Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 12:44:13 Player: Domo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2291) 2291 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 5239 Bonus ------- Follower Combat Kills 68 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 155/240 System Corruption 6% Temperature Cool (36) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Cryofiber Web Machine Analyzer Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Force Booster Force Booster > --- WEAPON ----------- EM Pulse Cannon Gauss Cannon Improved Datajack > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cryofiber Web [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 2 . 1 2 Weapon 1 | . . . . 1 . Parts Attached 82 | 6 . 15 13 27 21 Power 13 | 1 . 2 2 5 3 Engine 12 | 1 . 2 2 5 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 26 | 2 . 3 6 7 8 Treads 2 | . . . . . 2 Leg 24 | 2 . 3 6 7 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 . 1 . 7 6 Device 6 | . . . . 3 3 Storage 1 | 1 . . . . . Processor 5 | . . . . 2 3 Hackware 1 | . . . . 1 . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 28 | 2 . 9 5 8 4 Energy Gun 5 | 1 . 4 . . . Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 16 | 1 . 5 2 8 . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 39 | . . 5 6 10 18 Power 7 | . . 1 2 1 3 Propulsion 13 | . . 2 3 2 6 Utility 10 | . . . 1 5 4 Weapon 9 | . . 2 . 2 5 Highest Loss Streak 14 | . . 5 2 3 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 85 59 65 90 72 Engine 8 | . 14 10 7 8 5 Leg 16 | . 28 15 20 17 11 Device 4 | . . . . 7 13 Storage 8 | . 14 11 11 8 . Processor 7 | . . . . 13 22 Hackware 1 | . . . . 3 . Protection 1 | . . . 4 3 . Energy Gun 5 | . 14 12 . . . Energy Cannon 2 | . . . 5 4 1 Ballistic Gun 11 | . 14 9 14 14 8 Slashing Weapon 2 | . . . 1 6 . Peak Build Rating 39 | 6 6 10 13 28 39 Average Rating 15 | 4 6 7 9 24 27 On Entrance 9 | . 6 6 10 12 25 Naked Turns . | . . . . . . Heaviest Build 32 | 13 13 19 20 29 32 Greatest Support 56 | 20 20 20 26 26 56 Greatest Overweight (x) 5 | 1 . 5 1 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 7 5 Most Carried 8 | 1 4 6 6 8 5 Average Carried 4 | . 1 4 4 6 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 5 | 1 3 4 5 5 . Class Distribution -------------------- 58% | Mutant 28% | Scavenger-Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1566 | 199 73 172 312 659 151 Remotely . | . . . . . . Salvage Created 2263 | . 130 569 370 952 242 Parts 133 | . 7 57 23 36 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 63 | . 3 19 12 22 7 Melee 1 | . . . . 1 . Guns 51 | . 3 18 8 19 3 Cannons 10 | . . . 4 2 4 AOE 1 | . . 1 . . . Classes Destroyed 8 | . 1 3 1 2 1 Worker 1 | . . . . . 1 Watcher 4 | . . 4 . . . Swarmer 19 | . . 14 5 . . Grunt 29 | . 3 . 5 17 4 Brawler 1 | . . . . 1 . Duelist 5 | . . . 2 2 1 Sentry 7 | . . 5 . 1 1 Hunter 2 | . . . . 1 1 Best Kill Streak 8 | . 2 8 3 7 3 Combat Bots Only 8 | . 2 8 3 7 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 700 | . 20 132 103 142 303 Missed 209 | . 4 41 17 43 104 Damage Taken 6327 | . 174 881 933 1689 2650 Core 1302 | . 75 185 162 174 706 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . 50 . . Core Remaining (%) 62 | 100 70 . 13 68 . Volleys Fired 203 | . 12 45 39 70 37 Largest 3 | . 2 2 2 3 2 Hottest 130 | . 60 130 91 93 111 Shots Fired 349 | . 24 74 71 132 48 Gun 280 | . 24 74 54 108 20 Cannon 69 | . . . 17 24 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 235 | . 12 21 54 108 40 Thermal 61 | . . 14 17 24 6 Explosive . | . . . . . . Electromagnetic 53 | . 12 39 . . 2 Robot Hit Streak 15 | . 4 15 12 12 13 Robot Miss Streak 5 | . 3 4 5 5 2 Penetration Max . | . . . . . . Secondary Targets 11 | . . 2 1 7 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 261 | . 14 48 45 112 42 Core Hits 143 | . 6 32 17 58 30 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . 1 1 1 2 3 Destroy 3 | . . 1 1 1 . Blast 3 | . . . . . 