Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 22:51:58 Player: celerysam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (43) 215 Value Destroyed (1376) 1376 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1915) 1915 TOTAL SCORE: 9266 Bonus ------- High Alert Combat Kills 15 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 254/500 System Corruption 3% Temperature Cool (11) Movement Flying (45) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive > --- UTILITY (5) ------ Compact Battery Compact Battery > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Neutrino Core Enhanced Fission Core Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Hover Unit Gravmag System Gravmag Array > --- UTILITY ---------- Power Amplifier Weight Redist. System Makeshift Light Armor Plating Relay Coupler [Programmer] Hacking Drone Bay > --- WEAPON ----------- Improved Arc Projector Disruptor Cannon Remote Datajack Spear > --- INVENTORY -------- VTOL Module VTOL Module Molecular Deconstructor [Rating: 81] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion VTOL Module Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [Programmer] Protection Makeshift Light Armor Plating Weapon Power Maul Energy Gun Particle Gun Energy Cannon Disruptor Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . . . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 2 . . 2 . . . . . . . . . . . Utility 3 | . . . . 1 . . 1 . . . . . . 1 . . Weapon 2 | . . . . . . . 1 . . . . . . 1 . . Parts Attached 129 | 6 9 13 3 9 6 1 5 10 7 1 6 5 6 10 27 5 Power 23 | 1 2 2 . 2 1 . 1 2 3 . 1 1 . 2 4 1 Engine 14 | 1 2 2 . 2 1 . 1 1 2 . . . . . 2 . Core 9 | . . . . . . . . 1 1 . 1 1 . 2 2 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 50 | 3 3 7 . 5 4 . 1 5 . . 2 . 2 3 14 1 Treads 12 | 1 2 2 . . . . . . . . 1 . 1 . 5 . Leg 6 | . . . . . . . . . . . . . . . 6 . Wheel 3 | 2 1 . . . . . . . . . . . . . . . Hover 16 | . . . . 5 4 . 1 1 . . . . 1 3 1 . Flight 13 | . . 5 . . . . . 4 . . 1 . . . 2 1 Utility 24 | 1 1 1 . 2 . 1 1 1 1 1 2 4 1 1 4 2 Device 12 | . 1 1 . 2 . 1 . . 1 1 1 1 1 1 1 . Storage 4 | 1 . . . . . . 1 . . . . . . . . 2 Processor 1 | . . . . . . . . . . . . . . . 1 . Hackware 2 | . . . . . . . . . . . . 2 . . . . Protection 5 | . . . . . . . . 1 . . 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 1 3 3 3 . 1 . 2 2 3 . 1 . 3 4 5 1 Energy Gun 9 | 1 1 . 1 . . . 1 1 . . . . 1 1 2 . Energy Cannon 2 | . . . . . . . 1 . . . . . . 1 . . Ballistic Gun 11 | . 2 1 2 . . . . 1 2 . . . 1 . 2 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . 1 1 1 . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 1 1 . . 1 Parts Lost 76 | . 2 4 1 3 . 3 3 11 . . 1 . 5 3 40 . Power 13 | . 1 . . 1 . . 1 2 . . . . 2 1 5 . Propulsion 36 | . 1 4 . 2 . 1 2 4 . . . . 2 2 18 . Utility 12 | . . . . . . . . 2 . . 1 . 1 . 8 . Weapon 15 | . . . 1 . . 2 . 3 . . . . . . 9 . Highest Loss Streak 26 | . 2 3 1 3 . 3 3 7 . . 1 . 5 3 26 . To Critical Strikes 4 | . . . . . . . 1 . . . . . . . 3 . Average Slot Usage (%) 78 | . 88 96 100 90 100 93 81 72 67 70 77 78 88 76 55 17 Engine 5 | . 10 11 11 17 15 15 12 11 3 . . . . . . . Core 3 | . . . . . . . . . 6 6 10 13 9 3 4 . Treads 8 | . 8 28 . . . . . . . . 3 6 12 8 7 . Wheel 1 | . 15 . . . . . . . . . . . . . . . Hover 7 | . . . . 7 46 44 39 22 6 6 1 . 1 16 4 . Flight 11 | . . 12 44 26 . . . 2 26 26 30 26 22 2 . 4 Device 11 | . 13 11 11 15 15 15 13 11 6 10 9 6 8 14 13 . Storage 6 | . 14 11 11 9 7 7 13 12 6 6 6 6 4 . . 8 Hackware 1 | . . . . . . . . . . . . 4 6 5 . . Protection 2 | . . . . . . . . . 6 6 5 6 6 5 2 . Energy Gun 3 | . 14 . 4 9 7 5 2 4 . . . . 3 4 1 . Ballistic Gun 4 | . 11 11 11 6 . . . . 3 6 1 . 3 . 4 . Impact Weapon 1 | . . . . . . . . . . . 4 6 6 1 . . Peak Build Rating 81 | 5 8 13 16 21 37 40 48 52 41 40 46 50 68 81 77 17 Average Rating 36 | 3 7 11 14 17 34 36 39 42 33 38 40 43 55 68 45 13 On Entrance 28 | . 5 8 13 16 21 37 31 39 28 37 40 38 46 47 77 . Naked Turns 20 | . . . . . . . . . . . . . . . 