Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.18 @ 14:28:27 Player: Augustus XLII Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2219) 2219 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 5308 Bonus ------- Follower Combat Kills 74 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Modified TNC Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Micro Nuclear Core Large Storage Unit Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Modified TNC Core Shielding > --- WEAPON ----------- Field Laser Field Laser Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Medium Storage Unit Large Storage Unit Trap Scanner Sensor Array Signal Interpreter Signal Interpreter Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Improved Grenade Launcher Improved Grenade Launcher Heavy Explosive Trap [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Signal Interpreter Device Trap Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Cannon Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 56 | . 6 6 . . 39 5 Power 14 | . . 2 . . 11 1 Engine 7 | . . 2 . . 4 1 Core 7 | . . . . . 7 . Reactor . | . . . . . . . Propulsion 9 | . . 3 . . 6 . Treads 2 | . . . . . 2 . Leg 7 | . . 3 . . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 4 . . . 7 1 Device 2 | . . . . . 2 . Storage 4 | . 3 . . . 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 21 | . 2 1 . . 15 3 Energy Gun 4 | . . . . . 4 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . 1 1 Ballistic Cannon 8 | . 2 1 . . 5 . Launcher 5 | . . . . . 3 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 19 | . . 2 . . 8 9 Power 5 | . . 1 . . 2 2 Propulsion 6 | . . 1 . . 3 2 Utility 2 | . . . . . 1 1 Weapon 6 | . . . . . 2 4 Highest Loss Streak 8 | . . 2 . . 2 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 99 98 100 100 91 90 Engine 11 | . 14 12 14 14 7 8 Core 2 | . . . . . 6 8 Treads 2 | . . . . . 7 . Leg 21 | . 28 27 28 28 9 16 Storage 12 | . 14 14 14 14 9 9 Processor 15 | . 13 14 14 14 18 18 Protection 3 | . . . . . 8 4 Energy Gun 2 | . . . . . 8 . Ballistic Gun 2 | . 5 . . . 2 4 Ballistic Cannon 18 | . 22 27 28 28 6 16 Special Melee Weapon 2 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 54 | 12 51 31 31 31 54 47 Greatest Support 40 | 20 20 20 20 20 40 25 Greatest Overweight (x) 15 | . 2 1 1 1 15 7 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 15 15 15 15 10 Average Capacity 14 | 8 13 15 15 15 14 10 Most Carried 15 | 5 15 15 13 13 15 9 Average Carried 11 | 4 10 14 12 13 12 7 Final Capacity 15 | 8 15 15 15 15 10 10 Final Carried 15 | 2 15 12 13 13 8 5 Class Distribution -------------------- 92% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1390 | 200 244 194 . . 605 147 Remotely . | . . . . . . . Salvage Created 1645 | . 271 57 . . 1066 251 Parts 92 | . 22 5 . . 50 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 59 | . 11 11 . . 28 9 Melee 1 | . 1 . . . . . Guns 16 | . 3 . . . 13 . Cannons 33 | . 7 11 . . 8 7 AOE 8 | . . . . . 6 2 Classes Destroyed 9 | . 3 1 . . 5 . Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Watcher 4 | . 3 . . . 1 . Swarmer 11 | . 6 5 . . . . Grunt 30 | . 5 . . . 19 6 Duelist 3 | . . . . . 2 1 Sentry 8 | . . . . . 6 2 Hunter 1 | . . . . . 1 . Assembled 6 | . . 6 . . . . Best Kill Streak 8 | . 3 5 . . 8 3 Combat Bots Only 6 | . 3 5 . . 6 3 Max Kills in Single Turn 6 | . 1 2 . . 6 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 407 | . 41 67 . . 166 133 Missed 117 | . 14 15 . . 50 38 Damage Taken 3426 | . 205 581 . . 1541 1099 Core 735 | . 47 133 . . 334 221 Absorbed by Shields 30 | . . . . . . 30 Redirected to Shielding 50 | . . . . . 50 . Ignored by Resistances 996 | . 65 170 . . 440 321 Core Remaining (%) 64 | 100 . . . 28 . . Volleys Fired 145 | . 28 25 . . 78 14 Largest 3 | . 2 2 . . 3 3 Hottest 126 | . 70 70 . . 126 124 Shots Fired 263 | . 56 47 . . 131 29 Gun 119 | . 24 . . . 92 3 Cannon 134 | . 32 47 . . 34 21 Launcher 10 | . . . . . 5 5 Special . | . . . . . . . Kinetic 191 | . 56 47 . . 64 24 Thermal 62 | . . . . . 62 . Explosive 10 | . . . . . 5 5 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 13 9 . . 21 9 Robot Miss Streak 6 | . 3 2 . . 6 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 195 | . 34 29 . . 110 22 Core Hits 151 | . 22 16 . . 78 35 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5080 | . 556 530 . . 3065 929 Guns 1403 | . 128 . . . 1263 12 Cannons 1899 | . 344 530 . . 672 353 Explosions 1771 | . 82 . . . 1130 559 Melee . | . . . . . . . Ramming 7 | . 2 . . . . 5 Kinetic 2491 | . 472 530 . . 1124 365 Thermal 925 | . . . . . 925 . Explosive 1575 | . . . . . 1016 559 Electromagnetic 82 | . 