Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 11:42:52 Player: Fazzonamite Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (2966) 2966 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (2800) 2800 TOTAL SCORE: 12921 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 208 Follower Combat Kills 808 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (14) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Sigix Corpse Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Combat Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Focal Shield System Restoration Module > --- WEAPON ----------- Gamma Rifle Plasma Sword Enhanced Force Lance > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Antigrav System Improved Antigrav System Large Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating Advanced Force Field Advanced Remote Datajack Sigix Corpse [Rating: 117] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Antigrav Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Power Maul Energy Gun Lightning Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . . Utility 8 | . . . . . 2 1 2 1 . . . 2 . Weapon 2 | . . . . . 1 . . . 1 . . . . Parts Attached 118 | 6 2 . 1 2 10 14 6 20 17 4 10 13 13 Power 9 | 1 . . . 1 1 . . 1 1 . 1 1 2 Engine 5 | 1 . . . 1 1 . . 1 1 . . . . Core 2 | . . . . . . . . . . . . . 2 Reactor 2 | . . . . . . . . . . . 1 1 . Propulsion 27 | 2 . . . 1 2 4 1 4 5 1 2 3 2 Treads 10 | . . . . . . 4 1 4 . 1 . . . Leg . | . . . . . . . . . . . . . . Wheel 12 | 2 . . . 1 2 . . . 5 . 2 . . Hover 5 | . . . . . . . . . . . . 3 2 Flight . | . . . . . . . . . . . . . . Utility 45 | 1 2 . 1 . 3 3 4 10 4 2 3 5 7 Device 16 | . . . . . . 2 1 5 2 2 . 2 2 Storage 3 | 1 1 . . . . . . . . . . . 1 Processor 8 | . . . 1 . 1 1 . 1 . . 1 3 . Hackware 1 | . . . . . . . . . . . 1 . . Protection 16 | . 1 . . . 2 . 3 4 2 . 1 . 3 Artifact 1 | . . . . . . . . . . . . . 1 Weapon 37 | 2 . . . . 4 7 1 5 7 1 4 4 2 Energy Gun 11 | 1 . . . . 1 3 . 1 2 . 2 1 . Energy Cannon 3 | . . . . . . 1 . . . 1 1 . . Ballistic Gun 10 | 1 . . . . 2 . 1 2 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . 1 2 . 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 1 Parts Lost 50 | . . . . . . 1 4 7 . . 14 1 23 Power 6 | . . . . . . . . . . . 2 . 4 Propulsion 10 | . . . . . . . . 4 . . 1 . 5 Utility 20 | . . . . . . . 2 2 . . 6 . 10 Weapon 14 | . . . . . . 1 2 1 . . 5 1 4 Highest Loss Streak 21 | . . . . . . 1 2 2 . . 12 1 21 To Critical Strikes 3 | . . . . . . . . 1 . . 1 . 1 Average Slot Usage (%) 89 | . 94 100 100 92 99 99 91 95 70 87 85 55 48 Engine 8 | . 14 14 14 6 9 7 6 11 6 10 8 4 1 Treads 12 | . . . . . . 29 25 20 . 1 4 . . Wheel 8 | . 28 28 28 28 27 . . . 14 13 9 2 . Hover 1 | . . . . . . . . . . . . 10 8 Device 10 | . . . . . . 14 10 17 11 19 18 3 3 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 4 2 Processor 12 | . . . 7 14 9 14 13 15 10 10 10 13 16 Protection 4 | . 9 14 6 . 17 . 12 5 4 5 4 . 1 Energy Gun 7 | . 14 14 14 14 9 10 8 3 4 . 2 1 2 Energy Cannon 1 | . . . . . . 3 . . . 4 4 . . Ballistic Gun 6 | . 14 14 14 14 17 . 3 6 8 10 7 . . Impact Weapon 2 | . . . . . . 6 2 2 1 5 4 . . Naked Turns 6 | . . . . . . . . . . . . . 6 Heaviest Build 102 | 14 32 32 32 29 48 50 60 83 88 101 102 75 93 Greatest Support 83 | 20 20 20 20 20 30 80 80 83 48 48 44 68 68 Greatest Overweight (x) 18 | . 1 1 1 1 1 2 . 1 1 2 2 1 18 Average Overweight (x) . | . . 1 1 1 . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 7 13 14 14 13 14 13 13 11 14 14 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 11 15 15 15 15 14 14 15 12 15 13 15 2 Class Distribution -------------------- 30% | Mutant 26% | Assassin 13% | Scavenger-Tank 11% | Tank 7% | Skirmisher 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Matter Collected 2042 | 260 163 7 . 78 133 183 82 566 125 121 129 147 48 Remotely . | . . . . . . . . . . . . . . Salvage Created 3282 | . . . . 178 157 717 197 893 81 . 352 622 85 Parts 203 | . . . . 12 23 43 7 52 2 . 19 40 5 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Combat Hostiles Destroyed 57 | . . . . 5 6 11 5 14 1 . 4 10 1 Melee 6 | . . . . . . . . . . . . 5 1 Guns 39 | . . . . 5 6 9 4 12 1 . 2 . . Cannons 3 | . . . . . . 1 . . . . 2 . . AOE 8 | . . . . . . . 1 2 . . . 5 . Classes Destroyed 13 | . . . . 5 3 3 . 1 . . 1 . . Worker 6 | . . . . 1 . 2 . 1 . . . 2 . Builder 5 | . . . . . 1 . . 3 . . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . 2 . . . . . Watcher 4 | . . . . . 1 1 . 1 . . 1 . . Swarmer 18 | . . . . 2 5 . 2 3 . . 1 5 . Grunt 14 | . . . . 2 . 5 2 2 . . . 2 1 Brawler 2 | . . . . . . 1 1 . . . . . . Sentry 6 | . . . . . 1 2 . 1 1 . 1 . . Hunter 5 | . . . . . . 1 . 4 . . . . . Programmer 11 | . . . . . . 2 . 4 . . 2 3 . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | . . . . 2 4 4 3 6 1 . 3 5 1 Combat Bots Only 5 | . . . . 2 3 4 3 3 1 . 3 5 1 Max Kills in Single Turn 3 | . . . . 1 1 1 1 2 1 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 1 . . . 3 . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Hostile Shots Fired 993 | . . . . 38 30 126 50 142 8 . 157 59 383 Missed 254 | . . . . 13 7 28 15 29 2 . 37 17 106 Damage Taken 11015 | . . 15 . 281 225 1345 621 1437 139 . 1874 807 4271 Core 1967 | . . . . 103 63 154 18 64 20 . 241 126 1178 Absorbed by Shields 886 | . . . . . . . . 430 . . 147 59 250 Redirected to Core 153 | . . . . . . . . . . . . . 153 Redirected to Shielding 115 | . . . . . 12 . . . . . 103 . . Ignored by Resistances 666 | . . . . . . . 83 46 . . . 79 458 Regen/Repaired (Parts) 408 | . . . . . . . . . . 382 26 . . Core Remaining (%) 84 | 100 . . . 58 88 78 97 93 . . 77 . . Volleys Fired 186 | . . . . 16 12 50 16 58 4 . 17 6 7 Largest 3 | . . . . 2 3 2 3 3 3 . 3 1 1 Hottest 213 | . . . . 70 109 128 145 145 137 . 213 75 75 Shots Fired 400 | . . . . 32 31 98 28 137 12 . 49 6 7 Gun 350 | . . . . 32 31 76 28 132 12 . 33 1 5 Cannon 37 | . . . . . . 22 . . . . 15 . . Launcher 11 | . . . . . . . . 5 . . 1 5 . Special 2 | . . . . . . . . . . . . . 2 Kinetic 157 | . . . . 16 22 . 13 81 8 . 17 . . Thermal 134 | . . . . 16 9 32 7 51 4 . 15 . . Explosive 6 | . . . . . . . . 5 . . 1 . . Electromagnetic 101 | . . . . . . 66 8 . . . 16 6 5 Robot Hit Streak 20 | . . . . 13 7 13 13 6 12 . 20 4 5 Robot Miss Streak 7 | . . . . 7 2 3 5 6 . . 2 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 5 | . . . . 1 . . 2 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . . . . . Shots Hit Robots 298 | . . . . 22 14 82 21 74 10 . 32 26 17 Core Hits 168 | . . . . 11 11 34 11 57 4 . 12 21 7 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . 1 3 . 1 2 . . 2 3 Burn 6 | . . . . . . 3 . 1 2 . . . . Destroy 1 | . . . . . 1 . . . . . . . . Impale 5 | . . . . . . . . . . . . 2 3 Melee Attacks 70 | . . . . . 1 14 . . 2 . . 30 23 Impact 8 | . . . . . 1 5 . . 2 . . . . Slashing 9 | . . . . . . . . . . . . 8 1 Piercing 44 | . . . . . . . . . . . . 22 22 Sneak Attacks 13 | . . . . . . 10 . . . . . 3 . Combat Hostiles 10 | . . . . . . 10 . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 . Damage Inflicted 8368 | . . . . 272 217 1519 710 2349 210 . 