Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 02:26:07 Player: Lord Draconis Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (2256) 2256 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 4402 Bonus ------- High Alert Combat Kills 276 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 41/250 System Corruption 3% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (3) ------ Heat Sink Huge Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Sensor Array Signal Interpreter Seismic Detector Propulsion Shielding Light Armor Plating Light Armor Plating Medium Armor Plating Shield Generator Tractor Beam Advanced Beam Rifle Beam Cannon Light Cannon Light Cannon Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Flail > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Huge Storage Unit High-capacity Matter Pod Sensor Array Signal Interpreter Seismic Detector Propulsion Shielding Propulsion Shielding Light Armor Plating Light Armor Plating Medium Armor Plating Tractor Beam Advanced Beam Rifle Beam Cannon Light Cannon Light Cannon Light Cannon Rocket Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 56 | 7 15 4 28 2 Power 8 | 1 1 1 4 1 Engine 8 | 1 1 1 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 5 . 11 . Treads 16 | 1 4 . 11 . Leg . | . . . . . Wheel 2 | 1 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 2 . 8 1 Device 5 | 1 . . 4 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . 3 1 Artifact . | . . . . . Weapon 17 | 2 7 3 5 . Energy Gun 7 | 1 4 1 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 2 | . 1 . 1 . Launcher 3 | . . 2 1 . Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . 5 . 1 3 Power 2 | . 1 . . 1 Propulsion 2 | . 1 . . 1 Utility 2 | . 1 . 1 . Weapon 3 | . 2 . . 1 Highest Loss Streak 3 | . 2 . 1 3 To Critical Strikes . | . . . . . Average Backups 17 | 2 11 15 20 24 Power . | . . . . . Propulsion 3 | 1 2 2 4 4 Utility 8 | . 5 8 9 12 Weapon 5 | . 3 5 6 7 Tool/Special . | . . . . . Unused Backups 25 | . 4 1 6 14 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 14 | . 2 . 3 9 Weapon 10 | . 1 1 3 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 92 99 99 98 Engine 11 | . 9 14 11 11 Treads 29 | . 23 28 32 31 Device 9 | . 3 . 15 20 Storage 12 | . 15 14 11 11 Protection 8 | . 8 14 6 1 Energy Gun 11 | . 9 13 10 9 Ballistic Gun 2 | . 9 . . . Ballistic Cannon 8 | . 4 13 8 11 Peak Build Rating 18 | 7 9 9 18 17 Average Rating 12 | 4 7 8 15 15 On Entrance 8 | . 7 8 8 17 Avg Prop Armor Cover (%) 12 | 13 12 . . . Naked Turns . | . . . . . Heaviest Build 96 | 14 34 33 96 95 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 5 | 1 4 . 1 5 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 17 | 7 12 15 21 25 Most Carried 25 | 5 15 15 25 25 Average Carried 17 | 2 11 14 20 24 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 5 15 15 25 23 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2435 | 246 701 326 1162 . Remotely . | . . . . . Salvage Created 3140 | 128 725 198 2071 18 Parts 197 | 9 35 17 132 4 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 4 | . 3 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 65 | . 13 7 45 . Guns 31 | . 12 1 18 . Cannons 17 | . 1 2 14 . AOE 15 | . . 4 11 . Classes Destroyed 11 | 2 4 2 3 . Worker 5 | . . 1 4 . Builder 3 | . . 1 1 1 Tunneler 3 | 2 . 1 . . Hauler 8 | . 2 . 6 . Recycler 10 | 1 3 . 6 . Mechanic 2 | . . . 2 . Watcher 6 | . 2 . 4 . Swarmer 21 | . 6 1 14 . Grunt 34 | . 7 6 21 . Brawler 1 | . . . 1 . Sentry 9 | . . . 9 . Best Kill Streak 15 | 3 3 4 15 1 Combat Bots Only 5 | . 3 2 5 . Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 289 | . 85 18 160 26 Missed 79 | . 18 11 46 4 Hits 210 | . 67 7 114 22 Projectile 210 | . 67 7 114 22 AOE 22 | . . . . 22 Critical Strikes 4 | . 2 . 2 . Damage Taken 2818 | . 792 97 1100 829 Core 611 | . 208 . 136 267 Absorbed by Shields 193 | . . . 130 63 Redirected to Shielding 91 | . . . 43 48 Regen/Repaired (Parts) 159 | . . . 159 . Core Remaining (%) 58 | 100 . 16 . . Volleys Fired 241 | 7 95 16 119 4 Largest 2 | 2 2 2 2 2 Hottest 100 | 70 100 80 91 91 Shots Fired 440 | 14 167 28 223 8 Gun 280 | 14 149 7 106 4 Cannon 123 | . 6 9 104 4 Launcher 25 | . . 12 13 . Special 12 | . 12 . . . Kinetic 225 | 7 101 9 104 4 Thermal 188 | 7 64 7 106 4 Explosive 25 | . . 