Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.28 @ 00:05:47 Player: The Gourd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (4722) 4722 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3542) 3542 TOTAL SCORE: 13629 Bonus ------- High Alert Combat Kills 1226 Follower Combat Kills 439 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine High-capacity Matter Pod (109) Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Power Maul > --- INVENTORY -------- Light Treads Advanced Treads Advanced Visual Processing Unit Experimental Sensor Array Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Flak Gun [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 . . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 3 | . . . . . 1 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 142 | 7 . 3 . 3 39 9 14 1 24 40 2 Power 11 | 1 . . . 1 2 2 4 . . 1 . Engine 8 | 1 . . . 1 2 2 2 . . . . Core 2 | . . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 37 | 2 . 1 . 1 12 2 2 . 4 12 1 Treads 23 | 1 . 1 . 1 8 2 2 . 4 4 . Leg . | . . . . . . . . . . . . Wheel 7 | 1 . . . . 4 . . . . 2 . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 6 1 Utility 34 | 2 . . . . 9 1 4 . 5 13 . Device 7 | 1 . . . . . . . . 2 4 . Storage 3 | 1 . . . . 2 . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 23 | . . . . . 6 1 4 . 3 9 . Artifact . | . . . . . . . . . . . . Weapon 60 | 2 . 2 . 1 16 4 4 1 15 14 1 Energy Gun 11 | 2 . . . . 9 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 22 | . . 1 . . 2 4 2 1 9 3 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 12 | . . 1 . 1 1 . . . . 8 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 1 . 6 2 . Slashing Weapon 5 | . . . . . 4 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . . . 1 . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 2 | . . . . . . 2 . . . . . Parts Lost 38 | . . . . . 6 . . . 5 25 2 Power 3 | . . . . . 1 . . . . 2 . Propulsion 18 | . . . . . 3 . . . 3 11 1 Utility 8 | . . . . . . . . . 1 7 . Weapon 9 | . . . . . 2 . . . 1 5 1 Highest Loss Streak 6 | . . . . . 2 . . . 2 6 2 To Critical Strikes 2 | . . . . . . . . . . 2 . Average Slot Usage (%) 90 | . 100 100 96 83 95 90 98 100 99 83 8 Engine 7 | . 14 14 14 14 8 14 7 7 7 1 . Core 3 | . . . . . . . 6 7 7 5 . Treads 27 | . 14 14 14 19 27 37 38 38 37 20 . Wheel 4 | . 14 14 14 6 6 . . . . 3 . Device 4 | . 14 14 10 . . . . . 6 10 . Storage 8 | . 14 14 14 14 9 7 7 7 7 5 . Protection 8 | . . . . . 13 6 13 15 8 10 . Energy Gun 4 | . 28 10 . . 15 14 . . . . . Ballistic Gun 11 | . . 8 14 14 7 6 18 23 18 7 . Launcher 4 | . . 9 14 13 . . . . . 9 2 Impact Weapon 1 | . . . . . . . 1 . 3 1 . Peak Build Rating 73 | 7 8 13 13 17 36 38 54 54 53 73 10 Average Rating 37 | 5 7 10 12 14 27 30 44 52 51 53 6 On Entrance 23 | . 7 8 13 12 17 26 37 54 52 52 1 Naked Turns 90 | . . . . . . . . . . 85 5 Heaviest Build 99 | 12 12 16 16 22 54 58 76 75 75 99 8 Greatest Support 112 | 20 10 20 20 40 82 102 112 112 112 109 6 Greatest Overweight (x) 9 | 1 1 1 . 1 4 . . . . 9 1 Average Overweight (x) . | . 1 . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 8 8 11 15 15 15 15 14 5 Most Carried 15 | 7 8 8 8 8 15 15 15 15 15 15 4 Average Carried 11 | 4 7 7 8 7 10 14 14 15 14 12 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 5 Final Carried 15 | 7 8 8 8 8 15 15 15 15 15 5 3 Class Distribution -------------------- 30% | Mutant 24% | Scavenger-Tank 16% | Scavenger-Skirmisher 16% | Scavenger-Mutant 4% | Skirmisher 4% | Scavenger-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Matter Collected 3931 | 270 . . . 