Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 17:13:59 Player: Sandwich Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (29) 145 Value Destroyed (1680) 1680 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (4596) 4596 TOTAL SCORE: 16161 Bonus ------- Follower Combat Kills 96 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Relay Coupler [NC] (38) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Duelist] (39) Relay Coupler [Demolisher] (27) PSU Rigger Medium Laser Heavy Pick Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Xenon Bombardment Thruster Xenon Bombardment Thruster Diametric Drive Electron Diverter Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Enhanced Optical Array Signal Interpreter Advanced Signal Interpreter Improved Phase Shifter Advanced Cloaking Device Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] > --- WEAPON ----------- Scythe Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor PSU Rigger Medium Laser Scythe Heavy Pick [Rating: 113] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Relay Coupler [NC] Device Advanced Cloaking Device Storage Small Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Weapon Scythe Energy Gun Backup Laser III Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . . 4 . 2 . 2 . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 . . . . 2 . . . . . . 1 . 2 . 1 . . Utility 8 | . . . . . 2 . . . . 1 . 2 . 2 . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 100 | 6 2 2 . . 10 6 1 . 5 11 . 5 2 7 11 1 1 15 8 4 1 1 1 Power 13 | 1 . . . . 1 . . . 1 2 . 1 . 2 . . . 3 2 . . . . Engine 3 | 1 . . . . . . . . 1 1 . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . Reactor 7 | . . . . . . . . . . 1 . 1 . . . . . 3 2 . . . . Propulsion 40 | 2 2 . . . 5 3 1 . 1 3 . 4 1 4 4 . 1 5 1 3 . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 37 | . 2 . . . 5 3 1 . 1 3 . 4 1 4 4 . . 5 1 3 . . . Utility 30 | 1 . . . . 1 3 . . 2 3 . . 1 . 6 1 . 6 3 1 . 1 1 Device 7 | . . . . . . 1 . . . . . . 1 . 1 . . 2 1 . . . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . 1 . . 2 3 . . . . . 1 . . 2 . . . . Hackware 13 | . . . . . 1 1 . . . . . . . . 5 . . 4 . 1 . 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 . 2 . . 3 . . . 1 3 . . . 1 1 . . 1 2 . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . . 1 . . 1 . . . . . . . 4 2 . . . . Parts Lost 69 | . . . . . 3 5 4 . . 4 4 . 7 . 11 . 1 . 14 9 . 6 1 Power 6 | . . . . . 1 1 . . . . . . . . 1 . . . 3 . . . . Propulsion 35 | . . . . . 1 3 3 . . 2 3 . 5 . 7 . 1 . 5 4 . 1 . Utility 20 | . . . . . . 1 1 . . 1 1 . 1 . 2 . . . 4 4 . 4 1 Weapon 8 | . . . . . 1 . . . . 1 . . 1 . 1 . . . 2 1 . 1 . Highest Loss Streak 11 | . . . . . 2 3 4 . . 4 3 . 7 . 11 . 1 . 8 8 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 73 85 85 85 72 78 62 45 85 65 74 54 67 43 82 42 40 70 75 47 35 29 15 Engine 1 | . 14 14 14 14 3 . . . 8 2 . . . 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . 3 4 4 4 . . . . 2 3 . . . . Flight 18 | . 25 28 28 28 34 33 30 18 27 20 22 14 26 9 22 5 3 9 20 3 4 2 . Device 2 | . . . . . . 4 . . . . . . 1 5 4 . . 2 5 2 . . 3 Storage 1 | . 14 14 14 14 9 8 . . . . . . . . . . . . . . . . . Processor 14 | . . . . . . 8 9 9 24 26 33 23 22 15 15 15 14 14 12 15 12 11 8 Hackware 10 | . . . . . 3 10 13 9 9 1 . . . . 21 15 14 29 20 17 12 11 4 Ballistic Gun 2 | . 16 28 28 28 9 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 4 9 9 9 9 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 4 . . . . 5 13 11 10 6 6 5 4 4 3 2 . . . Piercing Weapon 1 | . . . . . . . . . 7 1 . . . . . . . 