14 6 Heaviest Build 39 | 9 14 18 16 22 28 29 38 39 20 21 25 24 33 39 30 4 Greatest Support 80 | 32 40 80 22 34 56 56 54 60 22 22 28 24 66 47 69 7 Greatest Overweight (x) 4 | . 4 1 . 1 . . . . . . . . . 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 7 8 8 8 8 7 8 8 8 8 8 8 8 8 5 5 4 Average Carried 6 | 5 6 7 7 7 5 7 7 5 7 7 7 7 6 4 4 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 7 8 8 8 8 5 8 8 6 8 8 8 8 5 4 . 2 Class Distribution -------------------- 50% | Mutant 33% | Scavenger-Mutant 11% | Scavenger-Sprinter 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 1631 | 174 52 476 67 80 . 8 . 139 . 69 111 . 45 163 247 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1352 | . 82 402 47 168 . . . 236 . . . . . . 417 . Parts 86 | . 6 34 3 11 . . . 11 . . . . . . 21 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 41 | . 6 16 1 3 . . . 7 . . . . . . 8 . Melee 2 | . . . . . . . . . . . . . . . 2 . Guns 27 | . 6 7 1 3 . . . 7 . . . . . . 3 . Cannons 10 | . . 9 . . . . . . . . . . . . 1 . Classes Destroyed 7 | . 1 3 . 1 . . . . . . . . . . 2 . Watcher 2 | . . 2 . . . . . . . . . . . . . . Swarmer 19 | . 6 7 . . . . . 6 . . . . . . . . Grunt 11 | . . 7 . . . . . . . . . . . . 4 . Sentry 8 | . . 2 1 2 . . . 1 . . . . . . 2 . Hunter 1 | . . . . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . . . 1 . Heavy 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 3 8 1 2 . . . 7 . . . . . . 3 . Combat Bots Only 8 | . 3 8 1 2 . . . 7 . . . . . . 3 . Max Kills in Single Turn 2 | . 2 2 1 1 . . . 1 . . . . . . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 912 | . 63 128 7 21 . 5 60 213 . . 11 12 69 25 297 1 Missed 316 | . 15 40 3 9 . 2 32 91 . . 3 5 23 6 87 . Damage Taken 9169 | . 409 981 77 308 . 150 269 1241 . . 119 . 879 554 4162 20 Core 1899 | . 141 138 21 112 . . 28 261 . . . . 182 . 996 20 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 43 . 60 79 . 100 . . . . . . 44 . . . Volleys Fired 124 | . 22 30 6 12 . . 1 23 . . . . 2 13 15 . Largest 3 | . 2 2 1 2 . . 2 2 . . . . 2 1 3 . Hottest 150 | . 85 62 23 98 . . 150 150 . . . . 115 5 121 . Shots Fired 200 | . 42 53 6 19 . . 2 37 . . . . 4 13 24 . Gun 154 | . 42 30 6 19 . . 1 34 . . . . 4 . 18 . Cannon 28 | . . 23 . . . . 1 3 . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . Special 18 | . . . . . . . . . . . . . . 13 5 . Kinetic 113 | . 20 53 6 7 . . . 11 . . . . 2 . 14 . Thermal 60 | . 22 . . 12 . . 1 23 . . . . 2 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . 1 3 . . . . . . 5 . Robot Hit Streak 19 | . 4 19 9 10 . . . 10 . . . . 3 5 6 . Robot Miss Streak 6 | . 6 4 2 1 . . 2 3 . . . . 1 3 3 . Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . Secondary Targets 4 | . 2 . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 143 | . 16 39 6 16 . . . 23 . . 3 . 3 8 29 . Core Hits 64 | . 6 25 2 6 . . . 10 . . . . 1 . 14 . Critical Kills 2 | . . . . . . . . 1 . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . . . . . . 7 . . . . . . 3 . Burn 7 | . 1 . . . . . . 6 . . . . . . . . Destroy 2 | . . . . . . . . 1 . . . . . . 1 . Impale 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks 29 | . . . . . . . . . . . 8 . 1 . 18 2 Impact 9 | . . . . . . . . . . . 8 . 1 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . 18 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2791 | . 216 756 98 288 . . . 513 . . 153 . 82 . 685 . Guns 1882 | . 216 416 98 288 . . . 457 . . . . 82 . 325 . Cannons 416 | . . 340 . . . . . 56 . . . . . . 20 . Explosions . | . . . . . . . . . . . . . . . . . Melee 493 | . . . . . . . . . . . 153 . . . 340 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1429 | . 88 756 98 77 . . . 86 . . . . 64 . 260 . Thermal 728 | . 128 . . 211 . . . 371 . . . . 18 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 141 | . . . . . . . . 56 . . . . . . 85 . Impact 153 | . . . . . . . . . . . 