156 637 152 240 99 880 1497 . Remotely 340 | . . . . . . . . . . 340 . Salvage Created 4256 | 137 12 . . 177 1157 248 54 109 858 1504 . Parts 208 | 7 3 . . 23 51 14 3 5 38 64 . Haulers Intercepted 7 | . . . . . 5 1 . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 93 | . . . . 10 22 3 1 2 18 37 . Guns 60 | . . . . 2 21 3 1 2 18 13 . AOE 32 | . . . . 8 . . . . . 24 . Classes Destroyed 17 | 2 1 . . 4 5 . . 1 . 4 . Worker 6 | . . . . . 1 1 . . . 4 . Builder 3 | . . . . 2 . . . . . 1 . Tunneler 3 | 2 . . . . . . . . . 1 . Hauler 7 | . . . . . 5 1 . . . 1 . Recycler 4 | 1 . . . . 2 . . . . 1 . Operator 1 | . . . . . . . . . . 1 . Watcher 4 | . 1 . . . 1 . . . . 2 . Swarmer 15 | . . . . 7 5 . . . 2 1 . Saboteur 2 | . . . . . . . . . . 2 . Grunt 31 | . . . . 2 7 2 . . 9 11 . Brawler 3 | . . . . . . . . . . 3 . Duelist 9 | . . . . 1 1 . . . . 7 . Protector 2 | . . . . . . . . . . 2 . Sentry 15 | . . . . . 6 1 1 1 6 . . Specialist 4 | . . . . . 2 . . . . 2 . Hunter 4 | . . . . . 1 . . . . 3 . Programmer 8 | . . . . . . . . 1 1 6 . Best Kill Streak 9 | 2 1 . . 4 4 2 1 1 5 9 . Combat Bots Only 8 | . . . . 4 4 2 1 1 5 8 . Max Kills in Single Turn 5 | 1 1 . . 3 2 2 1 1 2 5 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 3 . . . . . 4 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 793 | . . . . 20 151 43 27 29 248 255 20 Missed 222 | . . . . 7 39 14 10 10 58 80 4 Damage Taken 9188 | . . 63 . 203 1758 269 391 148 1942 4170 244 Core 1440 | . . 63 . 6 284 11 72 6 143 676 179 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 115 | . . . . . . . . . . 115 . Core Remaining (%) 71 | 100 . . . 72 48 . . . 66 . . Volleys Fired 219 | 8 1 . . 12 69 9 6 5 51 58 . Largest 3 | 2 2 . . 2 3 3 3 3 3 3 . Hottest 185 | 90 90 . . 63 185 115 78 75 81 129 . Shots Fired 556 | 16 2 . . 18 164 27 17 15 143 154 . Gun 494 | 16 2 . . 12 160 27 17 15 143 102 . Cannon . | . . . . . . . . . . . . Launcher 62 | . . . . 6 4 . . . . 52 . Special . | . . . . . . . . . . . . Kinetic 344 | . . . . 12 46 9 17 15 143 102 . Thermal 120 | 16 2 . . . 102 . . . . . . Explosive 62 | . . . . 6 4 . . . . 52 . Electromagnetic 30 | . . . . . 12 18 . . . . . Robot Hit Streak 29 | 6 2 . . 7 13 13 6 10 29 12 . Robot Miss Streak 7 | 1 . . . 3 7 1 1 2 4 3 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 6 | . . . . . 2 . . . 2 2 . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 1 . Shots Hit Robots 408 | 10 1 . . 10 119 24 12 10 107 115 . Core Hits 343 | 4 1 . . 13 111 15 5 6 57 131 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . 2 . Critical Strikes 4 | . . . . . 2 . . . . 2 . Burn 1 | . . . . . 1 . . . . . . Destroy 3 | . . . . . 1 . . . . 2 . Melee Attacks 55 | . . . . . 13 . 5 . 33 4 . Impact 38 | . . . . . . . 2 . 33 3 . Slashing 16 | . . . . . 13 . 3 . . . . Piercing 1 | . . . . . . . . . . 1 . Sneak Attacks 2 | . . . . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12163 | 118 12 . . 631 2257 388 189 201 2049 6318 . Guns 6793 | 118 12 . . 171 2018 388 189 201 2049 1647 . Cannons . | . . . . . . . . . . . . Explosions 5098 | . . . . 460 176 . . . . 4462 . Melee 226 | . . . . . 63 . . . . 