2 3 4 4 2 . Peak Build Rating 113 | 6 10 11 11 11 26 32 19 15 34 39 39 53 60 51 68 28 35 103 113 65 35 35 18 Average Rating 43 | 4 9 10 10 11 18 25 17 15 31 31 36 42 51 39 54 23 33 67 98 49 34 28 16 On Entrance 28 | . 6 10 11 11 11 23 19 15 15 34 39 23 53 33 51 23 25 33 103 65 31 35 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 22 | 11 11 10 10 10 15 15 3 3 15 17 16 16 18 16 16 2 2 22 22 5 6 6 6 Greatest Support 43 | 20 10 10 10 10 18 19 15 10 15 17 17 36 36 29 29 4 4 34 43 15 6 6 3 Greatest Overweight (x) 2 | 1 1 . . . . . . . . 2 . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 7 7 8 6 6 3 3 4 4 5 4 4 4 4 5 5 4 4 4 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 7 4 3 4 5 5 5 5 4 5 5 5 5 5 2 5 5 5 5 Class Distribution -------------------- 40% | Sprinter 31% | Mutant 13% | Scavenger-Sprinter 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Hacker-Mutant | -8/Garrison Mutant | -8/Recycling Sprinter | -8/Scraptown Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Extension Gladiator | -5/Factory Sprinter | -5/Garrison Mutant | -4/Factory Bothacker-Sprinter | -4/Garrison Mutant | -4/Factory Mutant | -3/Research Sprinter | -3/Garrison Sprinter | -2/Research Sprinter | -2/Garrison Bothacker-Mutant | -1/Access Botlord-Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Matter Collected 1108 | 235 . 54 . . 17 183 . 5 39 87 23 20 46 70 105 10 . 84 88 42 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1289 | . . 54 . . 38 . . . . 424 26 20 53 247 30 42 . 110 123 122 . . . Parts 60 | . . 4 . . 8 . . . . 8 2 2 2 14 1 3 . 2 9 5 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 21 | . . 3 . . 2 . . . . 3 . . 2 4 1 . . 2 2 2 . . . Melee 16 | . . . . . . . . . . 3 . . 2 4 1 . . 2 2 2 . . . Guns 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . Classes Destroyed 7 | . . 1 . . 1 . . . . 2 . 1 . . . . . . 1 1 . . . Worker 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycler 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . Watcher 3 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . Swarmer 16 | . . 3 . . . . . . . 3 . . 2 4 1 . . 2 . 1 . . . Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 6 | . . 3 . . 2 . . . . 6 1 1 2 4 1 1 . 1 2 1 . . . Combat Bots Only 4 | . . 3 . . 2 . . . . 3 . . 2 4 1 . . 1 2 1 . . . Max Kills in Single Turn 1 | . . 1 . . 1 . . . . 1 1 1 1 1 1 1 . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 1 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Hostile Shots Fired 815 | . 3 35 . 4 22 81 72 6 . 14 80 . 85 12 58 . 2 . 105 71 . 147 18 Missed 363 | . 2 7 . 3 13 42 39 3 . 3 56 . 37 6 20 . 1 . 38 30 . 57 6 Damage Taken 7556 | . 14 219 . 13 459 393 344 42 . 169 299 . 609 84 630 . 25 . 1427 864 . 1694 271 Core 3819 | . . 59 . . 189 115 149 28 . 72 134 . 217 43 244 . 15 . 411 532 . 1479 132 Absorbed by Shields 345 | . . . . . . 29 . . . . . . 100 . 98 . . . . 73 . 45 . Core Remaining (%) 68 | 100 . . . 76 . . . . 12 . 75 . 78 . . 75 . 98 . 34 . . . Volleys Fired 21 | . . 10 . . 10 . . . . . . . . 1 . . . . . . . . . Largest 2 | . . 2 . . 2 . . . . . . . . 1 . . . . . . . . . Hottest 40 | . . 40 . . 40 . . . . . . . . 40 . . . . . . . . . Shots Fired 39 | . . 19 . . 19 . . . . . . . . 1 . . . . . . . . . Gun 39 | . . 19 . . 19 . . . . . . . . 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . 19 . . 19 . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . . 3 . . 4 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 74 | . . 8 . . 9 . . . . 12 2 1 3 7 3 3 . 4 13 9 . . . Core Hits 35 | . . 5 . . 5 . . . . 4 . . 2 5 1 2 . 2 4 5 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . . 3 . . . . . . . . 1 2 . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Impale 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . Melee Attacks 225 | . . . . . 4 9 . . . 14 11 2 49 22 17 3 . 12 65 17 . . . Impact 19 | . . . . . 4 9 . . . 6 . . . . . . . . . . . . . Slashing 125 | . . . . . . . . . . 1 11 2 49 22 11 3 . 8 15 3 . . . Piercing 75 | . . . . . . . . . . 7 . . . . . . . 4 50 14 . . . Sneak Attacks 8 | . . . . . . . . . . 3 . 1 . 1 . 1 . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 1 2 . . . . 1 2 . . . Damage Inflicted 2647 | . . 81 . . 120 . . . . 613 88 67 106 248 36 137 . 360 496 295 . . . Guns 201 | . . 81 . . 120 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 2446 | . . . . . . . . . . 613 88 67 106 248 36 137 . 360 496 295 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 201 | . . 81 . . 120 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 349 | . . . . . . . . . . 349 . . . . . . . . . . . . . Slashing 1054 | . . . . . . . . . . 44 88 67 106 248 36 137 . 232 32 64 . . . Piercing 1043 | . . . . . . . . . . 220 . . . . . . . 128 464 231 . . . Highest Corruption 9 | . . . . . . . . . . . . . . . 3 3 . . 9 9 . . . Average Corruption 6 | . . . . . . . . . . . . . . . 1 3 . . 7 9 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . . . . . . 9 5 . . . Message Errors 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 483 | . . . . . . . . . . 267 38 27 7 . . 12 . 95 37 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 483 | . . . . . . . . . . 267 38 27 7 . . 12 . 95 37 . . . . Knockbacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Impact 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 102 | . . 8 . . 12 50 . . . . . . . 2 7 . . 1 102 91 . . . Average Temperature 22 | . . 3 . . 10 24 . . . . . . . 2 3 . . 1 29 69 . . . Received Heat Transfer 382 | . 9 . . 9 24 99 54 18 . . 69 . . . 55 . . . 9 36 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Peak Influence 721 | . 6 70 . 120 360 718 721 354 . 108 238 131 317 300 306 143 90 361 281 321 180 155 68 Initial 466 | . . . . . 46 149 466 324 . . 52 111 91 150 210 121 75 60 180 186 180 144 68 Average 192 | . . 35 . 64 167 346 518 335 . 70 127 117 161 200 269 132 83 275 186 265 180 135 55 Maximum Alert Level 3 | . . . . . 1 3 3 1 . . 1 . 1 1 1 . . 1 1 1 . . . Low Security (%) 57 | 100 100 100 . 100 46 45 . . . 100 87 100 78 69 . 100 100 14 36 5 100 100 100 Level 1 37 | . . . . . 53 19 . 100 . . 12 . 21 30 100 . . 85 63 94 . . . Level 2 5 | . . . . . . 33 88 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . 1 11 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 2 2 . . . . 1 1 . . . . 1 . 1 . . . . Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 6 | . . . . . 2 1 . . . . 1 1 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Distress Signals 9 | . 1 . . . 4 3 . . . . 1 . . . . . . . . . . . . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Times Spotted 208 | . 6 3 . 7 13 36 33 2 . 4 16 2 17 5 11 1 3 . 18 10 . 13 8 Peak Tracking Total 22 | . 6 3 . 5 9 14 22 2 . 3 7 3 11 4 7 1 3 . 8 8 . 13 7 Tactical Retreats 32 | . . . . 2 4 6 3 1 . . 3 . 3 1 . . . . 5 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Traps Triggered 16 | . . . . . . 2 . . . . 1 . 6 . 2 . . 1 . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Machines Disabled 9 | . . . . . . 2 . . . 1 2 . . . 1 . . 2 . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . 1 1 . . . 1 . . 1 . 1 . . . Garrison Relay 4 | . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Machines Accessed 28 | . 2 . 1 . 1 2 1 . . 4 6 1 . 