Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 23:07:40 Player: Nalesnig Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (144) 720 Value Destroyed (3927) 3927 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (1115) 1115 TOTAL SCORE: 14302 Bonus ------- High Alert Combat Kills 15 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 218/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Faulty Advanced Quantum Shading Machine Spectral Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Faulty Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine ECM Suite Enhanced Nova Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Cooled Airjet Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Airjet Advanced Cooling System Spectral Analyzer Advanced Terrain Scan Processor Improved Target Analyzer Transmission Jammer Layered Light Armor Plating EM Disruption Field Improved Hardlight Generator Sensor Drone Bay Gauss Rifle Precision Grenade Launcher Long-range Missile Launcher CPS Tube Power Maul [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Impulse Thruster Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . 4 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 1 . . . 1 . . . . 1 . . Utility 9 | . . . 1 . . 1 . . . 2 . . . . 1 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 123 | 7 6 8 5 6 15 31 2 . 4 12 3 4 2 1 3 7 7 Power 12 | 1 . 2 . . 2 2 . . . 3 1 . 1 . . . . Engine 8 | 1 . 1 . . 1 2 . . . 2 1 . . . . . . Core 3 | . . 1 . . 1 . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 37 | 2 1 1 . 2 6 11 . . 1 5 . 1 . . 2 4 1 Treads 16 | 2 . . . 2 5 5 . . . . . . . . 2 . . Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 2 | . 1 1 . . . . . . . . . . . . . . . Hover 15 | . . . . . 1 6 . . 1 5 . 1 . . . 1 . Flight 3 | . . . . . . . . . . . . . . . . 3 . Utility 39 | 2 2 5 1 2 2 8 2 . 1 2 1 3 1 . . 3 4 Device 9 | 1 . 2 . 1 . 1 . . . 1 . 1 . . . 1 1 Storage 10 | 1 2 2 . . . 2 1 . 1 . . . 1 . . . . Processor 9 | . . . . . . 1 1 . . . 1 2 . . . 1 3 Hackware 2 | . . . . . . 1 . . . 1 . . . . . . . Protection 9 | . . 1 1 1 2 3 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 . 4 2 5 10 . . 2 2 1 . . 1 1 . 2 Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . 1 . . . . 1 . 1 Ballistic Gun 19 | 1 1 . 2 2 4 6 . . 2 1 . . . . . . . Ballistic Cannon 2 | . . . 1 . . 1 . . . . . . . . . . . Launcher 6 | . 2 . 1 . . 1 . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 . . 1 4 . . . 1 . . 3 1 . 3 3 Parts Lost 55 | . 3 1 1 . 5 7 . . . 6 5 8 . 1 5 11 2 Power 6 | . 1 . . . . 1 . . . 2 1 1 . . . . . Propulsion 23 | . 1 . . . 1 4 . . . 4 2 3 . . 2 5 1 Utility 17 | . . 1 1 . 2 2 . . . . 1 2 . . 3 4 1 Weapon 9 | . 1 . . . 2 . . . . . 1 2 . 1 . 2 . Highest Loss Streak 10 | . 1 1 1 . 1 2 . . . 3 3 5 . 1 5 10 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 7 15 19 19 18 17 9 10 10 14 13 9 5 5 4 3 3 Power . | . 1 . 1 1 1 1 . . . . . . . . . . . Propulsion 1 | 1 1 1 1 3 1 2 1 2 2 . . . . . . . . Utility 5 | . 1 6 8 7 6 6 4 4 5 8 9 6 3 3 2 2 1 Weapon 5 | . 3 7 7 8 8 7 4 4 2 3 3 2 2 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . 4 . 5 7 . . . . . 5 2 . . . 2 Power 2 | . . . 1 . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 11 | . . . . . 2 3 . . . . . 3 2 . . . 1 Weapon 10 | . . . 3 . 2 4 . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 99 99 84 98 99 92 100 99 99 93 78 49 41 44 40 31 19 Engine 6 | . 13 10 . . 7 6 7 7 7 7 . 2 . . . . . Core 1 | . . 3 11 11 1 . . . . . 3 . . . . . . Treads 12 | . 24 9 . 3 34 20 . . . . . . . . 2 2 . Wheel 3 | . 3 18 22 18 1 . . . . . . . . . . . . Hover 12 | . . . . . . 15 38 38 38 34 23 7 5 5 3 . . Device 8 | . 