Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 21:55:40 Player: DietSnapple Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2202) 2202 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (534) 534 TOTAL SCORE: 5636 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 123 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 91/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Great Axe > --- INVENTORY (25) --- Improved Heat Sink Coolant Injector Superbattery (1500) Structural Scanner Matter Filter ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator Shield Generator Shield Generator Hacking Suite Hacking Suite System Shield System Shield System Restoration Module Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink Coolant Injector Superbattery Structural Scanner Matter Filter ECM Suite Improved Light Armor Plating Hardlight Generator Shield Generator Shield Generator Hacking Suite Hacking Suite System Shield System Shield System Restoration Module Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Datajack Great Axe [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 61 | 8 11 2 . . 40 Power 9 | 2 1 . . . 6 Engine 6 | 2 1 . . . 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 15 | 2 4 . . . 9 Treads 2 | 2 . . . . . Leg 1 | . . . . . 1 Wheel 12 | . 4 . . . 8 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 1 . . 14 Device 2 | 1 . . . . 1 Storage 3 | 1 1 1 . . . Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 9 | . . . . . 9 Artifact . | . . . . . . Weapon 19 | 2 5 1 . . 11 Energy Gun 5 | 1 2 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 3 1 . . 4 Ballistic Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . . . . 18 Power 5 | . . . . . 5 Propulsion 6 | . . . . . 6 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 19 | 3 14 18 19 20 23 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 2 1 1 1 2 Utility 9 | . 4 8 9 10 13 Weapon 6 | . 6 7 8 8 5 Tool/Special . | . . . . . . Unused Backups 42 | . 5 3 . . 34 Power . | . . . . . . Propulsion 7 | . 4 1 . . 2 Utility 21 | . . . . . 21 Weapon 13 | . 1 2 . . 10 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 99 100 100 100 93 Engine 10 | . 14 14 14 14 6 Core 4 | . . . . . 9 Wheel 25 | . 25 28 28 28 24 Device 8 | . 14 14 14 14 2 Storage 11 | . 14 14 14 14 9 Processor 5 | . . . . . 11 Protection 5 | . . . . . 11 Energy Gun 2 | . 9 . . . . Ballistic Gun 17 | . 18 28 28 28 10 Ballistic Cannon 2 | . . . . . 4 Peak Build Rating 35 | 7 10 10 11 11 35 Average Rating 17 | 5 9 9 10 11 26 On Entrance 8 | . 7 9 10 11 11 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 117 | 14 52 89 89 89 117 Greatest Support 40 | 40 40 20 20 20 36 Greatest Overweight (x) 34 | . 2 4 4 4 34 Average Overweight (x) 2 | . 1 2 4 4 2 Largest Inventory Capacity 25 | 8 20 25 25 25 25 Average Capacity 22 | 7 18 21 25 25 25 Most Carried 25 | 6 19 20 20 20 25 Average Carried 19 | 3 14 18 19 20 23 Final Capacity 25 | 8 20 25 25 25 25 Final Carried 22 | 6 18 19 20 20 22 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 2016 | 331 192 176 . 6 1311 Remotely . | . . . . . . Salvage Created 3028 | 272 466 155 . 27 2108 Parts 190 | 24 34 11 . 2 119 Haulers Intercepted 8 | . 2 . . . 6 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 11 3 . . 40 Melee 4 | . . . . . 4 Guns 41 | . 11 3 . . 27 Cannons 9 | . . . . . 9 Classes Destroyed 14 | 3 5 1 . . 5 Worker 6 | 2 1 . . 1 2 Builder 1 | . 1 . . . . Tunneler 7 | 7 . . . . . Hauler 8 | . 2 . . . 6 Recycler 3 | 1 1 . . . 1 Operator 4 | . 1 . . . 3 Watcher 1 | . . . . . 1 Swarmer 14 | . 9 . . . 5 Grunt 21 | . 2 1 . . 18 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 11 | . . 2 . . 9 Specialist 3 | . . . . . 3 Hunter 2 | . . . . . 2 Best Kill Streak 4 | 4 3 2 . 1 4 Combat Bots Only 3 | . 3 2 . . 3 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 347 | . 62 13 . 1 271 Missed 73 | . 15 5 . 1 52 Hits 274 | . 47 8 . . 219 Melee 8 | . . . . . 8 Projectile 266 | . 47 8 . . 211 Critical Strikes 14 | . . 1 . . 13 Damage Taken 3979 | . 398 118 . . 3463 Core 657 | . 78 14 . . 565 Absorbed by Shields 104 | . . . . . 104 Redirected to Shielding 102 | . . . . . 102 Core Remaining (%) 81 | 100 . . . 63 . Volleys Fired 239 | 17 46 7 . 1 168 Largest 2 | 2 2 2 . 2 2 Hottest 90 | 60 90 43 . 43 74 Shots Fired 455 | 34 92 14 . 2 313 Gun 387 | 34 92 14 . 2 245 Cannon 68 | . . . . . 68 Launcher . | . . . . . . Special . | . . . . . . Kinetic 407 | 17 62 14 . 