153 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 340 | . . . . . . . . . . . . . . . 340 . Highest Corruption 3 | . 1 . . . . . . . . . 1 1 . 3 3 3 Average Corruption 2 | . 1 . . . . . . . . . 1 1 . 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . 1 . . 2 1 3 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . 2 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 44 | . . 3 . . . . . . . . 3 . . . 38 . Projectiles 3 | . . 3 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 41 | . . . . . . . . . . . 3 . . . 38 . Knockbacks 6 | . . 5 . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 176 | . 176 48 19 173 . . 26 102 . . 98 . 137 . 44 61 Average Temperature 41 | . 76 13 7 51 . . 21 23 . . 20 . 88 . 14 41 Received Heat Transfer 2061 | . 27 318 45 72 . . 36 204 . . 9 . 270 . 1071 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . 2 . . . 5 . . . . . . . . Heat Transferred 2277 | . 407 . . 370 . . . 1450 . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Peak Influence 537 | . 135 537 234 209 94 84 118 291 131 . . . . 18 95 4 Initial 209 | . . 56 209 91 94 69 28 71 131 . . . . 18 10 . Average 96 | . 82 242 230 156 94 69 71 138 131 . . . . 15 26 1 Maximum Alert Level 2 | . . 2 1 1 . . . 1 . . . . . . . . Low Security (%) 85 | 100 100 46 . 76 100 100 100 74 100 . . . . 100 100 100 Level 1 9 | . . 20 100 23 . . . 25 . . . . . . . . Level 2 4 | . . 33 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . 2 . 1 . 1 2 . . . 1 . . 1 . . Investigation 1 | . . . . . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 6 | . . 2 . 1 . 1 1 . . . . . . 1 . . Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 4 | . . 4 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 127 | . 8 31 4 5 . 3 11 18 . 1 14 2 9 3 17 1 Peak Tracking Total 13 | . 3 10 2 2 . 4 7 10 . 5 13 2 6 3 10 . Tactical Retreats 19 | . . 4 . . . 1 1 3 . . 4 . 3 1 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 5 | . 2 2 . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 2 | . 1 . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 14 | . 1 . . 3 1 . 4 2 . . . . . 2 . 1 Terminals 8 | . . . . 3 1 . . 2 . . . . . 1 . 1 Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . Total Hacks 20 | . 4 . . 4 1 . 6 2 . . . . . 2 . 1 Successful 10 | . 3 . . 2 1 . 2 1 . . . . . 1 . . Failed 10 | . 1 . . 2 . . 4 1 . . . . . 1 . 1 Catastrophic 1 | . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . . 4 . . . . . . . . 1 . . . Terminals 9 | . . . . 4 1 . . 2 . . . . . 1 . 1 Fabricators 3 | . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . . 1 . . Terminal Hacks 2 | . . . . . 1 . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . 1 . . . . . . . . . Report Inventory 3 | . 2 . . . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . 2 1 . 2 1 . . . . . 2 . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . overwrite_iff 2 | . . . . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Attached 2 | . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 5 | . . . . 1 . . . . . . . . . 2 2 . Largest Group 2 | . . . . 1 . . . . . . . . . 1 2 . Highest-Rated Group 58 | . . . . 10 . . . . . . . . . 54 58 . Highest-Rated Ally 54 | . . . . 10 . . . . . . . . . 54 29 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . 5 5 . Total Damage 177 | . . . . . . . . . . . . . . 39 138 . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 1 . 2 . . . Drone Launches 4 | . . . . . . . . . . . . . . 2 2 . Drone Recoveries 4 | . . . . . . . . . . . . . . 1 3 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 3049 | 56 361 321 67 116 15 48 148 217 51 102 223 100 455 291 404 74 Spaces Moved 3951 | 49 221 295 129 181 19 99 315 322 120 331 557 193 421 316 256 127 Core 63 | 21 2 . . . . . . . . . . . . . 31 9 Treads 337 | 2 67 83 . . . . . . . . . . 158 . 27 . Legs 95 | . . . . . . . . . . . . . . . 95 . Wheels 178 | 26 152 . . . . . . . . . . . . . . . Hover 1084 | . . . . 23 19 99 315 283 . . . . . 245 100 . Flight 2194 | . . 