14 2 . 3 9 5 14 15 15 15 12 6 5 4 7 . . Storage 7 | . 14 14 11 11 9 7 7 7 7 5 5 2 . . . . . Processor 5 | . . . . . . 2 7 7 7 5 8 13 23 23 21 22 16 Protection 5 | . . 11 10 17 8 9 . . . . . 1 . . . . . Ballistic Gun 16 | . 24 27 21 21 20 21 15 14 14 11 11 4 . . . . . Ballistic Cannon 1 | . . . 7 10 3 . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 1 7 7 7 4 1 1 . . . 2 . Peak Build Rating 86 | 7 10 19 18 19 27 55 58 58 63 86 79 65 48 44 62 68 51 Average Rating 36 | 5 7 11 15 18 21 39 57 57 60 76 71 43 39 43 46 39 31 On Entrance 34 | . 7 8 14 17 18 26 52 54 52 63 74 62 39 40 40 29 20 Avg Prop Armor Cover (%) 17 | . 12 8 . . 13 3 . . . . . 17 17 15 24 30 29 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 27 102 61 68 65 110 33 30 42 53 38 39 1 3 5 4 . Greatest Support 102 | 40 40 26 26 40 80 102 41 41 42 56 48 31 3 3 3 26 3 Greatest Overweight (x) 6 | . 2 3 2 2 6 3 . . . 1 1 3 . . 1 . . Average Overweight (x) . | . . 2 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 20 20 25 25 10 10 15 15 15 15 5 5 5 5 5 Average Capacity 14 | 7 12 18 20 20 20 18 10 10 12 15 15 10 5 5 5 5 5 Most Carried 25 | 4 15 19 20 20 20 25 10 10 15 15 14 14 5 5 5 4 4 Average Carried 13 | 3 7 15 19 19 18 17 9 10 10 14 13 9 4 5 4 3 3 Final Capacity 20 | 8 15 20 20 20 20 10 10 10 15 15 15 5 5 5 5 5 5 Final Carried 20 | 4 15 19 20 20 20 9 10 10 15 14 14 5 5 5 4 1 4 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Mutant 14% | Scavenger-Tank 14% | Tank 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 4582 | 286 288 228 134 441 991 1177 231 19 40 266 182 50 . 80 . 30 139 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5199 | 172 517 127 230 364 1333 1341 294 209 . 281 144 . . . . . 187 Parts 283 | 10 38 12 25 34 50 69 4 . . 14 10 . . . . . 17 Haulers Intercepted 14 | . 2 . 1 . 6 3 2 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 97 | . 16 8 12 9 18 21 . . . 1 5 . . . . . 7 Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 53 | . 6 3 4 4 13 20 . . . 1 2 . . . . . . Cannons 7 | . . . 1 1 5 . . . . . . . . . . . . AOE 36 | . 10 5 7 4 . . . . . . 3 . . . . . 7 Classes Destroyed 14 | 2 4 . 2 . 4 1 . . . 1 . . . . . . . Worker 5 | . . . . . 2 1 . . . 1 . . . . . . 1 Builder 1 | . . . . . . . . . . 1 . . . . . . . Tunneler 6 | 4 . . 1 1 . . . . . . . . . . . . . Hauler 14 | . 2 . 1 . 6 3 2 . . . . . . . . . . Recycler 12 | 1 . . . 2 2 1 2 3 . 1 . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 6 | . 2 . . . 1 . 1 . . 2 . . . . . . . Swarmer 35 | . 9 6 7 4 . . . . . . 4 . . . . . 5 Grunt 44 | . 7 2 4 3 13 15 . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . Sentry 9 | . . . 1 2 3 3 . . . . . . . . . . . Programmer 6 | . . . . . . 2 . . . 1 1 . . . . . 2 Packrat 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 5 3 3 5 9 8 4 2 1 . 2 4 . . . . . 8 Combat Bots Only 9 | . 3 3 5 9 8 3 . . . 1 4 . . . . . 7 Max Kills in Single Turn 4 | 2 3 3 4 4 1 2 1 1 . 1 2 . . . . . 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . Exploded 4 | . 3 3 4 4 . . . . . . 2 . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 1064 | . 37 32 43 36 83 211 9 . . 62 21 69 . 12 129 178 142 Missed 381 | . 9 7 18 8 23 71 4 . . 24 5 25 . 6 57 70 54 Hits 683 | . 28 25 25 28 60 140 5 . . 38 16 44 . 6 72 108 88 Melee 6 | . . . . . 2 3 . . . . . . . . . 1 . Projectile 677 | . 28 25 25 28 58 137 5 . . 38 16 44 . 6 72 107 88 Critical Strikes 23 | . . 1 . 2 5 5 . . . 4 . . . . 2 2 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 11746 | 32 384 365 287 360 992 1821 108 . . 779 358 685 . 117 1163 2284 2011 Core 4084 | . 88 57 39 22 199 175 16 . . 19 60 202 . 