Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.05 @ 18:54:57 Player: Roxy Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2819) 2819 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8899 Bonus ------- High Alert Combat Kills 100 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Advanced Shield Generator Dynamic Insulation System Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Particle Charger > --- WEAPON ----------- Gatling Laser HERF Cannon Cooled Particle Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Deuterium Engine Fusion Compressor Precision Matter Filter Advanced Shield Generator Dynamic Insulation System Tesla Rifle Tesla Rifle Heavy Laser Long-range Proton Cannon Heavy Phase Cannon [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Slots Evolved 12 | . . . 2 2 2 . 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . 1 . 1 . Utility 5 | . . . . 1 1 . . 2 1 . Weapon 2 | . . . . 1 1 . . . . . Parts Attached 97 | 6 6 . 8 22 2 1 19 11 19 3 Power 15 | 1 1 . . 2 . . 2 2 5 2 Engine 6 | 1 1 . . 2 . . 1 . 1 . Core 6 | . . . . . . . 1 2 3 . Reactor 3 | . . . . . . . . . 1 2 Propulsion 30 | 2 2 . 3 10 . . 9 2 2 . Treads . | . . . . . . . . . . . Leg 30 | 2 2 . 3 10 . . 9 2 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 3 . 1 1 1 1 4 5 3 1 Device 11 | . 1 . . . 1 1 2 3 3 . Storage 4 | 1 2 . . . . . . . . 1 Processor 6 | . . . 1 1 . . 2 2 . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 . . 4 9 1 . 4 2 9 . Energy Gun 17 | 1 . . 1 4 1 . 3 1 6 . Energy Cannon 6 | . . . . 1 . . 1 1 3 . Ballistic Gun 6 | 1 . . 1 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . . . 2 1 1 Parts Lost 72 | . . . 4 21 . . 14 4 25 4 Power 14 | . . . . 2 . . 2 2 6 2 Propulsion 27 | . . . 1 11 . . 8 . 7 . Utility 9 | . . . 1 . . . 2 1 3 2 Weapon 22 | . . . 2 8 . . 2 1 9 . Highest Loss Streak 14 | . . . 2 10 . . 9 2 14 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 94 100 98 85 83 84 85 73 74 22 Engine 8 | . 14 14 11 7 7 7 12 . 1 . Core 2 | . . . . . . . . 9 7 . Leg 25 | . 28 28 43 28 23 23 31 17 19 . Device 6 | . 8 14 7 . 7 7 5 4 8 . Storage 8 | . 14 14 11 9 7 7 6 5 4 3 Processor 11 | . . . 2 17 15 15 13 21 21 16 Energy Gun 10 | . 14 14 11 8 14 15 10 11 4 . Energy Cannon 1 | . . . . 1 . . 2 1 5 . Ballistic Gun 5 | . 14 14 3 9 7 7 . . . . Naked Turns 8 | . . . . . . . . . . 8 Heaviest Build 62 | 12 30 30 33 40 40 40 62 46 58 16 Greatest Support 110 | 20 26 26 52 49 30 30 75 90 110 3 Greatest Overweight (x) 8 | 1 1 1 . 8 1 1 1 . 5 5 Average Overweight (x) . | . . 1 . . 1 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 13 5 Most Carried 15 | 7 11 13 15 13 5 12 13 15 13 5 Average Carried 9 | 2 7 12 13 9 4 9 10 9 10 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 13 | 2 11 13 13 6 5 12 8 13 5 5 Class Distribution -------------------- 46% | Mutant 37% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Matter Collected 1754 | 225 143 57 218 331 . 52 319 85 215 109 Remotely . | . . . . . . . . . . . Salvage Created 2867 | . 186 101 349 838 . . 538 335 520 . Parts 149 | . 11 4 30 50 . . 26 11 17 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Combat Hostiles Destroyed 61 | . 4 2 11 19 . . 12 5 8 . Guns 42 | . 4 2 5 17 . . 7 3 4 . Cannons 12 | . . . . 2 . . 5 2 3 . AOE 6 | . . . 6 . . . . . . . Classes Destroyed 14 | . 2 . 5 4 . . 2 1 . . Worker 1 | . 1 . . . . . . . . . Builder 2 | . . . 1 . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 2 | . . . 