Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 05:47:54 Player: TacticsJustin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1379) 1379 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3424 Bonus ------- None Cogmind --------- Core Integrity 336/550 Matter 282/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Structural Scanner Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Structural Scanner Hardened Light Armor Plating Shield Generator Medium Laser Medium Laser Small Laser [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 40 | 7 5 6 9 13 Power 6 | 1 . 1 1 3 Engine 5 | 1 . 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 . 4 6 3 Treads 5 | . . . 4 1 Leg 10 | 2 . 4 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 . 1 3 Device 4 | 1 2 . . 1 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 11 | 2 3 1 1 4 Energy Gun 7 | 2 1 1 . 3 Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 3 5 13 Power 2 | . . 1 . 1 Propulsion 12 | . . 2 4 6 Utility 4 | . 1 . 1 2 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . 1 3 2 8 To Critical Strikes . | . . . . . Average Backups 4 | . 2 5 6 5 Power . | . . . . . Propulsion . | . . 2 . . Utility 1 | . . 1 1 2 Weapon 1 | . . 2 3 1 Tool/Special . | . . . . . Unused Backups 4 | . 1 . 1 2 Power 2 | . 1 . 1 . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 95 88 90 Engine 10 | . 14 10 11 7 Treads 10 | . . . 17 15 Leg 23 | . 28 41 20 16 Device 5 | . 13 11 2 1 Storage 11 | . 14 11 11 9 Processor 3 | . . . 3 9 Protection 1 | . . . . 6 Energy Gun 13 | . 16 11 11 16 Energy Cannon 2 | . 6 9 . . Ballistic Gun 7 | . 4 2 11 7 Peak Build Rating 17 | 9 9 12 14 17 Average Rating 10 | 6 7 9 11 13 On Entrance 8 | . 9 7 12 14 Naked Turns . | . . . . . Heaviest Build 26 | 13 14 19 19 26 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 5 8 8 7 Average Carried 4 | . 2 6 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 5 8 8 2 Class Distribution -------------------- 38% | Mutant 35% | Scavenger-Mutant 23% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1041 | 270 40 180 292 259 Remotely . | . . . . . Salvage Created 1880 | 192 317 260 649 462 Parts 116 | 20 21 14 43 18 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 38 | . 7 5 16 10 Guns 31 | . 5 1 16 9 Cannons 4 | . 1 3 . . Classes Destroyed 9 | 3 4 2 . . Worker 4 | 2 . . 1 1 Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 10 | . 3 . 4 3 Grunt 18 | . 4 1 7 6 Brawler 1 | . . 1 . . Sentry 9 | . . 3 5 1 Best Kill Streak 4 | 3 3 4 4 4 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 304 | . 32 32 77 163 Missed 70 | . 7 10 10 43 Hits 234 | . 25 22 67 120 Melee 5 | . . 5 . . Projectile 229 | . 25 17 67 120 Critical Strikes 7 | . . 1 2 4 Damage Taken 3072 | . 329 362 839 1542 Core 487 | . 42 101 130 214 Absorbed by Shields 98 | . . . . 98 Regen/Repaired (Parts) 9 | . 9 . . . Core Remaining (%) 75 | 100 83 . 42 . Volleys Fired 166 | 12 31 16 66 41 Largest 3 | 2 2 2 2 3 Hottest 140 | 80 100 116 79 140 Shots Fired 339 | 24 62 32 122 99 Gun 308 | 24 47 16 122 99 Cannon 31 | . 15 16 . . Launcher . | . . . . . Special . | . . . . . Kinetic 105 | . 10 . 63 32 Thermal 173 | . 15 32 59 67 Explosive . | . . . . . Electromagnetic 61 | 24 37 . . . Robot Hit Streak 14 | 10 4 8 7 14 Robot Miss Streak 4 | 2 4 2 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 202 | 15 32 22 74 59 Core Hits 87 | 7 15 8 31 26 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 13 | 1 . 3 4 5 Burn 11 | . . 3 3 5 Destroy 1 | . . . 1 . Corrupt 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2923 | 196 557 378 999 793 Guns 2481 | 196 332 168 995 790 Cannons 317 | . 107 210 . . Explosions 109 | . 109 . . . Melee . | . . . . . Ramming 16 | . 9 . 4 3 Kinetic 671 | . 55 . 418 198 Thermal 1763 | . 216 378 577 592 Explosive . | . . . . . Electromagnetic 473 | 196 277 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . 11 11 1 Average Corruption 10 | . . 10 11 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . 3 31 . Message Errors 5 | . . . 5 . Matter Fused 10 | . . . 10 . Heat Flow Errors 5 | . . 2 3 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . 1 . . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Misfires 3 | . . . 