58 453 1241 1455 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . . . 152 . Core Remaining (%) 61 | 100 . 42 . 84 63 . . . 72 . . . . 66 60 4 . Volleys Fired 311 | 6 46 18 32 14 71 77 5 . . 13 8 . . . 4 7 10 Largest 3 | 2 2 2 3 3 3 3 2 . . 3 3 . . . 1 1 1 Hottest 120 | 60 60 40 76 76 79 79 50 . . 118 92 . . . 90 90 120 Shots Fired 766 | 12 85 32 87 40 213 224 11 . . 22 19 . . . 4 7 10 Gun 643 | 12 80 29 58 26 174 224 11 . . 13 16 . . . . . . Cannon 105 | . . . 26 13 39 . . . . 9 . . . . 4 7 7 Launcher 18 | . 5 3 3 1 . . . . . . 3 . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 706 | 6 71 29 84 39 213 224 11 . . 13 16 . . . . . . Thermal 27 | . . . . . . . . . . 9 . . . . 4 7 7 Explosive 18 | . 5 3 3 1 . . . . . . 3 . . . . . 3 Electromagnetic 15 | 6 9 . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 10 5 10 7 13 15 3 . . 3 4 . . . . . 4 Robot Miss Streak 6 | 2 3 6 5 3 3 5 2 . . 2 6 . . . . . 1 Penetration Max 1 | . . . . . 1 1 . . . 1 . . . . . . . Secondary Targets 4 | . . . . . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 493 | 8 51 17 54 22 153 149 7 3 . 10 11 . . . 2 1 5 Core Hits 221 | 6 28 9 24 20 58 52 2 1 . 4 7 . . . . . 10 Critical Kills 3 | . 1 . . . . 1 . . . 1 . . . . . . . Critical Parts Destroyed 11 | . . . . . 3 3 1 1 . 2 1 . . . . . . Critical Strikes 16 | . 1 . . . 5 4 1 1 . 3 1 . . . . . . Destroy 7 | . 1 . . . 2 3 . . . 1 . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . Smash 8 | . . . . . 2 1 1 1 . 2 1 . . . . . . Melee Attacks 89 | . . . . . 8 18 11 5 . 26 2 4 . 2 3 10 . Impact 87 | . . . . . 8 18 11 5 . 26 2 4 . . 3 10 . Slashing 2 | . . . . . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 3 1 1 3 . 3 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12539 | 157 1137 530 1234 493 2703 2899 336 339 . 583 556 . . . 206 90 1276 Guns 6687 | 91 549 170 548 292 1881 2662 118 . . 185 191 . . . . . . Cannons 943 | . . . 217 69 484 . . . . . . . . . . . 173 Explosions 2981 | 66 588 360 469 128 . . . . . . 281 . . . . . 1089 Melee 1806 | . . . . . 300 219 218 339 . 398 84 . . . 181 67 . Ramming 122 | . . . . 4 38 18 . . . . . . . . 25 23 14 Kinetic 7310 | 25 468 170 765 361 2365 2662 118 . . 185 191 . . . . . . Thermal 316 | 66 77 . . . . . . . . . . . . . . . 173 Explosive 2838 | . 511 360 469 128 . . . . . . 281 . . . . . 1089 Electromagnetic 147 | 66 81 . . . . . . . . . . . . . . . . Impact 1806 | . . . . . 300 219 218 339 . 398 84 . . . 181 67 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 8 . . 2 2 2 2 . 5 3 Average Corruption 2 | . . . . . . 1 8 8 . . 1 2 2 2 . 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . 13 15 4 . . 7 1 . 2 . 1 3 Message Errors 15 | . . . . . . 2 7 1 . . 2 1 . 1 . . 1 Matter Fused 8 | . . . . . . . 4 1 . . 3 . . . . . . Heat Flow Errors 10 | . . . . . . 6 . 1 . . 1 . . . . 1 1 Energy Discharges 3 | . . . . . . 2 1 . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 1 2 1 . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Misfires 3 | . . . . . . 2 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1108 | . 53 47 15 . 192 37 163 171 . 248 84 . . . . 47 51 Projectiles 23 | . . . . . . . . . . . . . . . . . 23 Explosions 143 | . 53 47 15 . . . . . . . . . . . . . 28 Melee 942 | . . . . . 192 37 163 171 . 248 84 . . . . 47 . Knockbacks 16 | . . . 3 . 8 2 . 2 . . . . . . . 1 . Impact 6 | . . . . . 2 1 . 2 . . . . . . . 1 . Kinetic 8 | . . . 3 . 5 . . . . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . . . . . . . . Self-Inflicted Damage 311 | 32 70 108 . . . . . . . . 71 . . . 12 11 7 Shots 8 | 1 2 3 . . . . . . . . 2 . . . . . . Rammed 14 | . . . . 1 3 1 . . . . . . . . 4 4 1 Targets Rammed 14 | . . . . 