82 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . Average Corruption 1 | . 1 2 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . 20 6 14 1 . . Message Errors 9 | . 2 1 5 1 . . Matter Fused 14 | . 7 3 4 . . . Heat Flow Errors 7 | . 4 1 2 . . . Energy Discharges 2 | . 1 . 1 . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 5 | . 4 . 1 . . . Data Loss (major) 2 | . 1 . 1 . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 122 | . . 15 . . 99 8 Projectiles 17 | . . 15 . . . 2 Explosions 105 | . . . . . 99 6 Melee . | . . . . . . . Knockbacks 44 | . 5 9 . . 24 6 Impact . | . . . . . . . Kinetic 40 | . 5 8 . . 21 6 Secondary 4 | . . 1 . . 3 . Self-Inflicted Damage 37 | . . . . . 12 25 Shots 2 | . . . . . 1 1 Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . . . 1 Kicked 2 | . 1 . . . . 1 Crushed . | . . . . . . . Highest Temperature 436 | . 189 106 274 . 436 289 Average Temperature 102 | . 38 22 118 . 136 104 Received Heat Transfer 2075 | . 87 350 . . 927 711 Effects 5 | . . . 1 . 4 . Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . . . 1 . 2 . Damage (major) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 1 | . . . . . 1 . Heat Transferred 1863 | . . . . . 1863 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 315 | . 142 148 . . 280 315 Initial 114 | . . . . . . 114 Average 74 | . 31 67 . . 86 258 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 91 | 100 100 100 . 100 92 16 Level 1 8 | . . . . . 7 83 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . Investigation 4 | . 1 . . . 3 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 18 21 . . 30 16 Peak Tracking Total 9 | . 3 5 . . 6 9 Tactical Retreats 5 | . . 3 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 10 | . 4 . . . 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . 1 . . . 1 Traps Extracted . | . . . . . . . Installed 3 | . . 2 . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 2 | . . 2 1 1 1 1 Objects Rigged 7 | . 2 . . . 5 . Exploded 3 | . 1 . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 11 | . 2 1 . . 7 1 Max in Single Turn 2 | . 1 . . . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 17 | . 9 . . . 7 1 Terminals 14 | . 8 . . . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 52 | . 30 . . . 19 3 Successful 29 | . 16 . . . 13 . Failed 23 | . 14 . . . 6 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 52 | . 29 . 1 . 19 3 Terminals 49 | . 29 . . . 17 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . 4 . . . . . Record 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Patrol Navigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 24 | . 12 . . . 12 . Terminals 22 | . 11 . . . 11 . Track 3 | . 1 . . . 2 . Botnet 10 | . 6 . . . 4 . Detonate 8 | . 4 . . . 4 . Disrupt 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Reject 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 9 . . . 6 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . find_recycling 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 18 | . . 18 . . . . Total Damage 383 | . . 383 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 6634 | 2 1980 885 1191 61 2116 399 Spaces Moved 2863 | 1 1041 396 627 31 618 149 Core 6 | . . . . . 4 2 Treads 206 | . . . . . 206 . Legs 2651 | 1 1041 396 627 31 408 147 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 190 190 190 170 120 Average Speed 191 | 120 172 190 190 190 229 191 Slowest Speed 800 | 120 260 190 190 190 800 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 2 99 69 89 15 51 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 116 | . . . . . 94 22 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 116 | . . . . . 94 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3757 | 4 1181 484 627 34 1189 238 Wait 601 | . 80 48 . 4 423 46 Move 2858 | . 1040 395 626 30 618 149 Hop . | . . . . . . . Pick Up 31 | . 18 3 1 . 8 1 Fast Attach 21 | . 3 1 . . 16 1 Attach 17 | . . 2 . . 11 4 Detach 3 | . . . . . 2 1 Swap 18 | . 3 3 . . 12 . Drop 36 | 4 8 5 . . 17 2 Fire 145 | . 28 25 . . 78 14 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick 2 | . 1 . . . . 1 Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap 3 | . . 2 . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 6) 156 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Discovered exit to Mines (range 15) 307 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 10) 510 | -10/Materials | Identified exit to Materials 653 | -10/Materials | Discovered exit to Materials (range 5) 1457 | -10/Materials | Discovered exit to Materials (range 16) 1983 | -10/Materials | Entered Mines 1986 | -10/Mines | Escorted by a lone wolf Derelict 1997 | -10/Mines | Met a Derelict bent on vengeance 2006 | -10/Mines | Learned location of Storage (-9) 2116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2116 | -10/Mines | Discovered new exit (range 5) 2226 | -10/Mines | Discovered exit to Materials (range 10) 2276 | -10/Mines | Learned Materials terminal intel 2435 | -10/Mines | Found a hidden stash of uninstalled traps 2597 | -10/Mines | Learned Materials interactive machine intel 2659 | -10/Mines | Assembled infested the area 2664 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2743 | -10/Mines | Core integrity fell below 50% 2865 | -10/Mines | Identified exit to Exiles 2868 | -10/Mines | Entered Exiles 2914 | -10/Exiles | Discovered new exit (range 14) 2935 | -10/Exiles | Identified exit to Mines 2975 | -10/Exiles | Met 8R-AWN 3005 | -10/Exiles | Met EX-HEX 3076 | -10/Exiles | Met EX-BIN 3096 | -10/Exiles | Aligned with FarCom system 3098 | -10/Exiles | Given EX-Vault access code 3142 | -10/Exiles | Opened EX-Vault 3152 | -10/Exiles | Found Prototype Processor 3191 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3255 | -10/Exiles | Met EX-DEC 3331 | -10/Exiles | Discovered exit to Mines (range 10) 3530 | -10/Exiles | Visited The Gauntlet 4059 | -10/Exiles | Left Exiles lab with Modified TNC 4059 | -10/Exiles | Entered Mines 4101 | -9/Mines | Discovered new exit (range 10) 4119 | -9/Mines | Identified exit to Materials 4120 | -9/Mines | Entered Materials 4120 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4120 | -8/Materials | Identified Modified TNC 4121 | -8/Materials | Loaded intel: 19 interactive machine locations 4122 | -8/Materials | Loaded intel: 12 terminal locations 6111 | -8/Materials | Discovered new exit (range 10) 6185 | -8/Materials | Core integrity fell below 50% 6192 | -8/Materials | Garrison activated, responded to threat 6236 | -8/Materials | Identified exit to Garrison 6236 | -8/Materials | Entered Garrison 6478 | -8/Garrison | Build established: Skirmisher 6582 | -8/Garrison | Triggered checkpoint 6584 | -8/Garrison | Triggered checkpoint 6601 | -8/Garrison | Core integrity fell below 20% 6622 | -8/Garrison | Triggered checkpoint 6635 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06602_ A bubble of rippling energy engulfs the area. 06602_ Field strength at 85. 06604_ Flak Cannon destroyed. 06606_ Hvy. Assault Rifle destroyed. 06607_ Field strength at 43. 06608_ Field strength at 28. 06609_ Field strength at 10. 06610_ Stasis field depleted. 06622_ G-47 Trooper destroyed. 06622_ Garrison Door breached. 06622_ Beams of light sweep through the air. An alarm sounds. 06623_ Imp. Grenade Launcher destroyed. 06625_ Carbon-fiber Leg destroyed. 06625_ G-47 Trooper destroyed. 06625_ Destroyed Particle Gun. 06626_ The unstable cave ceiling collapses. 06627_ Critical hit (Burn: +37). 06632_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????Y????????????????????????????? | | ????????????????????Y????b???????????????????????? | | ?????????????????????????l???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# ##?????????????? | | ??????????????????????????????? #?????????????? | | ?????????????????????????????? #??? #?? #???? | | ?????????????????????#??????## # ## #???? | | ?????????????????????# #### Y #???? | | ?????????????????????# @ g #???? | | ?????????????????????# gY %= #???? | | ?????????????????????####### #%=^ #? #???? | | ????????????????????????????### YY## ## ##??? | | ????????????????????????????# Y #?? | | ????????????????????????????# #?? | | ????????????????????????????# = #?? | | ????????????????????????????#!%! #?? | | ????????????????????????????### ## ## ##??? | | ????????????????????########### ## #??? #???? | | ????????????????????# ???? | | ????????????????????# ???? | | ????????????????????# #####+## ???? | | ????????????????????# #??????## ##""""#######??? | | ????????????????????# #???????# #??????????????? | | ????????????????????# #???????# #??????????????? | | ????????????????????# #???????# #??????????????? | | ????????????????????# #???????# #??????????????? | | ????????????????????# #???????# #??????????????? | | ????????#######"""### ######### #??????????????? | | ????????# #??????????????? | | ????????# ^ #??????????????? | | ????????####### ### ############??????????????? | | ??????????????# #?# #?????????????????????????? | | ?????????????#"""""## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed ArmoredTeslaMaul Manual? 0 Play Time 01:03:15 Cumulative 14.8 hours Start 2024.04.18 @ 10:45:42 End 2024.04.18 @ 14:28:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 6 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f09d4ea3-92bd-4c42-b840-21f11aaa756f