3 . Weapon Failures 6 | . . . 6 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . 42 . . 1 Shots 1 | . 1 . . . Rammed 1 | . . . . 1 Targets Rammed 6 | . 2 1 1 2 Kicked 5 | . 2 1 1 1 Crushed . | . . . . . Highest Temperature 608 | 72 262 544 238 608 Average Temperature 124 | 27 74 202 70 205 Received Heat Transfer 1175 | . 117 99 339 620 Effects 16 | . . 5 2 9 Shutdowns 4 | . . 1 . 3 Energy Bleed 1 | . . . . 1 Interference 5 | . . 1 2 2 Matter Decay 3 | . . 2 . 1 Damage (minor) 2 | . . 1 . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 12 | . . 4 4 4 Heat Transferred 5159 | . 322 1110 1702 2025 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 162 | 10 89 86 162 115 Initial 65 | . . 21 18 65 Average 49 | 1 35 36 68 56 Influence Increases 1138 | 30 239 155 454 260 Destroy 0b10 Robot/C 760 | . 140 100 320 200 Destroy 0b10 Robot/NC 55 | 30 15 . 5 5 Destroy Leader 204 | . 44 40 80 40 Successful Hack 2 | . 2 . . . Disable Machine 60 | . 30 . 30 . Destroy Structure 12 | . 8 . 4 . Lose Combat Pursuer 45 | . . 15 15 15 Influence Decreases 1138 | 30 188 160 346 414 Entered New Map 147 | . . 30 28 89 Time Decay 798 | 30 178 100 268 222 Lost Part 193 | . 10 30 50 103 Squads Dispatched 7 | . 1 . 4 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 12 5 24 21 Peak Tracking Total 8 | . 3 3 4 8 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 4 | . 2 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 2 | . 1 . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 3 | . 2 . . 1 Successful 2 | . 2 . . . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1192 | 43 392 138 277 342 Optics 516 | . . . 174 342 Terrain 245 | 43 202 . . . Seismic 431 | . 190 138 103 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1830 | 128 406 205 590 501 Spaces Moved 776 | 71 216 74 233 182 Core 30 | 12 . . . 18 Treads 163 | . . . 156 7 Legs 583 | 59 216 74 77 157 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 139 | 108 120 120 147 174 Slowest Speed 200 | 120 120 120 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 41 9 42 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . 6 . . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . 6 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1200 | 98 303 157 361 281 Wait 158 | . 38 51 42 27 Move 772 | 70 215 73 232 182 Hop . | . . . . . Pick Up 39 | 9 8 8 6 8 Fast Attach 3 | . . 1 2 . Attach 31 | 7 4 4 5 11 Detach . | . . . . . Swap 10 | . 2 2 2 4 Drop 15 | . 3 1 5 6 Fire 166 | 12 31 16 66 41 Melee . | . . . . . Ram 1 | . . . . 1 Kick 5 | . 2 1 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 374 | -10/Materials | Repaired Lgt. Ion Engine? 478 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x2 612 | -9/Materials | Discovered new exit (range 15) 667 | -9/Materials | System corruption reached 10% 697 | -9/Materials | Lost 3 parts (1p2n) 740 | -9/Materials | Entered Storage 983 | -9/Storage | Build established: Scavenger-Mutant 1208 | -9/Storage | Discovered new exit (range 18) 1305 | -9/Storage | Core integrity fell below 50% 1330 | -9/Storage | Entered Materials 1330 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1721 | -8/Materials | Lost 4 parts (2n1u1w) 1831 | -8/Materials | Self-destructed Last Messages --------------- 01778_ Penetrated by Slug. 01781_ R-06 Scavenger collects Sml. Laser. 01787_ Slug penetrates Wall. 01789_ Acquired Imp. Targeting Computer. 01792_ Slug penetrates Wall. 01792_ Electrolysis Chamber disabled. 01794_ Aluminum Leg destroyed. 01797_ Slug penetrates Wall. 01798_ Electrolysis Chamber disabled. 01799_ K-01 Serf collects debris. 01800_ Med. Laser destroyed. 01800_ Slug penetrates Wall. 01806_ Lgt. Treads destroyed. 01808_ Particle Gun destroyed. 01815_ Slammed into K-01 Serf. 01820_ W-25 Informer sends out distress signal. 01823_ Triggered EMP Trap. 01823_ A bubble of electromagnetic force engulfs the area. 01823_ Door malfunctions. 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Ion Engine | 77% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerSeismicArchive Manual? 0 Play Time 00:38:23 Cumulative 11.9 hours Start 2025.09.15 @ 05:07:55 End 2025.09.15 @ 05:47:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac777440-939b-4038-a4e1-48dc35042b50