/Factory | Evolved 2 slots: Utility x2 5778 | -5/Factory | Spotted B-75 Beast 5884 | -5/Factory | Fabricated Particle Reactor (x2) 6044 | -5/Factory | Discovered new exit (range 12) 6086 | -5/Factory | Entered another Factory area 6086 | -4/Factory | Evolved 2 slots: Utility x2 6255 | -4/Factory | Sucked down chute 6255 | -4/Factory | Entered Waste 6265 | -4/Waste | Spotted C-40 Crusher 6270 | -4/Waste | EMP discharged 6270 | -4/Waste | System corruption reached 10% 6272 | -4/Waste | Spotted C-40 Crusher 6283 | -4/Waste | Destroyed C-40 Crusher 6283 | -4/Waste | Spotted C-40 Crusher 6289 | -4/Waste | Destroyed C-40 Crusher 6289 | -4/Waste | Destroyed C-40 Crusher 6293 | -4/Waste | Spotted C-40 Crusher 6310 | -4/Waste | Spotted C-40 Crusher 6330 | -4/Waste | Destroyed C-40 Crusher 6336 | -4/Waste | Spotted C-40 Crusher 6337 | -4/Waste | Discovered new exit (range 23) 6359 | -4/Waste | Entered Factory 6609 | -4/Factory | First assault squad dispatched 7101 | -4/Factory | Identified exit to Upper Caves 7101 | -4/Factory | Identified exit to Armory 7338 | -4/Factory | Entered Upper Caves 7495 | -4/Upper Caves | Build established: Scavenger-Gladiator 7641 | -4/Upper Caves | Learned location of 1 exit from Research 7821 | -4/Upper Caves | Discovered new exit (range 8) 7830 | -4/Upper Caves | Entered another Upper Caves area 7850 | -4/Upper Caves | Discovered new exit (range 9) 7854 | -4/Upper Caves | Encountered a Warlord checkpoint 7959 | -4/Upper Caves | Lost 3 allies 8007 | -4/Upper Caves | Lost 3 parts (1p2u) 8109 | -4/Upper Caves | Spotted B-86 Titan 8247 | -4/Upper Caves | Discovered new exit (range 19) 8278 | -4/Upper Caves | Entered Warlord 8318 | -4/Warlord | System corruption cleaned by Quarantine Array 8531 | -4/Warlord | Visited the Vortex Lab 8541 | -4/Warlord | Found Prototype Piercing Weapon 8541 | -4/Warlord | Identified Vortex Lance 8543 | -4/Warlord | Found Vortex Lance 8547 | -4/Warlord | Warlord's base attacked by MAIN.C 8759 | -4/Warlord | Lost 8 allies 8877 | -4/Warlord | Lost 4 parts (1n3u) 8897 | -4/Warlord | Warlord forces counterattacked 8914 | -4/Warlord | Spotted Executioner 8941 | -4/Warlord | Build established: Scavenger-Tank 9002 | -4/Warlord | P-70 Sage assimilated allied RM-A5X(g) 9004 | -4/Warlord | P-70 Sage assimilated allied S6-YTY(g) 9009 | -4/Warlord | Found Prototype Processor 9009 | -4/Warlord | Identified Exp. Core Analyzer 9072 | -4/Warlord | Lost 10 allies 9078 | -4/Warlord | Discovered new exit (range 12) 9096 | -4/Warlord | Entered Proximity Caves 9098 | -3/Proximity Caves | Spotter reported a threat 9099 | -3/Proximity Caves | Spotter reported a threat 9361 | -3/Proximity Caves | Spotter reported a threat 9380 | -3/Proximity Caves | Spotted B-86 Titan 9518 | -3/Proximity Caves | Spotter reported a threat 9638 | -3/Proximity Caves | Discovered new exit (range 4) 9689 | -3/Proximity Caves | Entered Research 9689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9690 | -3/Research | Identified exit to Quarantine 9907 | -3/Research | Discovered new exit (range 7) 9939 | -3/Research | Search patrols dispatched 10101 | -3/Research | Identified exit to Research 10189 | -3/Research | Search patrols dispatched 10208 | -3/Research | Found Prototype Device 10208 | -3/Research | Identified Adv. Kinecellerator 10216 | -3/Research | Found Unknown Launcher 10216 | -3/Research | Identified Fusion Bomb Launcher 10358 | -3/Research | Build established: Scavenger-Assassin 10439 | -3/Research | Search patrols