3 . . 1 2 2 . 2 . . Terminals 19 | . 2 . . . 1 1 1 . . 3 6 . . 1 . . . 2 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . 1 . 1 . 1 . . 1 . 1 . 1 . . Total Hacks 45 | . 8 . 1 . 2 3 1 . . 7 9 1 . 5 . . 1 2 3 . 2 . . Successful 27 | . 5 . 1 . 1 2 1 . . 4 2 1 . 4 . . 1 2 2 . 1 . . Failed 18 | . 3 . . . 1 1 . . . 3 7 . . 1 . . . . 1 . 1 . . Catastrophic 7 | . . . . . 1 . . . . . 4 . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 6 . 1 . 1 . . . . 4 4 . . 2 . . . . 2 . 1 . . Terminals 35 | . 8 . . . 2 1 1 . . 6 9 . . 3 . . . 2 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . 1 . 1 . 1 . . 1 . 1 . 1 . . Terminal Hacks 11 | . 2 . 1 . . 1 1 . . 1 2 . . 1 . . . 2 . . . . . Open Door 5 | . . . . . . 1 . . . 1 2 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . 1 . 1 . 1 . . 1 . 1 . 1 . . Unlock Access 7 | . . . . . . 1 . . . 1 . 1 . 1 . . 1 . 1 . 1 . . Unauthorized Hacks 8 | . 3 . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . Terminals 8 | . 3 . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . 2 . . . 1 . . . . 2 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 1 . 1 . . 2 4 . . 1 . . . . . . 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Used RIF Installer 6 | . . . . . . . 2 . . . . . . . 1 . . 2 . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 18 | . . . . . . . . . . . . . . . 5 . . 9 . 4 . . . Machine Destruction 18 | . . . . . . . . . . . . . . . 5 . . 9 . 4 . . . Attached 11 | . . . . . . . . . . . . . . . 5 . . 4 . 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Total Allies 11 | . . . . . . . . . . . 3 1 . . 2 . . 3 1 . . 1 . Largest Group 3 | . . . . . . . . . . . 2 1 . . 2 . . 3 1 . . 1 . Highest-Rated Group 139 | . . . . . . . . . . . 62 49 . . 24 . . 139 10 . . 85 . Highest-Rated Ally 85 | . . . . . . . . . . . 31 49 . . 12 . . 64 10 . . 85 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 39 | . . . . . . . . . . . 16 . . . 7 . . 9 . . . 7 . Total Damage 770 | . . . . . . . . . . . 208 . . . 78 . . 166 . . . 318 . Kills 5 | . . . . . . . . . . . . . . . 2 . . 2 . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Turns Passed 4095 | 60 64 40 92 54 247 244 128 123 200 160 255 107 264 184 153 37 57 309 641 140 163 170 203 Spaces Moved 7529 | 46 147 18 243 145 514 472 314 191 624 332 574 284 378 339 223 79 103 754 997 192 126 251 183 Core 520 | 5 . . . . . . . . . . . . . . . . 2 201 . 1 . 128 183 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 44 | 39 5 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 6963 | . 142 18 243 145 514 472 314 191 624 332 574 284 378 339 223 79 101 553 997 191 126 123 . Fastest Speed 20 | 50 37 37 37 37 28 26 32 34 30 26 26 27 27 24 20 35 35 23 20 29 40 40 50 Average Speed 32 | 90 38 37 37 37 29 30 34 34 30 27 27 31 28 34 26 35 35 31 23 33 40 45 76 Slowest Speed 195 | 160 95 37 37 37 37 37 37 34 34 195 35 35 40 40 109 35 50 50 29 50 40 50 100 Overloaded Moves 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . Propulsion Burnouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . 4 11 11 3 . . 7 4 2 . . . . 2 1 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 29 5 60 55 37 72 45 49 55 9 69 8 33 6 33 2 5 95 21 35 6 47 8 Regions Visited 23 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 . 1 1 1 1 1 . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Spaces Dug 82 | . . . . . 4 4 . . . . . . 24 13 3 . . . 34 . . . . Terrain Destroyed 82 | . . . . . 4 4 . . . . . . 24 13 3 . . . 34 . . . . Melee 82 | . . . . . 4 4 . . . . . . 24 13 3 . . . 