163 . Ramming 46 | . . . . . . . . . . 46 . Kinetic 5031 | . . . . 171 646 128 189 201 2049 1647 . Thermal 1502 | 118 12 . . . 1326 . . . . 46 . Explosive 4915 | . . . . 460 39 . . . . 4416 . Electromagnetic 443 | . . . . . 183 260 . . . . . Impact 137 | . . . . . . . . . . 137 . Slashing 63 | . . . . . 63 . . . . . . Piercing 26 | . . . . . . . . . . 26 . Highest Corruption 29 | . . . . . . 6 6 6 6 29 29 Average Corruption 6 | . . . . . . 2 6 6 6 5 29 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 172 | . . . . . . 5 32 14 52 56 13 Message Errors 42 | . . . . . . 1 8 4 13 12 4 Matter Fused 35 | . . . . . . 3 5 3 8 15 1 Heat Flow Errors 17 | . . . . . . 1 5 1 4 3 3 Energy Discharges 28 | . . . . . . . 7 3 10 7 1 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . 2 1 . Data Loss (minor) 25 | . . . . . . . 7 2 8 7 1 Data Loss (major) 5 | . . . . . . . . 1 2 2 . Misfires 3 | . . . . . . . . . 1 2 . Alerts 6 | . . . . . . . . . 3 1 2 Misdirections 6 | . . . . . . . . . . 5 1 Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 170 | . . . . 16 40 . . . . 114 . Projectiles . | . . . . . . . . . . . . Explosions 125 | . . . . 16 40 . . . . 69 . Melee 45 | . . . . . . . . . . 45 . Knockbacks 1 | . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 559 | . . . . . . . 154 . . 405 . Shots 7 | . . . . . . . 1 . . 6 . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 682 | 150 30 . . 15 682 277 264 169 365 227 239 Average Temperature 131 | 65 17 . . 5 205 101 101 72 136 43 115 Received Heat Transfer 1932 | . . . . 48 522 102 48 36 786 390 . Effects 36 | . . . . . 28 . 1 . 7 . . Shutdowns 6 | . . . . . 5 . . . 1 . . Energy Bleed 6 | . . . . . 4 . 1 . 1 . . Interference 4 | . . . . . 2 . . . 2 . . Matter Decay 4 | . . . . . 3 . . . 1 . . Short Circuit 5 | . . . . . 4 . . . 1 . . Damage (minor) 3 | . . . . . 2 . . . 1 . . Damage (major) 6 | . . . . . 6 . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 6 | . . . . . 2 3 . . . 1 . Impact Corruptions 2 | . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 1 . . . . 1 . . . 1 . . Heat Transferred 2273 | 322 37 . . . 1864 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Peak Influence 1305 | 15 31 12 . 183 474 111 480 356 939 1305 903 Initial 903 | . 9 12 . . . 51 . 252 109 492 903 Average 426 | 4 18 8 . 110 234 50 226 288 494 909 902 Maximum Alert Level 4 | . . . . . 2 . 2 1 3 4 3 Low Security (%) 37 | 100 100 100 . 100 48 100 36 9 11 . . Level 1 23 | . . . . . 38 . 56 90 37 . . Level 2 13 | . . . . . 12 . 6 . 29 19 . Level 3 20 | . . . . . . . . . 20 58 100 Level 4 5 | . . . . . . . . . . 21 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . . . . 1 7 1 . 1 . 23 . Investigation 5 | . . . . 1 1 1 . . . 2 . Extermination 6 | . . . . . . . . 1 . 5 . Reinforcement 11 | . . . . . 3 . . . . 8 . Assault 5 | . . . . . . . . . . 5 . Garrison 6 | . . . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses 1 | . . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Distress Signals 9 | . . . . . 6 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 2 . . 9 42 5 2 2 27 69 4 Peak Tracking Total 10 | . 2 . . 4 6 3 1 1 5 10 4 Tactical Retreats 12 | . . . . . 5 1 . . . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Traps Triggered 7 | . . 1 . . 1 1 1 . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Disabled 16 | . . . . . 4 . 4 . . 