774 1656 661 Guns 4008 | . . . . 272 217 914 412 1513 210 . 357 . 113 Cannons 676 | . . . . . . 269 . . . . 407 . . Explosions 1822 | . . . . . . 220 298 836 . . . 468 . Melee 1804 | . . . . . . 84 . . . . . 1188 532 Ramming 58 | . . . . . . 32 . . . . 10 . 16 Kinetic 1526 | . . . . 133 122 . 210 723 115 . 223 . . Thermal 2532 | . . . . 139 95 600 340 790 95 . 407 66 . Explosive 836 | . . . . . . . . 836 . . . . . Electromagnetic 1612 | . . . . . . 803 160 . . . 134 402 113 Impact 84 | . . . . . . 84 . . . . . . . Slashing 251 | . . . . . . . . . . . . 251 . Piercing 1469 | . . . . . . . . . . . . 937 532 Highest Corruption 24 | . . . . . . 1 2 3 . . 2 1 24 Average Corruption 1 | . . . . . . 1 1 2 . . 2 1 6 Corruption Purged 3 | . . . . . . . 2 . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . Effects 21 | . . . . . . 6 3 6 . . 2 1 3 Message Errors 4 | . . . . . . 1 1 1 . . . 1 . Matter Fused 5 | . . . . . . 2 . 1 . . 1 . 1 Heat Flow Errors 5 | . . . . . . 1 . 3 . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 268 | . . . . . . 35 . 60 . . 18 155 . Projectiles 18 | . . . . . . . . . . . 18 . . Explosions 66 | . . . . . . 6 . 60 . . . . . Melee 184 | . . . . . . 29 . . . . . 155 . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . . . . 88 112 . . . 5 . 5 Shots 4 | . . . . . . 2 2 . . . . . . Rammed 13 | . . . . . . 5 . . . . 1 . 7 Targets Rammed 13 | . . . . . . 5 . . . . 1 . 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 608 | . . . . 72 162 231 258 388 13 . 608 32 18 Average Temperature 99 | . . . . 26 51 48 112 121 7 . 204 17 18 Received Heat Transfer 1803 | . . . . 68 27 276 90 36 27 . 403 78 798 Effects 13 | . . . . . . . . 3 . . 10 . . Shutdowns 5 | . . . . . . . . 1 . . 4 . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 6 | . . . . . . 2 . . . . . 4 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 4 . 1 1 . . . . Heat Transferred 4076 | . . . . 407 185 1286 311 1258 296 . 333 . . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 3 2 . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Peak Influence 1644 | . 62 24 . 125 281 262 218 361 225 8 639 608 1644 Initial 279 | . . 24 . . 48 37 128 106 176 8 . 279 264 Average 208 | . 29 24 . 66 142 63 173 198 196 2 265 401 1566 Maximum Alert Level 5 | . . . . . 1 1 1 1 1 . 2 2 5 Low Security (%) 64 | 100 100 100 . 100 72 90 68 54 50 100 44 . . Level 1 21 | . . . . . 27 9 31 45 49 . 17 37 . Level 2 10 | . . . . . . . . . . . 38 62 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . 99 Squads Dispatched 37 | . 1 . . . 1 5 . 4 . . 9 5 12 Investigation 4 | . . . . . . . . 1 . . 2 1 . Extermination 7 | . . . . . . 2 . 1 . . 3 1 . Reinforcement 11 | . 1 . . . 1 3 . 2 . . 4 . . Assault 12 | . . . . . . . . . . . . . 12 Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Distress Signals 9 | . . . . . 1 . 1 3 . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 2 2 . 8 14 24 9 24 1 1 20 16 68 Peak Tracking Total 49 | . 1 1 . 4 5 5 4 6 1 1 8 9 49 Tactical Retreats 5 | . . . . . 2 . . 1 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Traps Triggered 8 | . . . . . . 1 . 2 4 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Machines Disabled 7 | . . . . . . . . 1 . . 4 . 2 Max in Single Turn 1 | . . . . . . . . 1 . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Machines Accessed 17 | . 4 . 1 . 4 3 . 1 1 . 2 1 . Terminals 14 | . 4 . . . 3 3 . 1 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . Total Hacks 29 | . 6 . 1 . 7 3 . 1 4 . 5 2 . Successful 15 | . 4 . 1 . 4 3 . . 2 . 