34 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Ext Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Total 8759 | 61 153 34 244 144 579 544 320 245 633 369 647 293 474 375 301 83 122 804 1313 231 237 307 246 Wait 780 | 6 . . . . 41 55 17 57 . 5 52 4 31 3 27 . 19 13 255 19 111 3 62 Move 7417 | 45 146 17 242 144 505 452 296 184 623 331 559 276 372 339 222 78 102 749 995 183 125 249 183 Hop 41 | . . . . . 4 9 6 3 . . 7 4 2 . . . . 2 1 3 . . . Pick Up 32 | 4 3 2 1 . 3 2 . 1 3 3 . 1 . 2 . . . 3 1 3 . . . Fast Attach 69 | 6 . 1 . . 6 2 . . 5 7 . 4 1 4 9 1 1 12 4 4 1 . 1 Attach 25 | . 1 1 . . 4 4 1 . . 3 . 1 1 1 . . . 3 4 . . 1 . Detach 9 | . 2 1 . . . 1 . . . 1 1 . 1 . 1 . . . . . . 1 . Swap 6 | . 1 . . . . . . . . 1 . . . 2 2 . . . . . . . . Drop 27 | . . 2 1 . 2 2 . . 2 4 1 . 1 3 4 1 . 4 . . . . . Fire 21 | . . 10 . . 10 . . . . . . . . 1 . . . . . . . . . Melee 190 | . . . . . 4 9 . . . 14 9 1 36 20 16 3 . 11 53 14 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 122 | . . . . . . 7 . . . . 18 . 28 . 19 . . . . 5 . 45 . Rewire 16 | . . . . . . . . . . . . 2 . . . . . 7 . . . 7 . Trap 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Ext / Gar) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 8) 125 | -10/Materials | Entered Mines 133 | -10/Mines | Met a Derelict bent on vengeance 163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 163 | -10/Mines | Discovered new exit (range 5) 165 | -10/Mines | Entered Exiles 175 | -10/Exiles | Met 8R-AWN 181 | -10/Exiles | Met EX-HEX 191 | -10/Exiles | Met EX-BIN 195 | -10/Exiles | Aligned with FarCom system 196 | -10/Exiles | Given EX-Vault access code 204 | -10/Exiles | Opened EX-Vault 208 | -10/Exiles | Found PSU Rigger 228 | -10/Exiles | Warned to stay clear of 0b10 Research branches 239 | -10/Exiles | Met EX-DEC 252 | -10/Exiles | Discovered new exit (range 11) 257 | -10/Exiles | Left Exiles lab with PSU Rigger 257 | -10/Exiles | Entered Mines 304 | -9/Mines | Build established: Mutant 306 | -9/Mines | Discovered new exit (range 15) 311 | -9/Mines | Entered Materials 311 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 555 | -8/Materials | Discovered new exit (range 13) 558 | -8/Materials | Entered Storage 690 | -8/Storage | Discovered new exit (range 16) 708 | -8/Storage | Core integrity fell below 50% 802 | -8/Storage | Identified exit to Garrison 802 | -8/Storage | Entered Garrison 812 | -8/Garrison | Lost 3 parts (2n1u) 836 | -8/Garrison | Triggered checkpoint 841 | -8/Garrison | Discovered new exit (range 35) 841 | -8/Garrison | Discovered new exit (range 56) 841 | -8/Garrison | Discovered new exit (range 66) 861 | -8/Garrison | Installed Relay Interface Framework 887 | -8/Garrison | Triggered checkpoint 907 | -8/Garrison | Expanded RIF knowledge: Hotswap 916 | -8/Garrison | Triggered checkpoint 927 | -8/Garrison | Core integrity fell below 20% 929 | -8/Garrison | Identified exit to Recycling 930 | -8/Garrison | Entered Recycling 947 | -8/Recycling | Lost 4 parts (3n1u) 975 | -8/Recycling | Scanned before Scraplab entrance 1049 | -8/Recycling | Entered Scraplab 1052 | -8/Recycling | Discovered new exit (range 3) 1053 | -8/Recycling | Identified exit to Scraptown 1053 | -8/Recycling | Entered Scraptown 1112 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1114 | -8/Scraptown | Discovered new exit (range 9) 1149 | -8/Scraptown | Visited SPCMW 1164 | -8/Scraptown | Turned away by UFD registrar 1164 | -8/Scraptown | Turned away by UFD registrar 1219 | -8/Scraptown | Visited Spacefarers 1229 | -8/Scraptown | Visited Cyclists 1233 | -8/Scraptown | Visited Shadow of the Wyrm 1252 | -8/Scraptown | Identified exit to Factory 