12 13 . Electromagnetic 2 | . 2 . . . Robot Hit Streak 13 | 5 12 10 13 8 Robot Miss Streak 5 | 1 5 4 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 250 | 8 91 14 134 3 Core Hits 139 | 4 43 15 76 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 17 | 1 2 2 12 . Burn 14 | 1 2 1 10 . Blast 3 | . . 1 2 . Melee Attacks 8 | . . . 8 . Impact 8 | . . . 8 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5785 | 97 930 890 3775 93 Guns 2502 | 97 897 48 1420 40 Cannons 1209 | . 33 69 1054 53 Explosions 2001 | . . 746 1255 . Melee 40 | . . . 40 . Ramming 33 | . . 27 6 . Kinetic 1712 | 8 528 69 1054 53 Thermal 1987 | 89 390 48 1420 40 Explosive 2001 | . . 746 1255 . Electromagnetic 12 | . 12 . . . Impact 40 | . . . 40 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 2 3 3 Average Corruption 2 | . 1 2 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 79 | . 10 21 46 2 Message Errors 22 | . 2 9 11 . Matter Fused 20 | . 3 6 10 1 Heat Flow Errors 9 | . 1 1 7 . Energy Discharges 9 | . 2 . 7 . Parts Fused 1 | . . 1 . . Data Loss (minor) 6 | . . . 5 1 Data Loss (major) 7 | . 1 2 4 . Misfires 3 | . . 2 1 . Alerts 1 | . 1 . . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 96 | . . 17 65 14 Projectiles 24 | . . . 10 14 Explosions 62 | . . 17 45 . Melee 10 | . . . 10 . Knockbacks 11 | . . . 10 1 Impact 1 | . . . 1 . Kinetic 8 | . . . 7 1 Secondary 2 | . . . 2 . Self-Inflicted Damage 4 | . . . 4 . Shots 1 | . . . 1 . Rammed 8 | . . 7 1 . Targets Rammed 9 | . . 7 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 282 | 60 282 169 268 . Average Temperature 52 | 27 65 47 33 . Received Heat Transfer 753 | . 363 54 318 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 5 | 1 . 2 2 . Heat Transferred 5194 | 333 1210 210 3367 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 3 | . . . 3 1 Low Security (%) 50 | 100 100 100 7 . Level 1 12 | . . . 21 100 Level 2 28 | . . . 52 . Level 3 9 | . . . 18 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 849 | 10 70 90 849 326 Initial 326 | . 6 21 . 326 Average 266 | 2 15 18 481 313 Influence Increases 2265 | 15 443 265 1537 5 Destroy 0b10 Robot/C 1300 | . 260 140 900 . Destroy 0b10 Robot/NC 185 | 15 35 15 115 5 Destroy Leader 348 | . 68 40 240 . Successful Hack 65 | . 26 . 39 . Disable Machine 120 | . 15 15 90 . Destroy Structure 127 | . 9 55 63 . Lose Combat Pursuer 120 | . 30 . 90 . Influence Decreases 1984 | 5 397 321 699 562 Entered New Map 551 | . 4 35 . 512 Time Decay 1352 | 5 352 286 689 20 Lost Part 81 | . 41 . 10 30 Squads Dispatched 8 | . 1 . 7 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 3 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 21 7 62 4 Peak Tracking Total 6 | . 5 2 6 4 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 9 | . 5 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . 1 1 6 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 16 | . 4 1 11 . Terminals 12 | . 4 . 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 13 1 34 . Successful 18 | . 4 1 13 . Failed 29 | . 9 . 20 . Catastrophic 11 | . 4 . 7 . Database Lockouts 1 | . . . 1 . Manual 22 | . 5 . 17 . Terminals 33 | . 13 . 20 . Fabricators . | . . . . . Repair Stations 12 | . . . 12 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 1 5 . Part Schematic 3 | . 1 . 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 . 11 . Full Trace Events 4 | . 2 . 2 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . . 3 . Time 84 | . . . 84 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 426 | 5 419 . 2 . Sensors 2 | . . . 2 . Seismic 424 | 5 419 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6712 | 79 1651 1355 3579 48 Spaces Moved 2939 | 42 836 745 1308 8 Core 7 | 5 2 . . . Treads 2653 | 6 588 745 1308 6 Legs . | . . . . . Wheels 279 | 31 246 . . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 160 160 175 Average Speed 176 | 97 145 160 207 223 Slowest Speed 250 | 160 250 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 3 95 99 96 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 19 | . 9 . 10 . Terrain Destroyed 165 | . 9 86 70 . Melee 5 | . . . 5 . Projectile 9 | . 9 . . . AOE 151 | . . 86 65 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 4005 | 64 1090 876 1945 30 Wait 609 | 4 99 94 397 15 Move 2935 | 41 835 744 1307 8 Hop . | . . . . . Pick Up 49 | 5 18 . 