8 . Max in Single Turn 2 | . . . . . 2 . 2 . . 2 . Garrison Relay 1 | . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Accessed 26 | . . 1 2 1 3 5 1 2 2 9 . Terminals 14 | . . . . . 3 3 1 1 2 4 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . 1 . 1 . Total Hacks 51 | . . 1 4 1 8 9 4 4 2 18 . Successful 22 | . . 1 4 1 2 1 1 3 2 7 . Failed 29 | . . . . . 6 8 3 1 . 11 . Catastrophic 8 | . . . . . 2 3 . . . 3 . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . . . 1 . 8 4 . 2 . 6 . Terminals 32 | . . . . . 8 6 4 3 2 9 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . 3 . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 3 | . . . . . . . . . . 3 . Garrison Access 4 | . . . . . . 2 . 1 . 1 . Terminal Hacks 14 | . . 1 4 1 2 . 1 1 2 2 . Record 3 | . . . 3 . . . . . . . . Open Door 3 | . . 1 . 1 . . . . 1 . . Unreport Threat 3 | . . . . . 2 . . . . 1 . Locate Traps 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . 1 . 1 . 1 . Unauthorized Hacks 1 | . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . . . . 3 5 1 2 . 8 . Full Trace Events 2 | . . . . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 136 | . . . . . . . . . . 136 . Retrieved Matter 311 | . . . . . . . . . . 311 . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . Robot Detection 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total Allies 6 | . . . . . . . . . 6 . . Largest Group 4 | . . . . . . . . . 4 4 . Highest-Rated Group 204 | . . . . . . . . . 204 204 . Highest-Rated Ally 80 | . . . . . . . . . 80 80 . Total Orders . | . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . . . 44 29 . Total Damage 1930 | . . . . . . . . . 693 1237 . Kills 14 | . . . . . . . . . 7 7 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Turns Passed 11398 | 125 51 540 618 928 1854 816 1112 442 2013 2644 255 Spaces Moved 5779 | 88 45 508 363 510 762 412 659 245 811 1279 97 Core 207 | 2 . . . . . . . . . 195 10 Treads 4195 | 2 . 63 363 510 521 412 659 245 811 609 . Legs . | . . . . . . . . . . . . Wheels 1178 | 84 45 445 . . 241 . . . . 363 . Hover . | . . . . . . . . . . . . Flight 199 | . . . . . . . . . . 112 87 Fastest Speed 28 | 50 95 95 170 165 100 158 159 161 161 28 40 Average Speed 150 | 94 95 104 170 171 151 158 160 161 161 152 50 Slowest Speed 250 | 160 95 170 170 250 240 159 161 161 161 243 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 4 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 5 15 98 70 93 44 11 58 6 84 18 7 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 64 | . . . . 8 38 . 1 . 16 1 . Terrain Destroyed 647 | . . . . 43 57 . 87 . 16 444 . Melee 30 | . . . . . 12 . 1 . 16 1 . Projectile 2 | . . . . 1 1 . . . . . . AOE 615 | . . . . 42 44 . 86 . . 443 . Terrain Rammed 5 | . . . . . . . . . . 5 . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total 7931 | 110 52 519 365 544 1302 557 706 285 1365 1824 302 Wait 1548 | 1 . 2 . 11 391 109 1 32 389 408 204 Move 5758 | 87 44 507 362 509 761 411 657 245 809 1271 95 Hop 5 | . . . . . . . . . . 4 1 Pick Up 69 | 7 4 3 1 4 11 9 7 1 6 16 . Fast Attach 49 | 7 . . . 1 14 5 4 . 5 13 . Attach 37 | . . . . 1 9 3 3 . 4 15 2 Detach 9 | . . . . . 6 . 1 . . 2 . Swap 56 | . . 3 . 1 16 1 7 1 15 12 . Drop 75 | . 3 4 2 4 12 10 15 1 8 16 . Fire 219 | 8 1 . . 12 69 9 6 5 51 58 . Melee 55 | . . . . . 13 . 5 . 33 4 . Ram 5 | . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 45 | . . . . . . . . . 45 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Entered Mines 188 | -10/Mines | Discovered new exit (range 7) 235 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 235 | -10/Mines | Discovered new exit (range 5) 302 | -10/Mines | Build established: Mutant 395 | -10/Mines | Learned location of Zion (-6) 399 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 408 | -10/Mines | Discovered new exit (range 12) 601 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 717 | -10/Mines | Entered Exiles 760 | -10/Exiles | Met 8R-AWN 787 | -10/Exiles | Met EX-HEX 864 | -10/Exiles | Met EX-DEC 1023 | -10/Exiles | Met EX-BIN 1122 | -10/Exiles | Aligned with FarCom system 1124 | -10/Exiles | Given EX-Vault access code 1166 | -10/Exiles | Opened EX-Vault 1174 | -10/Exiles | Found Modified TNC 1211 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1237 | -10/Exiles | Exiles lab attacked by MAIN.C 1321 | -10/Exiles | Discovered new exit (range 10) 1335 | -10/Exiles | Left Exiles lab with Modified TNC 1335 | -10/Exiles | Entered Mines 1338 | -9/Mines | Met a Derelict bent on vengeance 1340 | -9/Mines | Discovered new exit (range 11) 1450 | -9/Mines | Learned location of Recycling (-9) 1753 | -9/Mines | Met a Derelict shopkeep closing up shop 2059 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2063 | -9/Mines | Found Prototype Device 2263 | -9/Mines | Entered Materials 2263 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2264 | -8/Materials | Identified exit to Factory 3038 | -8/Materials | Garrison activated, responded to threat 3483 | -8/Materials | Build established: Scavenger-Tank 3770 | -8/Materials | Core integrity fell below 50% 4010 | -8/Materials | Build established: Scavenger-Skirmisher 4037 | -8/Materials | Discovered exit to Factory (range 16) 4117 | -8/Materials | Entered Factory 4117 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4134 | -7/Factory | Identified exit to Garrison 4933 | -7/Factory | Entered Garrison 4991 | -7/Garrison | Triggered checkpoint 5045 | -7/Garrison | Warlord forces raided the area 5071 | -7/Garrison | Triggered checkpoint 5099 | -7/Garrison | Triggered checkpoint 5157 | -7/Garrison | Triggered checkpoint 5326 | -7/Garrison | Build established: Scavenger-Mutant 5344 | -7/Garrison | Phase Generator disabled 5432 | -7/Garrison | Found Prototype Device 5746 | -7/Garrison | Discovered new exit (range 63) 5746 | -7/Garrison | Discovered new exit (range 7) 5746 | -7/Garrison | Discovered new exit (range 65) 5755 | -7/Garrison | Triggered checkpoint 5784 | -7/Garrison | Installed Relay Interface Framework 5794 | -7/Garrison | Heavy support dispatched to Factory 6002 | -7/Garrison | Heavy support dispatched to Factory 6045 | -7/Garrison | Entered Factory 6449 | -7/Factory | Build established: Scavenger-Tank 6487 | -7/Factory | Identified exit to Garrison 6487 | -7/Factory | Entered Garrison 6753 | -7/Garrison | Triggered checkpoint 6977 | -7/Garrison | Triggered checkpoint 7190 | -7/Garrison | Build established: Scavenger-Skirmisher 7353 | -7/Garrison | Discovered new exit (range 14) 7415 | -7/Garrison | Triggered checkpoint 7829 | -7/Garrison | Triggered checkpoint 7911 | -7/Garrison | Discovered new exit (range 10) 7973 | -7/Garrison | Triggered checkpoint 8073 | -7/Garrison | Build established: Scavenger-Mutant 8221 | -7/Garrison | Triggered checkpoint 8295 | -7/Garrison | Discovered new exit (range 11) 8309 | -7/Garrison | Found embedded Infiltrators 8333 | -7/Garrison | Triggered checkpoint 8383 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8500 | -7/Garrison | Entered Factory 8500 | -6/Factory | Accompanied by 4 allies 8500 | -6/Factory | Evolved 2 slots: Utility x2 8501 | -6/Factory | Identified Active Sensor Suite 8626 | -6/Factory | Identified Exp. Sensor Array 8822 | -6/Factory | Build established: Scavenger-Assassin 8850 | -6/Factory | First assault squad dispatched 9063 | -6/Factory | Destroyed 8 combat bots 9310 | -6/Factory | Build established: Scavenger-Tank 10548 | -6/Factory | Lost 6 parts (2n2u2w) 10619 | -6/Factory | Garrison activated, responded to threat 10835 | -6/Factory | System corruption reached 10% 10893 | -6/Factory | Lost 5 parts (1p1n1u2w) 10965 | -6/Factory | Lost 3 parts (1p2u) 10985 | -6/Factory | Released all parts (6) 11046 | -6/Factory | Core integrity fell below 50% 11144 | -6/Factory | Identified exit to Garrison 11144 | -6/Factory | Entered Garrison 11154 | -6/Garrison | Triggered checkpoint 11165 | -6/Garrison | Build established: Mutant 11173 | -6/Garrison | Lost 5 parts (4n1u) 11391 | -6/Garrison | Core integrity fell below 20% 11399 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 11144_ Receiving FarCom transmissions... 11154_ Beams of light sweep through the air. An alarm sounds. 11165_ System corrupted: Heat flow error (+257). 11185_ System corrupted: Heat flow error (+274). 11203_ ENCU4KY8Y|MT<0OQY764P|IZ 11271_ System corrupted: Matter fused (-8). 11294_ TMEW//TG:DAZLBYG0K1JUREQQC%5 11312_ System corrupted: IFF burst signal emitted. 11338_ System corrupted: Energy discharge (-37). 11353_ System corrupted: Heat flow error (+179). 11374_ System corrupted: Component data lost. 11388_ Lrn. Missile Launcher destroyed. 11389_ UOMUS PRMPE<%QCNPF7GQ3O%E0 NU XMM 11394_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ??????????????? | | ????????????????????????????????# ??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ??????????????????????????????### #??????????????? | | ????????????#####?????????????# #??????????????? | | ????????????# #?????????????# #??????????????? | | ????????????# ###########???# #??????????????? | | ????????????# s #???### #??????????????? | | ????????????# #?????# #??????????????? | | ????????????############ss####### #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #########??????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#s #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????????????ggg??????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#???????????????s??????? | | ???????????????????????# ^^ ???????????s??s??????? | | ???????????????????????# ^ ???????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????g????????????????? | | ????????????????????????????????g????????????????? | | ????????????????????????????????g????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 5 Item Schematics ----------------- Exp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed MasterShrapnelVibroblade Manual? 0 Play Time 01:31:56 Cumulative 80.3 hours Start 2024.11.27 @ 22:34:54 End 2024.11.28 @ 00:05:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38187f4e-8685-4058-bc73-e67caec11f96