1 1 . . . . . . Swarmer 12 | . . . 4 5 . . 3 . . . Grunt 26 | . 4 2 5 6 . . 4 3 2 . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 9 | . . . 2 3 . . 2 1 1 . Specialist 2 | . . . . 2 . . . . . . Hunter 2 | . . . . 1 . . . . 1 . Programmer 7 | . . . . . . . 2 1 4 . Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 8 | . 3 2 8 7 . . 3 3 2 . Combat Bots Only 7 | . 2 2 6 7 . . 3 3 2 . Max Kills in Single Turn 3 | . 1 1 3 2 . . 1 1 1 . Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . 3 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Damage Taken 8568 | . 222 62 442 2083 . 224 1813 280 3339 103 Core 2420 | . 64 18 56 401 . 224 445 62 1054 96 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 69 | 100 . 67 86 27 . 68 47 93 . . Volleys Fired 216 | . 16 6 25 65 . . 46 14 44 . Largest 3 | . 2 2 2 3 . . 3 3 3 . Hottest 214 | . 60 60 78 139 . . 214 214 192 . Shots Fired 414 | . 32 12 46 136 . . 77 30 81 . Gun 327 | . 32 12 36 122 . . 54 23 48 . Cannon 77 | . . . . 14 . . 23 7 33 . Launcher 10 | . . . 10 . . . . . . . Special . | . . . . . . . . . . . Kinetic 115 | . 16 6 11 75 . . 7 . . . Thermal 223 | . . . . 61 . . 70 30 62 . Explosive 10 | . . . 10 . . . . . . . Electromagnetic 66 | . 16 6 25 . . . . . 19 . Robot Hit Streak 20 | . 3 5 6 13 . . 16 18 20 . Robot Miss Streak 7 | . 2 1 4 3 . . 3 2 7 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 283 | . 20 7 26 93 . . 56 25 56 . Core Hits 148 | . 6 5 23 45 . . 30 18 21 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . . . . 3 . . 2 1 4 . Burn 9 | . . . . 3 . . 2 1 3 . Corrupt 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6296 | . 286 105 1276 1248 . . 1289 596 1496 . Guns 3808 | . 286 93 308 1023 . . 839 435 824 . Cannons 1502 | . . . . 225 . . 450 161 666 . Explosions 968 | . . . 968 . . . . . . . Melee . | . . . . . . . . . . . Ramming 18 | . . 12 . . . . . . 6 . Kinetic 927 | . 166 36 68 522 . . 135 . . . Thermal 3754 | . . . . 726 . . 1154 596 1278 . Explosive 968 | . . . 968 . . . . . . . Electromagnetic 629 | . 120 57 240 . . . . . 212 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . 3 3 . 2 . . 1 . 15 15 Average Corruption 4 | . 2 3 . 2 . . 1 . 9 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . 2 12 . 6 . . 6 . 15 8 Message Errors 13 | . 1 3 . 3 . . 2 . 1 3 Matter Fused 17 | . . 6 . 2 . . 3 . 3 3 Heat Flow Errors 3 | . . 1 . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . 2 1 Parts Rejected 3 | . . . . . . . . . 3 . Data Loss (minor) 2 | . 1 . . . . . . . 1 . Misfires 2 | . . . . . . . 1 . 1 . Alerts 3 | . . 2 . . . . . . 1 . Weapon Failures 3 | . . . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 127 | . . . 97 5 . . . . 25 . Projectiles 30 | . . . . 5 . . . . 25 . Explosions 97 | . . . 97 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 36 | . . . 36 . . . . . . . Shots 2 | . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . 1 . 1 . Kicked 3 | . . 1 . . . . 1 . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 1263 | . 36 255 26 420 . 1263 618 228 199 178 Average Temperature 168 | . 25 106 9 122 . 472 228 97 99 92 Received Heat Transfer 1467 | . 120 51 186 360 . . 348 75 327 . Effects 52 | . . . . 6 . 21 25 . . . Shutdowns 10 | . . . . 1 . 5 4 . . . Energy Bleed 5 | . . . . . . 1 4 . . . Interference 13 | . . . . 3 . 1 9 . . . Matter Decay 4 | . . . . 1 . 1 2 . . . Short Circuit 2 | . . . . . . . 2 . . . Damage (minor) 7 | . . . . 1 . 4 2 . . . Damage (major) 7 | . . . . . . 