3 Corrupt 1 | . 1 . . . . Sever 1 | . . . . 1 . Melee Attacks 10 | . . . . 6 4 Impact . | . . . . . . Slashing 6 | . . . . 6 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4945 | . 147 646 720 2314 1118 Guns 3351 | . 147 616 491 1698 399 Cannons 1271 | . . . 227 411 633 Explosions 92 | . . 30 . . 62 Melee 200 | . . . . 200 . Ramming 31 | . . . 2 5 24 Kinetic 3276 | . 45 145 491 1698 897 Thermal 986 | . . 213 227 411 135 Explosive . | . . . . . . Electromagnetic 452 | . 102 288 . . 62 Impact . | . . . . . . Slashing 200 | . . . . 200 . Piercing . | . . . . . . Highest Corruption 6 | . . . . 1 6 Average Corruption 1 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 5 2 Message Errors 2 | . . . . 1 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 29 | . . . . 29 . Projectiles 29 | . . . . 29 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 40 | . . 4 . . 36 Shots 2 | . . 1 . . 1 Rammed 2 | . . 1 . . 1 Targets Rammed 19 | . . 1 1 2 15 Kicked 17 | . . . 1 2 14 Crushed . | . . . . . . Highest Temperature 402 | . 138 402 104 192 30 Average Temperature 52 | . 72 60 27 63 19 Received Heat Transfer 2352 | . 96 117 204 675 1260 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 5 . Heat Transferred 1789 | . . 457 407 740 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 355 | . 85 309 355 302 247 Initial 137 | . . 35 75 76 137 Average 152 | . 35 180 203 125 151 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 70 | 100 100 57 63 81 75 Level 1 29 | . . 42 36 18 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 . . 6 2 Investigation 4 | . 1 . . 2 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . 2 1 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . . 1 . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 6 24 19 35 19 Peak Tracking Total 8 | . 4 6 4 6 8 Tactical Retreats 11 | . . 2 6 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . . . 2 3 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 2 5 . 3 1 Terminals 8 | . 2 4 . 2 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 33 | . 3 18 . 9 3 Successful 25 | . . 15 . 7 3 Failed 8 | . 3 3 . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 3 1 . 1 . Terminals 17 | . 3 8 . 6 . Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 13 | . . 10 . 3 . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 5 . 4 . Record 1 | . . 1 . . . Unreport Threat 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Reinforcement Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Zone Layout 4 | . . 3 . 1 . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 13 | . . 10 . 3 . Insert Component 6 | . . 4 . 2 . Analyze 7 | . . 6 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 2 . 3 1 Full Trace Events 4 | . 1 . . 2 1 Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . Part Schematics Acquired 4 | . . 3 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 26 | . . . . 26 . Total Damage 252 | . . . . 252 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4302 | 66 238 1593 509 1160 736 Spaces Moved 2406 | 51 151 936 292 601 375 Core 184 | 10 . 157 . . 17 Treads 28 | . . . . . 28 Legs 2194 | 41 151 779 292 601 330 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 120 105 50 Average Speed 133 | 111 120 140 121 132 132 Slowest Speed 300 | 190 120 300 190 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 29 59 66 48 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 33 | . . 4 . . 29 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 32 | . . 4 . . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3161 | 57 186 1138 380 843 557 Wait 364 | . 20 117 30 99 98 Move 2401 | 50 150 935 291 600 375 Hop . | . . . . . . Pick Up 40 | 1 3 14 4 15 3 Fast Attach 38 | 6 . 3 4 14 11 Attach 20 | . . 4 2 6 8 Detach 8 | . . 1 . 6 1 Swap 24 | . . 8 7 7 2 Drop 34 | . 1 10 2 18 3 Fire 203 | . 12 45 39 70 37 Melee 10 | . . . . 6 4 Ram 2 | . . 1 . . 1 Kick 17 | . . . 