2 312 Thermal 17 | 17 . . . . . Explosive . | . . . . . . Electromagnetic 31 | . 30 . . . 1 Robot Hit Streak 25 | 6 7 6 . 1 25 Robot Miss Streak 8 | 2 3 1 . 1 8 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 365 | 21 52 10 . 1 281 Core Hits 167 | 11 21 5 . 1 129 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . 1 1 . . 1 Critical Strikes 9 | . 2 2 . . 5 Destroy 5 | . 1 2 . . 2 Corrupt 1 | . 1 . . . . Sever 3 | . . . . . 3 Melee Attacks 34 | . . . . . 34 Impact . | . . . . . . Slashing 34 | . . . . . 34 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 5947 | 235 720 127 . 16 4849 Guns 3815 | 235 720 127 . 16 2717 Cannons 1043 | . . . . . 1043 Explosions . | . . . . . . Melee 1089 | . . . . . 1089 Ramming . | . . . . . . Kinetic 4471 | 71 514 127 . 16 3743 Thermal 164 | 164 . . . . . Explosive . | . . . . . . Electromagnetic 223 | . 206 . . . 17 Impact . | . . . . . . Slashing 1089 | . . . . . 1089 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles 4 | . . . . . 4 Explosions . | . . . . . . Melee 9 | . . . . . 9 Knockbacks 34 | . . . . . 34 Impact . | . . . . . . Kinetic 26 | . . . . . 26 Secondary 8 | . . . . . 8 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 437 | . 310 7 . . 437 Average Temperature 85 | . 125 4 . . 81 Received Heat Transfer 1226 | . 30 45 . . 1151 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Interference 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 375 | 375 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 76 | 100 99 100 . 100 53 Level 1 15 | . . . . . 30 Level 2 8 | . . . . . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 494 | 10 206 71 . 105 494 Initial 29 | . . 19 . . 29 Average 138 | 1 87 14 . 53 221 Influence Increases 1984 | 50 354 180 . 195 1205 Destroy 0b10 Robot/C 1300 | . 220 140 . 140 800 Destroy 0b10 Robot/NC 150 | 50 30 . . 5 65 Destroy Leader 328 | . 44 20 . 20 244 Allied During Kill 34 | . . 19 . 15 . Successful Hack 14 | . 14 . . . . Disable Machine 15 | . . . . . 15 Destroy Structure 8 | . 1 1 . . 6 Lose Combat Pursuer 135 | . 45 . . 15 75 Influence Decreases 1520 | 50 304 230 . 120 816 Entered New Map 77 | . . 31 . . 46 Time Decay 1223 | 50 304 199 . 80 590 Lost Part 180 | . . . . . 180 Lost Ally 40 | . . . . 40 . Squads Dispatched 11 | . 1 . . . 10 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 7 | . 1 . . . 6 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 8 | . 2 . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 27 6 . 3 75 Peak Tracking Total 7 | . 5 2 . 3 7 Tactical Retreats 8 | . 3 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 6 . 1 . 4 Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 28 | . 16 . 1 . 11 Successful 13 | . 9 . 1 . 3 Failed 14 | . 7 . . . 7 Catastrophic 2 | . . . . . 2 Database Lockouts 1 | . . . . . 1 Manual 15 | . 10 . 1 . 4 Terminals 20 | . 16 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 4 | . . . . . 4 Terminal Hacks 7 | . 6 . 1 . . Locate Traps 3 | . 3 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 34 | . . 9 . 25 . Total Damage 348 | . . 101 . 247 . Kills 11 | . . 4 . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 3138 | 23 1140 853 483 256 383 Seismic 3138 | 23 1140 853 483 256 383 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5626 | 244 1140 853 483 256 2650 Spaces Moved 3359 | 114 799 696 345 176 1229 Core 11 | 6 . . . . 5 Treads 144 | 108 36 . . . . Legs 3 | . . . . . 3 Wheels 3201 | . 763 696 345 176 1221 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 110 140 140 120 Average Speed 127 | 154 109 116 140 140 138 Slowest Speed 1750 | 160 160 140 140 140 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 5 87 91 76 44 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4193 | 144 979 723 345 184 1818 Wait 352 | 1 72 12 . 8 259 Move 3354 | 113 798 695 344 175 1229 Hop . | . . . . . . Pick Up 74 | 5 26 3 1 . 39 Fast Attach 17 | 7 3 . . . 7 Attach 16 | . 2 . . . 14 Detach 7 | . 4 . . . 3 Swap 36 | 1 7 2 . . 26 Drop 64 | . 21 4 . . 39 Fire 239 | 17 46 7 . 1 168 Melee 34 | . . . . . 