212 129 158 . . . 39 120 331 557 193 263 71 3 118 Fastest Speed 24 | 50 90 31 31 31 40 40 40 26 26 26 24 47 47 48 35 45 Average Speed 58 | 81 117 68 31 35 40 40 40 43 26 26 33 47 101 77 98 45 Slowest Speed 250 | 160 250 160 31 120 40 44 48 60 26 26 47 47 160 108 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . 2 . 1 . . . . 1 . . . 1 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 42 31 43 20 1 88 7 35 2 49 60 13 61 8 32 5 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . . . . . . 3 1 . 1 . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . 2 Terrain Destroyed 2 | . . . . . . . . . . . . . . . . 2 Melee 2 | . . . . . . . . . . . . . . . . 2 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total 4430 | 63 282 361 149 213 24 107 333 359 139 346 576 199 443 354 341 141 Wait 90 | . 17 2 9 2 . . 7 . . 13 1 . 10 8 21 . Move 3924 | 48 220 290 128 178 18 98 315 321 117 330 556 192 418 316 252 127 Hop 6 | . . 2 . 1 . . . . 1 . . . 1 . 1 . Pick Up 77 | 9 9 13 1 7 . 4 3 5 6 1 . 1 2 4 6 6 Fast Attach 50 | 3 1 2 1 2 . . 2 4 4 1 4 1 2 6 17 . Attach 55 | 2 6 5 1 4 3 . 2 6 2 . 2 . 4 4 9 5 Detach 4 | . . . . . . . . . 1 . 2 . . . . 1 Swap 24 | 1 2 6 1 3 3 1 1 . 1 . . 4 . . 1 . Drop 45 | . 5 11 2 4 . 2 2 . 7 1 3 1 3 3 1 . Fire 124 | . 22 30 6 12 . . 1 23 . . . . 2 13 15 . Melee 29 | . . . . . . . . . . . 8 . 1 . 18 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 418 | -10/Materials | Core integrity fell below 50% 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x2 653 | -9/Materials | Destroyed 8 combat bots 662 | -9/Materials | Lost 3 parts (3n) 734 | -9/Materials | Discovered new exit (range 8) 739 | -9/Materials | Entered Mines 742 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 786 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 802 | -9/Mines | Discovered new exit (range 12) 802 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 806 | -9/Mines | Entered Materials 806 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 872 | -8/Materials | Discovered new exit (range 3) 918 | -8/Materials | Lost 3 parts (1p2n) 922 | -8/Materials | Entered Factory 922 | -7/Factory | Evolved 2 slots: Propulsion x2 937 | -7/Factory | Identified exit to DSF 937 | -7/Factory | Entered DSF 960 | -7/DSF | Additional patrols routed to DSF 980 | -7/DSF | Discovered new exit (range 12) 985 | -7/DSF | Entered Factory 985 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1009 | -6/Factory | Lost 3 parts (1n2w) 1133 | -6/Factory | Identified exit to Garrison 1133 | -6/Factory | Entered Garrison 1159 | -6/Garrison | Lost 3 parts (1p2n) 1194 | -6/Garrison | Installed Relay Interface Framework 1199 | -6/Garrison | Triggered checkpoint 1237 | -6/Garrison | Triggered checkpoint 1239 | -6/Garrison | Triggered checkpoint 1243 | -6/Garrison | Triggered checkpoint 1259 | -6/Garrison | Triggered checkpoint 1332 | -6/Garrison | Destroyed 7 combat bots 1347 | -6/Garrison | Discovered new exit (range 12) 1350 | -6/Garrison | Entered Factory 1369 | -6/Factory | Discovered new exit (range 10) 1375 | -6/Factory | Lost 7 parts (2p1n2u2w) 1401 | -6/Factory | Entered Lower Caves 1465 | -6/Lower Caves | Learned Factory emergency access door positions 1465 | -6/Lower Caves | Discovered new exit (range 8) 1466 | -6/Lower Caves | Encountered a Warlord checkpoint 1485 | -6/Lower Caves | Learned Factory security intel 1503 | -6/Lower Caves | Entered another Lower Caves area 1517 | -6/Lower Caves | Encountered a Warlord checkpoint 1701 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1702 | -6/Lower Caves | Discovered new exit (range 12) 1703 | -6/Lower Caves | Learned Factory stockpile data 1726 | -6/Lower Caves | Entered Zion 1749 | -6/Zion | Found Relay Coupler [Programmer] 1753 | -6/Zion | Found Relay Coupler [Programmer] 1789 | -6/Zion | Given the Hacking Drone Bay 1791 | -6/Zion | Found Prototype Device 1792 | -6/Zion | Identified Hacking Drone Bay 1803 | -6/Zion | System corruption