1 . . Failed 14 | . 2 . . . 3 . . 1 2 . 4 2 . Catastrophic 2 | . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . 6 . 1 . 1 . . . . . . . . Terminals 23 | . 6 . . . 4 3 . 1 4 . 5 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . . . 2 . Terminal Hacks 9 | . . . 1 . 2 3 . . 2 . 1 . . Record 3 | . . . . . . . . . 2 . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 4 . . . 1 . . . . . . . . Terminals 5 | . 4 . . . 1 . . . . . . . . Assimilate 5 | . 4 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 3 2 . . 1 . 2 1 . Full Trace Events 3 | . . . . . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Total Allies 21 | . 1 . . . . . . . . 20 . . . Largest Group 20 | . 1 1 1 1 1 . . . . 20 18 . . Highest-Rated Group 678 | . 10 10 10 10 10 . . . . 678 590 . . Highest-Rated Ally 50 | . 10 10 10 10 10 . . . . 50 50 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 139 | . . . . . . 3 . . . 10 122 4 . Total Damage 4223 | . . . . . . 165 . . . 270 3620 168 . Kills 30 | . . . . . . 1 . . . 2 25 2 . Allies Corrupted 2 | . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 2 . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Turns Passed 7389 | 56 134 228 421 341 464 1984 327 1076 406 153 1003 542 254 Spaces Moved 4574 | 53 140 169 437 265 280 985 95 436 300 113 731 434 136 Core 28 | 13 . . . . . . . . . . . . 15 Treads 1482 | . . . . . . 951 95 436 . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2609 | 40 140 169 437 265 280 34 . . 300 113 731 100 . Hover 455 | . . . . . . . . . . . . 334 121 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 80 95 170 167 86 101 95 56 50 Average Speed 122 | 72 83 95 95 95 94 167 170 188 101 113 122 70 68 Slowest Speed 950 | 80 95 95 95 95 95 330 170 250 115 120 130 114 950 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 31 44 79 56 38 34 4 14 7 81 23 17 17 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 16 | . . . . . 1 4 . 6 2 . . 1 2 Terrain Destroyed 106 | . . . . . 1 17 4 53 2 . 23 4 2 Melee 10 | . . . . . 1 4 . . 2 . . 1 2 Projectile 6 | . . . . . . . . 2 . . 4 . . AOE 90 | . . . . . . 13 4 51 . . 19 3 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Total 5888 | 69 157 236 443 322 453 1206 236 585 394 138 799 614 236 Wait 769 | 3 1 64 . 38 134 111 116 43 50 15 34 124 36 Move 4562 | 52 139 168 436 264 279 984 94 435 300 112 730 433 136 Hop . | . . . . . . . . . . . . . . Pick Up 102 | 8 11 4 3 1 10 12 3 19 14 3 2 9 3 Fast Attach 29 | 2 1 . . . . 5 . 2 2 2 6 9 . Attach 74 | 4 . . . 1 5 6 5 17 15 1 3 4 13 Detach 7 | . . . . . . 1 1 1 . . 1 1 2 Swap 15 | . 1 . 1 1 5 3 1 1 . 1 1 . . Drop 64 | . 4 . 3 1 7 15 . 9 7 4 4 6 4 Fire 186 | . . . . 16 12 50 16 58 4 . 17 6 7 Melee 61 | . . . . . 1 14 . . 2 . . 22 22 Ram 8 | . . . . . . . . . . . 1 . 7 Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . 5 . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x3 / *Upp) -3/Research -3/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Met 8R-AWN 191 | -10/Materials | Entered Mines 191 | -10/Mines | Accompanied by 1 ally 192 | -10/Mines | Followed 8R-AWN into the Mines 226 | -10/Mines | Met a Derelict bent on vengeance 258 | -10/Mines | Discovered new exit (range 7) 307 | -10/Mines | Build established: Mutant 414 | -10/Mines | Discovered new exit (range 5) 419 | -10/Mines | Entered Exiles 419 | -10/Exiles | Accompanied by 1 ally 441 | -10/Exiles | Welcomed by 8R-AWN 458 | -10/Exiles | Met EX-HEX 490 | -10/Exiles | Met EX-BIN 504 | -10/Exiles | Aligned with FarCom system 505 | -10/Exiles | Given EX-Vault access code 527 | -10/Exiles | Opened EX-Vault 534 | -10/Exiles | Found Deploy-a-Sentry 536 | -10/Exiles | Found Deploy-a-Sentry 538 | -10/Exiles | Found Deploy-a-Sentry 558 | -10/Exiles | Warned to stay clear of 0b10 Research branches 584 | -10/Exiles | Met EX-DEC 619 | -10/Exiles | Discovered new exit (range 11) 629 | -10/Exiles | Identified exit to Mines 731 | -10/Exiles | Visited The Gauntlet 804 | -10/Exiles | Learned about 8R-AWN's background 827 | -10/Exiles | Discovered exit to Mines (range 15) 840 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 840 | -10/Exiles | Entered Mines 840 | -9/Mines | Accompanied by 1 ally 841 | -9/Mines | Assembled infested the area 846 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1046 | -9/Mines | Identified exit to Materials 1174 | -9/Mines | Learned 2 Materials zone layouts 1181 | -9/Mines | Entered Materials 1181 | -8/Materials | Accompanied by 1 ally 1181 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1182 | -8/Materials | Identified exit to Storage 1489 | -8/Materials | Build established: Tank 1620 | -8/Materials | Discovered new exit (range 16) 1644 | -8/Materials | Identified exit to Factory 1645 | -8/Materials | Entered Factory 1645 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1733 | -7/Factory | Discovered new exit (range 11) 1750 | -7/Factory | Identified exit to Lower Caves 2099 | -7/Factory | Build established: Assassin 2653 | -7/Factory | DAS Turret deployed 3252 | -7/Factory | Identified exit to Factory 3274 | -7/Factory | DAS Turret deployed 3629 | -7/Factory | Entered another Factory area 3629 | -6/Factory | Evolved 2 slots: Utility x2 3925 | -6/Factory | Discovered new exit (range 16) 3954 | -6/Factory | Identified exit to Factory 3956 | -6/Factory | Entered another Factory area 3956 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4119 | -5/Factory | Build established: Mutant 4991 | -5/Factory | Discovered new exit (range 15) 5029 | -5/Factory | Identified exit to Factory 5032 | -5/Factory | Entered another Factory area 5032 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5246 | -4/Factory | Discovered new exit (range 9) 5265 | -4/Factory | Identified exit to Upper Caves 5438 | -4/Factory | Sucked down chute 5438 | -4/Factory | Entered Waste 5439 | -4/Waste | Joined by Warlord forces that had cleared the area 5484 | -4/Waste | Found Damper Plating 5488 | -4/Waste | A Compactor rumbled back to life 5488 | -4/Waste | Spotted C-40 Crusher 5489 | -4/Waste | Allies destroyed C-40 Crusher 5562 | -4/Waste | Discovered new exit (range 12) 5584 | -4/Waste | Build established: Scavenger-Tank 5585 | -4/Waste | Identified exit to Factory 5591 | -4/Waste | Entered Factory 5591 | -4/Factory | Accompanied by 18 allies 5693 | -4/Factory | Discovered new exit (range 16) 5718 | -4/Factory | Identified exit to Research 5887 | -4/Factory | Lost 3 allies 5943 | -4/Factory | Discovered exit to Upper Caves (range 5) 6225 | -4/Factory | Discovered exit to Research (range 10) 6240 | -4/Factory | Lost 3 allies 6357 | -4/Factory | Build established: Tank 6478 | -4/Factory | Cargo convoy interrupted 6568 | -4/Factory | Discovered exit to Research (range 16) 6594 | -4/Factory | Entered Research 6594 | -3/Research | Evolved 2 slots: Utility x2 6601 | -3/Research | Lost 12 parts (1p1n5u5w) 6738 | -3/Research | Found Enh. Force Lance 6795 | -3/Research | Garrison activated, responded to threat 6838 | -3/Research | Build established: Mutant 6889 | -3/Research | DAS Turret deployed 7134 | -3/Research | Discovered new exit (range 4) 7136 | -3/Research | Identified exit to Quarantine 7136 | -3/Research | Entered Quarantine 7137 | -3/Quarantine | Maximum security lockdown engaged 7180 | -3/Quarantine | Found Sigix Corpse 7300 | -3/Quarantine | Found Alien Artifact 7301 | -3/Quarantine | Identified Phase Armor 7354 | -3/Quarantine | System corruption reached 10% 7359 | -3/Quarantine | Core integrity fell below 50% 7384 | -3/Quarantine | Core integrity fell below 20% 7384 | -3/Quarantine | Scanned by Researcher 7390 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 62. 07389_ G-67 Veteran stasis bubble strength at 86. 07389_ L-61 Swordsman stasis bubble strength at 74. 07389_ G-67 Veteran stasis bubble strength at 105. 07389_ L-61 Swordsman stasis bubble strength at 95. 07389_ G-73 Enforcer stasis bubble strength at 85. 07389_ L-61 Swordsman stasis bubble strength at 95. 07389_ L-61 Swordsman stasis bubble strength at 74. 07390_ Stasis bubble strength at 164. 07390_ B-74 Champion stasis bubble strength at 20. 07390_ M-36 Artificer stasis bubble strength at 150. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | + #???????????????????????????????????????????? | | # ##########??????????????????????????????????? | | # + #??????????????????????????????????? | | # # """#??????????????????????????????????? | | # # """#??????????????????????????????????? | | # # """#??????????????????????????????????? | | # # """#??????????????????????????????????? | | + + """#?#????????????????????????????????? | | # ^# #?# ???????????????????????????????? | | # # #?# ?C????????????????????????????? | | # # #?# C????????????????????????????? | | # ##########?# ?????????????????????????????? | | # #??????????# ????????????????????????????? | | # ############ ######??????????????????????? | | " m g ###########????????????? | | # glgg e# """ ] #????????????? | | # blcg# "T" #????????????? | | # l ggg# i[#????????????? | | ####### ######?????#gggg# ggbggg #????????????? | | ??????# #??????????# %e@#ge""""" !#????????????? | | ??????# #??????????#% m #g """"" #????????????? | | ??????# #??????????# llgl""""" #????????????? | | ??????# #??????????# m#ghgbg #????????????? | | ??????# #??????????# g######g####????????????? | | ??????# #??????????# g# gg #?????????????? | | ??????# #??????????# h# "b" " #?????????????? | | ??????# #???????#### %m # "* " #?????????????? | | ??????# #???????# g# "%" " #?????????????? | | ??????# #???????# %%g =!["" #?????????????? | | ##????# #???????# # "=" " #?????????????? | | /#### #???????#### # " " " #?????????????? | | " #??????????# # " " " #?????????????? | | " #??????????# =%" #?????????????? | | #?########## ! ######+###?????????????? | | = #### #?# # # #?????????????? | | ????# #?# """ + " "" #?????????????? | | ?????# #?# ""&" " # """ #?????????????? | | ??????# #?# """" # # """ *]]#?????????????? | | ??????# ### T # # """ *] #?????????????? | | ??????# + """" # # """ *] #?????????????? | | ??????# ### " " # # ??????????????? | | ??????#####?# ]""" # # ???????????????? | | ????????????# # # ????????????????? | | ????????????###"###### #####+#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 480 Matter Stores 430 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 1600 Resistance: KI 25 Resistance: EX 50 Resistance: EM 90 Propulsion Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed HypercooledAnalysisSteel Manual? 0 Play Time 02:46:54 Cumulative 49.0 hours Start 2024.04.23 @ 08:39:55 End 2024.04.23 @ 11:42:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cbfc3a6-d01f-4899-9c6a-be09b54f76d8