1 3 1 . . . . . . . . 4 4 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 12 18 33 198 261 162 396 . 81 . 30 234 . . . 12 205 181 Average Temperature 64 | 12 9 16 69 95 39 92 . 49 . 17 138 . . . 6 70 95 Received Heat Transfer 2022 | . 120 93 99 171 531 720 12 . . 111 . . . 18 18 39 90 Effects 4 | . . . . . . 4 . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 2 . 1 2 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . 5 . 1 . . 6 . . . . . . . Impact Corruptions 22 | . . . . . 6 1 4 4 . 5 1 . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 348 | 100 100 . . . . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Maximum Alert Level 2 | . . . 1 1 . 2 1 . . 1 . . . . . . 1 Low Security (%) 82 | 100 100 100 95 80 100 54 11 100 . 95 . . . . 100 100 52 Level 1 16 | . . . 4 19 . 40 88 . . 4 . . . . . . 47 Level 2 1 | . . . . . . 5 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 507 | 25 198 130 240 236 166 507 268 112 . 256 . . . . 80 58 342 Initial 222 | . 9 70 29 93 47 . 222 78 . . . . . . . 42 16 Average 106 | 6 109 52 61 177 43 187 226 71 . 75 . . . . 3 28 155 Influence Increases 4563 | 25 573 216 350 228 526 1006 169 51 . 525 120 60 . . 128 206 380 Destroy 0b10 Robot/C 1940 | . 320 160 240 180 360 420 . . . 20 100 . . . . . 140 Destroy 0b10 Robot/NC 235 | 25 20 . 15 15 60 25 25 15 . 25 . . . . . . 10 Destroy Leader 400 | . 78 30 42 20 74 106 6 . . 4 20 . . . . . 20 Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . Successful Hack 183 | . 18 . 10 . 15 80 16 34 . 10 . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . Disable Machine 120 | . 30 . . . 15 . 15 . . 15 . . . . . 15 30 Destroy Structure 340 | . 32 26 28 13 2 20 2 2 . 46 . . . . 8 26 135 Partial Spotted 180 | . . . . . . 15 90 . . 30 . . . . 15 15 15 Lose Combat Pursuer 1095 | . 15 . 15 . . 330 15 . . 375 . 60 . . 105 150 30 Influence Decreases 4258 | 10 408 318 188 345 649 516 458 223 29 269 346 90 . . 48 256 105 Entered New Map 961 | . 6 110 49 147 76 . 268 123 29 . 95 6 . . . 38 14 Time Decay 2850 | 10 372 198 139 198 460 446 190 100 . 209 201 79 . . 36 121 91 Lost Part 374 | . 30 10 . . 40 70 . . . 60 50 5 . . 12 97 . Purge Threat 73 | . . . . . 73 . . . . . . . . . . . . Squads Dispatched 27 | . 5 . 3 . . 11 . . . 3 . . . . 2 2 1 Investigation 10 | . 3 . 2 . . 3 . . . 2 . . . . . . . Extermination 6 | . . . . . . 3 . . . 1 . . . . . 1 1 Reinforcement 11 | . 2 . 1 . . 5 . . . . . . . . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 14 | . 1 . 4 . 4 1 1 . . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 28 8 21 9 31 46 5 . . 32 5 4 . 3 20 27 28 Peak Tracking Total 17 | . 5 3 7 4 8 10 3 . . 16 4 3 . 3 17 16 17 Tactical Retreats 31 | . 1 . 1 . . 11 1 . . 7 . 4 . . 2 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 10 | . 1 . 2 . 2 1 1 . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . Reprogrammed 7 | . 2 . . . . 5 . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 10 | . 2 . 1 . 1 . 1 . . 1 . . . 1 . 1 2 Max in Single Turn 2 | . 1 . 1 . 1 . 1 . . 1 . . . 1 . 1 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 66 | . 7 1 1 . 8 13 4 9 5 6 . . 4 1 2 2 3 Terminals 33 | . 5 . 1 . 7 7 4 2 . 3 . . . . 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . . . . . . 1 2 Recycling Units 13 | . 2 . . . . 2 . 7 . 2 . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Total Hacks 155 | . 25 1 4 . 21 27 7 19 8 10 . . 17 1 3 5 7 Successful 83 | . 15 1 2 . 11 11 3 9 8 4 . . 17 1 . . 1 Failed 71 | . 10 . 2 . 9 16 4 10 . 6 . . . . 3 5 6 Catastrophic 21 | . 3 . . . 4 3 1 4 . 2 . . . . 1 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 59 | . 17 . 3 . 17 8 1 . . 