1253 | -8/Scraptown | Entered Factory 1253 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1319 | -6/Factory | Lost 4 parts (2n1u1w) 1360 | -6/Factory | Identified exit to Garrison 1400 | -6/Factory | Discovered new exit (range 6) 1401 | -6/Factory | Identified exit to Extension 1413 | -6/Factory | Entered Extension 1449 | -6/Extension | Spotted B-75 Beast 1531 | -6/Extension | Rescued a captive Derelict 1532 | -6/Extension | Rescued a captive Derelict 1579 | -6/Extension | Rescued a captive Derelict 1583 | -6/Extension | Build established: Scavenger-Sprinter 1615 | -6/Extension | Spotted B-75 Beast 1649 | -6/Extension | Lost 3 parts (3n) 1660 | -6/Extension | Discovered new exit (range 22) 1661 | -6/Extension | Discovered new exit (range 20) 1667 | -6/Extension | Identified exit to Factory 1668 | -6/Extension | Entered Factory 1668 | -5/Factory | Evolved 2 slots: Utility x2 1775 | -5/Factory | Identified exit to Garrison 1775 | -5/Factory | Entered Garrison 2002 | -5/Garrison | Triggered checkpoint 2029 | -5/Garrison | Discovered new exit (range 21) 2037 | -5/Garrison | Identified exit to Factory 2039 | -5/Garrison | Entered Factory 2039 | -4/Factory | Evolved 2 slots: Utility x2 2058 | -4/Factory | Lost 7 parts (5n1u1w) 2073 | -4/Factory | Spotted B-86 Titan 2223 | -4/Factory | Identified exit to Garrison 2223 | -4/Factory | Entered Garrison 2234 | -4/Garrison | Garrison Relay disabled 2276 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 2319 | -4/Garrison | Triggered checkpoint 2338 | -4/Garrison | Spotted B-86 Titan 2367 | -4/Garrison | Discovered new exit (range 21) 2375 | -4/Garrison | Identified exit to Factory 2376 | -4/Garrison | Entered Factory 2384 | -4/Factory | Discovered new exit (range 19) 2390 | -4/Factory | Identified exit to Upper Caves 2391 | -4/Factory | Discovered new exit (range 8) 2400 | -4/Factory | Lost 11 parts (1p7n2u1w) 2406 | -4/Factory | Identified exit to Research 2413 | -4/Factory | Entered Research 2413 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2468 | -3/Research | Identified exit to Garrison 2470 | -3/Research | Entered Garrison 2470 | -3/Garrison | Discovered recently destroyed garrison 2489 | -3/Garrison | Garrison Relay disabled 2513 | -3/Garrison | Garrison Relay disabled 2559 | -3/Garrison | Rescued a captive Derelict 2565 | -3/Garrison | Rescued a captive Derelict 2568 | -3/Garrison | Q-Series assembled to engage unique threat in Research 2585 | -3/Garrison | Discovered new exit (range 5) 2626 | -3/Garrison | Identified exit to Research 2728 | -3/Garrison | Discovered exit to Research (range 13) 2760 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 2763 | -3/Garrison | Discovered exit to Research (range 15) 2769 | -3/Garrison | Expanded RIF knowledge: Autooverride 2779 | -3/Garrison | Entered Research 2779 | -2/Research | Evolved 2 slots: Propulsion x2 2905 | -2/Research | Build established: Sprinter 3048 | -2/Research | Spotted B-90 Cyclops 3319 | -2/Research | Lost 8 parts (2p1n3u2w) 3371 | -2/Research | Lost 4 parts (1p2n1u) 3420 | -2/Research | Identified exit to Garrison 3420 | -2/Research | Entered Garrison 3442 | -2/Garrison | Triggered checkpoint 3444 | -2/Garrison | Garrison Relay disabled 3490 | -2/Garrison | Spotted B-90 Cyclops 3526 | -2/Garrison | Triggered checkpoint 3528 | -2/Garrison | Core integrity fell below 50% 3554 | -2/Garrison | Discovered new exit (range 11) 3558 | -2/Garrison | Identified exit to Access 3560 | -2/Garrison | Entered Access 3560 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 3570 | -1/Access | Lost 8 parts (3n4u1w) 