Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 02:41:29 Player: c4-BRK Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 2245 Bonus ------- Follower Combat Kills 170 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 246/250 System Corruption 0% Temperature Cool (12) Movement Rolling (135) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Medium Matter Pod (81) EM Pulse Gun Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel EM Pulse Gun Beam Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 26 | 6 3 2 13 2 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 . 3 . Treads . | . . . . . Leg . | . . . . . Wheel 7 | 2 2 . 3 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 1 3 1 Device 2 | . . 1 1 . Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 9 | 2 1 . 6 . Energy Gun 5 | 2 . . 3 . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 3 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 10 4 Power 2 | . . . 1 1 Propulsion 2 | . . . 2 . Utility 5 | . . . 2 3 Weapon 5 | . . . 5 . Highest Loss Streak 9 | . . . 9 3 To Critical Strikes . | . . . . . Average Backups 3 | . 2 3 3 3 Power . | . . . . . Propulsion 1 | . 1 2 1 . Utility . | . . . . . Weapon 1 | . . 1 1 2 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 85 85 75 67 Engine 11 | . 14 14 9 10 Wheel 23 | . 28 28 19 22 Device 3 | . . . 8 2 Storage 12 | . 14 14 11 10 Protection 1 | . . . 4 . Energy Gun 12 | . 16 14 11 11 Ballistic Gun 4 | . . . 4 11 Ballistic Cannon 6 | . 11 14 6 . Peak Build Rating 15 | 6 9 12 15 12 Average Rating 9 | 4 8 9 11 10 On Entrance 7 | . 6 9 12 12 Naked Turns . | . . . . . Heaviest Build 92 | 14 16 17 21 92 Greatest Support 26 | 26 26 24 24 24 Greatest Overweight (x) 3 | . . . 3 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 13 | 7 8 8 8 23 Most Carried 6 | 3 3 4 6 4 Average Carried 3 | . 2 3 3 3 Final Capacity 25 | 8 8 8 8 25 Final Carried 4 | . 3 3 3 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 789 | 207 . 195 172 215 Remotely . | . . . . . Salvage Created 666 | . . 45 398 223 Parts 45 | . . 2 28 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 22 | . . 4 9 9 Guns 15 | . . 1 5 9 Cannons 7 | . . 3 4 . Classes Destroyed 6 | . . 3 2 1 Worker 2 | . . . 2 . Swarmer 6 | . . . . 6 Grunt 11 | . . 2 6 3 Sentry 3 | . . . 3 . Demolisher 1 | . . 1 . . Assembled 1 | . . 1 . . Best Kill Streak 5 | . . 2 5 4 Combat Bots Only 4 | . . 2 3 4 Max Kills in Single Turn 2 | . . 1 2 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 191 | . . 34 109 48 Missed 37 | . . 8 20 9 Hits 154 | . . 26 89 39 Melee 3 | . . 3 . . Projectile 151 | . . 23 89 39 Critical Strikes 9 | . . 3 5 1 Damage Taken 2064 | . . 398 1239 427 Core 531 | . . 124 323 84 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 74 | . . 23 31 20 Largest 2 | . . 2 2 2 Hottest 89 | . . 83 89 79 Shots Fired 143 | . . 46 57 40 Gun 104 | . . 23 41 40 Cannon 39 | . . 23 16 . Launcher . | . . . . . Special . | . . . . . Kinetic 71 | . . 23 28 20 Thermal 65 | . . 23 22 20 Explosive . | . . . . . Electromagnetic 7 | . . . 7 . Robot Hit Streak 9 | . . 7 8 9 Robot Miss Streak 4 | . . 4 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 89 | . . 26 35 28 Core Hits 35 | . . 7 16 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 . 2 Burn 4 | . . 2 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1526 | . . 472 647 407 Guns 936 | . . 138 391 407 Cannons 590 | . . 334 256 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 930 | . . 334 379 217 Thermal 529 | . . 138 201 190 Explosive . | . . . . . Electromagnetic 67 | . . . 67 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . 19 . . Projectiles 19 | . . 19 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 4 1 . Impact . | . . . . . Kinetic 5 | . . 4 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 513 | . . 246 513 59 Average Temperature 134 | . . 77 261 22 Received Heat Transfer 939 | . . 138 618 183 Effects 6 | . . . 6 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Matter Decay 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1702 | . . 555 518 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 107 | . . 48 107 100 Initial 19 | . . . 11 19 Average 23 | . . 15 42 25 Influence Increases 748 | . . 194 338 216 Destroy 0b10 Robot/C 540 | . . 140 220 180 Destroy 0b10 Robot/NC 10 | . . . 10 . Destroy Leader 120 | . . 30 60 30 Allied During Kill 42 | . . 24 12 6 Successful Hack 5 | . . . 5 . Disable Machine 15 | . . . 15 . Destroy Structure 1 | . . . 1 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 692 | . . 163 317 212 Entered New Map 53 | . . . 20 33 Time Decay 453 | . . 143 160 150 Lost Part 126 | . . . 97 29 Lost Ally 60 | . . 20 40 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . . 12 12 10 Peak Tracking Total 7 | . . 3 7 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . . . 3 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . 6 . Successful 3 | . . . 3 . Failed 3 | . . . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 2 2 Highest-Rated Group 43 | . . 40 24 43 Highest-Rated Ally 31 | . . 16 16 31 Total Orders . | . . . . . Ally Attacks 44 | . . 24 20 . Total Damage 514 | . . 292 222 . Kills 9 | . . 7 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1574 | 47 168 463 353 543 Spaces Moved 1119 | 41 175 403 248 252 Core 10 | 5 . . 5 . Treads . | . . . . . Legs . | . . . . . Wheels 1109 | 36 175 403 243 252 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 100 | 85 90 90 92 134 Slowest Speed 200 | 90 90 90 200 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 26 69 26 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1425 | 52 184 457 313 419 Wait 176 | . . 27 7 142 Move 1115 | 40 174 402 247 252 Hop . | . . . . . Pick Up 28 | 6 5 2 12 3 Fast Attach . | . . . . . Attach 20 | 6 . 1 11 2 Detach . | . . . . . Swap 8 | . 3 1 4 . Drop 4 | . 2 1 1 . Fire 74 | . . 23 31 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 9) 216 | -10/Materials | Entered Mines 217 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 236 | -10/Mines | Met a Derelict bent on vengeance 277 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 619 | -10/Mines | Discovered new exit (range 11) 679 | -10/Mines | Entered Materials 679 | -9/Materials | Accompanied by 2 allies 679 | -9/Materials | Evolved 2 slots: Utility x2 900 | -9/Materials | Core integrity fell below 50% 914 | -9/Materials | Core integrity fell below 20% 936 | -9/Materials | Lost 9 parts (1p2n2u4w) 980 | -9/Materials | Discovered new exit (range 16) 1032 | -9/Materials | Entered Mines 1079 | -9/Mines | Lost 3 parts (1p2u) 1282 | -9/Mines | Discovered new exit (range 5) 1301 | -9/Mines | Learned Materials garrison access intel 1575 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" EXIT=FOUND Acquired derelict log, extracted data. Data stored: Materials garrison access intel. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????# = ##??????????? | | ??????????????????????????# [ ##???????????? | | ??????????????????????????# ###????????????? | | ??????????????????????????## ##! #??????????????? | | ???????????????????????????###?# #??????????????? | | ???????????????????????????????# #??????????????? | | ??????????????????????????????## #######????????? | | ???????????????????#?????????## #????????? | | ???????????????????# ######## #????????? | | ???????????????????# ### #????? | | ???????????????????# #????? | | #??????????????????####### #######????? | | #???????????????????????##### ######?????? | | ##?????????????????????????## #?????? | | ? ##??????????? ????????????## """ #?????? | | ?# #??????????? ######### """ ### #?????? | | ## ##?????????? """ #???#?????? | | # ##???????????# #?????????? | | #??####?????########### ### ##?????????? | | # #### ######??????????## ##??###??????????? | | ## ## ##??????????## #????????????????? | | ?# #### #???????????# #????????????????? | | ?#####??# #???????????# #????????????????? | | ????????# ##???????????# #????????????????? | | ######??# ############### #????????????????? | | #??# zg@%sk## #????????????????? | | #??## #############skr #????????????????? | | ### #???## ##???????????# ####????????????????? | | ??# #????#####????????????# #???????????????????? | | #?# #?????????????????????#*#???????????????????? | | #?# #?????????????????????# #???????????????????? | | #?# #?????????????????????#[#???????????????????? | | #?# #?????????????????????#%#???????????????????? | | #?# #?????????????????????#%#???????????????????? | | #?# #????????????????????? ???????????????????? | | ### ##???????????????????? ???????????????????? | | ## #????????????????????"""???????????????????? | | # ######???????????????"""???????????????????? | | ## ##????????????? """ ??????????????????? | | ##???????????? ??????????????????? | | ## #???????????? ??????????????????? | | ?# #????????????#???#??????????????????? | | ## ##???????????????????????????????????? | | # < #????????????????????????????????????? | | # #????????????????????????????????????? | | # ## #????????????????????????????????????? | | ## #### ##????????????????????????????????????? | | ?## ##?####?????????????????????????????????????? | | ??## ##?????????????????????????????????????????? | | ???# ##????????####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotDirectedRedistributor Manual? 0 Play Time 00:13:43 Cumulative 29.1 hours Start 2025.09.22 @ 02:24:57 End 2025.09.22 @ 02:41:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 31 Adventurer 21 Explorer 0 Win Type - Total 1 Types 0/0/0/0/0/0/0/1/0/0 Lore% 52 Gallery% 33 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b3a4b84-4a7a-44ae-8ecd-47e7d01d211b