34 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 245 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Discovered new exit (range 8) 817 | -10/Materials | Discovered new exit (range 12) 990 | -10/Materials | Discovered new exit (range 6) 1053 | -10/Materials | Discovered new exit (range 14) 1385 | -10/Materials | Entered Mines 1488 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1538 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1539 | -10/Mines | Discovered new exit (range 5) 1575 | -10/Mines | Discovered new exit (range 6) 1696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1739 | -10/Mines | Build established: Scavenger-Mutant 1791 | -10/Mines | Learned location of Storage (-9) 2043 | -10/Mines | Discovered new exit (range 7) 2045 | -10/Mines | Identified exit to Subcaves 2238 | -10/Mines | Entered Exiles 2238 | -10/Exiles | Accompanied by 3 allies 2273 | -10/Exiles | Met 8R-AWN 2297 | -10/Exiles | Met EX-HEX 2335 | -10/Exiles | Met EX-BIN 2356 | -10/Exiles | Aligned with FarCom system 2357 | -10/Exiles | Given EX-Vault access code 2399 | -10/Exiles | Opened EX-Vault 2412 | -10/Exiles | Found Superbattery 2442 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2482 | -10/Exiles | Met EX-DEC 2596 | -10/Exiles | Visited The Gauntlet 2700 | -10/Exiles | Discovered new exit (range 10) 2721 | -10/Exiles | Left Exiles lab with Superbattery 2721 | -10/Exiles | Entered Mines 2721 | -9/Mines | Accompanied by 3 allies 2730 | -9/Mines | Learned Materials security intel 2733 | -9/Mines | Met a Derelict bent on vengeance 2947 | -9/Mines | Discovered new exit (range 10) 2977 | -9/Mines | Entered Materials 2977 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3022 | -8/Materials | Central database locked down 3459 | -8/Materials | Garrison activated, responded to threat 3538 | -8/Materials | Discovered new exit (range 10) 4350 | -8/Materials | Discovered new exit (range 5) 4793 | -8/Materials | Build established: Mutant 5400 | -8/Materials | Core integrity fell below 50% 5436 | -8/Materials | Lost 6 parts (2p3n1w) 5610 | -8/Materials | Core integrity fell below 20% 5627 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 05451_ Acquired Core Analyzer. 05455_ R-06 Scavenger collects Pulse Rifle. 05458_ R-06 Scavenger collects Lgt. Nuclear Core. 05461_ R-06 Scavenger collects Armor Integrity Analyzer. 05464_ R-06 Scavenger collects Particle Gun. 05525_ Acquired Aluminum Leg. 05526_ Acquired 56 matter. 05579_ Slug penetrates Wall. 05582_ Penetrated by Slug. 05588_ Lgt. Ion Engine+ destroyed. 05591_ Penetrated by Slug. 05591_ Aluminum Leg destroyed. 05594_ X-62 Marksman Imp. Carbon-fiber Leg severed. 05594_ Penetrated by Slug. 05597_ Sneak attack on X-62 Marksman. 05597_ X-62 Marksman Gauss Rifle severed. 05608_ X-62 Marksman destroyed. 05609_ Penetrated by Slug. 05618_ Lgt. Nuclear Core destroyed. 05621_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | +#######??????????????????????????????????????? | | #######????????????????????????????????? | | "" """ # ########### ?????????????????????? | | "" """ # ????????????????????? | | "" """ + ????????????????????? | | # ????????????????????? | | [ # ##########???????????????????????? | | ## #######???????????????????????????? | | ## # #???????????????????????????? | | ######### # ###?????????????????????????? | | ????????# + ## #######??????????????????? | | #######?# # ! # %[ ####### #??????? | | ?# # # """ / H +??????? | | # #? # """ ####### #??????? | | # #? # """ #??????????????????? | | + #?? # #??????????????????? | | """ " # #?? # """ #??????????????????? | | """ " # #??? # """ #??????????????????? | | """ ?# #??? # """ #??????????????????? | | ?# #????## #??????????????????? | | ######??# ##############/#######????????????? | | ????????# #????????????? | | ????????# #????????????? | | ????????# %= #????????????? | | ????????####+#############x### +????????????? | | ?????????# [* #???# "T"@=! # #????????????? | | ?????????# "" #???# #? #????????????? | | ?????????#! """#???# #? #????????????? | | ?????????# S"#???# || #?? ????????????? | | ?????????# #???#= || #?? ???????????? | | ?????????# #???# * #??? ??????????? | | ?????????########???# #???+###?????????? | | ????????????????????# ![*#????????????????? | | ????????????????????# =[=#????????????????? | | ????????????????????########%#????????????????? | | ????????????????????????????##????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefPersonalThermoblaster Manual? 0 Play Time 00:42:26 Cumulative 56.6 hours Start 2026.01.12 @ 20:20:51 End 2026.01.13 @ 21:55:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 113 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1020736a-0820-4774-a867-0d1d1557dae0