dispatched 10471 | -3/Research | Spotted B-86 Titan 10542 | -3/Research | Destroyed 17 combat bots 10551 | -3/Research | Lost 6 parts (2n3u1w) 10590 | -3/Research | Discovered exit to Research (range 20) 10592 | -3/Research | System corruption reached 10% 10620 | -3/Research | Entered Quarantine 10622 | -3/Quarantine | Lost 3 parts (3n) 10687 | -3/Quarantine | Cryocooling Duct disabled 10702 | -3/Quarantine | Ambient heat levels rising (+20) 10702 | -3/Quarantine | Non-combat units ordered to evacuate 10787 | -3/Quarantine | Cryocooling Duct disabled 10802 | -3/Quarantine | Ambient heat levels rising (+20) 10802 | -3/Quarantine | Combat units ordered to evacuate 10901 | -3/Quarantine | Found Alien Artifact 10901 | -3/Quarantine | Identified Transdimensional Reconstructor 10901 | -3/Quarantine | Warped through subspace 10902 | -3/Quarantine | Quarantine Guard activated 10937 | -3/Quarantine | Spotted Quarantine Guard 11017 | -3/Quarantine | Spotted Quarantine Guard 11033 | -3/Quarantine | Destroyed Quarantine Guard 11054 | -3/Quarantine | Destroyed Quarantine Guard 11074 | -3/Quarantine | Lost 3 parts (1p2u) 11101 | -3/Quarantine | Spotted Quarantine Guard 11137 | -3/Quarantine | Destroyed Quarantine Guard 11265 | -3/Quarantine | Found Transdimensional Reconstructor 11323 | -3/Quarantine | Build established: Scavenger-Mutant 11327 | -3/Quarantine | Spotted Quarantine Guard 11360 | -3/Quarantine | Spotted Quarantine Guard 11387 | -3/Quarantine | Destroyed Quarantine Guard 11403 | -3/Quarantine | Lost 3 parts (1n2u) 11444 | -3/Quarantine | Found Alien Artifact 11444 | -3/Quarantine | Identified Phase Armor 11482 | -3/Quarantine | Found Alien Artifact 11482 | -3/Quarantine | Identified Phase Redirector 11512 | -3/Quarantine | Spotted Quarantine Guard 11532 | -3/Quarantine | Destroyed Quarantine Guard 11638 | -3/Quarantine | Found Alien Impact Weapon 11707 | -3/Quarantine | Spotted Quarantine Guard 11744 | -3/Quarantine | Build established: Scavenger-Tank 12133 | -3/Quarantine | Discovered exit to Research (range 3) 12133 | -3/Quarantine | Spotted Quarantine Guard 12158 | -3/Quarantine | Entered Research 12158 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12159 | -2/Research | Identified exit to Testing 13485 | -2/Research | Entered Testing 13619 | -2/Testing | Build established: Scavenger-Gunner 13672 | -2/Testing | Found Prototype Device 13672 | -2/Testing | Identified AEGIS Remote Shield 13919 | -2/Testing | Spotted PX-B5JV7CKLSA 13926 | -2/Testing | Rewired PX-B5JV7CKLSA 14334 | -2/Testing | Destroyed 7 combat bots 14340 | -2/Testing | Found Prototype Launcher 14340 | -2/Testing | Identified Enh. Gamma Bomb Array 14362 | -2/Testing | Spotted Striker 14366 | -2/Testing | Spotted Striker 14466 | -2/Testing | Discovered new exit (range 23) 14524 | -2/Testing | First assault squad dispatched 14583 | -2/Testing | Entered Access 14583 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14871 | -1/Access | Identified Core Stripper 14995 | -1/Access | Destroyed 10 combat bots 14996 | -1/Access | Lost 3 parts (1n2u) 15083 | -1/Access | First assault squad dispatched 15198 | -1/Access | Build established: Scavenger-Tank 15289 | -1/Access | Lost 4 parts (2p1n1w) 15317 | -1/Access | System corruption reached 10% 15607 | -1/Access | Lost 5 parts (2n1u2w) 15748 | -1/Access | Lost 4 parts (1n3u) 15751 | -1/Access | Energy Cycler disabled 15824 | -1/Access | Build established: Scavenger-Mutant 15901 | -1/Access | Discovered new exit (range 5) 15906 | -1/Access | Identified exit to Surface 15907 | *** | Escaped! Last Messages --------------- 15862_ Adv. Phase Shifter fried. 