1 2 14 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat / [*Min] / [*Sto x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 326 | -9/Materials | Discovered new exit (range 18) 551 | -9/Materials | Discovered new exit (range 18) 832 | -9/Materials | Lost 5 parts (1p2n2w) 839 | -9/Materials | Destroyed 8 combat bots 1069 | -9/Materials | Discovered new exit (range 16) 1307 | -9/Materials | Discovered new exit (range 12) 1898 | -9/Materials | Entered Mines 2096 | -9/Mines | Core integrity fell below 50% 2278 | -9/Mines | Learned Materials emergency access door positions 2308 | -9/Mines | Core integrity fell below 20% 2383 | -9/Mines | Discovered new exit (range 8) 2388 | -9/Mines | Received a Mining Laser from a helpful Derelict 2407 | -9/Mines | Entered Materials 2407 | -8/Materials | Accompanied by 1 ally 2407 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2641 | -8/Materials | Build established: Scavenger-Mutant 2921 | -8/Materials | System Shield fried by hacking feedback 3114 | -8/Materials | Lost 3 parts (1p2n) 3142 | -8/Materials | Destroyed 7 combat bots 3416 | -8/Materials | Discovered new exit (range 16) 3452 | -8/Materials | Garrison activated, responded to threat 3534 | -8/Materials | Lost 3 parts (2u1w) 3567 | -8/Materials | Entered Factory 3567 | -7/Factory | Evolved 2 slots: Utility x2 3604 | -7/Factory | Build established: Scavenger-Gunner 4145 | -7/Factory | Fabricated Imp. Ion Engine (x2) 4168 | -7/Factory | Build established: Mutant 4226 | -7/Factory | Core integrity fell below 50% 4256 | -7/Factory | Core integrity fell below 20% 4303 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. Critical hit (Burn: +37). R-06 Scavenger collects Sml. Matter Pod. K-01 Serf collects debris. R-06 Scavenger collects Wheel. System corrupted: Heat flow error (+153). K-01 Serf collects debris. Penetrated by Slug. Med. Treads destroyed. K-01 Serf suffers critical hit (Burn). K-01 Serf destroyed. Penetrated by Slug. K-01 Serf collects debris. Med. Treads destroyed. Slug penetrates Construction Platform. Acquired Nuclear Core. Critical hit (Burn: +37). >S2VSJKI%/Q%AFEIFY4K97OGEQL=M0I< Acquired Hvy. Ion Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????""""""?????????????????? | | ??????????????????????????""""""?????????????????? | | ??????????????????????????""""""?????????????????? | | ??????????????????????????""""""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""?"""????????????????? | | ??????????????????????????"""T"""????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????#! @ """""""???? ????????? | | ??????????????????????# """"""" # ????????? | | ??????????????????????# """"""" + ???????? | | ??????????????????????# """"""" # ???????? | | ??????????????????????# # ???????? | | ??????????????????????# """"""" # #???????? | | ??????????????????????# """"""" # #???????? | | ??????????????????????#ghg """"""" # #????? #? | | ??????????????????????# gg""""""" # #"""?? #? | | ??????????????????????# # #"""? #? | | ??????????????????????# # #""" ?? | | ??????????????????????#########/#### #??? ??? | | ???????????????????????????## # # # #?? ???? | | ???????????????????????????#### #### ###+##### | | ???????????????#??????####### | | ???????????????# ????? # | | ???????????????# """"""""" # | | ???????????????# ??? # % | | ???????????????# """"""""" # ^ | | ???????????????# # =! ###+##### | | ???????????????# """"""""" # ! % # | | ???????????????# # # | | ???????????????# """"""""" # %= # | | ???????######### # = # | | ???????# ## """"""""" + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 15 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Ion Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed TargetFocalTelecube Manual? 0 Play Time 00:54:58 Cumulative 15.6 hours Start 2025.04.29 @ 11:10:26 End 2025.04.29 @ 12:44:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 8 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71b4fe73-1986-4a2d-97fe-d8c022cd2e68