3721 | -1/Access | Identified exit to Garrison 3723 | -1/Access | Entered Garrison 3742 | -1/Garrison | Expanded RIF knowledge: Watcher Feeds 3817 | -1/Garrison | Spotted B-99 Colossus 3823 | -1/Garrison | Triggered checkpoint 3837 | -1/Garrison | Spotted B-75 Beast 3856 | -1/Garrison | Lost 3 parts (1n1u1w) 3857 | -1/Garrison | Rewired B-75 Beast 3870 | -1/Garrison | Core integrity fell below 50% 3882 | -1/Garrison | Core integrity fell below 20% 3888 | -1/Garrison | Discovered new exit (range 10) 3892 | -1/Garrison | Identified exit to Access 3893 | -1/Garrison | Entered Access 3913 | -1/Access | Lost 3 parts (3u) 4096 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- GOAL=ESCAPE 03893_ Receiving FarCom transmissions... 03896_ ALERT: Access garrison breached. 03896_ ALERT: Machine network offline. 03912_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 03915_ >> Watcher Feeds: Feed link from W-44 Eye lost. 03916_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 03923_ >> Watcher Feeds: Feed link from W-44 Eye lost. 03933_ Acquired Drone Bay. 03935_ Drone released from Drone Bay. 03956_ Drone destroyed. 03956_ Slug penetrates Door. 03957_ Drone destroyed. 04009_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 04021_ >> Watcher Feeds: Feed link from W-44 Eye lost. 04048_ Penetrated by Slug. 04055_ Slug penetrates Wall. 04082_ Detecting nearby Garrison Access. 04092_ Drone Bay destroyed. 04096_ Garrison Access under remote control. Map ----- +----------------------------------------------------+ | #?????????? | | #?????????? | | #?????????? | | #?????????? | | ###########+##### ###### #?????????? | | #??????# ????# #????? #?????????? | | #??????# ??# #????? #?????????? | | #??????# "" # #????? #?????????? | | #??????# """ + #????? #?????????? | | #??????# T" # #???##+###???????? | | #??????# """??# h#??? #???????? | | +??????# "????# #?? #???????? | | ???????# ??????# h#?? #???????? | | ???????#????????# #? #???????? | | ????????????????# #? #???????? | | ????????????????# # #???????? | | ????????????????# # #???????? | | ????????????????+ + #???????? | | ????????????????# # #???????? | | ????????????????# ##########???????? | | ????????????????# # #???????? | | ????????????????# # #???????? | | ????????????????# # " #???????? | | ????????????????# # """ +???????? | | ????????????????# s G #???????? | | ????????????????# s# @""" #???????? | | ????????????????# s# " #???????? | | ????????????????# # #???????? | | ????????????????# # #???????? | | ????????????????# s ######+###???????? | | ????????????????# #????????????????? | | ????????????????# s #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# ?????o???????????? | | ????????????????# ?????????????????? | | ????????????????+ ?????????????????? | | ????????????????# ?????????????????? | | ????????????????# ?????????????????? | | ????????????????# ?????????????????? | | ????????????????# ?????????????????? | | ???????????????? ?????????????????? | | ????????????????? ?????????????????? | | ???????????????????T ?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 4 Evasion (%) 66 Melee Accuracy 16 Offensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 198 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterDecoyDiverter Manual? 0 Play Time 01:15:29 Cumulative 227.0 hours Start 2024.10.10 @ 15:27:17 End 2024.10.10 @ 17:13:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 247 Adventurer 4 Explorer 40 Win Type - Total 10 Types 8/1/0/1/0/0/0/0/0 Lore% 44 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63071e1e-473e-4494-8316-31dc0dc86570