15863_ Slug penetrates Wall. 15863_ Acquired Com. Battery. 15865_ H-88 Terminator system terminally corrupted. 15865_ Lgt. Quantum Reactor fried. 15869_ Acquired 30 matter. 15873_ Acquired 2 matter. 15874_ System corrupted: Matter fused (-8). 15876_ Acquired 100 matter. 15883_ ALERT: Rogue bot located, Programmers report to Access Zone 4R. 15888_ Acquired 101 matter. 15891_ OJAZGPIS%#AD0UH/DTOTA8ZCD7ABYZA8|OGSQW 15901_ K-01 Serf cleans the Terminal. 15901_ The Access Shell folds into the floor. 15901_ EXIT=FOUND 15906_ System corrupted: Energy discharge (-145). 15906_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????########## | | ???????????????????????????????????????# " | | ???????????????????????????????????????# # | | ???????????????????????????????????????#"" # | | ???????????????????????????????????????#"" # | | ???????????????????????????????????????#"T + | | ???????????????????????????????????????#"" # | | ???????????????????????????????????????#"" # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????########## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????######?## | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # " | | ????????????????????????????????????????# + " | | ????????????????????????????????????????# ! # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# ?### | | ????????????????????????????????????????######???# | | ???????????????????#""""""""""#??????????????????# | | ???????????????????# #??????????????????# | | ???????????????????# #??????????????????# | | ???????????????????# #?????????????????## | | ???????????????????# "" #?????????????????# | | ???????????????????# "@ #?????????????????# | | ???????????????????# #?????????????????# | | ???????????????????# #?????????????????# | | ???????????????????# #?????????????????# | | ??????????????????## ###???????????????# | | ??????????????????# ;#???????????????# | | ??????????????????##"" #;#???????????????# | | ???????????????????#"" ###???????????????# | | ???????????????????#"" #?????????????????# | | ???????????????????#T =#????????????????## | | ???????????????????#"" %#????????????????## | | ???????????????????#"" #?????##########?### | | ?????????????#+#####"" #################### | | ?????? k % % %%% = *[= | | ?????? % %% % [[* [= | | ????????######+###########################/####### | | ????????????????????????????###???# #%* [|%![ # | | ??????????????????????????????????###[= == # | | ??????????????????????????????????# "% ""%"" # | | ??????????????????????????????????### " " # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# " # | | ????????????????????????????????????#""" # | | ????????????????????????????????????# """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 120 Energy Generation 65 Energy Capacity 850 Matter Stores 420 Matter Capacity 550 Sight Range 24 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 12 Core Analysis 8 Recoil Reduction 2 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Phase Armor Phase Redirector Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorRainbowBasin Manual? 0 Play Time 02:31:30 Cumulative 433.0 hours Start 2024.09.02 @ 21:27:01 End 2024.09.18 @ 22:42:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type 0 Total 39 Types 33/0/4/2/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcd35591-95de-4446-8070-c1876f635af0