4 . . . . . 4 5 Terminals 86 | . 21 . 4 . 19 14 7 4 . 6 . . . . 3 3 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . 5 . . . . . . . . . 2 2 Recycling Units 25 | . 4 . . . . 3 . 15 . 3 . . . . . . . Scanalyzers 6 | . . . . . 2 3 . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Terminal Hacks 52 | . 9 1 1 . 4 4 3 2 8 1 . . 17 1 . . 1 Record 14 | . . . . . . . . . 8 . . . 5 1 . . . Part Schematic 5 | . . . . . . . . 1 . . . . 4 . . . . Robot Analysis 5 | . . . . . . . . 1 . . . . 4 . . . . Prototype ID Bank 7 | . 3 . . . . . . . . . . . 4 . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 Alert Level 3 | . 1 . . . 1 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 5 | . 2 . . . . 1 1 . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 7 . 1 . . . . . . . Retrieve Components 8 | . . . . . . . . 7 . 1 . . . . . . . Scanalyzer 3 | . . . . . 1 2 . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 17 | . 6 . 1 . 6 2 . . . 2 . . . . . . . Terminals 13 | . 4 . 1 . 6 2 . . . . . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . Botnet 10 | . 4 . 1 . 4 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 6 . 1 . 7 12 3 7 . 5 . . . . 2 2 3 Full Trace Events 4 | . 1 . . . . 3 . . . . . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . Corruption 2 | . . . . . . 2 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . 1 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 8 . 1 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Initial UFD Resources 61 | . . . . . . . . . . 37 51 51 51 55 55 59 61 Total Orders 1 | . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Active Infowar (turns) 6651 | 14 1044 36 . 121 1518 441 364 201 672 542 484 268 80 120 222 261 263 Optics 1108 | . . . . . . . . . . . . 162 80 120 222 261 263 Sensors 2484 | . . 2 . . . . 364 201 672 542 484 106 . . 113 . . Terrain 497 | . . . . . . . . . . . . 94 77 118 208 . . Seismic 3172 | 14 1044 34 . 121 1518 441 . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . 1 . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . 3 . 2 . . . Drone Launches 1 | . . 1 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 9120 | 98 1044 507 315 419 1518 1497 393 201 672 635 530 345 80 120 222 261 263 Spaces Moved 8978 | 45 598 343 147 265 652 1381 502 505 1596 850 231 428 137 223 339 316 420 Core 1599 | 6 . . . . . . . . . . . 310 137 223 339 164 420 Treads 1360 | 39 386 . . 10 592 333 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 1017 | . 212 343 147 255 60 . . . . . . . . . . . . Hover 4852 | . . . . . . 1048 502 505 1596 850 231 118 . . . 2 . Flight 150 | . . . . . . . . . . . . . . . . 150 . Fastest Speed 33 | 50 110 110 105 120 120 36 36 36 36 33 46 50 50 50 50 35 50 Average Speed 70 | 145 142 126 119 124 158 74 36 36 36 35 65 74 50 50 52 43 50 Slowest Speed 245 | 160 240 135 120 240 170 245 36 36 38 97 118 230 50 50 100 60 50 Overloaded Moves 1 | . . . . . . 1 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . 6 . Potential Cave-ins 4 | . . . . . . . . . . 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 88 74 19 36 61 40 57 95 89 21 33 62 62 55 12 17 14 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 8 | . 2 1 . . . . . . 1 1 . . 3 . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 16 | . . 3 . 1 . . . . 6 . 1 2 . 3 . . . Spaces Dug 89 | . 11 16 . . 2 10 2 2 . 24 1 4 . 1 2 13 1 Terrain Destroyed 268 | 2 35 27 27 13 2 12 2 2 . 32 25 4 . 1 4 15 65 Melee 51 | . . . . . 2 10 2 2 . 21 1 4 . 1 . 8 . Projectile 27 | . . . . . . 2 . . . 11 2 . . . 4 7 1 AOE 190 | 2 35 27 27 13 . . . . . . 22 . . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Total 10975 | 62 709 382 225 321 981 1675 683 514 1682 1102 586 443 147 227 372 403 461 Wait 1201 | 1 40 2 22 28 193 93 158 2 73 183 337 . . . 12 57 . Move 8951 | 44 597 342 146 264 651 1380 501 504 1595 849 230 427 136 222 338 305 420 Hop 4 | . . . . . . . . . . . . . . . . 4 . Pick Up 84 | 4 13 5 9 1 17 16 2 . 8 2 . 1 2 . 1 1 2 Fast Attach 52 | 7 1 . . 2 2 9 . . . 8 2 3 3 2 2 5 6 Attach 43 | . 1 2 2 1 7 7 . . 2 4 1 2 . . 4 7 3 Detach 18 | . . . . . . 5 . . . 1 1 1 . . 3 3 4 Swap 102 | . 8 12 6 7 13 25 4 1 2 13 5 3 2 1 . . . Drop 78 | . 3 1 8 3 16 31 2 2 2 3 . 2 4 . 1 . . Fire 311 | 6 46 18 32 14 71 77 5 . . 13 8 . . . 4 7 10 Melee 89 | . . . . . 8 18 11 5 . 26 2 4 . 2 3 10 . Ram 9 | . . . . . . . . . . . . . . . 4 4 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . . 1 3 1 . . . . . . . . . . . Escape Stasis 28 | . . . . . . 13 . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 11) 342 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Discovered new exit (range 15) 782 | -10/Materials | Discovered new exit (range 11) 1143 | -10/Materials | Entered Mines 1282 | -10/Mines | Discovered new exit (range 16) 1289 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1324 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1326 | -10/Mines | Found Prototype Device 1327 | -10/Mines | Identified Exp. Sensor Array 1510 | -10/Mines | Core integrity fell below 50% 1533 | -10/Mines | Found the Drone Emporium 1539 | -10/Mines | Found Prototype Device 1539 | -10/Mines | Identified Sensor Drone Bay 1634 | -10/Mines | Learned location of Mines (-9) 1639 | -10/Mines | Discovered new exit (range 10) 1650 | -10/Mines | Entered Materials 1650 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1842 | -9/Materials | Discovered new exit (range 12) 1965 | -9/Materials | Entered Mines 1967 | -9/Mines | Discovered new exit (range 9) 1988 | -9/Mines | Destroyed 9 combat bots 2029 | -9/Mines | Build established: Tank 2105 | -9/Mines | Learned Materials emergency access door positions 2142 | -9/Mines | Identified exit to Exiles 2213 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2325 | -9/Mines | Assembled infested the area 2384 | -9/Mines | Entered Materials 2384 | -8/Materials | Evolved 2 slots: Propulsion x2 2914 | -8/Materials | Central database locked down 3005 | -8/Materials | Destroyed 8 combat bots 3044 | -8/Materials | Discovered new exit (range 14) 3291 | -8/Materials | Discovered new exit (range 16) 3902 | -8/Materials | Entered Factory 3902 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4132 | -7/Factory | Build established: Scavenger-Tank 5151 | -7/Factory | Repaired Broken Aerolev Unit 5223 | -7/Factory | Discovered new exit (range 12) 5239 | -7/Factory | Identified exit to Storage 5239 | -7/Factory | Identified exit to Lower Caves 5399 | -7/Factory | Entered Storage 5480 | -7/Storage | Build established: Scavenger-Mutant 5791 | -7/Storage | Used back door to open Recycling access 5791 | -7/Storage | Discovered new exit (range 5) 5792 | -7/Storage | Identified exit to Recycling 5792 | -7/Storage | Entered Recycling 5962 | -7/Recycling | Discovered new exit (range 5) 5984 | -7/Recycling | Scanned before Scraplab entrance 5990 | -7/Recycling | Entered Scraplab 5993 | -7/Recycling | Discovered new exit (range 3) 5993 | -7/Recycling | Identified exit to Scraptown 5993 | -7/Recycling | Entered Scraptown 5993 | -7/Scraptown | System corruption cleaned by C-Scrubber 6080 | -7/Scraptown | Visited The Evicted 6084 | -7/Scraptown | Visited Symbiants 6089 | -7/Scraptown | Visited Cyclists 6100 | -7/Scraptown | Visited Spacefarers 6108 | -7/Scraptown | Visited TADAMA 6179 | -7/Scraptown | Visited UFD