7 . . . . Damage (core) 4 | . . . . . . 2 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 23 | . . . . 4 . . 5 8 6 . Heat Transferred 7107 | . . . . 1739 . . 2215 1178 1975 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Peak Influence 545 | . 140 65 427 545 147 106 220 107 108 35 Initial 180 | . . . 25 180 147 106 55 12 51 35 Average 97 | . 35 25 297 321 147 106 103 23 59 27 Maximum Alert Level 2 | . . . 2 2 . . 1 . . . Low Security (%) 86 | 100 100 100 19 20 100 100 95 100 100 100 Level 1 8 | . . . 44 52 . . 4 . . . Level 2 4 | . . . 35 27 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Squads Dispatched 15 | . 1 . . 7 . . 2 1 4 . Investigation 2 | . . . . 1 . . . 1 . . Extermination 2 | . . . . . . . 1 . 1 . Reinforcement 8 | . 1 . . 3 . . 1 . 3 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Distress Signals 8 | . 1 . 4 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 6 2 15 25 . . 14 6 21 1 Peak Tracking Total 7 | . 3 1 6 5 . . 4 3 7 1 Tactical Retreats 4 | . . . . 1 . . . . 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Traps Triggered 3 | . 2 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Machines Disabled 6 | . 2 1 3 . . . . . . . Max in Single Turn 2 | . 1 1 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Machines Accessed 14 | . 2 . 1 2 1 . 3 4 1 . Terminals 9 | . 1 . . 2 1 . 2 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 4 | . 1 . 1 . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 22 | . 3 . 2 5 1 . 4 6 1 . Successful 10 | . 1 . 1 3 1 . 2 2 . . Failed 12 | . 2 . 1 2 . . 2 4 1 . Catastrophic 3 | . . . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 14 | . 1 . . 5 1 . 3 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 7 | . 2 . 2 . . . . 2 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 1 . . 3 1 . 2 1 . . Record 1 | . . . . . . . 1 . . . Open DSF 2 | . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . Retrieve Components 2 | . . . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . 2 1 . 3 3 1 . Full Trace Events 2 | . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . 3 . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Turns Passed 4501 | 52 400 762 243 461 173 186 851 647 519 207 Spaces Moved 2421 | 38 240 333 124 176 89 94 428 422 317 160 Core 248 | 11 . . . 1 . . . . 76 160 Treads . | . . . . . . . . . . . Legs 2173 | 27 240 333 124 175 89 94 428 422 241 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 190 190 120 124 50 50 Average Speed 138 | 102 135 190 120 134 190 190 124 125 110 126 Slowest Speed 450 | 120 190 190 120 450 190 190 190 126 300 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 43 84 19 20 3 78 11 15 14 62 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 114 | . . . 104 5 . . 4 . 1 . Melee . | . . . . . . . . . . . Projectile 10 | . . . . 5 . . 4 . 1 . AOE 104 | . . . 104 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Was Total 3189 | 50 284 450 170 291 92 101 669 507 412 163 Wait 365 | . 10 109 8 13 . . 161 44 20 . Move 2413 | 37 239 332 123 175 89 93 427 421 317 160 Hop . | . . . . . . . . . . . Pick Up 84 | 7 10 2 5 15 1 7 13 15 9 . Fast Attach 7 | 1 1 . 1 . . . . . 1 3 Attach 76 | 5 . . 5 21 2 . 15 11 17 . Detach 2 | . . . . . . . . 1 1 . Swap 16 | . 5 . 3 1 . 1 4 1 1 . Drop 7 | . 3 . . 1 . . 2 . 1 . Fire 216 | . 16 6 25 65 . . 46 14 44 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . . 1 . . . . 1 . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 53 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 11) 405 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Entered Mines 464 | -10/Mines | Met a Derelict bent on vengeance 758 | -10/Mines | Learned Materials stockpile data 797 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1187 | -10/Mines | Discovered new exit (range 8) 1215 | -10/Mines | Entered Materials 1215 | -9/Materials | Evolved 2 slots: Propulsion x2 1442 | -9/Materials | Discovered new exit (range 3) 1445 | -9/Materials | Identified exit to Materials 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1587 | -8/Materials | Garrison activated, responded to threat 1650 | -8/Materials | Lost 5 parts (1p3n1w) 1784 | -8/Materials | Core integrity fell below 50% 1810 | -8/Materials | Lost 10 parts (1p5n4w) 1867 | -8/Materials | Destroyed 7 combat bots 1868 | -8/Materials | Discovered new exit (range 4) 1901 | -8/Materials | Identified exit to Factory 1916 | -8/Materials | Lost 5 parts (3n2w) 1919 | -8/Materials | Entered Factory 1919 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2092 | -7/Factory | Identified exit to DSF 2092 | -7/Factory | Entered DSF 2092 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 2149 | -7/DSF | Sterilization system engaged 2169 | -7/DSF | Ambient heat levels rising (+10) 2184 | -7/DSF | Ambient heat levels rising (+10) 2199 | -7/DSF | Ambient heat levels rising (+10) 2214 | -7/DSF | Ambient heat levels rising (+10) 2217 | -7/DSF | Build established: Scavenger-Gunner 2229 | -7/DSF | Ambient heat levels rising (+10) 2244 | -7/DSF | Ambient heat levels rising (+10) 2251 | -7/DSF | Discovered new exit (range 15) 2259 | -7/DSF | Ambient heat levels rising (+10) 2274 | -7/DSF | Ambient heat levels rising (+10) 2276 | -7/DSF | Identified exit to Factory 2278 | -7/DSF | Entered Factory 2278 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2439 | -6/Factory | Lost 3 parts (2n1w) 2688 | -6/Factory | Build established: Scavenger-Mutant 3081 | -6/Factory | Discovered new exit (range 13) 3094 | -6/Factory | Identified exit to Factory 3101 | -6/Factory | Core integrity fell below 50% 3129 | -6/Factory | Entered another Factory area 3129 | -5/Factory | Evolved 2 slots: Utility x2 3149 | -5/Factory | Lost 9 parts (2p4n2u1w) 3287 | -5/Factory | Spotted B-75 Beast 3757 | -5/Factory | Discovered new exit (range 9) 3774 | -5/Factory | Identified exit to Factory 3776 | -5/Factory | Entered another Factory area 3776 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3980 | -4/Factory | Lost 6 parts (1p1n1u3w) 3988 | -4/Factory | Found Quantum Capacitor 4095 | -4/Factory | System corruption reached 10% 4137 | -4/Factory | Lost 5 parts (1p2n2w) 4228 | -4/Factory | Core integrity fell below 50% 4260 | -4/Factory | Core integrity fell below 20% 4286 | -4/Factory | Lost 14 parts (4p4n2u4w) 4295 | -4/Factory | Sucked down chute 4295 | -4/Factory | Entered Waste 4295 | -4/Waste | The area was eerily silent 4450 | -4/Waste | A Compactor rumbled back to life 4450 | -4/Waste | Spotted C-40 Crusher 4451 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4454 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4483 | -4/Waste | Build established: Mutant 4485 | -4/Waste | Lost 3 parts (1p2u) 4502 | -4/Waste | Crushed by Compactor (1 part destroyed) 4502 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Acquired Prototype Storage. Identified Exp. Energy Well. Acquired Lgt. Particle Reactor. 9DUWSZTLXKZCI|H%M