26 . Fast Attach 33 | 7 15 2 9 . Attach 11 | . 5 . 4 2 Detach 3 | . 2 1 . . Swap 59 | . 11 8 39 1 Drop 48 | . 10 4 34 . Fire 241 | 7 95 16 119 4 Melee 8 | . . . 8 . Ram . | . . . . . Kick . | . . . . . Crush 9 | . . 7 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Core integrity fell below 50% 692 | -10/Materials | Identified exit to Mines 746 | -10/Materials | Discovered new exit (range 5) 1018 | -10/Materials | Core integrity fell below 20% 1024 | -10/Materials | Discovered new exit (range 16) 1213 | -10/Materials | Discovered new exit (range 7) 1731 | -10/Materials | Entered Mines 1743 | -10/Mines | Met a Derelict bent on vengeance 1922 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1962 | -10/Mines | Discovered new exit (range 11) 2565 | -10/Mines | Found the Drone Emporium 2651 | -10/Mines | Discovered new exit (range 5) 3086 | -10/Mines | Entered Materials 3086 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3536 | -9/Materials | Discovered new exit (range 14) 3880 | -9/Materials | Build established: Scavenger-Mutant 4042 | -9/Materials | Discovered new exit (range 14) 4286 | -9/Materials | Discovered new exit (range 6) 5083 | -9/Materials | Identified exit to Mines 5083 | -9/Materials | Central database locked down 5314 | -9/Materials | Repaired Shield Generator 5342 | -9/Materials | Repaired Lgt. Cannon 5369 | -9/Materials | Repaired Lgt. Treads 5477 | -9/Materials | Discovered new exit (range 14) 5486 | -9/Materials | First assault squad dispatched 6665 | -9/Materials | Entered Mines 6683 | -9/Mines | Assembled infested the area 6688 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6704 | -9/Mines | Core integrity fell below 50% 6708 | -9/Mines | Core integrity fell below 20% 6713 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06702_ System corrupted: Component data lost. 06702_ R-06 Scavenger collects Terrain Scan Processor. 06702_ U-05 Engineer lays Concrete. 06702_ K-01 Serf collects debris. 06702_ U-05 Engineer lays Concrete. 06703_ L-31 Rogue destroyed. 06704_ U-05 Engineer lays Concrete. 06705_ R-06 Scavenger destroyed. 06705_ K-01 Serf collects debris. 06705_ U-05 Engineer lays Concrete. 06705_ Adv. Beam Rifle destroyed. 06706_ R-06 Scavenger collects Wheel. 06706_ U-05 Engineer lays Concrete. 06709_ K-01 Serf collects debris. 06709_ U-05 Engineer lays Concrete. 06711_ R-06 Scavenger collects Terrain Scanner. 06711_ U-05 Engineer builds a Wall. 06712_ K-01 Serf collects debris. 06712_ U-05 Engineer lays Concrete. 06713_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????# ??????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? ?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ????????????????????????????## ??????????????? | | ????????????????????????????# #??????????????? | | ???????????????????????????## #?##???????????? | | ????????????????????????#### #; #???????????? | | ???????????????????????## #;##??????????? | | ??????????????????????## d ##?????????? | | ??????????????????????# % ##????????? | | ?????????????????????## d k ##????????? | | ?????????????????????# g %% #?????????? | | ???????????????????### ur%## #?????????? | | ???????????????????# @ u##?????????????? | | ???????????????????# ##?????????????? | | ???????????????????# #?????????????? | | ???????????????????# ###?????????????? | | ???????????????????# # ## #???????????????? | | ???????????????????# ##### k ##???????????????? | | ???????????????????# ????? ##????????????????? | | ???????????????????#????? ##?????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????## ??????????????????? | | ?????????????????????????## ??????????????????? | | ??????????????????????????## ??????????????????? | | ???????????????????????????#? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Propulsion Shielding | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shield Generator | 13% | -9/Materials Lgt. Cannon | 43% | -9/Materials Lgt. Treads | 53% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DoorGrapheneBarrier Manual? 0 Play Time 00:49:37 Cumulative 118.5 hours Start 2026.07.03 @ 01:33:26 End 2026.07.03 @ 02:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e328966-d3f2-406b-8c96-083c9f741b3a