Registry 6179 | -7/Scraptown | Registered with UFD as "Thundersink" 6184 | -7/Scraptown | Visited Shadow of the Wyrm 6187 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6191 | -7/Scraptown | Visited Assassins FH 6208 | -7/Scraptown | Entered Cyclist Reading Room 6236 | -7/Scraptown | Visited Cartography Club 6320 | -7/Scraptown | Visited Infowarlord's Domain 6328 | -7/Scraptown | Visited Curators Association 6340 | -7/Scraptown | Visited Research Penetration Think Tank 6350 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6355 | -7/Scraptown | Found DCF Scrap (27 items) 6361 | -7/Scraptown | Visited Abandonware Association 6368 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6368 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 6424 | -7/Scraptown | Visited Junk Repository 6434 | -7/Scraptown | Visited Supply Room 6445 | -7/Scraptown | Visited Chapter 10 6591 | -7/Scraptown | Found Spectral Analyzer 6621 | -7/Scraptown | Met Optimus 6621 | -7/Scraptown | Accepted into 0bPrime 6663 | -7/Scraptown | Discovered new exit (range 5) 6664 | -7/Scraptown | Identified exit to Factory 6665 | -7/Scraptown | Entered Factory 6665 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6933 | -5/Factory | Loaded intel: 8 recycling unit locations 7027 | -5/Factory | Learned location of Protoforge (-3) 7276 | -5/Factory | Lost 3 parts (1p2n) 7299 | -5/Factory | Discovered new exit (range 3) 7300 | -5/Factory | Identified exit to Upper Caves 7300 | -5/Factory | Entered Upper Caves 7473 | -5/Upper Caves | Build established: Mutant 7520 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7822 | -5/Upper Caves | Discovered new exit (range 5) 7828 | -5/Upper Caves | Identified exit to Upper Caves 7830 | -5/Upper Caves | Entered another Upper Caves area 7848 | -5/Upper Caves | Encountered a Warlord checkpoint 7991 | -5/Upper Caves | Lost 3 parts (2n1w) 8058 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 8065 | -5/Upper Caves | Learned Factory trap positions 8169 | -5/Upper Caves | Learned Factory emergency access door positions 8169 | -5/Upper Caves | Discovered new exit (range 13) 8175 | -5/Upper Caves | Identified exit to Zhirov 8175 | -5/Upper Caves | Entered Zhirov 8175 | -5/Zhirov | Discovered new exit (range 3) 8185 | -5/Zhirov | Met Zhirov 8194 | -5/Zhirov | Learned location of Quarantine (-3) 8194 | -5/Zhirov | Learned location of Testing (-2) 8194 | -5/Zhirov | Learned location of Command (-1) 8199 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8207 | -5/Zhirov | Found Alien Artifact 8207 | -5/Zhirov | Identified Integrated Reactor 8207 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8255 | -5/Zhirov | Identified exit to Proximity Caves 8255 | -5/Zhirov | Entered Proximity Caves 8298 | -4/Proximity Caves | Found Alien Artifact 8298 | -4/Proximity Caves | Identified Dimensional Node Initializer 8298 | -4/Proximity Caves | Initialized slip node 8326 | -4/Proximity Caves | Learned Research terminal intel 8332 | -4/Proximity Caves | Identified exit to Factory 8353 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8375 | -4/Proximity Caves | Entered Factory 8375 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8376 | -4/Factory | Identified exit to Upper Caves 8377 | -4/Factory | Loaded intel: 115 trap records 8444 | -4/Factory | Discovered new exit (range 11) 8449 | -4/Factory | Identified exit to Research 8462 | -4/Factory | Build established: Scout 8584 | -4/Factory | Discovered exit to Research (range 21) 8597 | -4/Factory | Entered Research 8597 | -3/Research | Evolved 2 slots: Utility x2 8598 | -3/Research | Loaded intel: 22 terminal locations 8614 | -3/Research | Lost 5 parts (2n3u) 8832 | -3/Research | Core integrity fell below 50% 8849 | -3/Research | Discovered new exit (range 18) 8850 | -3/Research | Core integrity fell below 20% 8858 | -3/Research | Build established: Mutant 8858 | -3/Research | Entered another Research area 8858 | -2/Research | Evolved 2 slots: Utility x2 8886 | -2/Research | Lost 10 parts (4n4u2w) 8899 | -2/Research | Found Prototype Launcher 8899 | -2/Research | Identified Ragnarok Missile Launcher 8968 | -2/Research | Spotted B-90 Cyclops 8987 | -2/Research | Core integrity fell below 50% 9019 | -2/Research | Destroyed 7 combat bots 9057 | -2/Research | Identified exit to Testing 9084 | -2/Research | Found Prototype Processor 9084 | -2/Research | Identified Exp. Core Analyzer 9091 | -2/Research | Core integrity fell below 20% 9108 | -2/Research | Spotted B-90 Cyclops 9121 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Research Zone 7B. 09031_ Slug penetrates Wall. 09049_ QO7BVK45 9Q,I3QX&5W,U4I,F8/S|% 09057_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (142,188) Testing (25,173) Testing Map updated. 09060_ Acquired Prototype Device. 09060_ Identified Adv. Quantum Shading Machine. 09060_ Faulty integration damages Faulty Adv. Quantum Shading Machine (-19). 09076_ Slug penetrates Wall. 09079_ System corrupted: Heat flow error (+168). 09084_ Acquired Prototype Processor. 09084_ Identified Exp. Core Analyzer. 09084_ Faulty integration triggers energy drain (-39). 09093_ Door malfunctions. 09116_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###+#?????????############## | | ??????????????????????# #????????# | | ??????????????????????# #????????# | | ????????????????????### #????????# * | | ????????????????????? +????????# | | ??????????????????????# #????????# ## | | ??????????????????????# #????????# p""" #? | | ??????????????????????# ########## """ #? | | ??????????????????????# """ #? | | ??????????????????????# p #? | | ??????????????????????# #? | | ??????????????????????# b"""" #? | | ??????????????????????## """" #? | | ???????????????????????# g """" "" "" #? | | ???????????????????????# u"""" ""R"" #? | | ???????????????????????# gg """" #? | | ???????????????????????# = #? | | ???????????????????????# | | ???????????????????????# """" | | ???????????????????????# @ """" ###+############ | | ???????????????????????# """" #??????????????? | | ???????????????????????# """" h#??????????????? | | ?????????????????????? #??????????????? | | ????????????????????? #??????????????? | | ???????????????????? h/ ?????????????? | | ??????????????????? gw # w???????????? | | ??????????????????##### g k#? ??????????? | | ??????????????????????# g #??? ??????????? | | ??????????????????????# #??????????????? | | ??????????????????????# g #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????+ #??????????????? | | ??????????????????????# ########??????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#t #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 450 Core Shielding 40 Evasion (%) 63 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 14 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Imp. Gravmag System | -7/Recycling | Hacked Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 99% | -7/Factory | Broken Studied --------- Autogun | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonShiftSystem Manual? 0 Play Time 02:07:28 Cumulative 103.8 hours Start 2026.07.06 @ 23:55:15 End 2026.07.07 @ 23:07:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/2/0/0/0/0/0/0/0 Lore% 66 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ae0aeee-86bf-4254-8d78-b632f75fb83e