cleaned by Quarantine Array 1805 | -6/Zion | RIF detected upon attempting to enter Zion 1805 | -6/Zion | Attacked by Zionites 1805 | -6/Zion | Spotted G1-8Y2(B) 1805 | -6/Zion | Spotted 7E-T19(B) 1818 | -6/Zion | Discovered new exit (range 16) 1826 | -6/Zion | Entered Proximity Caves 1851 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 1855 | -5/Proximity Caves | Found Prototype Special Weapon 1855 | -5/Proximity Caves | Identified Molecular Deconstructor 1880 | -5/Proximity Caves | Build established: Scavenger-Mutant 2148 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2157 | -5/Proximity Caves | Core integrity fell below 50% 2210 | -5/Proximity Caves | Learned 8 Factory zone layouts 2218 | -5/Proximity Caves | Lost 5 parts (2p2n1u) 2277 | -5/Proximity Caves | Discovered new exit (range 6) 2281 | -5/Proximity Caves | Entered Factory 2281 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2282 | -5/Factory | Identified exit to Upper Caves 2283 | -5/Factory | Identified exit to Factory 2471 | -5/Factory | Build established: Mutant 2545 | -5/Factory | Lost 3 parts (1p2n) 2572 | -5/Factory | Identified exit to Garrison 2572 | -5/Factory | Entered Garrison 2572 | -5/Garrison | Accompanied by 1 ally 2606 | -5/Garrison | Rescued a captive Derelict 2617 | -5/Garrison | Rescued a captive Derelict 2719 | -5/Garrison | Lost 12 parts (5n3u4w) 2840 | -5/Garrison | Triggered checkpoint 2850 | -5/Garrison | Triggered checkpoint 2923 | -5/Garrison | Core integrity fell below 50% 2943 | -5/Garrison | Core integrity fell below 20% 2958 | -5/Garrison | Discovered new exit (range 15) 2969 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 2976 | -5/Garrison | Entered Factory 2996 | -5/Factory | Lost 26 parts (4p12n5u5w) 3050 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02965_ Critical hit (Burn: +37). Initiating installation procedure... 02969_ Expanded RIF knowledge: Signal Jamming. 02973_ Penetrated by Slug. 02976_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 02977_ System corrupted: Heat flow error (+101). 02981_ Acquired Field Propulsion Drive. 02984_ Acquired Prototype Power Core. 02985_ Identified Enh. Fission Core. 02990_ Acquired Neutrino Core. 02992_ Acquired Spear. 02994_ YU|,T Y323X 6VC85Y#GKROQ 02994_ Acquired Com. Battery. 03002_ Connecting with Terminal... 03002_ Current location identified: Factory 03017_ System corrupted: Matter fused (-6). 03043_ Detecting nearby Garrison Access. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? #####+### | | ??????????????????????????????????????????# # | | ????????????????????????????????????? ????# # | | ???????????????????????????????????+ ?# # | | ???????????????????????????????????# ?# # | | ???????????????????????????????????# ?# # | | ???????????????????????????????????# ## # | | ???????????????????????????????????# ## # | | ??????????????####+################# ## # | | ??????????????? ## # | | ????????????????? g ## " | | ??????????????????? ## # | | ????????????????????? ## # | | ??????????????????????? ??? ## # | | ???????????????????######@#######??# ##+###### | | ???????????????????# #??# ###### | | ???????????????????# """ #??# | | ???????????????????# "G #### | | ???????????????????# """ + | | ???????????????????# #### | | ???????????????????# #??# | | ???????????????????# """"" ####+#+#+######### | | ???????????????????# """"" # #?? | | ???????????????????# """ # #?? | | ???????????????????# # #?? | | ???????????????????# # #?? | | ???????????????????# # #?? | | ???????????????????##?########### #?? | | ????????????????????????????????################?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 73 Targeting Accuracy 5 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostVoltaicMatrix Manual? 0 Play Time 01:01:33 Cumulative 133.8 hours Start 2024.08.29 @ 21:42:43 End 2024.08.29 @ 22:51:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9753eb68-5412-413f-9782-918782109386